Files
pokediamond/include/save_local_field_data.h
T
2023-12-16 14:43:25 +00:00

9 lines
203 B
C

#ifndef POKEDIAMOND_SAVE_LOCAL_FIELD_DATA_H
#define POKEDIAMOND_SAVE_LOCAL_FIELD_DATA_H
typedef struct LocalFieldData {
} LocalFieldData; //TODO: populate
#endif //POKEDIAMOND_SAVE_LOCAL_FIELD_DATA_H