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15 lines
249 B
C
15 lines
249 B
C
#ifndef POKEDIAMOND_OS_MUTEX_H
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#define POKEDIAMOND_OS_MUTEX_H
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#include "nitro/types.h"
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#include "OS_thread.h"
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struct OSMutex {
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OSThreadQueue queue;
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OSThread *thread;
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s32 count;
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OSMutexLink link;
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};
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#endif //POKEDIAMOND_OS_MUTEX_H
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