Files
2019-09-27 01:42:56 -04:00

3259 lines
57 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.text
.syntax unified
thumb_func_start AreMovesContestCombo
AreMovesContestCombo: @ 0x080E4BF0
push {r4, lr}
sub sp, #4
lsls r0, r0, #0x10
lsls r1, r1, #0x10
ldr r2, _080E4C44
lsrs r0, r0, #0xd
adds r0, r0, r2
ldrb r4, [r0, #2]
mov r3, sp
lsrs r1, r1, #0xd
adds r1, r1, r2
ldrb r0, [r1, #3]
strb r0, [r3]
mov r2, sp
ldrb r0, [r1, #4]
strb r0, [r2, #1]
ldrb r0, [r1, #5]
strb r0, [r2, #2]
mov r0, sp
ldrb r1, [r1, #6]
strb r1, [r0, #3]
cmp r4, #0
beq _080E4C4C
mov r0, sp
ldrb r0, [r0]
cmp r4, r0
beq _080E4C3A
mov r0, sp
ldrb r0, [r0, #1]
cmp r4, r0
beq _080E4C3A
mov r0, sp
ldrb r0, [r0, #2]
cmp r4, r0
beq _080E4C3A
cmp r4, r1
bne _080E4C4C
_080E4C3A:
ldr r0, _080E4C48
adds r0, r4, r0
ldrb r0, [r0]
b _080E4C4E
.align 2, 0
_080E4C44: .4byte 0x08565FCC
_080E4C48: .4byte 0x08566BA4
_080E4C4C:
movs r0, #0
_080E4C4E:
add sp, #4
pop {r4}
pop {r1}
bx r1
.align 2, 0
thumb_func_end AreMovesContestCombo
thumb_func_start ContestEffect_MakeScramblingTurnOrderEasier
ContestEffect_MakeScramblingTurnOrderEasier: @ 0x080E4C58
bx lr
.align 2, 0
thumb_func_end ContestEffect_MakeScramblingTurnOrderEasier
thumb_func_start ContestEffect_UserMoreEasilyStartled
ContestEffect_UserMoreEasilyStartled: @ 0x080E4C5C
push {lr}
ldr r3, _080E4C88
ldr r1, [r3]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrb r1, [r0, #0x10]
movs r2, #4
orrs r1, r2
strb r1, [r0, #0x10]
ldr r0, [r3]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0
bl SetContestantEffectStringID
pop {r0}
bx r0
.align 2, 0
_080E4C88: .4byte 0x02039BD4
thumb_func_end ContestEffect_UserMoreEasilyStartled
thumb_func_start ContestEffect_GreatAppealButNoMoreMoves
ContestEffect_GreatAppealButNoMoreMoves: @ 0x080E4C8C
push {lr}
ldr r3, _080E4CB8
ldr r1, [r3]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrb r1, [r0, #0x11]
movs r2, #8
orrs r1, r2
strb r1, [r0, #0x11]
ldr r0, [r3]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #1
bl SetContestantEffectStringID
pop {r0}
bx r0
.align 2, 0
_080E4CB8: .4byte 0x02039BD4
thumb_func_end ContestEffect_GreatAppealButNoMoreMoves
thumb_func_start ContestEffect_RepetitionNotBoring
ContestEffect_RepetitionNotBoring: @ 0x080E4CBC
ldr r3, _080E4D0C
ldr r1, [r3]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrb r1, [r0, #0x10]
movs r2, #8
orrs r1, r2
strb r1, [r0, #0x10]
ldr r1, [r3]
ldr r0, [r1, #8]
ldrb r0, [r0, #0x11]
ldr r2, [r1, #4]
lsls r1, r0, #3
subs r1, r1, r0
lsls r1, r1, #2
adds r1, r1, r2
ldrb r2, [r1, #0x15]
movs r0, #2
rsbs r0, r0, #0
ands r0, r2
strb r0, [r1, #0x15]
ldr r1, [r3]
ldr r0, [r1, #8]
ldrb r0, [r0, #0x11]
ldr r2, [r1, #4]
lsls r1, r0, #3
subs r1, r1, r0
lsls r1, r1, #2
adds r1, r1, r2
ldrb r2, [r1, #0xb]
movs r0, #0x71
rsbs r0, r0, #0
ands r0, r2
strb r0, [r1, #0xb]
bx lr
.align 2, 0
_080E4D0C: .4byte 0x02039BD4
thumb_func_end ContestEffect_RepetitionNotBoring
thumb_func_start ContestEffect_AvoidStartleOnce
ContestEffect_AvoidStartleOnce: @ 0x080E4D10
push {lr}
ldr r3, _080E4D38
ldr r1, [r3]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
movs r1, #1
strb r1, [r0, #0x12]
ldr r0, [r3]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #2
bl SetContestantEffectStringID
pop {r0}
bx r0
.align 2, 0
_080E4D38: .4byte 0x02039BD4
thumb_func_end ContestEffect_AvoidStartleOnce
thumb_func_start ContestEffect_AvoidStartle
ContestEffect_AvoidStartle: @ 0x080E4D3C
push {lr}
ldr r3, _080E4D68
ldr r1, [r3]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrb r1, [r0, #0x10]
movs r2, #2
orrs r1, r2
strb r1, [r0, #0x10]
ldr r0, [r3]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #3
bl SetContestantEffectStringID
pop {r0}
bx r0
.align 2, 0
_080E4D68: .4byte 0x02039BD4
thumb_func_end ContestEffect_AvoidStartle
thumb_func_start ContestEffect_AvoidStartleSlightly
ContestEffect_AvoidStartleSlightly: @ 0x080E4D6C
push {lr}
ldr r3, _080E4D94
ldr r1, [r3]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
movs r1, #0x14
strb r1, [r0, #0xf]
ldr r0, [r3]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #4
bl SetContestantEffectStringID
pop {r0}
bx r0
.align 2, 0
_080E4D94: .4byte 0x02039BD4
thumb_func_end ContestEffect_AvoidStartleSlightly
thumb_func_start ContestEffect_UserLessEasilyStartled
ContestEffect_UserLessEasilyStartled: @ 0x080E4D98
push {lr}
ldr r3, _080E4DC4
ldr r1, [r3]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrb r1, [r0, #0x10]
movs r2, #1
orrs r1, r2
strb r1, [r0, #0x10]
ldr r0, [r3]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #5
bl SetContestantEffectStringID
pop {r0}
bx r0
.align 2, 0
_080E4DC4: .4byte 0x02039BD4
thumb_func_end ContestEffect_UserLessEasilyStartled
thumb_func_start ContestEffect_StartleFrontMon
ContestEffect_StartleFrontMon: @ 0x080E4DC8
push {r4, r5, lr}
movs r2, #0
ldr r5, _080E4E3C
ldr r0, [r5]
ldr r1, [r0, #8]
ldrb r4, [r1, #0x11]
adds r3, r1, r4
ldrb r0, [r3]
cmp r0, #0
beq _080E4E16
subs r0, #1
ldrb r1, [r1]
cmp r0, r1
beq _080E4DFE
adds r3, r5, #0
_080E4DE6:
adds r2, #1
cmp r2, #3
bgt _080E4DFE
ldr r0, [r3]
ldr r1, [r0, #8]
adds r0, r1, r4
ldrb r0, [r0]
subs r0, #1
adds r1, r1, r2
ldrb r1, [r1]
cmp r0, r1
bne _080E4DE6
_080E4DFE:
ldr r1, _080E4E3C
ldr r0, [r1]
ldr r0, [r0, #8]
strb r2, [r0, #8]
ldr r0, [r1]
ldr r1, [r0, #8]
movs r0, #0xff
strb r0, [r1, #9]
bl WasAtLeastOneOpponentJammed
lsls r0, r0, #0x18
lsrs r2, r0, #0x18
_080E4E16:
cmp r2, #0
bne _080E4E28
ldr r0, _080E4E3C
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x36
bl SetContestantEffectStringID2
_080E4E28:
ldr r0, _080E4E3C
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x30
bl SetContestantEffectStringID
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080E4E3C: .4byte 0x02039BD4
thumb_func_end ContestEffect_StartleFrontMon
thumb_func_start ContestEffect_StartlePrevMons
ContestEffect_StartlePrevMons: @ 0x080E4E40
push {r4, r5, r6, lr}
movs r1, #0
ldr r2, _080E4EB8
ldr r0, [r2]
ldr r0, [r0, #8]
ldrb r5, [r0, #0x11]
adds r0, r0, r5
ldrb r0, [r0]
cmp r0, #0
beq _080E4E90
movs r3, #0
movs r4, #0
adds r6, r2, #0
_080E4E5A:
ldr r0, [r6]
ldr r2, [r0, #8]
adds r0, r2, r5
adds r1, r2, r3
ldrb r0, [r0]
ldrb r1, [r1]
cmp r0, r1
bls _080E4E74
adds r0, r2, #0
adds r0, #8
adds r0, r0, r4
strb r3, [r0]
adds r4, #1
_080E4E74:
adds r3, #1
cmp r3, #3
ble _080E4E5A
ldr r0, _080E4EB8
ldr r0, [r0]
ldr r0, [r0, #8]
adds r0, #8
adds r0, r0, r4
movs r1, #0xff
strb r1, [r0]
bl WasAtLeastOneOpponentJammed
lsls r0, r0, #0x18
lsrs r1, r0, #0x18
_080E4E90:
cmp r1, #0
bne _080E4EA2
ldr r0, _080E4EB8
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x36
bl SetContestantEffectStringID2
_080E4EA2:
ldr r0, _080E4EB8
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x30
bl SetContestantEffectStringID
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080E4EB8: .4byte 0x02039BD4
thumb_func_end ContestEffect_StartlePrevMons
thumb_func_start ContestEffect_StartlePrevMon2
ContestEffect_StartlePrevMon2: @ 0x080E4EBC
push {lr}
bl Random
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
movs r1, #0xa
bl __umodsi3
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
movs r1, #0x14
cmp r0, #1
bls _080E4EDE
movs r1, #0x3c
cmp r0, #7
bhi _080E4EDE
movs r1, #0x28
_080E4EDE:
ldr r0, _080E4EF0
ldr r0, [r0]
ldr r0, [r0, #8]
strh r1, [r0, #4]
bl ContestEffect_StartleFrontMon
pop {r0}
bx r0
.align 2, 0
_080E4EF0: .4byte 0x02039BD4
thumb_func_end ContestEffect_StartlePrevMon2
thumb_func_start ContestEffect_StartlePrevMons2
ContestEffect_StartlePrevMons2: @ 0x080E4EF4
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
movs r7, #0
ldr r1, _080E4FA4
ldr r0, [r1]
ldr r0, [r0, #8]
ldrb r5, [r0, #0x11]
adds r0, r0, r5
ldrb r0, [r0]
mov r8, r1
cmp r0, #0
beq _080E4F7A
movs r4, #0
mov r6, r8
_080E4F12:
ldr r0, [r6]
ldr r2, [r0, #8]
adds r0, r2, r5
adds r1, r2, r4
ldrb r0, [r0]
ldrb r1, [r1]
cmp r0, r1
bls _080E4F74
strb r4, [r2, #8]
ldr r0, [r6]
ldr r1, [r0, #8]
movs r0, #0xff
strb r0, [r1, #9]
bl Random
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
movs r1, #0xa
bl __umodsi3
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
movs r1, #0
cmp r0, #0
beq _080E4F5E
movs r1, #0xa
cmp r0, #2
bls _080E4F5E
movs r1, #0x14
cmp r0, #4
bls _080E4F5E
movs r1, #0x1e
cmp r0, #6
bls _080E4F5E
movs r1, #0x3c
cmp r0, #8
bhi _080E4F5E
movs r1, #0x28
_080E4F5E:
ldr r0, [r6]
ldr r0, [r0, #8]
strh r1, [r0, #4]
bl WasAtLeastOneOpponentJammed
lsls r0, r0, #0x18
cmp r0, #0
beq _080E4F74
adds r0, r7, #1
lsls r0, r0, #0x18
lsrs r7, r0, #0x18
_080E4F74:
adds r4, #1
cmp r4, #3
ble _080E4F12
_080E4F7A:
mov r1, r8
ldr r0, [r1]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x30
bl SetContestantEffectStringID
cmp r7, #0
bne _080E4F9A
mov r1, r8
ldr r0, [r1]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x36
bl SetContestantEffectStringID2
_080E4F9A:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080E4FA4: .4byte 0x02039BD4
thumb_func_end ContestEffect_StartlePrevMons2
thumb_func_start ContestEffect_ShiftJudgeAttention
ContestEffect_ShiftJudgeAttention: @ 0x080E4FA8
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
movs r0, #0
mov sb, r0
ldr r1, _080E5064
ldr r0, [r1]
ldr r0, [r0, #8]
ldrb r2, [r0, #0x11]
mov r8, r2
add r0, r8
ldrb r0, [r0]
mov sl, r1
cmp r0, #0
beq _080E5034
movs r6, #0
mov r7, sl
movs r5, #0
_080E4FD0:
ldr r2, [r7]
ldr r0, [r2, #8]
mov r3, r8
adds r1, r0, r3
adds r0, r0, r6
ldrb r1, [r1]
ldrb r0, [r0]
cmp r1, r0
bls _080E502C
ldr r0, [r2, #4]
adds r0, r5, r0
ldrb r1, [r0, #0x15]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _080E502C
lsls r0, r6, #0x18
lsrs r4, r0, #0x18
adds r0, r4, #0
bl CanUnnerveContestant
lsls r0, r0, #0x18
cmp r0, #0
beq _080E502C
ldr r0, [r7]
ldr r2, [r0, #4]
adds r2, r5, r2
ldrb r0, [r2, #0x15]
movs r3, #0x11
rsbs r3, r3, #0
adds r1, r3, #0
ands r0, r1
strb r0, [r2, #0x15]
ldr r0, [r7]
ldr r2, [r0, #4]
adds r2, r5, r2
ldrb r0, [r2, #0x15]
movs r1, #0x20
orrs r0, r1
strb r0, [r2, #0x15]
adds r0, r4, #0
movs r1, #8
bl SetContestantEffectStringID
movs r0, #1
mov sb, r0
_080E502C:
adds r5, #0x1c
adds r6, #1
cmp r6, #3
ble _080E4FD0
_080E5034:
mov r1, sl
ldr r0, [r1]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #7
bl SetContestantEffectStringID
mov r2, sb
cmp r2, #0
bne _080E5056
mov r3, sl
ldr r0, [r3]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x36
bl SetContestantEffectStringID2
_080E5056:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080E5064: .4byte 0x02039BD4
thumb_func_end ContestEffect_ShiftJudgeAttention
thumb_func_start ContestEffect_StartleMonWithJudgesAttention
ContestEffect_StartleMonWithJudgesAttention: @ 0x080E5068
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
movs r0, #0
mov sb, r0
ldr r1, _080E50B0
ldr r0, [r1]
ldr r0, [r0, #8]
ldrb r7, [r0, #0x11]
adds r0, r0, r7
ldrb r0, [r0]
adds r4, r1, #0
cmp r0, #0
beq _080E50E6
movs r5, #0
movs r6, #0
mov r8, r4
_080E508C:
ldr r3, [r4]
ldr r2, [r3, #8]
adds r0, r2, r7
adds r1, r2, r5
ldrb r0, [r0]
ldrb r1, [r1]
cmp r0, r1
bls _080E50DC
ldr r0, [r3, #4]
adds r0, r6, r0
ldrb r1, [r0, #0x15]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _080E50B4
movs r0, #0x32
b _080E50B6
.align 2, 0
_080E50B0: .4byte 0x02039BD4
_080E50B4:
movs r0, #0xa
_080E50B6:
strh r0, [r2, #4]
mov r1, r8
ldr r0, [r1]
ldr r0, [r0, #8]
strb r5, [r0, #8]
ldr r0, [r1]
ldr r1, [r0, #8]
movs r0, #0xff
strb r0, [r1, #9]
bl WasAtLeastOneOpponentJammed
lsls r0, r0, #0x18
cmp r0, #0
beq _080E50DC
mov r0, sb
adds r0, #1
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
mov sb, r0
_080E50DC:
adds r6, #0x1c
adds r5, #1
ldr r4, _080E5110
cmp r5, #3
ble _080E508C
_080E50E6:
ldr r0, [r4]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x30
bl SetContestantEffectStringID
mov r0, sb
cmp r0, #0
bne _080E5104
ldr r0, [r4]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x36
bl SetContestantEffectStringID2
_080E5104:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080E5110: .4byte 0x02039BD4
thumb_func_end ContestEffect_StartleMonWithJudgesAttention
thumb_func_start ContestEffect_JamsOthersButMissOneTurn
ContestEffect_JamsOthersButMissOneTurn: @ 0x080E5114
push {r4, lr}
ldr r4, _080E5148
ldr r1, [r4]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrb r1, [r0, #0x11]
movs r2, #4
orrs r1, r2
strb r1, [r0, #0x11]
bl ContestEffect_StartlePrevMons
ldr r0, [r4]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x30
bl SetContestantEffectStringID
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080E5148: .4byte 0x02039BD4
thumb_func_end ContestEffect_JamsOthersButMissOneTurn
thumb_func_start ContestEffect_StartleMonsSameTypeAppeal
ContestEffect_StartleMonsSameTypeAppeal: @ 0x080E514C
push {r4, lr}
ldr r4, _080E5184
ldr r1, [r4]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrh r0, [r0, #6]
ldr r1, _080E5188
lsls r0, r0, #3
adds r0, r0, r1
ldrb r0, [r0, #1]
lsls r0, r0, #0x1d
lsrs r0, r0, #0x1d
bl JamByMoveCategory
ldr r0, [r4]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x30
bl SetContestantEffectStringID
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080E5184: .4byte 0x02039BD4
_080E5188: .4byte 0x08565FCC
thumb_func_end ContestEffect_StartleMonsSameTypeAppeal
thumb_func_start ContestEffect_StartleMonsCoolAppeal
ContestEffect_StartleMonsCoolAppeal: @ 0x080E518C
push {lr}
movs r0, #0
bl JamByMoveCategory
ldr r0, _080E51A8
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x30
bl SetContestantEffectStringID
pop {r0}
bx r0
.align 2, 0
_080E51A8: .4byte 0x02039BD4
thumb_func_end ContestEffect_StartleMonsCoolAppeal
thumb_func_start ContestEffect_StartleMonsBeautyAppeal
ContestEffect_StartleMonsBeautyAppeal: @ 0x080E51AC
push {lr}
movs r0, #1
bl JamByMoveCategory
ldr r0, _080E51C8
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x30
bl SetContestantEffectStringID
pop {r0}
bx r0
.align 2, 0
_080E51C8: .4byte 0x02039BD4
thumb_func_end ContestEffect_StartleMonsBeautyAppeal
thumb_func_start ContestEffect_StartleMonsCuteAppeal
ContestEffect_StartleMonsCuteAppeal: @ 0x080E51CC
push {lr}
movs r0, #2
bl JamByMoveCategory
ldr r0, _080E51E8
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x30
bl SetContestantEffectStringID
pop {r0}
bx r0
.align 2, 0
_080E51E8: .4byte 0x02039BD4
thumb_func_end ContestEffect_StartleMonsCuteAppeal
thumb_func_start ContestEffect_StartleMonsSmartAppeal
ContestEffect_StartleMonsSmartAppeal: @ 0x080E51EC
push {lr}
movs r0, #3
bl JamByMoveCategory
ldr r0, _080E5208
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x30
bl SetContestantEffectStringID
pop {r0}
bx r0
.align 2, 0
_080E5208: .4byte 0x02039BD4
thumb_func_end ContestEffect_StartleMonsSmartAppeal
thumb_func_start ContestEffect_StartleMonsToughAppeal
ContestEffect_StartleMonsToughAppeal: @ 0x080E520C
push {lr}
movs r0, #4
bl JamByMoveCategory
ldr r0, _080E5228
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x30
bl SetContestantEffectStringID
pop {r0}
bx r0
.align 2, 0
_080E5228: .4byte 0x02039BD4
thumb_func_end ContestEffect_StartleMonsToughAppeal
thumb_func_start ContestEffect_MakeFollowingMonNervous
ContestEffect_MakeFollowingMonNervous: @ 0x080E522C
push {r4, r5, r6, lr}
movs r4, #0
ldr r2, _080E5278
ldr r0, [r2]
ldr r0, [r0, #8]
ldrb r1, [r0, #0x11]
adds r0, r0, r1
ldrb r0, [r0]
adds r6, r2, #0
cmp r0, #3
beq _080E528C
movs r5, #0
_080E5244:
ldr r0, _080E5278
ldr r0, [r0]
ldr r1, [r0, #8]
ldrb r0, [r1, #0x11]
adds r0, r1, r0
ldrb r0, [r0]
adds r0, #1
adds r1, r1, r5
ldrb r1, [r1]
cmp r0, r1
bne _080E5286
lsls r0, r5, #0x18
lsrs r4, r0, #0x18
adds r0, r4, #0
bl CanUnnerveContestant
lsls r0, r0, #0x18
cmp r0, #0
beq _080E527C
adds r0, r4, #0
bl MakeContestantNervous
adds r0, r4, #0
movs r1, #0xa
b _080E5280
.align 2, 0
_080E5278: .4byte 0x02039BD4
_080E527C:
adds r0, r4, #0
movs r1, #0x3c
_080E5280:
bl SetContestantEffectStringID
movs r4, #1
_080E5286:
adds r5, #1
cmp r5, #3
ble _080E5244
_080E528C:
ldr r0, [r6]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #9
bl SetContestantEffectStringID
cmp r4, #0
bne _080E52A8
ldr r0, [r6]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x36
bl SetContestantEffectStringID2
_080E52A8:
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
thumb_func_end ContestEffect_MakeFollowingMonNervous
thumb_func_start ContestEffect_MakeFollowingMonsNervous
ContestEffect_MakeFollowingMonsNervous: @ 0x080E52B0
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #0x1c
movs r0, #0
mov sb, r0
movs r1, #0
str r1, [sp, #0x18]
mov r0, sp
movs r1, #0xff
movs r2, #5
bl memset
movs r5, #0
movs r4, #0
add r2, sp, #0x10
mov r8, r2
add r3, sp, #8
mov sl, r3
movs r6, #0
_080E52DC:
ldr r0, _080E5328
ldr r2, [r0]
ldr r1, [r2, #8]
ldrb r0, [r1, #0x11]
adds r0, r1, r0
adds r1, r1, r5
ldrb r0, [r0]
ldrb r1, [r1]
cmp r0, r1
bhs _080E5314
ldr r0, [r2, #4]
adds r0, r6, r0
ldrb r1, [r0, #0xc]
movs r0, #1
ands r0, r1
cmp r0, #0
bne _080E5314
lsls r0, r5, #0x18
lsrs r0, r0, #0x18
bl Contest_IsMonsTurnDisabled
lsls r0, r0, #0x18
cmp r0, #0
bne _080E5314
mov r1, sp
adds r0, r1, r4
strb r5, [r0]
adds r4, #1
_080E5314:
adds r6, #0x1c
adds r5, #1
cmp r5, #3
ble _080E52DC
cmp r4, #1
bne _080E532C
movs r0, #0x3c
mov r2, r8
strh r0, [r2]
b _080E535A
.align 2, 0
_080E5328: .4byte 0x02039BD4
_080E532C:
cmp r4, #2
bne _080E533A
movs r0, #0x1e
mov r3, r8
strh r0, [r3]
strh r0, [r3, #2]
b _080E535A
_080E533A:
cmp r4, #3
bne _080E534A
movs r0, #0x14
mov r6, r8
strh r0, [r6]
strh r0, [r6, #2]
strh r0, [r6, #4]
b _080E535A
_080E534A:
mov r1, r8
movs r2, #0
mov r0, r8
adds r0, #6
_080E5352:
strh r2, [r0]
subs r0, #2
cmp r0, r1
bge _080E5352
_080E535A:
movs r5, #0
ldr r7, _080E53A0
movs r6, #0
mov r4, sl
_080E5362:
ldr r0, [r7]
ldr r0, [r0, #4]
adds r0, r6, r0
ldrb r1, [r0, #0x15]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _080E53AC
lsls r0, r5, #0x18
lsrs r0, r0, #0x18
bl sub_080DD94C
lsls r0, r0, #0x18
cmp r0, #0
beq _080E53AC
ldr r0, [r7]
ldr r0, [r0, #4]
adds r0, r6, r0
ldrh r0, [r0, #8]
lsls r0, r0, #3
ldr r1, _080E53A4
adds r0, r0, r1
ldrb r0, [r0, #2]
ldr r2, _080E53A8
adds r0, r0, r2
ldrb r1, [r0]
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #1
b _080E53AE
.align 2, 0
_080E53A0: .4byte 0x02039BD4
_080E53A4: .4byte 0x08565FCC
_080E53A8: .4byte 0x08566BA4
_080E53AC:
movs r0, #0
_080E53AE:
strh r0, [r4]
ldr r0, [r7]
ldr r0, [r0, #4]
adds r0, r6, r0
ldrb r0, [r0, #0xd]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
movs r1, #0xa
bl __divsi3
lsls r0, r0, #0x18
asrs r0, r0, #0x18
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #1
ldrh r0, [r4]
subs r0, r0, r1
strh r0, [r4]
adds r6, #0x1c
adds r4, #2
adds r5, #1
cmp r5, #3
ble _080E5362
mov r3, r8
movs r6, #0
ldrsh r0, [r3, r6]
cmp r0, #0
beq _080E547C
movs r5, #0
mov r0, sp
ldrb r0, [r0]
cmp r0, #0xff
beq _080E547C
mov r4, sp
_080E53F2:
bl Random
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
movs r1, #0x64
bl __umodsi3
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
lsls r1, r5, #1
add r1, r8
movs r3, #0
ldrsh r2, [r1, r3]
ldrb r3, [r4]
lsls r1, r3, #1
add r1, sl
movs r6, #0
ldrsh r1, [r1, r6]
adds r2, r2, r1
cmp r0, r2
bge _080E5442
adds r0, r3, #0
bl CanUnnerveContestant
lsls r0, r0, #0x18
cmp r0, #0
beq _080E544C
ldrb r0, [r4]
bl MakeContestantNervous
ldrb r0, [r4]
movs r1, #0xa
bl SetContestantEffectStringID
mov r0, sb
adds r0, #1
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
mov sb, r0
b _080E5446
_080E5442:
movs r0, #1
str r0, [sp, #0x18]
_080E5446:
ldr r1, [sp, #0x18]
cmp r1, #0
beq _080E5462
_080E544C:
movs r2, #0
str r2, [sp, #0x18]
ldrb r0, [r4]
movs r1, #0x3c
bl SetContestantEffectStringID
mov r0, sb
adds r0, #1
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
mov sb, r0
_080E5462:
ldr r0, _080E54AC
ldr r0, [r0]
ldr r0, [r0, #8]
adds r0, #0xd
ldrb r3, [r4]
adds r0, r0, r3
movs r1, #1
strb r1, [r0]
adds r4, #1
adds r5, #1
ldrb r0, [r4]
cmp r0, #0xff
bne _080E53F2
_080E547C:
ldr r6, _080E54AC
ldr r0, [r6]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0xb
bl SetContestantEffectStringID
mov r0, sb
cmp r0, #0
bne _080E549C
ldr r0, [r6]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x36
bl SetContestantEffectStringID2
_080E549C:
add sp, #0x1c
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080E54AC: .4byte 0x02039BD4
thumb_func_end ContestEffect_MakeFollowingMonsNervous
thumb_func_start ContestEffect_WorsenConditionOfPrevMons
ContestEffect_WorsenConditionOfPrevMons: @ 0x080E54B0
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
movs r0, #0
mov r8, r0
movs r6, #0
ldr r7, _080E5554
movs r5, #0
_080E54C0:
ldr r2, [r7]
ldr r0, [r2, #8]
ldrb r1, [r0, #0x11]
adds r1, r0, r1
adds r0, r0, r6
ldrb r1, [r1]
ldrb r0, [r0]
cmp r1, r0
bls _080E5522
ldr r0, [r2, #4]
adds r0, r5, r0
ldrb r0, [r0, #0xd]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
ble _080E5522
lsls r0, r6, #0x18
lsrs r4, r0, #0x18
adds r0, r4, #0
bl CanUnnerveContestant
lsls r0, r0, #0x18
cmp r0, #0
beq _080E5522
ldr r0, [r7]
ldr r0, [r0, #4]
adds r0, r5, r0
movs r1, #0
strb r1, [r0, #0xd]
ldr r0, [r7]
ldr r2, [r0, #4]
adds r2, r5, r2
ldrb r1, [r2, #0x10]
movs r3, #0x31
rsbs r3, r3, #0
adds r0, r3, #0
ands r1, r0
movs r0, #0x20
orrs r1, r0
strb r1, [r2, #0x10]
adds r0, r4, #0
movs r1, #0xd
bl SetContestantEffectStringID
mov r0, r8
adds r0, #1
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
mov r8, r0
_080E5522:
adds r5, #0x1c
adds r6, #1
cmp r6, #3
ble _080E54C0
ldr r4, _080E5554
ldr r0, [r4]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0xc
bl SetContestantEffectStringID
mov r0, r8
cmp r0, #0
bne _080E554A
ldr r0, [r4]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x39
bl SetContestantEffectStringID2
_080E554A:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080E5554: .4byte 0x02039BD4
thumb_func_end ContestEffect_WorsenConditionOfPrevMons
thumb_func_start ContestEffect_BadlyStartlesMonsInGoodCondition
ContestEffect_BadlyStartlesMonsInGoodCondition: @ 0x080E5558
push {r4, r5, r6, r7, lr}
movs r7, #0
movs r4, #0
ldr r5, _080E5588
movs r6, #0
_080E5562:
ldr r3, [r5]
ldr r2, [r3, #8]
ldrb r0, [r2, #0x11]
adds r0, r2, r0
adds r1, r2, r4
ldrb r0, [r0]
ldrb r1, [r1]
cmp r0, r1
bls _080E55AE
ldr r0, [r3, #4]
adds r0, r6, r0
ldrb r0, [r0, #0xd]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
ble _080E558C
movs r0, #0x28
b _080E558E
.align 2, 0
_080E5588: .4byte 0x02039BD4
_080E558C:
movs r0, #0xa
_080E558E:
strh r0, [r2, #4]
ldr r0, [r5]
ldr r0, [r0, #8]
strb r4, [r0, #8]
ldr r0, [r5]
ldr r1, [r0, #8]
movs r0, #0xff
strb r0, [r1, #9]
bl WasAtLeastOneOpponentJammed
lsls r0, r0, #0x18
cmp r0, #0
beq _080E55AE
adds r0, r7, #1
lsls r0, r0, #0x18
lsrs r7, r0, #0x18
_080E55AE:
adds r6, #0x1c
adds r4, #1
cmp r4, #3
ble _080E5562
ldr r4, _080E55DC
ldr r0, [r4]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0xe
bl SetContestantEffectStringID
cmp r7, #0
bne _080E55D4
ldr r0, [r4]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x39
bl SetContestantEffectStringID2
_080E55D4:
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080E55DC: .4byte 0x02039BD4
thumb_func_end ContestEffect_BadlyStartlesMonsInGoodCondition
thumb_func_start ContestEffect_BetterIfFirst
ContestEffect_BetterIfFirst: @ 0x080E55E0
push {r4, lr}
ldr r1, _080E5628
ldr r0, _080E562C
ldr r4, [r0]
ldr r0, [r4, #8]
ldrb r2, [r0, #0x11]
adds r1, r2, r1
ldrb r0, [r1]
cmp r0, #0
bne _080E5622
ldr r0, [r4, #4]
lsls r1, r2, #3
subs r1, r1, r2
lsls r1, r1, #2
adds r1, r1, r0
ldrh r0, [r1, #6]
ldr r3, _080E5630
ldr r2, _080E5634
lsls r0, r0, #3
adds r0, r0, r2
ldrb r0, [r0]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r0, [r0, #1]
lsls r0, r0, #1
ldrh r2, [r1, #2]
adds r0, r0, r2
strh r0, [r1, #2]
ldr r0, [r4, #8]
ldrb r0, [r0, #0x11]
movs r1, #0xf
bl SetContestantEffectStringID
_080E5622:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080E5628: .4byte 0x02039BC6
_080E562C: .4byte 0x02039BD4
_080E5630: .4byte 0x08566AE4
_080E5634: .4byte 0x08565FCC
thumb_func_end ContestEffect_BetterIfFirst
thumb_func_start ContestEffect_BetterIfLast
ContestEffect_BetterIfLast: @ 0x080E5638
push {r4, lr}
ldr r1, _080E5680
ldr r0, _080E5684
ldr r4, [r0]
ldr r0, [r4, #8]
ldrb r2, [r0, #0x11]
adds r1, r2, r1
ldrb r0, [r1]
cmp r0, #3
bne _080E567A
ldr r0, [r4, #4]
lsls r1, r2, #3
subs r1, r1, r2
lsls r1, r1, #2
adds r1, r1, r0
ldrh r0, [r1, #6]
ldr r3, _080E5688
ldr r2, _080E568C
lsls r0, r0, #3
adds r0, r0, r2
ldrb r0, [r0]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r0, [r0, #1]
lsls r0, r0, #1
ldrh r2, [r1, #2]
adds r0, r0, r2
strh r0, [r1, #2]
ldr r0, [r4, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x10
bl SetContestantEffectStringID
_080E567A:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080E5680: .4byte 0x02039BC6
_080E5684: .4byte 0x02039BD4
_080E5688: .4byte 0x08566AE4
_080E568C: .4byte 0x08565FCC
thumb_func_end ContestEffect_BetterIfLast
thumb_func_start ContestEffect_AppealAsGoodAsPrevOnes
ContestEffect_AppealAsGoodAsPrevOnes: @ 0x080E5690
push {r4, r5, r6, r7, lr}
movs r1, #0
movs r5, #0
ldr r0, _080E56E4
ldr r4, [r0]
ldr r2, [r4, #8]
ldrb r0, [r2, #0x11]
adds r0, r2, r0
ldrb r6, [r0]
movs r3, #0
_080E56A4:
adds r0, r2, r1
ldrb r0, [r0]
cmp r6, r0
bls _080E56B6
ldr r0, [r4, #4]
adds r0, r3, r0
movs r7, #2
ldrsh r0, [r0, r7]
adds r5, r5, r0
_080E56B6:
adds r3, #0x1c
adds r1, #1
cmp r1, #3
ble _080E56A4
cmp r5, #0
bge _080E56C4
movs r5, #0
_080E56C4:
ldr r0, _080E56E4
ldr r3, [r0]
ldr r0, [r3, #8]
ldrb r2, [r0, #0x11]
adds r0, r0, r2
ldrb r0, [r0]
cmp r0, #0
beq _080E56D8
cmp r5, #0
bne _080E56E8
_080E56D8:
adds r0, r2, #0
movs r1, #0x12
bl SetContestantEffectStringID
b _080E5708
.align 2, 0
_080E56E4: .4byte 0x02039BD4
_080E56E8:
ldr r0, [r3, #4]
lsls r1, r2, #3
subs r1, r1, r2
lsls r1, r1, #2
adds r1, r1, r0
lsrs r0, r5, #0x1f
adds r0, r5, r0
asrs r0, r0, #1
ldrh r2, [r1, #2]
adds r0, r0, r2
strh r0, [r1, #2]
ldr r0, [r3, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x11
bl SetContestantEffectStringID
_080E5708:
ldr r4, _080E573C
ldr r1, [r4]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
movs r7, #2
ldrsh r0, [r0, r7]
bl RoundTowardsZero
ldr r2, [r4]
ldr r1, [r2, #8]
ldrb r3, [r1, #0x11]
ldr r2, [r2, #4]
lsls r1, r3, #3
subs r1, r1, r3
lsls r1, r1, #2
adds r1, r1, r2
strh r0, [r1, #2]
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080E573C: .4byte 0x02039BD4
thumb_func_end ContestEffect_AppealAsGoodAsPrevOnes
thumb_func_start ContestEffect_AppealAsGoodAsPrevOne
ContestEffect_AppealAsGoodAsPrevOne: @ 0x080E5740
push {r4, r5, r6, r7, lr}
movs r6, #0
ldr r0, _080E579C
ldr r4, [r0]
ldr r2, [r4, #8]
ldrb r1, [r2, #0x11]
adds r3, r2, r1
ldrb r1, [r3]
adds r7, r0, #0
cmp r1, #0
beq _080E578E
movs r1, #0
adds r5, r4, #0
adds r4, r2, #0
ldrb r0, [r3]
subs r3, r0, #1
movs r2, #0
_080E5762:
adds r0, r4, r1
ldrb r0, [r0]
cmp r3, r0
bne _080E5770
ldr r0, [r5, #4]
adds r0, r2, r0
ldrh r6, [r0, #2]
_080E5770:
adds r2, #0x1c
adds r1, #1
cmp r1, #3
ble _080E5762
ldr r3, [r7]
ldr r0, [r3, #8]
ldrb r2, [r0, #0x11]
adds r0, r0, r2
ldrb r0, [r0]
cmp r0, #0
beq _080E578E
lsls r0, r6, #0x10
asrs r4, r0, #0x10
cmp r4, #0
bgt _080E57A0
_080E578E:
ldr r0, [r7]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x14
bl SetContestantEffectStringID
b _080E57BA
.align 2, 0
_080E579C: .4byte 0x02039BD4
_080E57A0:
ldr r1, [r3, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrh r1, [r0, #2]
adds r1, r4, r1
strh r1, [r0, #2]
ldr r0, [r3, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x13
bl SetContestantEffectStringID
_080E57BA:
pop {r4, r5, r6, r7}
pop {r0}
bx r0
thumb_func_end ContestEffect_AppealAsGoodAsPrevOne
thumb_func_start ContestEffect_BetterWhenLater
ContestEffect_BetterWhenLater: @ 0x080E57C0
push {r4, r5, lr}
ldr r1, _080E57E4
ldr r3, [r1]
ldr r0, [r3, #8]
ldrb r2, [r0, #0x11]
adds r0, r0, r2
ldrb r4, [r0]
adds r5, r1, #0
cmp r4, #0
bne _080E57E8
ldr r0, [r3, #4]
lsls r1, r2, #3
subs r1, r1, r2
lsls r1, r1, #2
adds r1, r1, r0
movs r0, #0xa
b _080E57F8
.align 2, 0
_080E57E4: .4byte 0x02039BD4
_080E57E8:
ldr r0, [r3, #4]
lsls r1, r2, #3
subs r1, r1, r2
lsls r1, r1, #2
adds r1, r1, r0
lsls r0, r4, #2
adds r0, r0, r4
lsls r0, r0, #2
_080E57F8:
strh r0, [r1, #2]
cmp r4, #0
bne _080E580C
ldr r0, [r5]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x15
bl SetContestantEffectStringID
b _080E583C
_080E580C:
cmp r4, #1
bne _080E581E
ldr r0, [r5]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x16
bl SetContestantEffectStringID
b _080E583C
_080E581E:
cmp r4, #2
bne _080E5830
ldr r0, [r5]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x17
bl SetContestantEffectStringID
b _080E583C
_080E5830:
ldr r0, [r5]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x18
bl SetContestantEffectStringID
_080E583C:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
thumb_func_end ContestEffect_BetterWhenLater
thumb_func_start ContestEffect_QualityDependsOnTiming
ContestEffect_QualityDependsOnTiming: @ 0x080E5844
push {r4, lr}
bl Random
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
movs r1, #0xa
bl __umodsi3
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
adds r1, r0, #0
cmp r0, #2
bhi _080E5874
movs r4, #0xa
ldr r0, _080E5870
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x1a
bl SetContestantEffectStringID
b _080E58D8
.align 2, 0
_080E5870: .4byte 0x02039BD4
_080E5874:
cmp r0, #5
bhi _080E5890
movs r4, #0x14
ldr r0, _080E588C
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x1b
bl SetContestantEffectStringID
b _080E58D8
.align 2, 0
_080E588C: .4byte 0x02039BD4
_080E5890:
cmp r0, #7
bhi _080E58AC
movs r4, #0x28
ldr r0, _080E58A8
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x1c
bl SetContestantEffectStringID
b _080E58D8
.align 2, 0
_080E58A8: .4byte 0x02039BD4
_080E58AC:
cmp r1, #8
bhi _080E58C8
movs r4, #0x3c
ldr r0, _080E58C4
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x1d
bl SetContestantEffectStringID
b _080E58D8
.align 2, 0
_080E58C4: .4byte 0x02039BD4
_080E58C8:
movs r4, #0x50
ldr r0, _080E58F4
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x1e
bl SetContestantEffectStringID
_080E58D8:
ldr r0, _080E58F4
ldr r1, [r0]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
strh r4, [r0, #2]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080E58F4: .4byte 0x02039BD4
thumb_func_end ContestEffect_QualityDependsOnTiming
thumb_func_start ContestEffect_BetterIfSameType
ContestEffect_BetterIfSameType: @ 0x080E58F8
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
ldr r2, _080E597C
ldr r0, [r2]
ldr r3, [r0, #8]
ldrb r0, [r3, #0x11]
adds r0, r3, r0
movs r1, #0
ldrsb r1, [r0, r1]
subs r0, r1, #1
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
mov r8, r2
cmp r1, #0
beq _080E59D4
mov r7, r8
ldrb r6, [r3]
_080E591C:
movs r2, #0
lsls r0, r4, #0x18
asrs r1, r0, #0x18
adds r5, r0, #0
cmp r6, r1
beq _080E5946
ldr r4, _080E597C
_080E592A:
lsls r0, r2, #0x18
movs r2, #0x80
lsls r2, r2, #0x11
adds r0, r0, r2
lsrs r2, r0, #0x18
asrs r3, r0, #0x18
cmp r3, #3
bgt _080E5946
ldr r0, [r4]
ldr r0, [r0, #8]
adds r0, r0, r3
ldrb r0, [r0]
cmp r0, r1
bne _080E592A
_080E5946:
ldr r0, [r7]
lsls r3, r2, #0x18
asrs r1, r3, #0x18
ldr r2, [r0, #4]
lsls r0, r1, #3
subs r0, r0, r1
lsls r0, r0, #2
adds r2, r0, r2
ldrb r1, [r2, #0xb]
movs r0, #0x80
ands r0, r1
mov ip, r3
cmp r0, #0
bne _080E596C
ldrb r1, [r2, #0xc]
movs r0, #7
ands r0, r1
cmp r0, #0
beq _080E5980
_080E596C:
movs r1, #0xff
lsls r1, r1, #0x18
adds r0, r5, r1
lsrs r4, r0, #0x18
cmp r0, #0
blt _080E59D4
b _080E591C
.align 2, 0
_080E597C: .4byte 0x02039BD4
_080E5980:
mov r2, r8
ldr r6, [r2]
ldr r0, [r6, #8]
ldrb r1, [r0, #0x11]
ldr r4, [r6, #4]
lsls r0, r1, #3
subs r0, r0, r1
lsls r0, r0, #2
adds r5, r0, r4
ldrh r0, [r5, #6]
ldr r3, _080E59E0
lsls r0, r0, #3
adds r7, r0, r3
ldrb r2, [r7, #1]
lsls r2, r2, #0x1d
mov r0, ip
asrs r1, r0, #0x18
lsls r0, r1, #3
subs r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r4
ldrh r0, [r0, #6]
lsls r0, r0, #3
adds r0, r0, r3
ldrb r0, [r0, #1]
lsls r0, r0, #0x1d
cmp r2, r0
bne _080E59D4
ldr r1, _080E59E4
ldrb r0, [r7]
lsls r0, r0, #2
adds r0, r0, r1
ldrb r0, [r0, #1]
lsls r0, r0, #1
ldrh r1, [r5, #2]
adds r0, r0, r1
strh r0, [r5, #2]
ldr r0, [r6, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x1f
bl SetContestantEffectStringID
_080E59D4:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080E59E0: .4byte 0x08565FCC
_080E59E4: .4byte 0x08566AE4
thumb_func_end ContestEffect_BetterIfSameType
thumb_func_start ContestEffect_BetterIfDiffType
ContestEffect_BetterIfDiffType: @ 0x080E59E8
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
ldr r0, _080E5A74
ldr r3, [r0]
ldr r1, [r3, #8]
ldrb r2, [r1, #0x11]
adds r1, r1, r2
ldrb r1, [r1]
mov sb, r0
cmp r1, #0
beq _080E5A88
ldr r1, [r3, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrh r0, [r0, #6]
mov r8, r0
movs r6, #0
ldr r0, _080E5A78
mov ip, r0
movs r7, #0
_080E5A18:
mov r1, sb
ldr r4, [r1]
ldr r0, [r4, #8]
ldrb r2, [r0, #0x11]
adds r1, r0, r2
ldrb r1, [r1]
subs r1, #1
adds r0, r0, r6
ldrb r0, [r0]
cmp r1, r0
bne _080E5A80
mov r1, r8
lsls r0, r1, #3
mov r1, ip
adds r5, r0, r1
ldrb r1, [r5, #1]
lsls r1, r1, #0x1d
ldr r3, [r4, #4]
adds r0, r7, r3
ldrh r0, [r0, #6]
lsls r0, r0, #3
add r0, ip
ldrb r0, [r0, #1]
lsls r0, r0, #0x1d
cmp r1, r0
beq _080E5A80
lsls r1, r2, #3
subs r1, r1, r2
lsls r1, r1, #2
adds r1, r1, r3
ldr r2, _080E5A7C
ldrb r0, [r5]
lsls r0, r0, #2
adds r0, r0, r2
ldrb r0, [r0, #1]
lsls r0, r0, #1
ldrh r2, [r1, #2]
adds r0, r0, r2
strh r0, [r1, #2]
ldr r0, [r4, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x20
bl SetContestantEffectStringID
b _080E5A88
.align 2, 0
_080E5A74: .4byte 0x02039BD4
_080E5A78: .4byte 0x08565FCC
_080E5A7C: .4byte 0x08566AE4
_080E5A80:
adds r7, #0x1c
adds r6, #1
cmp r6, #3
ble _080E5A18
_080E5A88:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7}
pop {r0}
bx r0
thumb_func_end ContestEffect_BetterIfDiffType
thumb_func_start ContestEffect_AffectedByPrevAppeal
ContestEffect_AffectedByPrevAppeal: @ 0x080E5A94
push {r4, r5, r6, r7, lr}
ldr r0, _080E5AEC
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r1, [r0, #0x11]
adds r0, r0, r1
ldrb r0, [r0]
cmp r0, #0
beq _080E5B0A
movs r5, #0
movs r6, #0
_080E5AAA:
ldr r0, _080E5AEC
ldr r4, [r0]
ldr r1, [r4, #8]
ldrb r2, [r1, #0x11]
adds r0, r1, r2
ldrb r0, [r0]
subs r0, #1
adds r1, r1, r5
ldrb r1, [r1]
cmp r0, r1
bne _080E5B02
ldr r1, [r4, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r3, r0, r1
adds r1, r6, r1
movs r0, #2
ldrsh r2, [r3, r0]
movs r7, #2
ldrsh r0, [r1, r7]
cmp r2, r0
ble _080E5AF0
adds r0, r2, #0
lsls r0, r0, #1
strh r0, [r3, #2]
ldr r0, [r4, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x21
bl SetContestantEffectStringID
b _080E5B02
.align 2, 0
_080E5AEC: .4byte 0x02039BD4
_080E5AF0:
cmp r2, r0
bge _080E5B02
movs r0, #0
strh r0, [r3, #2]
ldr r0, [r4, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x22
bl SetContestantEffectStringID
_080E5B02:
adds r6, #0x1c
adds r5, #1
cmp r5, #3
ble _080E5AAA
_080E5B0A:
pop {r4, r5, r6, r7}
pop {r0}
bx r0
thumb_func_end ContestEffect_AffectedByPrevAppeal
thumb_func_start ContestEffect_ImproveConditionPreventNervousness
ContestEffect_ImproveConditionPreventNervousness: @ 0x080E5B10
push {r4, lr}
ldr r4, _080E5B60
ldr r1, [r4]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r1, r0, r1
ldrb r3, [r1, #0xd]
movs r0, #0xd
ldrsb r0, [r1, r0]
cmp r0, #0x1d
bgt _080E5B64
adds r0, r3, #0
adds r0, #0xa
strb r0, [r1, #0xd]
ldr r1, [r4]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrb r2, [r0, #0x10]
movs r1, #0x31
rsbs r1, r1, #0
ands r1, r2
movs r2, #0x10
orrs r1, r2
strb r1, [r0, #0x10]
ldr r0, [r4]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x23
bl SetContestantEffectStringID
b _080E5B6C
.align 2, 0
_080E5B60: .4byte 0x02039BD4
_080E5B64:
adds r0, r2, #0
movs r1, #0x3a
bl SetContestantEffectStringID
_080E5B6C:
pop {r4}
pop {r0}
bx r0
.align 2, 0
thumb_func_end ContestEffect_ImproveConditionPreventNervousness
thumb_func_start ContestEffect_BetterWithGoodCondition
ContestEffect_BetterWithGoodCondition: @ 0x080E5B74
push {lr}
ldr r3, _080E5BB4
ldr r1, [r3]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrb r1, [r0, #0x11]
movs r2, #0x20
orrs r1, r2
strb r1, [r0, #0x11]
ldr r1, [r3]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrb r0, [r0, #0xd]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
beq _080E5BB8
adds r0, r2, #0
movs r1, #0x24
bl SetContestantEffectStringID
b _080E5BC0
.align 2, 0
_080E5BB4: .4byte 0x02039BD4
_080E5BB8:
adds r0, r2, #0
movs r1, #0x3b
bl SetContestantEffectStringID
_080E5BC0:
pop {r0}
bx r0
thumb_func_end ContestEffect_BetterWithGoodCondition
thumb_func_start ContestEffect_NextAppealEarlier
ContestEffect_NextAppealEarlier: @ 0x080E5BC4
push {r4, r5, r6, r7, lr}
sub sp, #4
ldr r0, _080E5C4C
ldr r2, [r0]
ldr r1, [r2]
ldrb r1, [r1, #1]
mov ip, r0
cmp r1, #4
bne _080E5BD8
b _080E5CF4
_080E5BD8:
movs r6, #0
adds r4, r2, #0
_080E5BDC:
lsls r1, r6, #0x18
asrs r1, r1, #0x18
mov r0, sp
adds r3, r0, r1
ldr r2, [r4, #4]
lsls r0, r1, #3
subs r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
ldrb r0, [r0, #0x19]
strb r0, [r3]
adds r1, #1
lsls r1, r1, #0x18
lsrs r6, r1, #0x18
asrs r1, r1, #0x18
cmp r1, #3
ble _080E5BDC
mov r1, ip
ldr r0, [r1]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
mov r2, sp
adds r1, r2, r0
movs r0, #0xff
strb r0, [r1]
movs r6, #0
mov r3, ip
ldr r7, [r3]
_080E5C14:
movs r5, #0
_080E5C16:
lsls r0, r5, #0x18
asrs r2, r0, #0x18
ldr r0, [r7, #8]
ldrb r0, [r0, #0x11]
cmp r2, r0
beq _080E5C50
lsls r0, r6, #0x18
asrs r3, r0, #0x18
mov r0, sp
adds r4, r0, r2
ldrb r1, [r4]
cmp r3, r1
bne _080E5C50
ldr r0, [r7, #4]
lsls r1, r2, #3
subs r1, r1, r2
lsls r1, r1, #2
adds r1, r1, r0
lsls r0, r3, #0x18
lsrs r0, r0, #0x18
ldrb r1, [r1, #0x19]
cmp r0, r1
bne _080E5C50
adds r0, r3, #1
strb r0, [r4]
b _080E5C60
.align 2, 0
_080E5C4C: .4byte 0x02039BD4
_080E5C50:
lsls r0, r5, #0x18
movs r2, #0x80
lsls r2, r2, #0x11
adds r0, r0, r2
lsrs r5, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #3
ble _080E5C16
_080E5C60:
cmp r5, #4
beq _080E5C74
lsls r0, r6, #0x18
movs r3, #0x80
lsls r3, r3, #0x11
adds r0, r0, r3
lsrs r6, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #3
ble _080E5C14
_080E5C74:
mov r4, ip
ldr r1, [r4]
ldr r0, [r1, #8]
ldrb r0, [r0, #0x11]
mov r3, sp
adds r2, r3, r0
movs r0, #0
strb r0, [r2]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrb r2, [r0, #0x10]
movs r1, #0x3f
ands r1, r2
movs r2, #0x40
orrs r1, r2
strb r1, [r0, #0x10]
movs r6, #0
mov r3, ip
_080E5CA2:
ldr r0, [r3]
lsls r1, r6, #0x18
asrs r1, r1, #0x18
ldr r2, [r0, #4]
lsls r0, r1, #3
subs r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
mov r4, sp
adds r2, r4, r1
ldrb r2, [r2]
strb r2, [r0, #0x19]
adds r1, #1
lsls r1, r1, #0x18
lsrs r6, r1, #0x18
asrs r1, r1, #0x18
cmp r1, #3
ble _080E5CA2
mov r0, ip
ldr r1, [r0]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrb r2, [r0, #0x11]
movs r1, #4
rsbs r1, r1, #0
ands r1, r2
movs r2, #1
orrs r1, r2
strb r1, [r0, #0x11]
mov r1, ip
ldr r0, [r1]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x25
bl SetContestantEffectStringID
_080E5CF4:
add sp, #4
pop {r4, r5, r6, r7}
pop {r0}
bx r0
thumb_func_end ContestEffect_NextAppealEarlier
thumb_func_start ContestEffect_NextAppealLater
ContestEffect_NextAppealLater: @ 0x080E5CFC
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
sub sp, #4
ldr r0, _080E5D8C
ldr r2, [r0]
ldr r1, [r2]
ldrb r1, [r1, #1]
mov ip, r0
cmp r1, #4
bne _080E5D14
b _080E5E34
_080E5D14:
movs r6, #0
adds r4, r2, #0
_080E5D18:
lsls r1, r6, #0x18
asrs r1, r1, #0x18
mov r0, sp
adds r3, r0, r1
ldr r2, [r4, #4]
lsls r0, r1, #3
subs r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
ldrb r0, [r0, #0x19]
strb r0, [r3]
adds r1, #1
lsls r1, r1, #0x18
lsrs r6, r1, #0x18
asrs r1, r1, #0x18
cmp r1, #3
ble _080E5D18
mov r1, ip
ldr r0, [r1]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
mov r2, sp
adds r1, r2, r0
movs r0, #0xff
strb r0, [r1]
movs r6, #3
mov r3, ip
ldr r7, [r3]
movs r4, #1
rsbs r4, r4, #0
mov r8, r4
_080E5D56:
movs r5, #0
_080E5D58:
lsls r0, r5, #0x18
asrs r2, r0, #0x18
ldr r0, [r7, #8]
ldrb r0, [r0, #0x11]
cmp r2, r0
beq _080E5D90
lsls r0, r6, #0x18
asrs r3, r0, #0x18
mov r0, sp
adds r4, r0, r2
ldrb r1, [r4]
cmp r3, r1
bne _080E5D90
ldr r0, [r7, #4]
lsls r1, r2, #3
subs r1, r1, r2
lsls r1, r1, #2
adds r1, r1, r0
lsls r0, r3, #0x18
lsrs r0, r0, #0x18
ldrb r1, [r1, #0x19]
cmp r0, r1
bne _080E5D90
subs r0, r3, #1
strb r0, [r4]
b _080E5DA0
.align 2, 0
_080E5D8C: .4byte 0x02039BD4
_080E5D90:
lsls r0, r5, #0x18
movs r2, #0x80
lsls r2, r2, #0x11
adds r0, r0, r2
lsrs r5, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #3
ble _080E5D58
_080E5DA0:
cmp r5, #4
beq _080E5DB4
lsls r0, r6, #0x18
movs r3, #0xff
lsls r3, r3, #0x18
adds r0, r0, r3
lsrs r6, r0, #0x18
asrs r0, r0, #0x18
cmp r0, r8
bgt _080E5D56
_080E5DB4:
mov r4, ip
ldr r1, [r4]
ldr r0, [r1, #8]
ldrb r0, [r0, #0x11]
mov r3, sp
adds r2, r3, r0
movs r0, #3
strb r0, [r2]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrb r2, [r0, #0x10]
movs r1, #0x3f
ands r1, r2
movs r2, #0x40
orrs r1, r2
strb r1, [r0, #0x10]
movs r6, #0
mov r3, ip
_080E5DE2:
ldr r0, [r3]
lsls r1, r6, #0x18
asrs r1, r1, #0x18
ldr r2, [r0, #4]
lsls r0, r1, #3
subs r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
mov r4, sp
adds r2, r4, r1
ldrb r2, [r2]
strb r2, [r0, #0x19]
adds r1, #1
lsls r1, r1, #0x18
lsrs r6, r1, #0x18
asrs r1, r1, #0x18
cmp r1, #3
ble _080E5DE2
mov r0, ip
ldr r1, [r0]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrb r2, [r0, #0x11]
movs r1, #4
rsbs r1, r1, #0
ands r1, r2
movs r2, #2
orrs r1, r2
strb r1, [r0, #0x11]
mov r1, ip
ldr r0, [r1]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x26
bl SetContestantEffectStringID
_080E5E34:
add sp, #4
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r0}
bx r0
thumb_func_end ContestEffect_NextAppealLater
thumb_func_start ContestEffect_HighlyAppealing
ContestEffect_HighlyAppealing: @ 0x080E5E40
bx lr
.align 2, 0
thumb_func_end ContestEffect_HighlyAppealing
thumb_func_start ContestEffect_ScrambleNextTurnOrder
ContestEffect_ScrambleNextTurnOrder: @ 0x080E5E44
push {r4, r5, r6, r7, lr}
sub sp, #8
ldr r0, _080E5EC0
ldr r1, [r0]
ldr r0, [r1]
ldrb r0, [r0, #1]
cmp r0, #4
beq _080E5F48
movs r6, #0
add r5, sp, #4
adds r4, r1, #0
adds r7, r5, #0
_080E5E5C:
lsls r1, r6, #0x18
asrs r1, r1, #0x18
mov r0, sp
adds r3, r0, r1
ldr r2, [r4, #4]
lsls r0, r1, #3
subs r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
ldrb r0, [r0, #0x19]
strb r0, [r3]
adds r0, r7, r1
strb r6, [r0]
adds r1, #1
lsls r1, r1, #0x18
lsrs r6, r1, #0x18
asrs r1, r1, #0x18
cmp r1, #3
ble _080E5E5C
movs r6, #0
adds r7, r5, #0
_080E5E86:
bl Random
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
lsls r2, r6, #0x18
asrs r2, r2, #0x18
movs r1, #4
subs r1, r1, r2
bl __modsi3
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
movs r1, #0
_080E5EA0:
lsls r0, r1, #0x18
asrs r2, r0, #0x18
adds r3, r7, r2
ldrb r1, [r3]
adds r5, r0, #0
cmp r1, #0xff
beq _080E5ECA
cmp r4, #0
bne _080E5EC4
mov r1, sp
adds r0, r1, r2
strb r6, [r0]
movs r0, #0xff
strb r0, [r3]
b _080E5ED8
.align 2, 0
_080E5EC0: .4byte 0x02039BD4
_080E5EC4:
subs r0, r4, #1
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
_080E5ECA:
movs r1, #0x80
lsls r1, r1, #0x11
adds r0, r5, r1
lsrs r1, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #3
ble _080E5EA0
_080E5ED8:
lsls r0, r6, #0x18
movs r6, #0x80
lsls r6, r6, #0x11
adds r0, r0, r6
lsrs r6, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #3
ble _080E5E86
movs r6, #0
ldr r5, _080E5F50
adds r4, r5, #0
_080E5EEE:
ldr r0, [r4]
lsls r3, r6, #0x18
asrs r3, r3, #0x18
ldr r1, [r0, #4]
lsls r2, r3, #3
subs r2, r2, r3
lsls r2, r2, #2
adds r1, r2, r1
mov r6, sp
adds r0, r6, r3
ldrb r0, [r0]
strb r0, [r1, #0x19]
ldr r0, [r4]
ldr r0, [r0, #4]
adds r2, r2, r0
ldrb r1, [r2, #0x10]
movs r0, #0x3f
ands r0, r1
movs r1, #0x80
orrs r0, r1
strb r0, [r2, #0x10]
adds r3, #1
lsls r3, r3, #0x18
lsrs r6, r3, #0x18
asrs r3, r3, #0x18
cmp r3, #3
ble _080E5EEE
ldr r1, [r5]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
ldrb r1, [r0, #0x11]
movs r2, #3
orrs r1, r2
strb r1, [r0, #0x11]
ldr r0, [r5]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x27
bl SetContestantEffectStringID
_080E5F48:
add sp, #8
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080E5F50: .4byte 0x02039BD4
thumb_func_end ContestEffect_ScrambleNextTurnOrder
thumb_func_start ContestEffect_ExciteAudienceInAnyContest
ContestEffect_ExciteAudienceInAnyContest: @ 0x080E5F54
push {lr}
ldr r3, _080E5F8C
ldr r0, _080E5F90
ldr r1, [r0]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r2, r0, r1
ldrh r0, [r2, #6]
lsls r0, r0, #3
adds r0, r0, r3
ldrb r0, [r0, #1]
lsls r0, r0, #0x1d
ldr r1, _080E5F94
lsrs r0, r0, #0x1d
ldrh r1, [r1]
cmp r0, r1
beq _080E5F86
ldrb r0, [r2, #0x11]
movs r1, #0x10
orrs r0, r1
strb r0, [r2, #0x11]
_080E5F86:
pop {r0}
bx r0
.align 2, 0
_080E5F8C: .4byte 0x08565FCC
_080E5F90: .4byte 0x02039BD4
_080E5F94: .4byte 0x02039BCC
thumb_func_end ContestEffect_ExciteAudienceInAnyContest
thumb_func_start ContestEffect_BadlyStartleMonsWithGoodAppeals
ContestEffect_BadlyStartleMonsWithGoodAppeals: @ 0x080E5F98
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
movs r0, #0
mov r8, r0
movs r4, #0
ldr r5, _080E5FE0
movs r6, #0
_080E5FA8:
ldr r3, [r5]
ldr r2, [r3, #8]
ldrb r0, [r2, #0x11]
adds r0, r2, r0
adds r1, r2, r4
ldrb r0, [r0]
ldrb r1, [r1]
cmp r0, r1
bls _080E600A
ldr r0, [r3, #4]
adds r1, r6, r0
movs r7, #2
ldrsh r0, [r1, r7]
cmp r0, #0
ble _080E5FE4
lsrs r1, r0, #0x1f
adds r0, r0, r1
asrs r0, r0, #1
strh r0, [r2, #4]
ldr r0, [r3, #8]
movs r1, #4
ldrsh r0, [r0, r1]
bl RoundUp
ldr r1, [r5]
ldr r1, [r1, #8]
strh r0, [r1, #4]
b _080E5FE8
.align 2, 0
_080E5FE0: .4byte 0x02039BD4
_080E5FE4:
movs r0, #0xa
strh r0, [r2, #4]
_080E5FE8:
ldr r0, [r5]
ldr r0, [r0, #8]
strb r4, [r0, #8]
ldr r0, [r5]
ldr r1, [r0, #8]
movs r0, #0xff
strb r0, [r1, #9]
bl WasAtLeastOneOpponentJammed
lsls r0, r0, #0x18
cmp r0, #0
beq _080E600A
mov r0, r8
adds r0, #1
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
mov r8, r0
_080E600A:
adds r6, #0x1c
adds r4, #1
cmp r4, #3
ble _080E5FA8
mov r7, r8
cmp r7, #0
bne _080E6026
ldr r0, _080E6040
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x36
bl SetContestantEffectStringID2
_080E6026:
ldr r0, _080E6040
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x30
bl SetContestantEffectStringID
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080E6040: .4byte 0x02039BD4
thumb_func_end ContestEffect_BadlyStartleMonsWithGoodAppeals
thumb_func_start ContestEffect_BetterWhenAudienceExcited
ContestEffect_BetterWhenAudienceExcited: @ 0x080E6044
push {r4, lr}
ldr r0, _080E6064
ldr r1, [r0]
ldr r0, [r1]
ldrb r0, [r0, #0x13]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
bne _080E6068
movs r4, #0xa
ldr r0, [r1, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x1a
bl SetContestantEffectStringID
b _080E60AA
.align 2, 0
_080E6064: .4byte 0x02039BD4
_080E6068:
cmp r0, #1
bne _080E607A
movs r4, #0x14
ldr r0, [r1, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x1b
bl SetContestantEffectStringID
b _080E60AA
_080E607A:
cmp r0, #2
bne _080E608C
movs r4, #0x1e
ldr r0, [r1, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x1c
bl SetContestantEffectStringID
b _080E60AA
_080E608C:
cmp r0, #3
bne _080E609E
movs r4, #0x32
ldr r0, [r1, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x1d
bl SetContestantEffectStringID
b _080E60AA
_080E609E:
movs r4, #0x3c
ldr r0, [r1, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x1e
bl SetContestantEffectStringID
_080E60AA:
ldr r0, _080E60C4
ldr r1, [r0]
ldr r0, [r1, #8]
ldrb r2, [r0, #0x11]
ldr r1, [r1, #4]
lsls r0, r2, #3
subs r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
strh r4, [r0, #2]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080E60C4: .4byte 0x02039BD4
thumb_func_end ContestEffect_BetterWhenAudienceExcited
thumb_func_start ContestEffect_DontExciteAudience
ContestEffect_DontExciteAudience: @ 0x080E60C8
push {r4, lr}
ldr r4, _080E610C
ldr r0, [r4]
ldr r2, [r0, #0x10]
ldrb r1, [r2, #1]
movs r0, #1
ands r0, r1
cmp r0, #0
bne _080E6106
movs r0, #1
orrs r0, r1
strb r0, [r2, #1]
ldr r0, [r4]
ldr r3, [r0, #0x10]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #7
ands r1, r0
lsls r1, r1, #1
ldrb r2, [r3, #1]
movs r0, #0xf
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3, #1]
ldr r0, [r4]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x3d
bl SetContestantEffectStringID
_080E6106:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080E610C: .4byte 0x02039BD4
thumb_func_end ContestEffect_DontExciteAudience
thumb_func_start JamByMoveCategory
JamByMoveCategory: @ 0x080E6110
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
mov r8, r0
movs r7, #0
movs r4, #0
ldr r6, _080E6154
ldr r0, _080E6158
mov sb, r0
movs r5, #0
_080E612A:
ldr r3, [r6]
ldr r2, [r3, #8]
ldrb r0, [r2, #0x11]
adds r0, r2, r0
adds r1, r2, r4
ldrb r0, [r0]
ldrb r1, [r1]
cmp r0, r1
bls _080E617A
ldr r0, [r3, #4]
adds r0, r5, r0
ldrh r0, [r0, #6]
lsls r0, r0, #3
add r0, sb
ldrb r0, [r0, #1]
lsls r0, r0, #0x1d
lsrs r0, r0, #0x1d
cmp r8, r0
bne _080E615C
movs r0, #0x28
b _080E615E
.align 2, 0
_080E6154: .4byte 0x02039BD4
_080E6158: .4byte 0x08565FCC
_080E615C:
movs r0, #0xa
_080E615E:
strh r0, [r2, #4]
ldr r0, [r6]
ldr r0, [r0, #8]
strb r4, [r0, #8]
ldr r0, [r6]
ldr r1, [r0, #8]
movs r0, #0xff
strb r0, [r1, #9]
bl WasAtLeastOneOpponentJammed
lsls r0, r0, #0x18
cmp r0, #0
beq _080E617A
adds r7, #1
_080E617A:
adds r5, #0x1c
adds r4, #1
cmp r4, #3
ble _080E612A
cmp r7, #0
bne _080E6194
ldr r0, _080E61A0
ldr r0, [r0]
ldr r0, [r0, #8]
ldrb r0, [r0, #0x11]
movs r1, #0x36
bl SetContestantEffectStringID2
_080E6194:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080E61A0: .4byte 0x02039BD4
thumb_func_end JamByMoveCategory
thumb_func_start CanUnnerveContestant
CanUnnerveContestant: @ 0x080E61A4
push {lr}
lsls r0, r0, #0x18
lsrs r3, r0, #0x18
ldr r2, _080E61D4
ldr r0, [r2]
ldr r0, [r0, #8]
adds r0, #0xd
adds r0, r0, r3
movs r1, #1
strb r1, [r0]
ldr r0, [r2]
ldr r1, [r0, #4]
lsls r0, r3, #3
subs r0, r0, r3
lsls r0, r0, #2
adds r2, r0, r1
ldrb r1, [r2, #0x10]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _080E61D8
adds r0, r3, #0
movs r1, #0x2d
b _080E61FE
.align 2, 0
_080E61D4: .4byte 0x02039BD4
_080E61D8:
ldrb r0, [r2, #0x12]
cmp r0, #0
bne _080E61F6
ldrb r1, [r2, #0xb]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080E6202
ldrb r1, [r2, #0xc]
movs r0, #6
ands r0, r1
cmp r0, #0
bne _080E6202
movs r0, #1
b _080E6204
_080E61F6:
subs r0, #1
strb r0, [r2, #0x12]
adds r0, r3, #0
movs r1, #0x2c
_080E61FE:
bl SetContestantEffectStringID
_080E6202:
movs r0, #0
_080E6204:
pop {r1}
bx r1
thumb_func_end CanUnnerveContestant
thumb_func_start WasAtLeastOneOpponentJammed
WasAtLeastOneOpponentJammed: @ 0x080E6208
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
sub sp, #8
mov r0, sp
movs r1, #0
movs r2, #8
bl memset
movs r7, #0
ldr r4, _080E628C
ldr r0, [r4]
ldr r0, [r0, #8]
ldrb r0, [r0, #8]
cmp r0, #0xff
beq _080E62EC
mov r8, r4
_080E622A:
mov r1, r8
ldr r0, [r1]
ldr r0, [r0, #8]
adds r0, #8
adds r0, r0, r7
ldrb r5, [r0]
adds r6, r5, #0
adds r0, r5, #0
bl CanUnnerveContestant
lsls r0, r0, #0x18
cmp r0, #0
beq _080E62DA
ldr r2, [r4]
ldr r1, [r2, #8]
ldrh r0, [r1, #4]
strh r0, [r1, #6]
ldr r1, [r2, #4]
lsls r0, r5, #3
subs r0, r0, r5
lsls r4, r0, #2
adds r1, r4, r1
ldrb r1, [r1, #0x10]
movs r0, #4
ands r0, r1
cmp r0, #0
beq _080E626A
ldr r1, [r2, #8]
movs r2, #6
ldrsh r0, [r1, r2]
lsls r0, r0, #1
strh r0, [r1, #6]
_080E626A:
mov r0, r8
ldr r3, [r0]
ldr r0, [r3, #4]
adds r1, r4, r0
ldrb r0, [r1, #0x10]
movs r4, #1
ands r4, r0
cmp r4, #0
beq _080E6290
ldr r1, [r3, #8]
movs r0, #0xa
strh r0, [r1, #6]
adds r0, r5, #0
movs r1, #0x2f
bl SetContestantEffectStringID
b _080E62DA
.align 2, 0
_080E628C: .4byte 0x02039BD4
_080E6290:
ldr r2, [r3, #8]
ldrb r1, [r1, #0xf]
ldrh r0, [r2, #6]
subs r0, r0, r1
strh r0, [r2, #6]
ldr r2, [r3, #8]
ldrh r1, [r2, #6]
movs r3, #6
ldrsh r0, [r2, r3]
cmp r0, #0
bgt _080E62B2
strh r4, [r2, #6]
adds r0, r5, #0
movs r1, #0x2e
bl SetContestantEffectStringID
b _080E62DA
_080E62B2:
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r6, #0
bl JamContestant
mov r1, r8
ldr r0, [r1]
ldr r0, [r0, #8]
ldrb r1, [r0, #6]
adds r0, r6, #0
bl SetStartledString
lsls r0, r6, #1
mov r2, sp
adds r1, r2, r0
mov r3, r8
ldr r0, [r3]
ldr r0, [r0, #8]
ldrh r0, [r0, #6]
strh r0, [r1]
_080E62DA:
adds r7, #1
ldr r4, _080E62FC
ldr r0, [r4]
ldr r0, [r0, #8]
adds r0, #8
adds r0, r0, r7
ldrb r0, [r0]
cmp r0, #0xff
bne _080E622A
_080E62EC:
movs r7, #0
mov r1, sp
_080E62F0:
movs r2, #0
ldrsh r0, [r1, r2]
cmp r0, #0
beq _080E6300
movs r0, #1
b _080E630A
.align 2, 0
_080E62FC: .4byte 0x02039BD4
_080E6300:
adds r1, #2
adds r7, #1
cmp r7, #3
ble _080E62F0
movs r0, #0
_080E630A:
add sp, #8
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
thumb_func_end WasAtLeastOneOpponentJammed
thumb_func_start JamContestant
JamContestant: @ 0x080E6318
push {r4, lr}
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
ldr r2, _080E6348
ldr r4, [r2]
ldr r3, [r4, #4]
lsls r2, r0, #3
subs r2, r2, r0
lsls r2, r2, #2
adds r3, r2, r3
ldrh r0, [r3, #2]
subs r0, r0, r1
strh r0, [r3, #2]
ldr r0, [r4, #4]
adds r2, r2, r0
ldrb r0, [r2, #0xe]
adds r1, r1, r0
strb r1, [r2, #0xe]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080E6348: .4byte 0x02039BD4
thumb_func_end JamContestant
thumb_func_start RoundTowardsZero
RoundTowardsZero: @ 0x080E634C
push {r4, r5, lr}
lsls r0, r0, #0x10
lsrs r5, r0, #0x10
asrs r4, r0, #0x10
adds r0, r4, #0
cmp r4, #0
bge _080E635C
rsbs r0, r4, #0
_080E635C:
movs r1, #0xa
bl __modsi3
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
cmp r4, #0
bge _080E637A
lsls r0, r0, #0x10
asrs r1, r0, #0x10
cmp r1, #0
beq _080E6384
adds r0, r4, #0
subs r0, #0xa
adds r0, r1, r0
b _080E6380
_080E637A:
lsls r0, r0, #0x10
asrs r0, r0, #0x10
subs r0, r4, r0
_080E6380:
lsls r0, r0, #0x10
lsrs r5, r0, #0x10
_080E6384:
lsls r0, r5, #0x10
asrs r0, r0, #0x10
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
thumb_func_end RoundTowardsZero
thumb_func_start RoundUp
RoundUp: @ 0x080E6390
push {r4, r5, lr}
lsls r0, r0, #0x10
lsrs r5, r0, #0x10
asrs r4, r0, #0x10
adds r0, r4, #0
cmp r4, #0
bge _080E63A0
rsbs r0, r4, #0
_080E63A0:
movs r1, #0xa
bl __modsi3
lsls r0, r0, #0x10
asrs r1, r0, #0x10
cmp r1, #0
beq _080E63B8
adds r0, r4, #0
adds r0, #0xa
subs r0, r0, r1
lsls r0, r0, #0x10
lsrs r5, r0, #0x10
_080E63B8:
lsls r0, r5, #0x10
asrs r0, r0, #0x10
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
thumb_func_end RoundUp