Files
2019-09-27 01:42:56 -04:00

1190 lines
21 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.text
.syntax unified
thumb_func_start move_tilemap_camera_to_upper_left_corner_
move_tilemap_camera_to_upper_left_corner_: @ 0x080894BC
movs r1, #0
strb r1, [r0, #2]
strb r1, [r0, #3]
strb r1, [r0]
strb r1, [r0, #1]
movs r1, #1
strb r1, [r0, #4]
bx lr
thumb_func_end move_tilemap_camera_to_upper_left_corner_
thumb_func_start tilemap_move_something
tilemap_move_something: @ 0x080894CC
ldrb r3, [r0, #2]
adds r3, r3, r1
strb r3, [r0, #2]
ldrb r1, [r0, #2]
movs r3, #0x1f
ands r1, r3
strb r1, [r0, #2]
ldrb r1, [r0, #3]
adds r1, r1, r2
strb r1, [r0, #3]
ldrb r1, [r0, #3]
ands r1, r3
strb r1, [r0, #3]
bx lr
thumb_func_end tilemap_move_something
thumb_func_start coords8_add
coords8_add: @ 0x080894E8
ldrb r3, [r0]
adds r3, r3, r1
strb r3, [r0]
ldrb r1, [r0, #1]
adds r1, r1, r2
strb r1, [r0, #1]
bx lr
.align 2, 0
thumb_func_end coords8_add
thumb_func_start move_tilemap_camera_to_upper_left_corner
move_tilemap_camera_to_upper_left_corner: @ 0x080894F8
push {lr}
ldr r0, _08089504
bl move_tilemap_camera_to_upper_left_corner_
pop {r0}
bx r0
.align 2, 0
_08089504: .4byte 0x03000E20
thumb_func_end move_tilemap_camera_to_upper_left_corner
thumb_func_start FieldUpdateBgTilemapScroll
FieldUpdateBgTilemapScroll: @ 0x08089508
push {r4, r5, lr}
ldr r1, _08089560
ldr r0, _08089564
movs r2, #0
ldrsh r5, [r0, r2]
ldrb r0, [r1]
adds r5, r5, r0
ldr r0, _08089568
movs r2, #0
ldrsh r4, [r0, r2]
ldrb r1, [r1, #1]
adds r4, r4, r1
adds r4, #8
lsls r5, r5, #0x10
lsrs r5, r5, #0x10
movs r0, #0x14
adds r1, r5, #0
bl SetGpuReg
lsls r4, r4, #0x10
lsrs r4, r4, #0x10
movs r0, #0x16
adds r1, r4, #0
bl SetGpuReg
movs r0, #0x18
adds r1, r5, #0
bl SetGpuReg
movs r0, #0x1a
adds r1, r4, #0
bl SetGpuReg
movs r0, #0x1c
adds r1, r5, #0
bl SetGpuReg
movs r0, #0x1e
adds r1, r4, #0
bl SetGpuReg
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_08089560: .4byte 0x03000E20
_08089564: .4byte 0x03000E28
_08089568: .4byte 0x03000E2A
thumb_func_end FieldUpdateBgTilemapScroll
thumb_func_start sub_0808956C
sub_0808956C: @ 0x0808956C
push {r4, lr}
ldr r3, _0808958C
ldr r2, _08089590
ldrh r2, [r2]
ldrb r4, [r3]
adds r2, r2, r4
strh r2, [r0]
ldr r0, _08089594
ldrh r0, [r0]
ldrb r3, [r3, #1]
adds r0, r0, r3
adds r0, #8
strh r0, [r1]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0808958C: .4byte 0x03000E20
_08089590: .4byte 0x03000E28
_08089594: .4byte 0x03000E2A
thumb_func_end sub_0808956C
thumb_func_start DrawWholeMapView
DrawWholeMapView: @ 0x08089598
push {lr}
ldr r0, _080895B8
ldr r1, [r0]
movs r2, #0
ldrsh r0, [r1, r2]
movs r2, #2
ldrsh r1, [r1, r2]
ldr r2, _080895BC
ldr r2, [r2]
bl DrawWholeMapViewInternal
ldr r1, _080895C0
movs r0, #1
strb r0, [r1, #4]
pop {r0}
bx r0
.align 2, 0
_080895B8: .4byte 0x03005AEC
_080895BC: .4byte 0x02036FB8
_080895C0: .4byte 0x03000E20
thumb_func_end DrawWholeMapView
thumb_func_start DrawWholeMapViewInternal
DrawWholeMapViewInternal: @ 0x080895C4
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #4
mov sl, r0
mov sb, r1
mov r8, r2
movs r1, #0
_080895D8:
ldr r2, _08089644
ldrb r0, [r2, #3]
adds r0, r1, r0
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x1f
bls _080895EC
subs r0, #0x20
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
_080895EC:
lsls r6, r0, #5
movs r4, #0
adds r7, r1, #2
str r7, [sp]
lsrs r5, r1, #1
_080895F6:
ldr r1, _08089644
ldrb r0, [r1, #2]
adds r0, r4, r0
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x1f
bls _0808960A
subs r0, #0x20
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
_0808960A:
adds r1, r6, r0
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
lsrs r2, r4, #1
add r2, sl
mov r0, r8
mov r7, sb
adds r3, r7, r5
bl DrawMetatileAt
adds r0, r4, #2
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
cmp r4, #0x1f
bls _080895F6
ldr r1, [sp]
lsls r0, r1, #0x18
lsrs r1, r0, #0x18
cmp r1, #0x1f
bls _080895D8
add sp, #4
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_08089644: .4byte 0x03000E20
thumb_func_end DrawWholeMapViewInternal
thumb_func_start RedrawMapSlicesForCameraUpdate
RedrawMapSlicesForCameraUpdate: @ 0x08089648
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
adds r6, r1, #0
adds r7, r2, #0
ldr r0, _08089690
ldr r4, [r0]
cmp r6, #0
ble _08089660
adds r0, r5, #0
adds r1, r4, #0
bl RedrawMapSliceWest
_08089660:
cmp r6, #0
bge _0808966C
adds r0, r5, #0
adds r1, r4, #0
bl RedrawMapSliceEast
_0808966C:
cmp r7, #0
ble _08089678
adds r0, r5, #0
adds r1, r4, #0
bl RedrawMapSliceNorth
_08089678:
cmp r7, #0
bge _08089684
adds r0, r5, #0
adds r1, r4, #0
bl RedrawMapSliceSouth
_08089684:
movs r0, #1
strb r0, [r5, #4]
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_08089690: .4byte 0x02036FB8
thumb_func_end RedrawMapSlicesForCameraUpdate
thumb_func_start RedrawMapSliceNorth
RedrawMapSliceNorth: @ 0x08089694
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
adds r7, r1, #0
ldrb r0, [r5, #3]
adds r0, #0x1c
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x1f
bls _080896AC
subs r0, #0x20
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
_080896AC:
lsls r6, r0, #5
movs r4, #0
_080896B0:
ldrb r0, [r5, #2]
adds r0, r4, r0
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x1f
bls _080896C2
subs r0, #0x20
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
_080896C2:
adds r1, r6, r0
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
ldr r0, _080896F0
ldr r3, [r0]
movs r0, #0
ldrsh r2, [r3, r0]
lsrs r0, r4, #1
adds r2, r2, r0
movs r0, #2
ldrsh r3, [r3, r0]
adds r3, #0xe
adds r0, r7, #0
bl DrawMetatileAt
adds r0, r4, #2
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
cmp r4, #0x1f
bls _080896B0
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080896F0: .4byte 0x03005AEC
thumb_func_end RedrawMapSliceNorth
thumb_func_start RedrawMapSliceSouth
RedrawMapSliceSouth: @ 0x080896F4
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
adds r7, r1, #0
ldrb r0, [r5, #3]
lsls r6, r0, #5
movs r4, #0
_08089700:
ldrb r0, [r5, #2]
adds r0, r4, r0
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x1f
bls _08089712
subs r0, #0x20
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
_08089712:
adds r1, r6, r0
ldr r0, _0808973C
ldr r3, [r0]
movs r0, #0
ldrsh r2, [r3, r0]
lsrs r0, r4, #1
adds r2, r2, r0
movs r0, #2
ldrsh r3, [r3, r0]
adds r0, r7, #0
bl DrawMetatileAt
adds r0, r4, #2
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
cmp r4, #0x1f
bls _08089700
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_0808973C: .4byte 0x03005AEC
thumb_func_end RedrawMapSliceSouth
thumb_func_start RedrawMapSliceEast
RedrawMapSliceEast: @ 0x08089740
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r5, r0, #0
mov r8, r1
ldrb r6, [r5, #2]
movs r4, #0
_0808974E:
ldrb r0, [r5, #3]
adds r0, r4, r0
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x1f
bls _08089760
subs r0, #0x20
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
_08089760:
lsls r1, r0, #5
adds r1, r1, r6
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
ldr r0, _08089794
ldr r0, [r0]
movs r3, #0
ldrsh r2, [r0, r3]
movs r7, #2
ldrsh r3, [r0, r7]
lsrs r0, r4, #1
adds r3, r3, r0
mov r0, r8
bl DrawMetatileAt
adds r0, r4, #2
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
cmp r4, #0x1f
bls _0808974E
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_08089794: .4byte 0x03005AEC
thumb_func_end RedrawMapSliceEast
thumb_func_start RedrawMapSliceWest
RedrawMapSliceWest: @ 0x08089798
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r6, r0, #0
mov r8, r1
ldrb r0, [r6, #2]
adds r0, #0x1c
lsls r0, r0, #0x18
lsrs r5, r0, #0x18
cmp r5, #0x1f
bls _080897B6
adds r0, r5, #0
subs r0, #0x20
lsls r0, r0, #0x18
lsrs r5, r0, #0x18
_080897B6:
movs r4, #0
_080897B8:
ldrb r0, [r6, #3]
adds r0, r4, r0
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x1f
bls _080897CA
subs r0, #0x20
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
_080897CA:
lsls r1, r0, #5
adds r1, r1, r5
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
ldr r0, _08089800
ldr r0, [r0]
movs r3, #0
ldrsh r2, [r0, r3]
adds r2, #0xe
movs r7, #2
ldrsh r3, [r0, r7]
lsrs r0, r4, #1
adds r3, r3, r0
mov r0, r8
bl DrawMetatileAt
adds r0, r4, #2
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
cmp r4, #0x1f
bls _080897B8
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_08089800: .4byte 0x03005AEC
thumb_func_end RedrawMapSliceWest
thumb_func_start CurrentMapDrawMetatileAt
CurrentMapDrawMetatileAt: @ 0x08089804
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r6, _08089838
adds r0, r6, #0
adds r1, r4, #0
adds r2, r5, #0
bl MapPosToBgTilemapOffset
adds r1, r0, #0
cmp r1, #0
blt _08089830
ldr r0, _0808983C
ldr r0, [r0]
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
adds r2, r4, #0
adds r3, r5, #0
bl DrawMetatileAt
movs r0, #1
strb r0, [r6, #4]
_08089830:
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_08089838: .4byte 0x03000E20
_0808983C: .4byte 0x02036FB8
thumb_func_end CurrentMapDrawMetatileAt
thumb_func_start DrawDoorMetatileAt
DrawDoorMetatileAt: @ 0x08089840
push {r4, r5, r6, lr}
adds r3, r0, #0
adds r4, r1, #0
adds r5, r2, #0
ldr r6, _08089870
adds r0, r6, #0
adds r1, r3, #0
adds r2, r4, #0
bl MapPosToBgTilemapOffset
cmp r0, #0
blt _08089868
lsls r2, r0, #0x10
lsrs r2, r2, #0x10
movs r0, #1
adds r1, r5, #0
bl DrawMetatile
movs r0, #1
strb r0, [r6, #4]
_08089868:
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_08089870: .4byte 0x03000E20
thumb_func_end DrawDoorMetatileAt
thumb_func_start DrawMetatileAt
DrawMetatileAt: @ 0x08089874
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r5, r0, #0
adds r6, r2, #0
adds r7, r3, #0
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
mov r8, r1
adds r0, r6, #0
adds r1, r7, #0
bl MapGridGetMetatileIdAt
lsls r0, r0, #0x10
lsrs r4, r0, #0x10
movs r0, #0x80
lsls r0, r0, #3
cmp r4, r0
bls _0808989C
movs r4, #0
_0808989C:
ldr r0, _080898A8
cmp r4, r0
bhi _080898AC
ldr r0, [r5, #0x10]
ldr r5, [r0, #0xc]
b _080898B8
.align 2, 0
_080898A8: .4byte 0x000001FF
_080898AC:
ldr r0, [r5, #0x14]
ldr r5, [r0, #0xc]
ldr r1, _080898D8
adds r0, r4, r1
lsls r0, r0, #0x10
lsrs r4, r0, #0x10
_080898B8:
adds r0, r6, #0
adds r1, r7, #0
bl MapGridGetMetatileLayerTypeAt
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
lsls r1, r4, #4
adds r1, r5, r1
mov r2, r8
bl DrawMetatile
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080898D8: .4byte 0xFFFFFE00
thumb_func_end DrawMetatileAt
thumb_func_start DrawMetatile
DrawMetatile: @ 0x080898DC
push {r4, lr}
adds r4, r1, #0
lsls r2, r2, #0x10
lsrs r2, r2, #0x10
cmp r0, #1
beq _08089934
cmp r0, #1
bgt _080898F2
cmp r0, #0
beq _08089994
b _080899E6
_080898F2:
cmp r0, #2
bne _080899E6
ldr r0, _0808992C
ldr r0, [r0]
lsls r3, r2, #1
adds r0, r3, r0
ldrh r1, [r4]
strh r1, [r0]
ldrh r1, [r4, #2]
strh r1, [r0, #2]
adds r2, r0, #0
adds r2, #0x40
ldrh r1, [r4, #4]
strh r1, [r2]
adds r0, #0x42
ldrh r1, [r4, #6]
strh r1, [r0]
ldr r0, _08089930
ldr r0, [r0]
adds r0, r3, r0
movs r2, #0
strh r2, [r0]
strh r2, [r0, #2]
adds r1, r0, #0
adds r1, #0x40
strh r2, [r1]
adds r0, #0x42
strh r2, [r0]
b _080899CA
.align 2, 0
_0808992C: .4byte 0x03005B04
_08089930: .4byte 0x03005AFC
_08089934:
ldr r0, _08089988
ldr r0, [r0]
lsls r3, r2, #1
adds r0, r3, r0
ldrh r1, [r4]
strh r1, [r0]
ldrh r1, [r4, #2]
strh r1, [r0, #2]
adds r2, r0, #0
adds r2, #0x40
ldrh r1, [r4, #4]
strh r1, [r2]
adds r0, #0x42
ldrh r1, [r4, #6]
strh r1, [r0]
ldr r0, _0808998C
ldr r0, [r0]
adds r0, r3, r0
ldrh r1, [r4, #8]
strh r1, [r0]
ldrh r1, [r4, #0xa]
strh r1, [r0, #2]
adds r2, r0, #0
adds r2, #0x40
ldrh r1, [r4, #0xc]
strh r1, [r2]
adds r0, #0x42
ldrh r1, [r4, #0xe]
strh r1, [r0]
ldr r0, _08089990
ldr r0, [r0]
adds r3, r3, r0
movs r1, #0
strh r1, [r3]
strh r1, [r3, #2]
adds r0, r3, #0
adds r0, #0x40
strh r1, [r0]
adds r3, #0x42
strh r1, [r3]
b _080899E6
.align 2, 0
_08089988: .4byte 0x03005B04
_0808998C: .4byte 0x03005AFC
_08089990: .4byte 0x03005B00
_08089994:
ldr r0, _08089A00
ldr r0, [r0]
lsls r3, r2, #1
adds r0, r3, r0
ldr r1, _08089A04
adds r2, r1, #0
strh r2, [r0]
strh r2, [r0, #2]
adds r1, r0, #0
adds r1, #0x40
strh r2, [r1]
adds r0, #0x42
strh r2, [r0]
ldr r0, _08089A08
ldr r0, [r0]
adds r0, r3, r0
ldrh r1, [r4]
strh r1, [r0]
ldrh r1, [r4, #2]
strh r1, [r0, #2]
adds r2, r0, #0
adds r2, #0x40
ldrh r1, [r4, #4]
strh r1, [r2]
adds r0, #0x42
ldrh r1, [r4, #6]
strh r1, [r0]
_080899CA:
ldr r0, _08089A0C
ldr r0, [r0]
adds r3, r3, r0
ldrh r0, [r4, #8]
strh r0, [r3]
ldrh r0, [r4, #0xa]
strh r0, [r3, #2]
adds r1, r3, #0
adds r1, #0x40
ldrh r0, [r4, #0xc]
strh r0, [r1]
adds r3, #0x42
ldrh r0, [r4, #0xe]
strh r0, [r3]
_080899E6:
movs r0, #1
bl schedule_bg_copy_tilemap_to_vram
movs r0, #2
bl schedule_bg_copy_tilemap_to_vram
movs r0, #3
bl schedule_bg_copy_tilemap_to_vram
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08089A00: .4byte 0x03005B04
_08089A04: .4byte 0x00003014
_08089A08: .4byte 0x03005AFC
_08089A0C: .4byte 0x03005B00
thumb_func_end DrawMetatile
thumb_func_start MapPosToBgTilemapOffset
MapPosToBgTilemapOffset: @ 0x08089A10
push {r4, r5, lr}
adds r4, r0, #0
ldr r0, _08089A40
ldr r3, [r0]
movs r5, #0
ldrsh r0, [r3, r5]
subs r1, r1, r0
lsls r1, r1, #1
cmp r1, #0x1f
bhi _08089A3A
ldrb r0, [r4, #2]
adds r1, r1, r0
cmp r1, #0x1f
ble _08089A2E
subs r1, #0x20
_08089A2E:
movs r5, #2
ldrsh r0, [r3, r5]
subs r0, r2, r0
lsls r2, r0, #1
cmp r2, #0x1f
bls _08089A44
_08089A3A:
movs r0, #1
rsbs r0, r0, #0
b _08089A52
.align 2, 0
_08089A40: .4byte 0x03005AEC
_08089A44:
ldrb r0, [r4, #3]
adds r2, r2, r0
cmp r2, #0x1f
ble _08089A4E
subs r2, #0x20
_08089A4E:
lsls r0, r2, #5
adds r0, r0, r1
_08089A52:
pop {r4, r5}
pop {r1}
bx r1
thumb_func_end MapPosToBgTilemapOffset
thumb_func_start CameraUpdateCallback
CameraUpdateCallback: @ 0x08089A58
push {lr}
adds r3, r0, #0
ldr r2, [r3, #4]
cmp r2, #0
beq _08089A78
ldr r1, _08089A7C
lsls r0, r2, #4
adds r0, r0, r2
lsls r0, r0, #2
adds r0, r0, r1
movs r2, #0x32
ldrsh r1, [r0, r2]
str r1, [r3, #8]
movs r1, #0x34
ldrsh r0, [r0, r1]
str r0, [r3, #0xc]
_08089A78:
pop {r0}
bx r0
.align 2, 0
_08089A7C: .4byte 0x020205AC
thumb_func_end CameraUpdateCallback
thumb_func_start ResetCameraUpdateInfo
ResetCameraUpdateInfo: @ 0x08089A80
ldr r1, _08089A94
movs r0, #0
str r0, [r1, #8]
str r0, [r1, #0xc]
str r0, [r1, #0x10]
str r0, [r1, #0x14]
str r0, [r1, #4]
str r0, [r1]
bx lr
.align 2, 0
_08089A94: .4byte 0x03005B30
thumb_func_end ResetCameraUpdateInfo
thumb_func_start InitCameraUpdateCallback
InitCameraUpdateCallback: @ 0x08089A98
push {r4, r5, lr}
lsls r0, r0, #0x18
lsrs r5, r0, #0x18
ldr r4, _08089ACC
ldr r1, [r4, #4]
cmp r1, #0
beq _08089AB4
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _08089AD0
adds r0, r0, r1
bl DestroySprite
_08089AB4:
adds r0, r5, #0
bl AddCameraObject
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
str r0, [r4, #4]
ldr r0, _08089AD4
str r0, [r4]
movs r0, #0
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
_08089ACC: .4byte 0x03005B30
_08089AD0: .4byte 0x020205AC
_08089AD4: .4byte 0x08089A59
thumb_func_end InitCameraUpdateCallback
thumb_func_start CameraUpdate
CameraUpdate: @ 0x08089AD8
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
ldr r6, _08089BD8
ldr r1, [r6]
cmp r1, #0
beq _08089AEC
adds r0, r6, #0
bl _call_via_r1
_08089AEC:
ldr r7, [r6, #8]
ldr r0, [r6, #0xc]
mov r8, r0
movs r4, #0
movs r5, #0
ldr r1, [r6, #0x10]
ldr r0, [r6, #0x14]
cmp r1, #0
bne _08089B0A
cmp r7, #0
beq _08089B0A
subs r4, #1
cmp r7, #0
ble _08089B0A
movs r4, #1
_08089B0A:
cmp r0, #0
bne _08089B1E
mov r2, r8
cmp r2, #0
beq _08089B1E
movs r5, #1
rsbs r5, r5, #0
cmp r2, #0
ble _08089B1E
movs r5, #1
_08089B1E:
cmp r1, #0
beq _08089B30
cmn r1, r7
bne _08089B30
movs r4, #1
rsbs r4, r4, #0
cmp r7, #0
ble _08089B30
movs r4, #1
_08089B30:
cmp r0, #0
beq _08089B44
mov r3, r8
cmn r0, r3
bne _08089B44
movs r4, #1
rsbs r4, r4, #0
cmp r3, #0
ble _08089B44
movs r4, #1
_08089B44:
ldr r2, _08089BD8
ldr r0, [r2, #0x10]
adds r1, r0, r7
str r1, [r2, #0x10]
adds r0, r1, #0
cmp r1, #0
bge _08089B54
adds r0, #0xf
_08089B54:
asrs r0, r0, #4
lsls r0, r0, #4
subs r0, r1, r0
str r0, [r2, #0x10]
ldr r0, [r2, #0x14]
mov r3, r8
adds r1, r0, r3
str r1, [r2, #0x14]
adds r0, r1, #0
cmp r1, #0
bge _08089B6C
adds r0, #0xf
_08089B6C:
asrs r0, r0, #4
lsls r0, r0, #4
subs r0, r1, r0
str r0, [r2, #0x14]
cmp r4, #0
bne _08089B7C
cmp r5, #0
beq _08089BB2
_08089B7C:
adds r0, r4, #0
adds r1, r5, #0
bl CameraMove
adds r0, r4, #0
adds r1, r5, #0
bl UpdateEventObjectsForCameraUpdate
adds r0, r4, #0
adds r1, r5, #0
bl RotatingGatePuzzleCameraUpdate
bl ResetBerryTreeSparkleFlags
ldr r6, _08089BDC
lsls r4, r4, #1
lsls r5, r5, #1
adds r0, r6, #0
adds r1, r4, #0
adds r2, r5, #0
bl tilemap_move_something
adds r0, r6, #0
adds r1, r4, #0
adds r2, r5, #0
bl RedrawMapSlicesForCameraUpdate
_08089BB2:
ldr r0, _08089BDC
adds r1, r7, #0
mov r2, r8
bl coords8_add
ldr r1, _08089BE0
ldrh r0, [r1]
subs r0, r0, r7
strh r0, [r1]
ldr r1, _08089BE4
ldrh r0, [r1]
mov r2, r8
subs r0, r0, r2
strh r0, [r1]
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_08089BD8: .4byte 0x03005B30
_08089BDC: .4byte 0x03000E20
_08089BE0: .4byte 0x03005B4C
_08089BE4: .4byte 0x03005B48
thumb_func_end CameraUpdate
thumb_func_start MoveCameraAndRedrawMap
MoveCameraAndRedrawMap: @ 0x08089BE8
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl CameraMove
lsls r0, r4, #0x10
asrs r0, r0, #0x10
lsls r1, r5, #0x10
asrs r1, r1, #0x10
bl UpdateEventObjectsForCameraUpdate
bl DrawWholeMapView
ldr r1, _08089C1C
lsls r4, r4, #4
ldrh r0, [r1]
subs r0, r0, r4
strh r0, [r1]
ldr r1, _08089C20
lsls r5, r5, #4
ldrh r0, [r1]
subs r0, r0, r5
strh r0, [r1]
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_08089C1C: .4byte 0x03005B4C
_08089C20: .4byte 0x03005B48
thumb_func_end MoveCameraAndRedrawMap
thumb_func_start SetCameraPanningCallback
SetCameraPanningCallback: @ 0x08089C24
ldr r1, _08089C2C
str r0, [r1]
bx lr
.align 2, 0
_08089C2C: .4byte 0x03000E30
thumb_func_end SetCameraPanningCallback
thumb_func_start SetCameraPanning
SetCameraPanning: @ 0x08089C30
ldr r2, _08089C40
strh r0, [r2]
ldr r0, _08089C44
lsls r1, r1, #0x10
asrs r1, r1, #0x10
adds r1, #0x20
strh r1, [r0]
bx lr
.align 2, 0
_08089C40: .4byte 0x03000E28
_08089C44: .4byte 0x03000E2A
thumb_func_end SetCameraPanning
thumb_func_start InstallCameraPanAheadCallback
InstallCameraPanAheadCallback: @ 0x08089C48
ldr r1, _08089C64
ldr r0, _08089C68
str r0, [r1]
ldr r1, _08089C6C
movs r0, #0
strb r0, [r1]
ldr r1, _08089C70
movs r0, #0
strh r0, [r1]
ldr r1, _08089C74
movs r0, #0x20
strh r0, [r1]
bx lr
.align 2, 0
_08089C64: .4byte 0x03000E30
_08089C68: .4byte 0x08089CC5
_08089C6C: .4byte 0x03000E2C
_08089C70: .4byte 0x03000E28
_08089C74: .4byte 0x03000E2A
thumb_func_end InstallCameraPanAheadCallback
thumb_func_start UpdateCameraPanning
UpdateCameraPanning: @ 0x08089C78
push {lr}
ldr r0, _08089CA8
ldr r0, [r0]
cmp r0, #0
beq _08089C86
bl _call_via_r0
_08089C86:
ldr r2, _08089CAC
ldr r0, _08089CB0
ldr r1, _08089CB4
ldrh r0, [r0]
ldrh r1, [r1]
subs r0, r0, r1
strh r0, [r2]
ldr r2, _08089CB8
ldr r0, _08089CBC
ldr r1, _08089CC0
ldrh r0, [r0]
ldrh r1, [r1]
subs r0, r0, r1
subs r0, #8
strh r0, [r2]
pop {r0}
bx r0
.align 2, 0
_08089CA8: .4byte 0x03000E30
_08089CAC: .4byte 0x02021B38
_08089CB0: .4byte 0x03005B4C
_08089CB4: .4byte 0x03000E28
_08089CB8: .4byte 0x02021B3A
_08089CBC: .4byte 0x03005B48
_08089CC0: .4byte 0x03000E2A
thumb_func_end UpdateCameraPanning
thumb_func_start CameraPanningCB_PanAhead
CameraPanningCB_PanAhead: @ 0x08089CC4
push {lr}
ldr r0, _08089CD4
ldrb r0, [r0]
cmp r0, #0
bne _08089CD8
bl InstallCameraPanAheadCallback
b _08089D60
.align 2, 0
_08089CD4: .4byte 0x02036FE8
_08089CD8:
ldr r0, _08089CF0
ldrb r0, [r0, #3]
cmp r0, #1
bne _08089CF8
ldr r0, _08089CF4
ldrb r1, [r0]
movs r2, #1
eors r1, r2
strb r1, [r0]
cmp r1, #0
beq _08089D60
b _08089CFE
.align 2, 0
_08089CF0: .4byte 0x02037230
_08089CF4: .4byte 0x03000E2C
_08089CF8:
ldr r1, _08089D20
movs r0, #0
strb r0, [r1]
_08089CFE:
bl GetPlayerMovementDirection
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #2
bne _08089D28
ldr r2, _08089D24
ldrh r3, [r2]
movs r0, #0
ldrsh r1, [r2, r0]
movs r0, #8
rsbs r0, r0, #0
cmp r1, r0
ble _08089D60
subs r0, r3, #2
b _08089D5E
.align 2, 0
_08089D20: .4byte 0x03000E2C
_08089D24: .4byte 0x03000E2A
_08089D28:
cmp r0, #1
bne _08089D44
ldr r1, _08089D40
ldrh r2, [r1]
movs r3, #0
ldrsh r0, [r1, r3]
cmp r0, #0x47
bgt _08089D60
adds r0, r2, #2
strh r0, [r1]
b _08089D60
.align 2, 0
_08089D40: .4byte 0x03000E2A
_08089D44:
ldr r2, _08089D54
ldrh r0, [r2]
movs r3, #0
ldrsh r1, [r2, r3]
cmp r1, #0x1f
bgt _08089D58
adds r0, #2
b _08089D5E
.align 2, 0
_08089D54: .4byte 0x03000E2A
_08089D58:
cmp r1, #0x20
ble _08089D60
subs r0, #2
_08089D5E:
strh r0, [r2]
_08089D60:
pop {r0}
bx r0
thumb_func_end CameraPanningCB_PanAhead