Files
2019-09-27 01:42:56 -04:00

9008 lines
159 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.text
.syntax unified
thumb_func_start FieldEffectStart
FieldEffectStart: @ 0x080B5270
push {r4, r5, lr}
sub sp, #8
adds r4, r0, #0
lsls r4, r4, #0x18
lsrs r4, r4, #0x18
adds r0, r4, #0
bl FieldEffectActiveListAdd
ldr r0, _080B52B0
lsls r4, r4, #2
adds r4, r4, r0
ldr r0, [r4]
str r0, [sp]
add r4, sp, #4
ldr r5, _080B52B4
_080B528E:
ldr r0, [sp]
ldrb r0, [r0]
lsls r0, r0, #2
adds r0, r0, r5
ldr r2, [r0]
mov r0, sp
adds r1, r4, #0
bl _call_via_r2
thumb_func_end FieldEffectStart
thumb_func_start sub_080B52A0
sub_080B52A0: @ 0x080B52A0
lsls r0, r0, #0x18
cmp r0, #0
bne _080B528E
ldr r0, [sp, #4]
add sp, #8
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
_080B52B0: .4byte 0x08289F5C
_080B52B4: .4byte 0x08536E9C
thumb_func_end sub_080B52A0
thumb_func_start FieldEffectCmd_loadtiles
FieldEffectCmd_loadtiles: @ 0x080B52B8
push {lr}
ldr r1, [r0]
adds r1, #1
str r1, [r0]
bl FieldEffectScript_LoadTiles
movs r0, #1
pop {r1}
bx r1
.align 2, 0
thumb_func_end FieldEffectCmd_loadtiles
thumb_func_start FieldEffectCmd_loadfadedpal
FieldEffectCmd_loadfadedpal: @ 0x080B52CC
push {lr}
ldr r1, [r0]
adds r1, #1
str r1, [r0]
bl FieldEffectScript_LoadFadedPalette
movs r0, #1
pop {r1}
bx r1
.align 2, 0
thumb_func_end FieldEffectCmd_loadfadedpal
thumb_func_start FieldEffectCmd_loadpal
FieldEffectCmd_loadpal: @ 0x080B52E0
push {lr}
ldr r1, [r0]
adds r1, #1
str r1, [r0]
bl FieldEffectScript_LoadPalette
movs r0, #1
pop {r1}
bx r1
.align 2, 0
thumb_func_end FieldEffectCmd_loadpal
thumb_func_start FieldEffectCmd_callnative
FieldEffectCmd_callnative: @ 0x080B52F4
push {lr}
ldr r2, [r0]
adds r2, #1
str r2, [r0]
bl FieldEffectScript_CallNative
movs r0, #1
pop {r1}
bx r1
.align 2, 0
thumb_func_end FieldEffectCmd_callnative
thumb_func_start FieldEffectCmd_end
FieldEffectCmd_end: @ 0x080B5308
movs r0, #0
bx lr
thumb_func_end FieldEffectCmd_end
thumb_func_start FieldEffectCmd_loadgfx_callnative
FieldEffectCmd_loadgfx_callnative: @ 0x080B530C
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r0, [r4]
adds r0, #1
str r0, [r4]
adds r0, r4, #0
bl FieldEffectScript_LoadTiles
adds r0, r4, #0
bl FieldEffectScript_LoadFadedPalette
adds r0, r4, #0
adds r1, r5, #0
bl FieldEffectScript_CallNative
movs r0, #1
pop {r4, r5}
pop {r1}
bx r1
thumb_func_end FieldEffectCmd_loadgfx_callnative
thumb_func_start FieldEffectCmd_loadtiles_callnative
FieldEffectCmd_loadtiles_callnative: @ 0x080B5334
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r0, [r4]
adds r0, #1
str r0, [r4]
adds r0, r4, #0
bl FieldEffectScript_LoadTiles
adds r0, r4, #0
adds r1, r5, #0
bl FieldEffectScript_CallNative
movs r0, #1
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
thumb_func_end FieldEffectCmd_loadtiles_callnative
thumb_func_start FieldEffectCmd_loadfadedpal_callnative
FieldEffectCmd_loadfadedpal_callnative: @ 0x080B5358
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r0, [r4]
adds r0, #1
str r0, [r4]
adds r0, r4, #0
bl FieldEffectScript_LoadFadedPalette
adds r0, r4, #0
adds r1, r5, #0
bl FieldEffectScript_CallNative
movs r0, #1
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
thumb_func_end FieldEffectCmd_loadfadedpal_callnative
thumb_func_start FieldEffectScript_ReadWord
FieldEffectScript_ReadWord: @ 0x080B537C
ldr r2, [r0]
ldrb r0, [r2]
ldrb r1, [r2, #1]
lsls r1, r1, #8
adds r0, r0, r1
ldrb r1, [r2, #2]
lsls r1, r1, #0x10
adds r0, r0, r1
ldrb r1, [r2, #3]
lsls r1, r1, #0x18
adds r0, r0, r1
bx lr
thumb_func_end FieldEffectScript_ReadWord
thumb_func_start FieldEffectScript_LoadTiles
FieldEffectScript_LoadTiles: @ 0x080B5394
push {r4, r5, lr}
adds r4, r0, #0
bl FieldEffectScript_ReadWord
adds r5, r0, #0
ldrh r0, [r5, #6]
bl GetSpriteTileStartByTag
lsls r0, r0, #0x10
ldr r1, _080B53C0
cmp r0, r1
bne _080B53B2
adds r0, r5, #0
bl LoadSpriteSheet
_080B53B2:
ldr r0, [r4]
adds r0, #4
str r0, [r4]
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B53C0: .4byte 0xFFFF0000
thumb_func_end FieldEffectScript_LoadTiles
thumb_func_start FieldEffectScript_LoadFadedPalette
FieldEffectScript_LoadFadedPalette: @ 0x080B53C4
push {r4, r5, lr}
adds r5, r0, #0
bl FieldEffectScript_ReadWord
adds r4, r0, #0
bl LoadSpritePalette
ldrh r0, [r4, #4]
bl IndexOfSpritePaletteTag
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl UpdateSpritePaletteWithWeather
ldr r0, [r5]
adds r0, #4
str r0, [r5]
pop {r4, r5}
pop {r0}
bx r0
thumb_func_end FieldEffectScript_LoadFadedPalette
thumb_func_start FieldEffectScript_LoadPalette
FieldEffectScript_LoadPalette: @ 0x080B53EC
push {r4, lr}
adds r4, r0, #0
bl FieldEffectScript_ReadWord
bl LoadSpritePalette
ldr r0, [r4]
adds r0, #4
str r0, [r4]
pop {r4}
pop {r0}
bx r0
thumb_func_end FieldEffectScript_LoadPalette
thumb_func_start FieldEffectScript_CallNative
FieldEffectScript_CallNative: @ 0x080B5404
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl FieldEffectScript_ReadWord
bl _call_via_r0
str r0, [r5]
thumb_func_end FieldEffectScript_CallNative
thumb_func_start CreateTeleportFieldEffectTask
CreateTeleportFieldEffectTask: @ 0x080B5414
ldr r0, [r4]
adds r0, #4
str r0, [r4]
pop {r4, r5}
pop {r0}
bx r0
thumb_func_end CreateTeleportFieldEffectTask
thumb_func_start FieldEffectFreeGraphicsResources
FieldEffectFreeGraphicsResources: @ 0x080B5420
push {r4, r5, lr}
adds r1, r0, #0
adds r1, #0x40
ldrh r5, [r1]
ldrb r4, [r0, #5]
lsrs r4, r4, #4
bl DestroySprite
adds r0, r5, #0
bl FieldEffectFreeTilesIfUnused
adds r0, r4, #0
bl FieldEffectFreePaletteIfUnused
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
thumb_func_end FieldEffectFreeGraphicsResources
thumb_func_start FieldEffectStop
FieldEffectStop: @ 0x080B5444
push {r4, lr}
lsls r4, r1, #0x18
lsrs r4, r4, #0x18
bl FieldEffectFreeGraphicsResources
adds r0, r4, #0
bl FieldEffectActiveListRemove
pop {r4}
pop {r0}
bx r0
.align 2, 0
thumb_func_end FieldEffectStop
thumb_func_start FieldEffectFreeTilesIfUnused
FieldEffectFreeTilesIfUnused: @ 0x080B545C
push {r4, r5, lr}
lsls r0, r0, #0x10
lsrs r4, r0, #0x10
adds r0, r4, #0
bl GetSpriteTileTagByTileStart
lsls r0, r0, #0x10
lsrs r3, r0, #0x10
ldr r0, _080B54B8
cmp r3, r0
beq _080B54B0
movs r2, #0
ldr r5, _080B54BC
_080B5476:
lsls r0, r2, #4
adds r0, r0, r2
lsls r0, r0, #2
adds r1, r0, r5
adds r0, r1, #0
adds r0, #0x3e
ldrb r0, [r0]
lsls r0, r0, #0x1f
cmp r0, #0
beq _080B54A0
adds r0, r1, #0
adds r0, #0x3f
ldrb r0, [r0]
lsls r0, r0, #0x19
cmp r0, #0
bge _080B54A0
adds r0, r1, #0
adds r0, #0x40
ldrh r0, [r0]
cmp r4, r0
beq _080B54B0
_080B54A0:
adds r0, r2, #1
lsls r0, r0, #0x18
lsrs r2, r0, #0x18
cmp r2, #0x3f
bls _080B5476
adds r0, r3, #0
bl FreeSpriteTilesByTag
_080B54B0:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B54B8: .4byte 0x0000FFFF
_080B54BC: .4byte 0x020205AC
thumb_func_end FieldEffectFreeTilesIfUnused
thumb_func_start FieldEffectFreePaletteIfUnused
FieldEffectFreePaletteIfUnused: @ 0x080B54C0
push {r4, r5, r6, lr}
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
adds r0, r4, #0
bl GetSpritePaletteTagByPaletteNum
lsls r0, r0, #0x10
lsrs r5, r0, #0x10
ldr r0, _080B5510
cmp r5, r0
beq _080B5508
movs r2, #0
ldr r6, _080B5514
adds r3, r4, #0
_080B54DC:
lsls r0, r2, #4
adds r0, r0, r2
lsls r0, r0, #2
adds r1, r0, r6
adds r0, r1, #0
adds r0, #0x3e
ldrb r0, [r0]
lsls r0, r0, #0x1f
cmp r0, #0
beq _080B54F8
ldrb r0, [r1, #5]
lsrs r0, r0, #4
cmp r0, r3
beq _080B5508
_080B54F8:
adds r0, r2, #1
lsls r0, r0, #0x18
lsrs r2, r0, #0x18
cmp r2, #0x3f
bls _080B54DC
adds r0, r5, #0
bl FreeSpritePaletteByTag
_080B5508:
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080B5510: .4byte 0x0000FFFF
_080B5514: .4byte 0x020205AC
thumb_func_end FieldEffectFreePaletteIfUnused
thumb_func_start FieldEffectActiveListClear
FieldEffectActiveListClear: @ 0x080B5518
push {r4, lr}
movs r2, #0
ldr r4, _080B5538
movs r3, #0xff
_080B5520:
adds r0, r2, r4
ldrb r1, [r0]
orrs r1, r3
strb r1, [r0]
adds r0, r2, #1
lsls r0, r0, #0x18
lsrs r2, r0, #0x18
cmp r2, #0x1f
bls _080B5520
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B5538: .4byte 0x03000F58
thumb_func_end FieldEffectActiveListClear
thumb_func_start FieldEffectActiveListAdd
FieldEffectActiveListAdd: @ 0x080B553C
push {r4, lr}
lsls r0, r0, #0x18
lsrs r3, r0, #0x18
movs r2, #0
ldr r4, _080B5554
_080B5546:
adds r1, r2, r4
ldrb r0, [r1]
cmp r0, #0xff
bne _080B5558
strb r3, [r1]
b _080B5562
.align 2, 0
_080B5554: .4byte 0x03000F58
_080B5558:
adds r0, r2, #1
lsls r0, r0, #0x18
lsrs r2, r0, #0x18
cmp r2, #0x1f
bls _080B5546
_080B5562:
pop {r4}
pop {r0}
bx r0
thumb_func_end FieldEffectActiveListAdd
thumb_func_start FieldEffectActiveListRemove
FieldEffectActiveListRemove: @ 0x080B5568
push {r4, r5, lr}
lsls r0, r0, #0x18
lsrs r3, r0, #0x18
movs r2, #0
ldr r4, _080B5584
movs r5, #0xff
_080B5574:
adds r1, r2, r4
ldrb r0, [r1]
cmp r0, r3
bne _080B5588
orrs r0, r5
strb r0, [r1]
b _080B5592
.align 2, 0
_080B5584: .4byte 0x03000F58
_080B5588:
adds r0, r2, #1
lsls r0, r0, #0x18
lsrs r2, r0, #0x18
cmp r2, #0x1f
bls _080B5574
_080B5592:
pop {r4, r5}
pop {r0}
bx r0
thumb_func_end FieldEffectActiveListRemove
thumb_func_start FieldEffectActiveListContains
FieldEffectActiveListContains: @ 0x080B5598
push {lr}
lsls r0, r0, #0x18
lsrs r2, r0, #0x18
movs r1, #0
ldr r3, _080B55B0
_080B55A2:
adds r0, r1, r3
ldrb r0, [r0]
cmp r0, r2
bne _080B55B4
movs r0, #1
b _080B55C0
.align 2, 0
_080B55B0: .4byte 0x03000F58
_080B55B4:
adds r0, r1, #1
lsls r0, r0, #0x18
lsrs r1, r0, #0x18
cmp r1, #0x1f
bls _080B55A2
movs r0, #0
_080B55C0:
pop {r1}
bx r1
thumb_func_end FieldEffectActiveListContains
thumb_func_start CreateTrainerSprite
CreateTrainerSprite: @ 0x080B55C4
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
sub sp, #0x18
adds r4, r0, #0
adds r5, r1, #0
adds r6, r2, #0
mov sb, r3
ldr r7, [sp, #0x34]
lsls r4, r4, #0x18
lsls r5, r5, #0x10
lsrs r5, r5, #0x10
lsls r6, r6, #0x10
lsrs r6, r6, #0x10
mov r0, sb
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
mov sb, r0
lsrs r4, r4, #0x15
ldr r3, _080B564C
mov r8, r3
add r8, r4
mov r0, r8
adds r1, r7, #0
bl LoadCompressedSpritePaletteOverrideBuffer
ldr r0, _080B5650
adds r4, r4, r0
adds r0, r4, #0
adds r1, r7, #0
bl LoadCompressedSpriteSheetOverrideBuffer
mov r1, sp
ldrh r0, [r4, #6]
movs r2, #0
strh r0, [r1]
mov r3, r8
ldrh r0, [r3, #4]
strh r0, [r1, #2]
ldr r0, _080B5654
str r0, [sp, #4]
ldr r0, _080B5658
str r0, [sp, #8]
str r2, [sp, #0xc]
ldr r0, _080B565C
str r0, [sp, #0x10]
ldr r0, _080B5660
str r0, [sp, #0x14]
lsls r5, r5, #0x10
asrs r5, r5, #0x10
lsls r6, r6, #0x10
asrs r6, r6, #0x10
mov r0, sp
adds r1, r5, #0
adds r2, r6, #0
mov r3, sb
bl CreateSprite
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
add sp, #0x18
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
_080B564C: .4byte 0x082D91CC
_080B5650: .4byte 0x082D8EE4
_080B5654: .4byte 0x08536EBC
_080B5658: .4byte 0x082BF304
_080B565C: .4byte 0x082BF310
_080B5660: .4byte 0x08007141
thumb_func_end CreateTrainerSprite
thumb_func_start LoadTrainerGfx_TrainerCard
LoadTrainerGfx_TrainerCard: @ 0x080B5664
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
adds r1, r2, #0
lsls r4, r4, #0x18
lsls r5, r5, #0x10
lsrs r5, r5, #0x10
ldr r0, _080B5694
lsrs r4, r4, #0x15
adds r0, r4, r0
ldr r0, [r0]
bl LZDecompressWram
ldr r0, _080B5698
adds r4, r4, r0
ldr r0, [r4]
adds r1, r5, #0
movs r2, #0x20
bl LoadCompressedPalette
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B5694: .4byte 0x082D8EE4
_080B5698: .4byte 0x082D91CC
thumb_func_end LoadTrainerGfx_TrainerCard
thumb_func_start AddNewGameBirchObject
AddNewGameBirchObject: @ 0x080B569C
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r5, r1, #0
adds r6, r2, #0
lsls r4, r4, #0x10
lsrs r4, r4, #0x10
lsls r5, r5, #0x10
lsrs r5, r5, #0x10
lsls r6, r6, #0x18
lsrs r6, r6, #0x18
ldr r0, _080B56D4
bl LoadSpritePalette
ldr r0, _080B56D8
lsls r4, r4, #0x10
asrs r4, r4, #0x10
lsls r5, r5, #0x10
asrs r5, r5, #0x10
adds r1, r4, #0
adds r2, r5, #0
adds r3, r6, #0
bl CreateSprite
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
pop {r4, r5, r6}
pop {r1}
bx r1
.align 2, 0
_080B56D4: .4byte 0x08536EDC
_080B56D8: .4byte 0x08536EF0
thumb_func_end AddNewGameBirchObject
thumb_func_start CreateMonSprite_PicBox
CreateMonSprite_PicBox: @ 0x080B56DC
push {r4, r5, lr}
sub sp, #0x10
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
movs r3, #0x80
lsls r3, r3, #8
lsls r1, r1, #0x10
asrs r1, r1, #0x10
str r1, [sp]
lsls r2, r2, #0x10
asrs r2, r2, #0x10
str r2, [sp, #4]
movs r1, #0
str r1, [sp, #8]
ldr r1, _080B572C
lsls r4, r0, #3
adds r4, r4, r1
ldrh r1, [r4, #4]
str r1, [sp, #0xc]
movs r1, #0
adds r2, r3, #0
movs r3, #1
bl CreateMonPicSprite_HandleDeoxys
lsls r0, r0, #0x10
lsrs r5, r0, #0x10
ldrh r0, [r4, #4]
bl IndexOfSpritePaletteTag
adds r0, #0x10
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl PreservePaletteInWeather
ldr r0, _080B5730
cmp r5, r0
beq _080B5734
lsls r0, r5, #0x18
lsrs r0, r0, #0x18
b _080B5736
.align 2, 0
_080B572C: .4byte 0x082D6F08
_080B5730: .4byte 0x0000FFFF
_080B5734:
movs r0, #0x40
_080B5736:
add sp, #0x10
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
thumb_func_end CreateMonSprite_PicBox
thumb_func_start CreateMonSprite_FieldMove
CreateMonSprite_FieldMove: @ 0x080B5740
push {r4, r5, r6, lr}
mov r6, sl
mov r5, sb
mov r4, r8
push {r4, r5, r6}
sub sp, #0x10
adds r6, r0, #0
mov sb, r1
mov sl, r2
adds r4, r3, #0
ldr r5, [sp, #0x2c]
lsls r6, r6, #0x10
lsrs r6, r6, #0x10
lsls r4, r4, #0x10
lsrs r4, r4, #0x10
lsls r5, r5, #0x10
lsrs r5, r5, #0x10
adds r0, r6, #0
bl GetMonSpritePalStructFromOtIdPersonality
mov r8, r0
lsls r4, r4, #0x10
asrs r4, r4, #0x10
str r4, [sp]
lsls r5, r5, #0x10
asrs r5, r5, #0x10
str r5, [sp, #4]
movs r0, #0
str r0, [sp, #8]
mov r1, r8
ldrh r0, [r1, #4]
str r0, [sp, #0xc]
adds r0, r6, #0
mov r1, sb
mov r2, sl
movs r3, #1
bl CreateMonPicSprite_HandleDeoxys
lsls r0, r0, #0x10
lsrs r4, r0, #0x10
mov r1, r8
ldrh r0, [r1, #4]
bl IndexOfSpritePaletteTag
adds r0, #0x10
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl PreservePaletteInWeather
ldr r0, _080B57B0
cmp r4, r0
beq _080B57B4
lsls r0, r4, #0x18
lsrs r0, r0, #0x18
b _080B57B6
.align 2, 0
_080B57B0: .4byte 0x0000FFFF
_080B57B4:
movs r0, #0x40
_080B57B6:
add sp, #0x10
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6}
pop {r1}
bx r1
.align 2, 0
thumb_func_end CreateMonSprite_FieldMove
thumb_func_start FreeResourcesAndDestroySprite
FreeResourcesAndDestroySprite: @ 0x080B57C8
push {r4, r5, lr}
adds r4, r0, #0
lsls r1, r1, #0x18
lsrs r5, r1, #0x18
bl ResetPreservedPalettesInWeather
ldrb r0, [r4, #1]
lsls r0, r0, #0x1e
cmp r0, #0
beq _080B57E6
ldrb r0, [r4, #3]
lsls r0, r0, #0x1a
lsrs r0, r0, #0x1b
bl FreeOamMatrix
_080B57E6:
adds r0, r5, #0
bl FreeAndDestroyMonPicSprite
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
thumb_func_end FreeResourcesAndDestroySprite
thumb_func_start MultiplyInvertedPaletteRGBComponents
MultiplyInvertedPaletteRGBComponents: @ 0x080B57F4
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
lsls r0, r0, #0x10
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
lsls r2, r2, #0x18
lsrs r2, r2, #0x18
lsls r3, r3, #0x18
lsrs r3, r3, #0x18
ldr r4, _080B5878
lsrs r0, r0, #0xf
adds r4, r0, r4
ldrh r4, [r4]
movs r5, #0x1f
mov sb, r5
mov r8, r4
mov r6, r8
ands r6, r5
mov r8, r6
movs r6, #0xf8
lsls r6, r6, #2
ands r6, r4
lsrs r6, r6, #5
movs r5, #0xf8
lsls r5, r5, #7
ands r4, r5
lsrs r4, r4, #0xa
mov r7, sb
mov r5, r8
subs r7, r7, r5
mov ip, r7
mov r7, ip
muls r7, r1, r7
adds r1, r7, #0
asrs r1, r1, #4
add r8, r1
mov r5, sb
subs r1, r5, r6
muls r1, r2, r1
asrs r1, r1, #4
adds r6, r6, r1
subs r5, r5, r4
mov sb, r5
mov r1, sb
muls r1, r3, r1
asrs r1, r1, #4
adds r4, r4, r1
mov r7, r8
lsls r7, r7, #0x10
lsls r6, r6, #0x15
orrs r6, r7
lsls r4, r4, #0x1a
orrs r4, r6
lsrs r4, r4, #0x10
ldr r1, _080B587C
adds r0, r0, r1
strh r4, [r0]
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080B5878: .4byte 0x020373B4
_080B587C: .4byte 0x020377B4
thumb_func_end MultiplyInvertedPaletteRGBComponents
thumb_func_start MultiplyPaletteRGBComponents
MultiplyPaletteRGBComponents: @ 0x080B5880
push {r4, r5, r6, lr}
mov r6, r8
push {r6}
lsls r0, r0, #0x10
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
lsls r2, r2, #0x18
lsrs r2, r2, #0x18
lsls r3, r3, #0x18
lsrs r3, r3, #0x18
ldr r4, _080B58F0
lsrs r0, r0, #0xf
adds r4, r0, r4
ldrh r4, [r4]
movs r5, #0x1f
mov r8, r5
mov r6, r8
ands r6, r4
mov r8, r6
movs r5, #0xf8
lsls r5, r5, #2
ands r5, r4
lsrs r5, r5, #5
movs r6, #0xf8
lsls r6, r6, #7
ands r4, r6
lsrs r4, r4, #0xa
mov r6, r8
muls r6, r1, r6
adds r1, r6, #0
asrs r1, r1, #4
mov r6, r8
subs r6, r6, r1
adds r1, r5, #0
muls r1, r2, r1
asrs r1, r1, #4
subs r5, r5, r1
adds r1, r4, #0
muls r1, r3, r1
asrs r1, r1, #4
subs r4, r4, r1
lsls r6, r6, #0x10
lsls r5, r5, #0x15
orrs r5, r6
lsls r4, r4, #0x1a
orrs r4, r5
lsrs r4, r4, #0x10
ldr r1, _080B58F4
adds r0, r0, r1
strh r4, [r0]
pop {r3}
mov r8, r3
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080B58F0: .4byte 0x020373B4
_080B58F4: .4byte 0x020377B4
thumb_func_end MultiplyPaletteRGBComponents
thumb_func_start FldEff_PokecenterHeal
FldEff_PokecenterHeal: @ 0x080B58F8
push {r4, lr}
bl CalculatePlayerPartyCount
adds r4, r0, #0
lsls r4, r4, #0x18
lsrs r4, r4, #0x18
ldr r0, _080B5934
movs r1, #0xff
bl CreateTask
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
ldr r0, _080B5938
adds r1, r1, r0
strh r4, [r1, #0xa]
movs r0, #0x5d
strh r0, [r1, #0xc]
movs r0, #0x24
strh r0, [r1, #0xe]
movs r0, #0x7c
strh r0, [r1, #0x10]
movs r0, #0x18
strh r0, [r1, #0x12]
movs r0, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080B5934: .4byte 0x080B593D
_080B5938: .4byte 0x03005B60
thumb_func_end FldEff_PokecenterHeal
thumb_func_start Task_HallOfFameRecord
Task_HallOfFameRecord: @ 0x080B593C
push {lr}
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
ldr r0, _080B5964
adds r1, r1, r0
ldr r2, _080B5968
movs r3, #8
ldrsh r0, [r1, r3]
lsls r0, r0, #2
adds r0, r0, r2
ldr r2, [r0]
adds r0, r1, #0
bl _call_via_r2
pop {r0}
thumb_func_end Task_HallOfFameRecord
thumb_func_start sub_080B5960
sub_080B5960: @ 0x080B5960
bx r0
.align 2, 0
_080B5964: .4byte 0x03005B60
_080B5968: .4byte 0x08537010
thumb_func_end sub_080B5960
thumb_func_start PokecenterHealEffect_0
PokecenterHealEffect_0: @ 0x080B596C
push {r4, lr}
adds r4, r0, #0
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
movs r1, #0xa
ldrsh r0, [r4, r1]
movs r2, #0xc
ldrsh r1, [r4, r2]
movs r3, #0xe
ldrsh r2, [r4, r3]
movs r3, #1
bl CreatePokeballGlowSprite
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
strh r0, [r4, #0x14]
movs r1, #0x10
ldrsh r0, [r4, r1]
movs r2, #0x12
ldrsh r1, [r4, r2]
bl PokecenterHealEffectHelper
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
strh r0, [r4, #0x16]
pop {r4}
pop {r0}
bx r0
.align 2, 0
thumb_func_end PokecenterHealEffect_0
thumb_func_start PokecenterHealEffect_1
PokecenterHealEffect_1: @ 0x080B59A8
push {r4, lr}
adds r2, r0, #0
ldr r3, _080B59E0
movs r1, #0x14
ldrsh r0, [r2, r1]
lsls r1, r0, #4
adds r1, r1, r0
lsls r1, r1, #2
adds r1, r1, r3
movs r4, #0x2e
ldrsh r0, [r1, r4]
cmp r0, #1
ble _080B59DA
movs r0, #0x16
ldrsh r1, [r2, r0]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r3
ldrh r1, [r0, #0x2e]
adds r1, #1
strh r1, [r0, #0x2e]
ldrh r0, [r2, #8]
adds r0, #1
strh r0, [r2, #8]
_080B59DA:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B59E0: .4byte 0x020205AC
thumb_func_end PokecenterHealEffect_1
thumb_func_start PokecenterHealEffect_2
PokecenterHealEffect_2: @ 0x080B59E4
push {lr}
adds r3, r0, #0
ldr r2, _080B5A08
movs r0, #0x14
ldrsh r1, [r3, r0]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
movs r1, #0x2e
ldrsh r0, [r0, r1]
cmp r0, #4
ble _080B5A04
ldrh r0, [r3, #8]
adds r0, #1
strh r0, [r3, #8]
_080B5A04:
pop {r0}
bx r0
.align 2, 0
_080B5A08: .4byte 0x020205AC
thumb_func_end PokecenterHealEffect_2
thumb_func_start PokecenterHealEffect_3
PokecenterHealEffect_3: @ 0x080B5A0C
push {lr}
ldr r2, _080B5A44
movs r3, #0x14
ldrsh r1, [r0, r3]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
adds r1, r0, r2
movs r2, #0x2e
ldrsh r0, [r1, r2]
cmp r0, #6
ble _080B5A3E
adds r0, r1, #0
bl DestroySprite
movs r0, #0x19
bl FieldEffectActiveListRemove
ldr r0, _080B5A48
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
_080B5A3E:
pop {r0}
bx r0
.align 2, 0
_080B5A44: .4byte 0x020205AC
_080B5A48: .4byte 0x080B593D
thumb_func_end PokecenterHealEffect_3
thumb_func_start FldEff_HallOfFameRecord
FldEff_HallOfFameRecord: @ 0x080B5A4C
push {r4, lr}
bl CalculatePlayerPartyCount
adds r4, r0, #0
lsls r4, r4, #0x18
lsrs r4, r4, #0x18
ldr r0, _080B5A80
movs r1, #0xff
bl CreateTask
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
ldr r0, _080B5A84
adds r1, r1, r0
strh r4, [r1, #0xa]
movs r0, #0x75
strh r0, [r1, #0xc]
movs r0, #0x34
strh r0, [r1, #0xe]
movs r0, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080B5A80: .4byte 0x080B5A89
_080B5A84: .4byte 0x03005B60
thumb_func_end FldEff_HallOfFameRecord
thumb_func_start Task_PokecenterHeal
Task_PokecenterHeal: @ 0x080B5A88
push {lr}
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
ldr r0, _080B5AB0
adds r1, r1, r0
ldr r2, _080B5AB4
movs r3, #8
ldrsh r0, [r1, r3]
lsls r0, r0, #2
adds r0, r0, r2
ldr r2, [r0]
adds r0, r1, #0
bl _call_via_r2
pop {r0}
thumb_func_end Task_PokecenterHeal
thumb_func_start sub_080B5AAC
sub_080B5AAC: @ 0x080B5AAC
bx r0
.align 2, 0
_080B5AB0: .4byte 0x03005B60
_080B5AB4: .4byte 0x08537020
thumb_func_end sub_080B5AAC
thumb_func_start HallOfFameRecordEffect_0
HallOfFameRecordEffect_0: @ 0x080B5AB8
push {r4, lr}
adds r4, r0, #0
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
movs r1, #0xa
ldrsh r0, [r4, r1]
movs r2, #0xc
ldrsh r1, [r4, r2]
movs r3, #0xe
ldrsh r2, [r4, r3]
movs r3, #0
bl CreatePokeballGlowSprite
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
strh r0, [r4, #0x14]
ldr r0, _080B5B28
bl FindTaskIdByFunc
adds r4, r0, #0
lsls r4, r4, #0x18
lsrs r4, r4, #0x18
adds r0, r4, #0
movs r1, #0x78
movs r2, #0x18
movs r3, #0
bl HallOfFameRecordEffectHelper
adds r0, r4, #0
movs r1, #0x28
movs r2, #8
movs r3, #1
bl HallOfFameRecordEffectHelper
adds r0, r4, #0
movs r1, #0x48
movs r2, #8
movs r3, #1
bl HallOfFameRecordEffectHelper
adds r0, r4, #0
movs r1, #0xa8
movs r2, #8
movs r3, #1
bl HallOfFameRecordEffectHelper
adds r0, r4, #0
movs r1, #0xc8
movs r2, #8
movs r3, #1
bl HallOfFameRecordEffectHelper
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B5B28: .4byte 0x080B5A89
thumb_func_end HallOfFameRecordEffect_0
thumb_func_start HallOfFameRecordEffect_1
HallOfFameRecordEffect_1: @ 0x080B5B2C
push {lr}
adds r3, r0, #0
ldr r2, _080B5B58
movs r0, #0x14
ldrsh r1, [r3, r0]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
movs r1, #0x2e
ldrsh r0, [r0, r1]
cmp r0, #1
ble _080B5B52
ldrh r0, [r3, #0x26]
adds r0, #1
strh r0, [r3, #0x26]
ldrh r0, [r3, #8]
adds r0, #1
strh r0, [r3, #8]
_080B5B52:
pop {r0}
bx r0
.align 2, 0
_080B5B58: .4byte 0x020205AC
thumb_func_end HallOfFameRecordEffect_1
thumb_func_start HallOfFameRecordEffect_2
HallOfFameRecordEffect_2: @ 0x080B5B5C
push {lr}
adds r3, r0, #0
ldr r2, _080B5B80
movs r0, #0x14
ldrsh r1, [r3, r0]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
movs r1, #0x2e
ldrsh r0, [r0, r1]
cmp r0, #4
ble _080B5B7C
ldrh r0, [r3, #8]
adds r0, #1
strh r0, [r3, #8]
_080B5B7C:
pop {r0}
bx r0
.align 2, 0
_080B5B80: .4byte 0x020205AC
thumb_func_end HallOfFameRecordEffect_2
thumb_func_start HallOfFameRecordEffect_3
HallOfFameRecordEffect_3: @ 0x080B5B84
push {lr}
ldr r2, _080B5BBC
movs r3, #0x14
ldrsh r1, [r0, r3]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
adds r1, r0, r2
movs r2, #0x2e
ldrsh r0, [r1, r2]
cmp r0, #6
ble _080B5BB6
adds r0, r1, #0
bl DestroySprite
movs r0, #0x3e
bl FieldEffectActiveListRemove
ldr r0, _080B5BC0
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
_080B5BB6:
pop {r0}
bx r0
.align 2, 0
_080B5BBC: .4byte 0x020205AC
_080B5BC0: .4byte 0x080B5A89
thumb_func_end HallOfFameRecordEffect_3
thumb_func_start CreatePokeballGlowSprite
CreatePokeballGlowSprite: @ 0x080B5BC4
push {r4, r5, r6, lr}
mov r6, r8
push {r6}
mov r8, r0
adds r4, r1, #0
adds r5, r2, #0
adds r6, r3, #0
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
mov r8, r0
lsls r4, r4, #0x10
lsrs r4, r4, #0x10
lsls r5, r5, #0x10
lsrs r5, r5, #0x10
lsls r6, r6, #0x10
lsrs r6, r6, #0x10
ldr r0, _080B5C10
bl CreateInvisibleSprite
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
lsls r1, r0, #4
adds r1, r1, r0
lsls r1, r1, #2
ldr r2, _080B5C14
adds r1, r1, r2
strh r4, [r1, #0x24]
strh r5, [r1, #0x26]
strh r6, [r1, #0x38]
mov r2, r8
strh r2, [r1, #0x3a]
strh r0, [r1, #0x3c]
pop {r3}
mov r8, r3
pop {r4, r5, r6}
pop {r1}
bx r1
.align 2, 0
_080B5C10: .4byte 0x080B5C19
_080B5C14: .4byte 0x020205AC
thumb_func_end CreatePokeballGlowSprite
thumb_func_start SpriteCB_PokeballGlowEffect
SpriteCB_PokeballGlowEffect: @ 0x080B5C18
push {lr}
ldr r2, _080B5C30
movs r3, #0x2e
ldrsh r1, [r0, r3]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {r0}
bx r0
.align 2, 0
_080B5C30: .4byte 0x08537030
thumb_func_end SpriteCB_PokeballGlowEffect
thumb_func_start PokeballGlowEffect_0
PokeballGlowEffect_0: @ 0x080B5C34
push {r4, lr}
adds r4, r0, #0
ldrh r1, [r4, #0x30]
movs r2, #0x30
ldrsh r0, [r4, r2]
cmp r0, #0
beq _080B5C4C
subs r0, r1, #1
strh r0, [r4, #0x30]
lsls r0, r0, #0x10
cmp r0, #0
bne _080B5CA8
_080B5C4C:
movs r0, #0x19
strh r0, [r4, #0x30]
ldr r0, _080B5CC0
ldr r1, _080B5CC4
movs r2, #0x32
ldrsh r3, [r4, r2]
lsls r3, r3, #2
adds r3, r3, r1
ldrh r1, [r4, #0x24]
ldrh r2, [r3]
adds r1, r1, r2
lsls r1, r1, #0x10
asrs r1, r1, #0x10
ldrh r2, [r4, #0x26]
ldrh r3, [r3, #2]
adds r2, r2, r3
lsls r2, r2, #0x10
asrs r2, r2, #0x10
movs r3, #0
bl CreateSpriteAtEnd
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r2, _080B5CC8
lsls r1, r0, #4
adds r1, r1, r0
lsls r1, r1, #2
adds r1, r1, r2
ldrb r2, [r1, #5]
movs r0, #0xd
rsbs r0, r0, #0
ands r0, r2
movs r2, #8
orrs r0, r2
strb r0, [r1, #5]
ldrh r0, [r4, #0x3c]
strh r0, [r1, #0x2e]
ldrh r0, [r4, #0x32]
adds r0, #1
strh r0, [r4, #0x32]
ldrh r0, [r4, #0x3a]
subs r0, #1
strh r0, [r4, #0x3a]
movs r0, #0x17
bl PlaySE
_080B5CA8:
movs r1, #0x3a
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080B5CBA
movs r0, #0x20
strh r0, [r4, #0x30]
ldrh r0, [r4, #0x2e]
adds r0, #1
strh r0, [r4, #0x2e]
_080B5CBA:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B5CC0: .4byte 0x08536FB0
_080B5CC4: .4byte 0x08537050
_080B5CC8: .4byte 0x020205AC
thumb_func_end PokeballGlowEffect_0
thumb_func_start PokeballGlowEffect_1
PokeballGlowEffect_1: @ 0x080B5CCC
push {lr}
adds r1, r0, #0
ldrh r0, [r1, #0x30]
subs r0, #1
strh r0, [r1, #0x30]
lsls r0, r0, #0x10
asrs r2, r0, #0x10
cmp r2, #0
bne _080B5CFC
ldrh r0, [r1, #0x2e]
adds r0, #1
strh r0, [r1, #0x2e]
movs r0, #8
strh r0, [r1, #0x30]
strh r2, [r1, #0x32]
strh r2, [r1, #0x34]
movs r2, #0x38
ldrsh r0, [r1, r2]
cmp r0, #0
beq _080B5CFC
movs r0, #0xb8
lsls r0, r0, #1
bl PlayFanfare
_080B5CFC:
pop {r0}
bx r0
thumb_func_end PokeballGlowEffect_1
thumb_func_start PokeballGlowEffect_2
PokeballGlowEffect_2: @ 0x080B5D00
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r7, r0, #0
ldrh r0, [r7, #0x30]
subs r0, #1
strh r0, [r7, #0x30]
lsls r0, r0, #0x10
cmp r0, #0
bne _080B5D30
movs r0, #8
strh r0, [r7, #0x30]
ldrh r0, [r7, #0x32]
adds r0, #1
movs r1, #3
ands r0, r1
strh r0, [r7, #0x32]
cmp r0, #0
bne _080B5D30
ldrh r0, [r7, #0x34]
adds r0, #1
strh r0, [r7, #0x34]
_080B5D30:
ldrh r4, [r7, #0x32]
adds r4, #3
movs r0, #3
mov r8, r0
mov r1, r8
ands r4, r1
ldr r3, _080B5E28
mov sl, r3
mov r0, sl
bl IndexOfSpritePaletteTag
lsls r0, r0, #0x18
lsrs r0, r0, #4
movs r1, #0x84
lsls r1, r1, #0x11
adds r0, r0, r1
lsrs r0, r0, #0x10
ldr r6, _080B5E2C
adds r1, r4, r6
ldrb r1, [r1]
ldr r5, _080B5E30
adds r2, r4, r5
ldrb r2, [r2]
ldr r3, _080B5E34
mov sb, r3
add r4, sb
ldrb r3, [r4]
bl MultiplyInvertedPaletteRGBComponents
ldrh r4, [r7, #0x32]
adds r4, #2
mov r0, r8
ands r4, r0
mov r0, sl
bl IndexOfSpritePaletteTag
lsls r0, r0, #0x18
lsrs r0, r0, #4
movs r1, #0x83
lsls r1, r1, #0x11
adds r0, r0, r1
lsrs r0, r0, #0x10
adds r1, r4, r6
ldrb r1, [r1]
adds r2, r4, r5
ldrb r2, [r2]
add r4, sb
ldrb r3, [r4]
bl MultiplyInvertedPaletteRGBComponents
ldrh r4, [r7, #0x32]
adds r4, #1
mov r3, r8
ands r4, r3
mov r0, sl
bl IndexOfSpritePaletteTag
lsls r0, r0, #0x18
lsrs r0, r0, #4
movs r1, #0x81
lsls r1, r1, #0x11
adds r0, r0, r1
lsrs r0, r0, #0x10
adds r1, r4, r6
ldrb r1, [r1]
adds r2, r4, r5
ldrb r2, [r2]
add r4, sb
ldrb r3, [r4]
bl MultiplyInvertedPaletteRGBComponents
ldrh r4, [r7, #0x32]
lsls r4, r4, #0x18
lsrs r4, r4, #0x18
mov r0, sl
bl IndexOfSpritePaletteTag
lsls r0, r0, #0x18
lsrs r0, r0, #4
ldr r3, _080B5E38
adds r0, r0, r3
lsrs r0, r0, #0x10
adds r6, r4, r6
ldrb r6, [r6]
adds r5, r4, r5
ldrb r5, [r5]
add r4, sb
ldrb r4, [r4]
adds r1, r6, #0
adds r2, r5, #0
adds r3, r4, #0
bl MultiplyInvertedPaletteRGBComponents
mov r0, sl
bl IndexOfSpritePaletteTag
lsls r0, r0, #0x18
lsrs r0, r0, #4
ldr r1, _080B5E3C
adds r0, r0, r1
lsrs r0, r0, #0x10
adds r1, r6, #0
adds r2, r5, #0
adds r3, r4, #0
bl MultiplyInvertedPaletteRGBComponents
movs r3, #0x34
ldrsh r0, [r7, r3]
cmp r0, #2
ble _080B5E1A
ldrh r0, [r7, #0x2e]
adds r0, #1
movs r1, #0
strh r0, [r7, #0x2e]
movs r0, #8
strh r0, [r7, #0x30]
strh r1, [r7, #0x32]
_080B5E1A:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080B5E28: .4byte 0x00001007
_080B5E2C: .4byte 0x08537068
_080B5E30: .4byte 0x0853706C
_080B5E34: .4byte 0x08537070
_080B5E38: .4byte 0x01050000
_080B5E3C: .4byte 0x01030000
thumb_func_end PokeballGlowEffect_2
thumb_func_start PokeballGlowEffect_3
PokeballGlowEffect_3: @ 0x080B5E40
push {r4, r5, r6, lr}
mov r6, r8
push {r6}
adds r2, r0, #0
ldrh r0, [r2, #0x30]
subs r0, #1
strh r0, [r2, #0x30]
lsls r0, r0, #0x10
cmp r0, #0
bne _080B5E70
movs r0, #8
strh r0, [r2, #0x30]
ldrh r0, [r2, #0x32]
adds r0, #1
movs r1, #3
ands r0, r1
strh r0, [r2, #0x32]
cmp r0, #3
bne _080B5E70
ldrh r0, [r2, #0x2e]
adds r0, #1
strh r0, [r2, #0x2e]
movs r0, #0x1e
strh r0, [r2, #0x30]
_080B5E70:
ldrh r4, [r2, #0x32]
lsls r4, r4, #0x18
lsrs r4, r4, #0x18
ldr r0, _080B5F1C
mov r8, r0
bl IndexOfSpritePaletteTag
lsls r0, r0, #0x18
lsrs r0, r0, #4
movs r1, #0x84
lsls r1, r1, #0x11
adds r0, r0, r1
lsrs r0, r0, #0x10
ldr r1, _080B5F20
adds r1, r4, r1
ldrb r6, [r1]
ldr r1, _080B5F24
adds r1, r4, r1
ldrb r5, [r1]
ldr r1, _080B5F28
adds r4, r4, r1
ldrb r4, [r4]
adds r1, r6, #0
adds r2, r5, #0
adds r3, r4, #0
bl MultiplyInvertedPaletteRGBComponents
mov r0, r8
bl IndexOfSpritePaletteTag
lsls r0, r0, #0x18
lsrs r0, r0, #4
movs r1, #0x83
lsls r1, r1, #0x11
adds r0, r0, r1
lsrs r0, r0, #0x10
adds r1, r6, #0
adds r2, r5, #0
adds r3, r4, #0
bl MultiplyInvertedPaletteRGBComponents
mov r0, r8
bl IndexOfSpritePaletteTag
lsls r0, r0, #0x18
lsrs r0, r0, #4
movs r1, #0x81
lsls r1, r1, #0x11
adds r0, r0, r1
lsrs r0, r0, #0x10
adds r1, r6, #0
adds r2, r5, #0
adds r3, r4, #0
bl MultiplyInvertedPaletteRGBComponents
mov r0, r8
bl IndexOfSpritePaletteTag
lsls r0, r0, #0x18
lsrs r0, r0, #4
ldr r1, _080B5F2C
adds r0, r0, r1
lsrs r0, r0, #0x10
adds r1, r6, #0
adds r2, r5, #0
adds r3, r4, #0
bl MultiplyInvertedPaletteRGBComponents
mov r0, r8
bl IndexOfSpritePaletteTag
lsls r0, r0, #0x18
lsrs r0, r0, #4
ldr r1, _080B5F30
adds r0, r0, r1
lsrs r0, r0, #0x10
adds r1, r6, #0
adds r2, r5, #0
adds r3, r4, #0
bl MultiplyInvertedPaletteRGBComponents
pop {r3}
mov r8, r3
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080B5F1C: .4byte 0x00001007
_080B5F20: .4byte 0x08537068
_080B5F24: .4byte 0x0853706C
_080B5F28: .4byte 0x08537070
_080B5F2C: .4byte 0x01050000
_080B5F30: .4byte 0x01030000
thumb_func_end PokeballGlowEffect_3
thumb_func_start PokeballGlowEffect_4
PokeballGlowEffect_4: @ 0x080B5F34
push {lr}
adds r1, r0, #0
ldrh r0, [r1, #0x30]
subs r0, #1
strh r0, [r1, #0x30]
lsls r0, r0, #0x10
cmp r0, #0
bne _080B5F4A
ldrh r0, [r1, #0x2e]
adds r0, #1
strh r0, [r1, #0x2e]
_080B5F4A:
pop {r0}
bx r0
.align 2, 0
thumb_func_end PokeballGlowEffect_4
thumb_func_start PokeballGlowEffect_5
PokeballGlowEffect_5: @ 0x080B5F50
ldrh r1, [r0, #0x2e]
adds r1, #1
strh r1, [r0, #0x2e]
bx lr
thumb_func_end PokeballGlowEffect_5
thumb_func_start PokeballGlowEffect_6
PokeballGlowEffect_6: @ 0x080B5F58
push {r4, lr}
adds r4, r0, #0
movs r1, #0x38
ldrsh r0, [r4, r1]
cmp r0, #0
beq _080B5F6E
bl IsFanfareTaskInactive
lsls r0, r0, #0x18
cmp r0, #0
beq _080B5F74
_080B5F6E:
ldrh r0, [r4, #0x2e]
adds r0, #1
strh r0, [r4, #0x2e]
_080B5F74:
pop {r4}
pop {r0}
bx r0
.align 2, 0
thumb_func_end PokeballGlowEffect_6
thumb_func_start PokeballGlowEffect_7
PokeballGlowEffect_7: @ 0x080B5F7C
bx lr
.align 2, 0
thumb_func_end PokeballGlowEffect_7
thumb_func_start SpriteCB_PokeballGlow
SpriteCB_PokeballGlow: @ 0x080B5F80
push {lr}
adds r3, r0, #0
ldr r2, _080B5FA4
movs r0, #0x2e
ldrsh r1, [r3, r0]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
movs r1, #0x2e
ldrsh r0, [r0, r1]
cmp r0, #4
ble _080B5FA0
adds r0, r3, #0
bl FieldEffectFreeGraphicsResources
_080B5FA0:
pop {r0}
bx r0
.align 2, 0
_080B5FA4: .4byte 0x020205AC
thumb_func_end SpriteCB_PokeballGlow
thumb_func_start PokecenterHealEffectHelper
PokecenterHealEffectHelper: @ 0x080B5FA8
push {r4, lr}
adds r3, r0, #0
adds r2, r1, #0
ldr r0, _080B5FF8
lsls r3, r3, #0x10
asrs r3, r3, #0x10
lsls r2, r2, #0x10
asrs r2, r2, #0x10
adds r1, r3, #0
movs r3, #0
bl CreateSpriteAtEnd
adds r4, r0, #0
lsls r4, r4, #0x18
lsrs r4, r4, #0x18
lsls r0, r4, #4
adds r0, r0, r4
lsls r0, r0, #2
ldr r1, _080B5FFC
adds r0, r0, r1
ldrb r2, [r0, #5]
movs r1, #0xd
rsbs r1, r1, #0
ands r1, r2
movs r2, #8
orrs r1, r2
strb r1, [r0, #5]
adds r3, r0, #0
adds r3, #0x3e
ldrb r1, [r3]
movs r2, #4
orrs r1, r2
strb r1, [r3]
ldr r1, _080B6000
bl SetSubspriteTables
adds r0, r4, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080B5FF8: .4byte 0x08536FC8
_080B5FFC: .4byte 0x020205AC
_080B6000: .4byte 0x08536F58
thumb_func_end PokecenterHealEffectHelper
thumb_func_start SpriteCB_PokecenterMonitor
SpriteCB_PokecenterMonitor: @ 0x080B6004
push {r4, lr}
adds r4, r0, #0
movs r1, #0x2e
ldrsh r0, [r4, r1]
cmp r0, #0
beq _080B6028
movs r0, #0
strh r0, [r4, #0x2e]
adds r2, r4, #0
adds r2, #0x3e
ldrb r1, [r2]
subs r0, #5
ands r0, r1
strb r0, [r2]
adds r0, r4, #0
movs r1, #1
bl StartSpriteAnim
_080B6028:
adds r0, r4, #0
adds r0, #0x3f
ldrb r1, [r0]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _080B603C
adds r0, r4, #0
bl FieldEffectFreeGraphicsResources
_080B603C:
pop {r4}
pop {r0}
bx r0
.align 2, 0
thumb_func_end SpriteCB_PokecenterMonitor
thumb_func_start HallOfFameRecordEffectHelper
HallOfFameRecordEffectHelper: @ 0x080B6044
push {r4, r5, lr}
lsls r0, r0, #0x10
lsrs r5, r0, #0x10
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
lsls r2, r2, #0x10
lsrs r2, r2, #0x10
lsls r3, r3, #0x18
cmp r3, #0
bne _080B608C
ldr r0, _080B6080
lsls r1, r1, #0x10
asrs r1, r1, #0x10
lsls r2, r2, #0x10
asrs r2, r2, #0x10
movs r3, #0
bl CreateSpriteAtEnd
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
lsls r0, r4, #4
adds r0, r0, r4
lsls r0, r0, #2
ldr r1, _080B6084
adds r0, r0, r1
ldr r1, _080B6088
bl SetSubspriteTables
b _080B60A0
.align 2, 0
_080B6080: .4byte 0x08536FE0
_080B6084: .4byte 0x020205AC
_080B6088: .4byte 0x08536F70
_080B608C:
ldr r0, _080B60C0
lsls r1, r1, #0x10
asrs r1, r1, #0x10
lsls r2, r2, #0x10
asrs r2, r2, #0x10
movs r3, #0
bl CreateSpriteAtEnd
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
_080B60A0:
ldr r1, _080B60C4
lsls r0, r4, #4
adds r0, r0, r4
lsls r0, r0, #2
adds r0, r0, r1
adds r3, r0, #0
adds r3, #0x3e
ldrb r1, [r3]
movs r2, #4
orrs r1, r2
strb r1, [r3]
strh r5, [r0, #0x2e]
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B60C0: .4byte 0x08536FF8
_080B60C4: .4byte 0x020205AC
thumb_func_end HallOfFameRecordEffectHelper
thumb_func_start SpriteCB_HallOfFameMonitor
SpriteCB_HallOfFameMonitor: @ 0x080B60C8
push {lr}
adds r3, r0, #0
ldr r2, _080B6130
movs r0, #0x2e
ldrsh r1, [r3, r0]
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #3
adds r0, r0, r2
movs r1, #0x26
ldrsh r0, [r0, r1]
cmp r0, #0
beq _080B611E
ldrh r1, [r3, #0x30]
movs r2, #0x30
ldrsh r0, [r3, r2]
cmp r0, #0
beq _080B60F6
subs r0, r1, #1
strh r0, [r3, #0x30]
lsls r0, r0, #0x10
cmp r0, #0
bne _080B6118
_080B60F6:
movs r0, #0x10
strh r0, [r3, #0x30]
movs r0, #0x3e
adds r0, r0, r3
mov ip, r0
ldrb r2, [r0]
lsls r0, r2, #0x1d
lsrs r0, r0, #0x1f
movs r1, #1
eors r1, r0
lsls r1, r1, #2
movs r0, #5
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
mov r1, ip
strb r0, [r1]
_080B6118:
ldrh r0, [r3, #0x32]
adds r0, #1
strh r0, [r3, #0x32]
_080B611E:
movs r2, #0x32
ldrsh r0, [r3, r2]
cmp r0, #0x7f
ble _080B612C
adds r0, r3, #0
bl FieldEffectFreeGraphicsResources
_080B612C:
pop {r0}
bx r0
.align 2, 0
_080B6130: .4byte 0x03005B60
thumb_func_end SpriteCB_HallOfFameMonitor
thumb_func_start sub_080B6134
sub_080B6134: @ 0x080B6134
push {lr}
ldr r0, _080B6148
bl SetMainCallback2
ldr r1, _080B614C
ldr r0, _080B6150
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
_080B6148: .4byte 0x08085A31
_080B614C: .4byte 0x03005B0C
_080B6150: .4byte 0x080B6155
thumb_func_end sub_080B6134
thumb_func_start mapldr_080842E8
mapldr_080842E8: @ 0x080B6154
push {lr}
bl pal_fill_black
ldr r0, _080B6174
movs r1, #0
bl CreateTask
bl ScriptContext2_Enable
bl FreezeEventObjects
ldr r1, _080B6178
movs r0, #0
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
_080B6174: .4byte 0x080B617D
_080B6178: .4byte 0x03005B0C
thumb_func_end mapldr_080842E8
thumb_func_start task00_8084310
task00_8084310: @ 0x080B617C
push {r4, r5, r6, lr}
lsls r0, r0, #0x18
lsrs r5, r0, #0x18
lsls r0, r5, #2
adds r0, r0, r5
lsls r0, r0, #3
ldr r1, _080B61E8
adds r4, r0, r1
movs r0, #8
ldrsh r6, [r4, r0]
cmp r6, #0
bne _080B61BC
bl IsWeatherNotFadingIn
lsls r0, r0, #0x18
cmp r0, #0
beq _080B61E2
bl GetCursorSelectionMonId
ldr r1, _080B61EC
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
str r0, [r1]
cmp r0, #5
ble _080B61B0
str r6, [r1]
_080B61B0:
movs r0, #0x1f
bl FieldEffectStart
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B61BC:
movs r0, #0x1f
bl FieldEffectActiveListContains
lsls r0, r0, #0x18
cmp r0, #0
bne _080B61E2
bl Overworld_ResetStateAfterDigEscRope
bl WarpIntoMap
ldr r0, _080B61F0
bl SetMainCallback2
ldr r1, _080B61F4
ldr r0, _080B61F8
str r0, [r1]
adds r0, r5, #0
bl DestroyTask
_080B61E2:
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080B61E8: .4byte 0x03005B60
_080B61EC: .4byte 0x020388A8
_080B61F0: .4byte 0x08085935
_080B61F4: .4byte 0x03005B0C
_080B61F8: .4byte 0x080B61FD
thumb_func_end task00_8084310
thumb_func_start mapldr_08084390
mapldr_08084390: @ 0x080B61FC
push {r4, lr}
bl Overworld_PlaySpecialMapMusic
bl pal_fill_black
ldr r0, _080B6254
movs r1, #0
bl CreateTask
ldr r4, _080B6258
ldr r3, _080B625C
ldrb r1, [r3, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r4
ldrb r1, [r0, #1]
movs r2, #0x20
orrs r1, r2
strb r1, [r0, #1]
ldrb r1, [r3]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080B623E
ldrb r1, [r3, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r4
movs r1, #3
bl EventObjectTurn
_080B623E:
bl ScriptContext2_Enable
bl FreezeEventObjects
ldr r1, _080B6260
movs r0, #0
str r0, [r1]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B6254: .4byte 0x080B6265
_080B6258: .4byte 0x02036FF0
_080B625C: .4byte 0x02037230
_080B6260: .4byte 0x03005B0C
thumb_func_end mapldr_08084390
thumb_func_start c3_080843F8
c3_080843F8: @ 0x080B6264
push {r4, r5, lr}
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
adds r5, r0, #0
lsls r0, r5, #2
adds r0, r0, r5
lsls r0, r0, #3
ldr r1, _080B62B8
adds r4, r0, r1
movs r1, #8
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080B6296
ldr r0, _080B62BC
ldrb r1, [r0, #7]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080B62B0
movs r0, #0x20
bl FieldEffectStart
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B6296:
movs r0, #0x20
bl FieldEffectActiveListContains
lsls r0, r0, #0x18
cmp r0, #0
bne _080B62B0
bl ScriptContext2_Disable
bl UnfreezeEventObjects
adds r0, r5, #0
bl DestroyTask
_080B62B0:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B62B8: .4byte 0x03005B60
_080B62BC: .4byte 0x02037C74
thumb_func_end c3_080843F8
thumb_func_start sub_080B62C0
sub_080B62C0: @ 0x080B62C0
push {lr}
bl Overworld_PlaySpecialMapMusic
bl pal_fill_for_maplights
bl ScriptContext2_Enable
bl FreezeEventObjects
ldr r0, _080B62E4
movs r1, #0
bl CreateTask
ldr r1, _080B62E8
movs r0, #0
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
_080B62E4: .4byte 0x080B62ED
_080B62E8: .4byte 0x03005B0C
thumb_func_end sub_080B62C0
thumb_func_start sub_080B62EC
sub_080B62EC: @ 0x080B62EC
push {r4, r5, lr}
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
ldr r0, _080B631C
adds r4, r1, r0
ldr r5, _080B6320
_080B62FE:
movs r1, #8
ldrsh r0, [r4, r1]
lsls r0, r0, #2
adds r0, r0, r5
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
lsls r0, r0, #0x18
cmp r0, #0
bne _080B62FE
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B631C: .4byte 0x03005B60
_080B6320: .4byte 0x08537074
thumb_func_end sub_080B62EC
thumb_func_start sub_080B6324
sub_080B6324: @ 0x080B6324
push {r4, r5, r6, lr}
mov r6, sb
mov r5, r8
push {r5, r6}
mov sb, r0
ldr r6, _080B63C0
ldrb r0, [r6, #5]
lsls r5, r0, #3
adds r5, r5, r0
lsls r5, r5, #2
ldr r0, _080B63C4
mov r8, r0
add r5, r8
ldrb r0, [r6, #4]
lsls r4, r0, #4
adds r4, r4, r0
lsls r4, r4, #2
ldr r0, _080B63C8
adds r4, r4, r0
bl CameraObjectReset2
ldrb r1, [r6, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
add r0, r8
ldrb r1, [r0, #1]
movs r2, #0x20
orrs r1, r2
strb r1, [r0, #1]
movs r0, #1
strb r0, [r6, #6]
bl GetPlayerFacingDirection
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl sub_08092CA0
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r5, #0
bl EventObjectSetHeldMovement
adds r3, r4, #0
adds r3, #0x42
ldrb r0, [r3]
lsrs r0, r0, #6
mov r1, sb
strh r0, [r1, #0x10]
ldrb r0, [r5, #3]
movs r2, #4
orrs r0, r2
strb r0, [r5, #3]
ldrb r1, [r4, #5]
movs r0, #0xd
rsbs r0, r0, #0
ands r0, r1
orrs r0, r2
strb r0, [r4, #5]
ldrb r1, [r3]
movs r0, #0x3f
ands r0, r1
movs r1, #0x80
orrs r0, r1
strb r0, [r3]
mov r1, sb
ldrh r0, [r1, #8]
adds r0, #1
strh r0, [r1, #8]
movs r0, #1
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6}
pop {r1}
bx r1
.align 2, 0
_080B63C0: .4byte 0x02037230
_080B63C4: .4byte 0x02036FF0
_080B63C8: .4byte 0x020205AC
thumb_func_end sub_080B6324
thumb_func_start sub_080B63CC
sub_080B63CC: @ 0x080B63CC
push {r4, lr}
adds r4, r0, #0
bl IsWeatherNotFadingIn
lsls r0, r0, #0x18
cmp r0, #0
beq _080B63E0
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B63E0:
movs r0, #0
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_080B63CC
thumb_func_start sub_080B63E8
sub_080B63E8: @ 0x080B63E8
push {r4, r5, r6, lr}
adds r5, r0, #0
ldr r6, _080B644C
ldrb r0, [r6, #4]
lsls r2, r0, #4
adds r2, r2, r0
lsls r2, r2, #2
ldr r0, _080B6450
adds r2, r2, r0
adds r0, r2, #0
adds r0, #0x29
movs r4, #0
ldrsb r4, [r0, r4]
lsls r0, r4, #0x11
rsbs r0, r0, #0
ldrh r1, [r2, #0x22]
ldr r3, _080B6454
adds r1, r1, r4
ldrh r3, [r3]
adds r1, r1, r3
asrs r0, r0, #0x10
adds r0, r0, r1
rsbs r0, r0, #0
movs r1, #0
strh r0, [r2, #0x26]
movs r0, #1
strh r0, [r5, #0xa]
strh r1, [r5, #0xc]
ldr r2, _080B6458
ldrb r0, [r6, #5]
lsls r1, r0, #3
adds r1, r1, r0
lsls r1, r1, #2
adds r1, r1, r2
ldrb r2, [r1, #1]
movs r0, #0x21
rsbs r0, r0, #0
ands r0, r2
strb r0, [r1, #1]
movs r0, #0x2b
bl PlaySE
ldrh r0, [r5, #8]
adds r0, #1
strh r0, [r5, #8]
movs r0, #0
pop {r4, r5, r6}
pop {r1}
bx r1
.align 2, 0
_080B644C: .4byte 0x02037230
_080B6450: .4byte 0x020205AC
_080B6454: .4byte 0x02021B3A
_080B6458: .4byte 0x02036FF0
thumb_func_end sub_080B63E8
thumb_func_start sub_080B645C
sub_080B645C: @ 0x080B645C
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r2, _080B6508
ldrb r1, [r2, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B650C
adds r6, r0, r1
ldrb r1, [r2, #4]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B6510
adds r5, r0, r1
ldrh r0, [r4, #0xa]
ldrh r1, [r5, #0x26]
adds r0, r0, r1
strh r0, [r5, #0x26]
ldrh r2, [r4, #0xa]
movs r1, #0xa
ldrsh r0, [r4, r1]
cmp r0, #7
bgt _080B649E
ldrh r1, [r4, #0xc]
adds r0, r2, r1
strh r0, [r4, #0xc]
movs r1, #0xf
ands r0, r1
cmp r0, #0
beq _080B649E
lsls r0, r2, #1
strh r0, [r4, #0xa]
_080B649E:
ldrh r2, [r4, #0xe]
movs r1, #0xe
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080B64DC
movs r0, #0x26
ldrsh r1, [r5, r0]
movs r0, #0x10
rsbs r0, r0, #0
cmp r1, r0
blt _080B64DC
adds r0, r2, #1
strh r0, [r4, #0xe]
ldrb r1, [r6, #3]
movs r0, #5
rsbs r0, r0, #0
ands r0, r1
strb r0, [r6, #3]
ldrb r1, [r4, #0x10]
adds r3, r5, #0
adds r3, #0x42
lsls r1, r1, #6
ldrb r2, [r3]
movs r0, #0x3f
ands r0, r2
orrs r0, r1
strb r0, [r3]
ldrb r0, [r6]
movs r1, #4
orrs r0, r1
strb r0, [r6]
_080B64DC:
movs r1, #0x26
ldrsh r0, [r5, r1]
cmp r0, #0
blt _080B6500
movs r0, #0xd6
bl PlaySE
ldrb r0, [r6]
movs r1, #8
orrs r0, r1
movs r1, #0x20
orrs r0, r1
strb r0, [r6]
movs r0, #0
strh r0, [r5, #0x26]
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B6500:
movs r0, #0
pop {r4, r5, r6}
pop {r1}
bx r1
.align 2, 0
_080B6508: .4byte 0x02037230
_080B650C: .4byte 0x02036FF0
_080B6510: .4byte 0x020205AC
thumb_func_end sub_080B645C
thumb_func_start sub_080B6514
sub_080B6514: @ 0x080B6514
push {lr}
ldrh r1, [r0, #8]
adds r1, #1
movs r2, #0
strh r1, [r0, #8]
movs r1, #4
strh r1, [r0, #0xa]
strh r2, [r0, #0xc]
movs r0, #0
bl SetCameraPanningCallback
movs r0, #1
pop {r1}
bx r1
thumb_func_end sub_080B6514
thumb_func_start sub_080B6530
sub_080B6530: @ 0x080B6530
push {r4, lr}
adds r4, r0, #0
movs r0, #0xa
ldrsh r1, [r4, r0]
movs r0, #0
bl SetCameraPanning
ldrh r0, [r4, #0xa]
rsbs r2, r0, #0
strh r2, [r4, #0xa]
ldrh r0, [r4, #0xc]
adds r0, #1
strh r0, [r4, #0xc]
movs r1, #3
ands r0, r1
cmp r0, #0
bne _080B6558
lsls r0, r2, #0x10
asrs r0, r0, #0x11
strh r0, [r4, #0xa]
_080B6558:
movs r1, #0xa
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080B6566
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B6566:
movs r0, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
thumb_func_end sub_080B6530
thumb_func_start sub_080B6570
sub_080B6570: @ 0x080B6570
push {lr}
ldr r1, _080B659C
movs r0, #0
strb r0, [r1, #6]
bl ScriptContext2_Disable
bl CameraObjectReset1
bl UnfreezeEventObjects
bl InstallCameraPanAheadCallback
ldr r0, _080B65A0
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
movs r0, #0
pop {r1}
bx r1
.align 2, 0
_080B659C: .4byte 0x02037230
_080B65A0: .4byte 0x080B62ED
thumb_func_end sub_080B6570
thumb_func_start sub_080B65A4
sub_080B65A4: @ 0x080B65A4
push {r4, lr}
adds r4, r0, #0
lsls r4, r4, #0x18
lsrs r4, r4, #0x18
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
ldr r0, _080B65D8
bl CreateTask
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r2, _080B65DC
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
adds r1, r1, r2
movs r0, #0
strh r0, [r1, #0xa]
cmp r4, #0x6a
bne _080B65D0
movs r0, #1
strh r0, [r1, #0xa]
_080B65D0:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B65D8: .4byte 0x080B65E1
_080B65DC: .4byte 0x03005B60
thumb_func_end sub_080B65A4
thumb_func_start sub_080B65E0
sub_080B65E0: @ 0x080B65E0
push {r4, r5, lr}
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
ldr r0, _080B6610
adds r4, r1, r0
ldr r5, _080B6614
_080B65F2:
movs r1, #8
ldrsh r0, [r4, r1]
lsls r0, r0, #2
adds r0, r0, r5
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
lsls r0, r0, #0x18
cmp r0, #0
bne _080B65F2
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B6610: .4byte 0x03005B60
_080B6614: .4byte 0x08537090
thumb_func_end sub_080B65E0
thumb_func_start sub_080B6618
sub_080B6618: @ 0x080B6618
push {r4, lr}
adds r4, r0, #0
bl FreezeEventObjects
bl CameraObjectReset2
ldrb r0, [r4, #0xa]
bl sub_080E0AA4
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
movs r0, #0
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_080B6618
thumb_func_start sub_080B6638
sub_080B6638: @ 0x080B6638
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, _080B66A0
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B66A4
adds r4, r0, r1
adds r0, r4, #0
bl EventObjectIsMovementOverridden
lsls r0, r0, #0x18
cmp r0, #0
beq _080B6662
adds r0, r4, #0
bl MovementAction_AcroEndWheelieFaceLeft_Step0
lsls r0, r0, #0x18
cmp r0, #0
beq _080B6696
_080B6662:
bl GetPlayerFacingDirection
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl sub_08092CA0
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
bl EventObjectSetHeldMovement
ldrh r0, [r5, #8]
adds r0, #1
movs r1, #0
strh r0, [r5, #8]
strh r1, [r5, #0xc]
strh r1, [r5, #0xe]
ldrb r0, [r5, #0xa]
cmp r0, #0
bne _080B6690
movs r0, #4
strh r0, [r5, #8]
_080B6690:
movs r0, #0x50
bl PlaySE
_080B6696:
movs r0, #0
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
_080B66A0: .4byte 0x02037230
_080B66A4: .4byte 0x02036FF0
thumb_func_end sub_080B6638
thumb_func_start sub_080B66A8
sub_080B66A8: @ 0x080B66A8
push {r4, lr}
adds r4, r0, #0
bl sub_080B6710
movs r1, #0xc
ldrsh r0, [r4, r1]
cmp r0, #3
ble _080B66C2
bl sub_080B67A8
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B66C2:
movs r0, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
thumb_func_end sub_080B66A8
thumb_func_start sub_080B66CC
sub_080B66CC: @ 0x080B66CC
push {lr}
bl sub_080B6710
bl sub_080B67B8
movs r0, #0
pop {r1}
bx r1
thumb_func_end sub_080B66CC
thumb_func_start sub_080B66DC
sub_080B66DC: @ 0x080B66DC
push {r4, lr}
adds r4, r0, #0
bl sub_080B675C
movs r1, #0xc
ldrsh r0, [r4, r1]
cmp r0, #3
ble _080B66F6
bl sub_080B67A8
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B66F6:
movs r0, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
thumb_func_end sub_080B66DC
thumb_func_start sub_080B6700
sub_080B6700: @ 0x080B6700
push {lr}
bl sub_080B675C
bl sub_080B67B8
movs r0, #0
pop {r1}
bx r1
thumb_func_end sub_080B6700
thumb_func_start sub_080B6710
sub_080B6710: @ 0x080B6710
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, _080B6754
ldrb r0, [r0, #4]
lsls r4, r0, #4
adds r4, r4, r0
lsls r4, r4, #2
ldr r0, _080B6758
adds r4, r4, r0
movs r0, #0xc
ldrsh r1, [r5, r0]
movs r0, #0x84
bl Cos
strh r0, [r4, #0x24]
movs r0, #0xc
ldrsh r1, [r5, r0]
movs r0, #0x94
bl Sin
strh r0, [r4, #0x26]
ldrh r0, [r5, #0xe]
adds r0, #1
strh r0, [r5, #0xe]
movs r1, #1
ands r0, r1
cmp r0, #0
beq _080B674E
ldrh r0, [r5, #0xc]
adds r0, #1
strh r0, [r5, #0xc]
_080B674E:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B6754: .4byte 0x02037230
_080B6758: .4byte 0x020205AC
thumb_func_end sub_080B6710
thumb_func_start sub_080B675C
sub_080B675C: @ 0x080B675C
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, _080B67A0
ldrb r0, [r0, #4]
lsls r4, r0, #4
adds r4, r4, r0
lsls r4, r4, #2
ldr r0, _080B67A4
adds r4, r4, r0
movs r0, #0xc
ldrsh r1, [r5, r0]
movs r0, #0x7c
bl Cos
strh r0, [r4, #0x24]
movs r0, #0xc
ldrsh r1, [r5, r0]
movs r0, #0x76
bl Sin
strh r0, [r4, #0x26]
ldrh r0, [r5, #0xe]
adds r0, #1
strh r0, [r5, #0xe]
movs r1, #1
ands r0, r1
cmp r0, #0
beq _080B679A
ldrh r0, [r5, #0xc]
adds r0, #1
strh r0, [r5, #0xc]
_080B679A:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B67A0: .4byte 0x02037230
_080B67A4: .4byte 0x020205AC
thumb_func_end sub_080B675C
thumb_func_start sub_080B67A8
sub_080B67A8: @ 0x080B67A8
push {lr}
bl TryFadeOutOldMapMusic
bl WarpFadeScreen
pop {r0}
bx r0
.align 2, 0
thumb_func_end sub_080B67A8
thumb_func_start sub_080B67B8
sub_080B67B8: @ 0x080B67B8
push {lr}
ldr r0, _080B67F8
ldrb r1, [r0, #7]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080B67F4
bl BGMusicStopped
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #1
bne _080B67F4
bl sub_080E0ABC
bl WarpIntoMap
ldr r1, _080B67FC
ldr r0, _080B6800
str r0, [r1]
ldr r0, _080B6804
bl SetMainCallback2
ldr r0, _080B6808
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
_080B67F4:
pop {r0}
bx r0
.align 2, 0
_080B67F8: .4byte 0x02037C74
_080B67FC: .4byte 0x03005B0C
_080B6800: .4byte 0x080B680D
_080B6804: .4byte 0x08085935
_080B6808: .4byte 0x080B65E1
thumb_func_end sub_080B67B8
thumb_func_start sub_080B680C
sub_080B680C: @ 0x080B680C
push {lr}
bl Overworld_PlaySpecialMapMusic
bl pal_fill_for_maplights
bl ScriptContext2_Enable
ldr r0, _080B682C
movs r1, #0
bl CreateTask
ldr r1, _080B6830
movs r0, #0
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
_080B682C: .4byte 0x080B6835
_080B6830: .4byte 0x03005B0C
thumb_func_end sub_080B680C
thumb_func_start sub_080B6834
sub_080B6834: @ 0x080B6834
push {r4, r5, lr}
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
ldr r0, _080B6864
adds r4, r1, r0
ldr r5, _080B6868
_080B6846:
movs r1, #8
ldrsh r0, [r4, r1]
lsls r0, r0, #2
adds r0, r0, r5
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
lsls r0, r0, #0x18
cmp r0, #0
bne _080B6846
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B6864: .4byte 0x03005B60
_080B6868: .4byte 0x085370A8
thumb_func_end sub_080B6834
thumb_func_start sub_080B686C
sub_080B686C: @ 0x080B686C
push {r4, r5, lr}
sub sp, #4
adds r5, r0, #0
bl CameraObjectReset2
ldr r0, _080B68CC
ldrb r0, [r0, #5]
lsls r4, r0, #3
adds r4, r4, r0
lsls r4, r4, #2
ldr r0, _080B68D0
adds r4, r4, r0
movs r0, #4
bl sub_08092CA0
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
bl EventObjectSetHeldMovement
mov r4, sp
adds r4, #2
mov r0, sp
adds r1, r4, #0
bl PlayerGetDestCoords
mov r0, sp
movs r1, #0
ldrsh r0, [r0, r1]
movs r2, #0
ldrsh r1, [r4, r2]
bl MapGridGetMetatileBehaviorAt
lsls r0, r0, #0x18
lsrs r1, r0, #0x18
ldrh r0, [r5, #8]
adds r0, #1
strh r0, [r5, #8]
movs r0, #0x10
strh r0, [r5, #0xa]
cmp r1, #0x6b
bne _080B68D4
movs r1, #1
movs r0, #3
strh r0, [r5, #8]
b _080B68D6
.align 2, 0
_080B68CC: .4byte 0x02037230
_080B68D0: .4byte 0x02036FF0
_080B68D4:
movs r1, #0
_080B68D6:
adds r0, r1, #0
bl sub_080E0AA4
movs r0, #1
add sp, #4
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
thumb_func_end sub_080B686C
thumb_func_start sub_080B68E8
sub_080B68E8: @ 0x080B68E8
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, _080B6920
ldrb r0, [r0, #4]
lsls r4, r0, #4
adds r4, r4, r0
lsls r4, r4, #2
ldr r0, _080B6924
adds r4, r4, r0
movs r0, #0xa
ldrsh r1, [r5, r0]
movs r0, #0x84
bl Cos
strh r0, [r4, #0x24]
movs r0, #0xa
ldrsh r1, [r5, r0]
movs r0, #0x94
bl Sin
strh r0, [r4, #0x26]
ldrh r0, [r5, #8]
adds r0, #1
strh r0, [r5, #8]
movs r0, #0
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
_080B6920: .4byte 0x02037230
_080B6924: .4byte 0x020205AC
thumb_func_end sub_080B68E8
thumb_func_start sub_080B6928
sub_080B6928: @ 0x080B6928
push {r4, r5, lr}
adds r4, r0, #0
ldr r0, _080B6980
ldrb r1, [r0, #4]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B6984
adds r5, r0, r1
movs r0, #0xa
ldrsh r1, [r4, r0]
movs r0, #0x84
bl Cos
strh r0, [r5, #0x24]
movs r0, #0xa
ldrsh r1, [r4, r0]
movs r0, #0x94
bl Sin
strh r0, [r5, #0x26]
ldrh r0, [r4, #0xc]
adds r0, #1
strh r0, [r4, #0xc]
movs r1, #1
ands r0, r1
cmp r0, #0
beq _080B6966
ldrh r0, [r4, #0xa]
subs r0, #1
strh r0, [r4, #0xa]
_080B6966:
movs r1, #0xa
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080B6976
strh r0, [r5, #0x24]
strh r0, [r5, #0x26]
movs r0, #5
strh r0, [r4, #8]
_080B6976:
movs r0, #0
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
_080B6980: .4byte 0x02037230
_080B6984: .4byte 0x020205AC
thumb_func_end sub_080B6928
thumb_func_start sub_080B6988
sub_080B6988: @ 0x080B6988
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, _080B69C0
ldrb r0, [r0, #4]
lsls r4, r0, #4
adds r4, r4, r0
lsls r4, r4, #2
ldr r0, _080B69C4
adds r4, r4, r0
movs r0, #0xa
ldrsh r1, [r5, r0]
movs r0, #0x7c
bl Cos
strh r0, [r4, #0x24]
movs r0, #0xa
ldrsh r1, [r5, r0]
movs r0, #0x76
bl Sin
strh r0, [r4, #0x26]
ldrh r0, [r5, #8]
adds r0, #1
strh r0, [r5, #8]
movs r0, #0
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
_080B69C0: .4byte 0x02037230
_080B69C4: .4byte 0x020205AC
thumb_func_end sub_080B6988
thumb_func_start sub_080B69C8
sub_080B69C8: @ 0x080B69C8
push {r4, r5, lr}
adds r4, r0, #0
ldr r0, _080B6A20
ldrb r1, [r0, #4]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B6A24
adds r5, r0, r1
movs r0, #0xa
ldrsh r1, [r4, r0]
movs r0, #0x7c
bl Cos
strh r0, [r5, #0x24]
movs r0, #0xa
ldrsh r1, [r4, r0]
movs r0, #0x76
bl Sin
strh r0, [r5, #0x26]
ldrh r0, [r4, #0xc]
adds r0, #1
strh r0, [r4, #0xc]
movs r1, #1
ands r0, r1
cmp r0, #0
beq _080B6A06
ldrh r0, [r4, #0xa]
subs r0, #1
strh r0, [r4, #0xa]
_080B6A06:
movs r1, #0xa
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080B6A18
strh r0, [r5, #0x24]
strh r0, [r5, #0x26]
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B6A18:
movs r0, #0
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
_080B6A20: .4byte 0x02037230
_080B6A24: .4byte 0x020205AC
thumb_func_end sub_080B69C8
thumb_func_start sub_080B6A28
sub_080B6A28: @ 0x080B6A28
push {r4, lr}
adds r4, r0, #0
bl sub_080E0AD0
lsls r0, r0, #0x18
cmp r0, #0
bne _080B6A44
bl sub_080E0ABC
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
movs r0, #1
b _080B6A46
_080B6A44:
movs r0, #0
_080B6A46:
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_080B6A28
thumb_func_start sub_080B6A4C
sub_080B6A4C: @ 0x080B6A4C
push {r4, lr}
ldr r0, _080B6A98
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B6A9C
adds r4, r0, r1
adds r0, r4, #0
bl MovementAction_AcroEndWheelieFaceLeft_Step0
lsls r0, r0, #0x18
cmp r0, #0
beq _080B6A90
bl CameraObjectReset1
bl ScriptContext2_Disable
movs r0, #4
bl sub_08092CF8
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
bl EventObjectSetHeldMovement
ldr r0, _080B6AA0
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
_080B6A90:
movs r0, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080B6A98: .4byte 0x02037230
_080B6A9C: .4byte 0x02036FF0
_080B6AA0: .4byte 0x080B6835
thumb_func_end sub_080B6A4C
thumb_func_start FldEff_UseWaterfall
FldEff_UseWaterfall: @ 0x080B6AA4
push {r4, lr}
ldr r4, _080B6AD0
adds r0, r4, #0
movs r1, #0xff
bl CreateTask
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r2, _080B6AD4
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
adds r1, r1, r2
ldr r2, _080B6AD8
ldr r2, [r2]
strh r2, [r1, #0xa]
bl _call_via_r4
movs r0, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080B6AD0: .4byte 0x080B6ADD
_080B6AD4: .4byte 0x03005B60
_080B6AD8: .4byte 0x020388A8
thumb_func_end FldEff_UseWaterfall
thumb_func_start sub_080B6ADC
sub_080B6ADC: @ 0x080B6ADC
push {r4, r5, lr}
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r5, _080B6B18
ldr r2, _080B6B1C
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
adds r4, r1, r2
_080B6AEE:
movs r0, #8
ldrsh r2, [r4, r0]
lsls r2, r2, #2
adds r2, r2, r5
ldr r0, _080B6B20
ldrb r0, [r0, #5]
lsls r1, r0, #3
adds r1, r1, r0
lsls r1, r1, #2
ldr r0, _080B6B24
adds r1, r1, r0
ldr r2, [r2]
adds r0, r4, #0
bl _call_via_r2
thumb_func_end sub_080B6ADC
thumb_func_start sub_080B6B0C
sub_080B6B0C: @ 0x080B6B0C
lsls r0, r0, #0x18
cmp r0, #0
bne _080B6AEE
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B6B18: .4byte 0x085370C4
_080B6B1C: .4byte 0x03005B60
_080B6B20: .4byte 0x02037230
_080B6B24: .4byte 0x02036FF0
thumb_func_end sub_080B6B0C
thumb_func_start sub_080B6B28
sub_080B6B28: @ 0x080B6B28
push {r4, lr}
adds r4, r0, #0
bl ScriptContext2_Enable
ldr r1, _080B6B44
movs r0, #1
strb r0, [r1, #6]
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
movs r0, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080B6B44: .4byte 0x02037230
thumb_func_end sub_080B6B28
thumb_func_start waterfall_1_do_anim_probably
waterfall_1_do_anim_probably: @ 0x080B6B48
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl ScriptContext2_Enable
adds r0, r5, #0
bl EventObjectIsMovementOverridden
lsls r0, r0, #0x18
cmp r0, #0
bne _080B6B78
adds r0, r5, #0
bl MovementAction_AcroEndWheelieFaceLeft_Step0
ldr r1, _080B6B80
movs r2, #0xa
ldrsh r0, [r4, r2]
str r0, [r1]
movs r0, #0x3b
bl FieldEffectStart
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B6B78:
movs r0, #0
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
_080B6B80: .4byte 0x020388A8
thumb_func_end waterfall_1_do_anim_probably
thumb_func_start waterfall_2_wait_anim_finish_probably
waterfall_2_wait_anim_finish_probably: @ 0x080B6B84
push {r4, lr}
adds r4, r0, #0
movs r0, #6
bl FieldEffectActiveListContains
lsls r0, r0, #0x18
cmp r0, #0
bne _080B6B9E
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
movs r0, #1
b _080B6BA0
_080B6B9E:
movs r0, #0
_080B6BA0:
pop {r4}
pop {r1}
bx r1
.align 2, 0
thumb_func_end waterfall_2_wait_anim_finish_probably
thumb_func_start sub_080B6BA8
sub_080B6BA8: @ 0x080B6BA8
push {r4, r5, lr}
adds r5, r0, #0
adds r4, r1, #0
movs r0, #2
bl sub_08092CCC
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
bl EventObjectSetHeldMovement
ldrh r0, [r5, #8]
adds r0, #1
strh r0, [r5, #8]
movs r0, #0
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
thumb_func_end sub_080B6BA8
thumb_func_start sub_080B6BD0
sub_080B6BD0: @ 0x080B6BD0
push {r4, r5, lr}
adds r5, r0, #0
adds r4, r1, #0
adds r0, r4, #0
bl MovementAction_AcroEndWheelieFaceLeft_Step0
lsls r0, r0, #0x18
cmp r0, #0
bne _080B6BE6
movs r0, #0
b _080B6C22
_080B6BE6:
ldrb r0, [r4, #0x1e]
bl MetatileBehavior_IsWaterfall
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
cmp r4, #0
bne _080B6C1C
bl ScriptContext2_Disable
ldr r0, _080B6C14
strb r4, [r0, #6]
ldr r0, _080B6C18
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
movs r0, #0x2b
bl FieldEffectActiveListRemove
movs r0, #0
b _080B6C22
.align 2, 0
_080B6C14: .4byte 0x02037230
_080B6C18: .4byte 0x080B6ADD
_080B6C1C:
movs r0, #3
strh r0, [r5, #8]
movs r0, #1
_080B6C22:
pop {r4, r5}
pop {r1}
bx r1
thumb_func_end sub_080B6BD0
thumb_func_start FldEff_UseDive
FldEff_UseDive: @ 0x080B6C28
push {r4, lr}
ldr r4, _080B6C58
adds r0, r4, #0
movs r1, #0xff
bl CreateTask
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r2, _080B6C5C
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
adds r1, r1, r2
ldr r3, _080B6C60
ldr r2, [r3]
strh r2, [r1, #0x26]
ldr r2, [r3, #4]
strh r2, [r1, #0x24]
bl _call_via_r4
movs r0, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080B6C58: .4byte 0x080B6C65
_080B6C5C: .4byte 0x03005B60
_080B6C60: .4byte 0x020388A8
thumb_func_end FldEff_UseDive
thumb_func_start Task_Dive
Task_Dive: @ 0x080B6C64
push {r4, r5, lr}
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r5, _080B6C94
ldr r2, _080B6C98
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
adds r4, r1, r2
_080B6C76:
movs r1, #8
ldrsh r0, [r4, r1]
lsls r0, r0, #2
adds r0, r0, r5
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
lsls r0, r0, #0x18
cmp r0, #0
bne _080B6C76
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B6C94: .4byte 0x085370D8
_080B6C98: .4byte 0x03005B60
thumb_func_end Task_Dive
thumb_func_start dive_1_lock
dive_1_lock: @ 0x080B6C9C
ldr r2, _080B6CAC
movs r1, #1
strb r1, [r2, #6]
ldrh r1, [r0, #8]
adds r1, #1
strh r1, [r0, #8]
movs r0, #0
bx lr
.align 2, 0
_080B6CAC: .4byte 0x02037230
thumb_func_end dive_1_lock
thumb_func_start dive_2_unknown
dive_2_unknown: @ 0x080B6CB0
push {r4, lr}
adds r4, r0, #0
bl ScriptContext2_Enable
ldr r1, _080B6CD4
movs r2, #0x26
ldrsh r0, [r4, r2]
str r0, [r1]
movs r0, #0x3b
bl FieldEffectStart
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
movs r0, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080B6CD4: .4byte 0x020388A8
thumb_func_end dive_2_unknown
thumb_func_start dive_3_unknown
dive_3_unknown: @ 0x080B6CD8
push {lr}
sub sp, #8
mov r1, sp
adds r1, #2
mov r0, sp
bl PlayerGetDestCoords
movs r0, #6
bl FieldEffectActiveListContains
lsls r0, r0, #0x18
cmp r0, #0
bne _080B6D1C
ldr r2, _080B6D24
ldr r0, _080B6D28
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
ldrb r1, [r0, #0x1e]
mov r0, sp
bl dive_warp
ldr r0, _080B6D2C
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
movs r0, #0x2c
bl FieldEffectActiveListRemove
_080B6D1C:
movs r0, #0
add sp, #8
pop {r1}
bx r1
.align 2, 0
_080B6D24: .4byte 0x02036FF0
_080B6D28: .4byte 0x02037230
_080B6D2C: .4byte 0x080B6C65
thumb_func_end dive_3_unknown
thumb_func_start sub_080B6D30
sub_080B6D30: @ 0x080B6D30
push {lr}
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
ldr r0, _080B6D44
bl CreateTask
pop {r0}
bx r0
.align 2, 0
_080B6D44: .4byte 0x080B6D49
thumb_func_end sub_080B6D30
thumb_func_start sub_080B6D48
sub_080B6D48: @ 0x080B6D48
push {r4, r5, r6, lr}
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r6, _080B6D90
ldr r2, _080B6D94
ldr r5, _080B6D98
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
adds r4, r1, r2
_080B6D5C:
movs r0, #8
ldrsh r3, [r4, r0]
lsls r3, r3, #2
adds r3, r3, r6
ldrb r0, [r5, #5]
lsls r1, r0, #3
adds r1, r1, r0
lsls r1, r1, #2
ldr r0, _080B6D9C
adds r1, r1, r0
ldrb r0, [r5, #4]
lsls r2, r0, #4
adds r2, r2, r0
lsls r2, r2, #2
ldr r0, _080B6DA0
adds r2, r2, r0
ldr r3, [r3]
adds r0, r4, #0
bl _call_via_r3
lsls r0, r0, #0x18
cmp r0, #0
bne _080B6D5C
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080B6D90: .4byte 0x085370E4
_080B6D94: .4byte 0x03005B60
_080B6D98: .4byte 0x02037230
_080B6D9C: .4byte 0x02036FF0
_080B6DA0: .4byte 0x020205AC
thumb_func_end sub_080B6D48
thumb_func_start sub_080B6DA4
sub_080B6DA4: @ 0x080B6DA4
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl FreezeEventObjects
bl CameraObjectReset2
movs r0, #0
bl SetCameraPanningCallback
ldr r0, _080B6DD8
movs r2, #1
strb r2, [r0, #6]
ldrb r0, [r5, #3]
movs r1, #4
orrs r0, r1
strb r0, [r5, #3]
strh r2, [r4, #0xa]
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
movs r0, #1
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
_080B6DD8: .4byte 0x02037230
thumb_func_end sub_080B6DA4
thumb_func_start sub_080B6DDC
sub_080B6DDC: @ 0x080B6DDC
push {r4, lr}
adds r4, r0, #0
movs r0, #0xa
ldrsh r1, [r4, r0]
movs r0, #0
bl SetCameraPanning
ldrh r0, [r4, #0xa]
rsbs r0, r0, #0
strh r0, [r4, #0xa]
ldrh r0, [r4, #0xc]
adds r0, #1
strh r0, [r4, #0xc]
lsls r0, r0, #0x10
asrs r0, r0, #0x10
cmp r0, #7
ble _080B6E08
movs r0, #0
strh r0, [r4, #0xc]
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B6E08:
movs r0, #0
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_080B6DDC
thumb_func_start sub_080B6E10
sub_080B6E10: @ 0x080B6E10
push {r4, r5, lr}
adds r4, r0, #0
movs r0, #0
strh r0, [r2, #0x26]
movs r0, #1
strh r0, [r4, #0xe]
ldr r3, _080B6E58
movs r5, #0x10
ldrsh r0, [r1, r5]
str r0, [r3]
movs r5, #0x12
ldrsh r0, [r1, r5]
str r0, [r3, #4]
adds r0, r2, #0
adds r0, #0x43
ldrb r0, [r0]
subs r0, #1
str r0, [r3, #8]
ldrb r0, [r2, #5]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1e
str r0, [r3, #0xc]
movs r0, #0x32
bl FieldEffectStart
movs r0, #0xb2
bl PlaySE
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
movs r0, #1
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
_080B6E58: .4byte 0x020388A8
thumb_func_end sub_080B6E10
thumb_func_start sub_080B6E5C
sub_080B6E5C: @ 0x080B6E5C
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
adds r6, r1, #0
adds r5, r2, #0
movs r0, #0xa
ldrsh r1, [r4, r0]
movs r0, #0
bl SetCameraPanning
ldrh r0, [r4, #0xa]
rsbs r2, r0, #0
strh r2, [r4, #0xa]
ldrh r0, [r4, #0xc]
adds r1, r0, #1
strh r1, [r4, #0xc]
lsls r0, r1, #0x10
asrs r0, r0, #0x10
cmp r0, #0x11
bgt _080B6E96
movs r0, #1
ands r1, r0
cmp r1, #0
bne _080B6EA8
lsls r0, r2, #0x10
asrs r0, r0, #0x10
cmp r0, #3
bgt _080B6EA8
lsls r0, r2, #1
b _080B6EA6
_080B6E96:
movs r0, #4
ands r1, r0
cmp r1, #0
bne _080B6EA8
lsls r0, r2, #0x10
cmp r0, #0
ble _080B6EA8
asrs r0, r0, #0x11
_080B6EA6:
strh r0, [r4, #0xa]
_080B6EA8:
movs r1, #0xc
ldrsh r0, [r4, r1]
cmp r0, #6
ble _080B6EF4
adds r0, r5, #0
adds r0, #0x29
movs r1, #0
ldrsb r1, [r0, r1]
lsls r2, r1, #0x11
rsbs r2, r2, #0
movs r7, #0x26
ldrsh r3, [r5, r7]
movs r7, #0x22
ldrsh r0, [r5, r7]
adds r0, r0, r1
ldr r1, _080B6EEC
movs r7, #0
ldrsh r1, [r1, r7]
adds r0, r0, r1
asrs r2, r2, #0x10
adds r0, r0, r2
cmn r3, r0
ble _080B6EF0
ldrh r0, [r5, #0x26]
ldrh r1, [r4, #0xe]
subs r0, r0, r1
strh r0, [r5, #0x26]
lsls r0, r1, #0x10
asrs r0, r0, #0x10
cmp r0, #7
bgt _080B6EF4
adds r0, r1, #1
strh r0, [r4, #0xe]
b _080B6EF4
.align 2, 0
_080B6EEC: .4byte 0x02021B3A
_080B6EF0:
movs r0, #1
strh r0, [r4, #0x10]
_080B6EF4:
ldrh r2, [r4, #0x12]
movs r1, #0x12
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080B6F32
movs r7, #0x26
ldrsh r1, [r5, r7]
movs r0, #0x10
rsbs r0, r0, #0
cmp r1, r0
bge _080B6F32
adds r0, r2, #1
strh r0, [r4, #0x12]
ldrb r0, [r6, #3]
movs r2, #4
orrs r0, r2
strb r0, [r6, #3]
ldrb r1, [r5, #5]
movs r0, #0xd
rsbs r0, r0, #0
ands r0, r1
orrs r0, r2
strb r0, [r5, #5]
adds r2, r5, #0
adds r2, #0x42
ldrb r1, [r2]
movs r0, #0x3f
ands r0, r1
movs r1, #0x80
orrs r0, r1
strb r0, [r2]
_080B6F32:
movs r1, #0xa
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080B6F48
movs r7, #0x10
ldrsh r0, [r4, r7]
cmp r0, #0
beq _080B6F48
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B6F48:
movs r0, #0
pop {r4, r5, r6, r7}
pop {r1}
bx r1
thumb_func_end sub_080B6E5C
thumb_func_start sub_080B6F50
sub_080B6F50: @ 0x080B6F50
push {r4, lr}
adds r4, r0, #0
bl TryFadeOutOldMapMusic
bl WarpFadeScreen
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
movs r0, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
thumb_func_end sub_080B6F50
thumb_func_start sub_080B6F6C
sub_080B6F6C: @ 0x080B6F6C
push {lr}
ldr r0, _080B6FAC
ldrb r1, [r0, #7]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080B6FA4
bl BGMusicStopped
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #1
bne _080B6FA4
bl WarpIntoMap
ldr r1, _080B6FB0
ldr r0, _080B6FB4
str r0, [r1]
ldr r0, _080B6FB8
bl SetMainCallback2
ldr r0, _080B6FBC
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
_080B6FA4:
movs r0, #0
pop {r1}
bx r1
.align 2, 0
_080B6FAC: .4byte 0x02037C74
_080B6FB0: .4byte 0x03005B0C
_080B6FB4: .4byte 0x080B6FC1
_080B6FB8: .4byte 0x08085935
_080B6FBC: .4byte 0x080B6D49
thumb_func_end sub_080B6F6C
thumb_func_start mapldr_080851BC
mapldr_080851BC: @ 0x080B6FC0
push {lr}
bl Overworld_PlaySpecialMapMusic
bl pal_fill_for_maplights
bl ScriptContext2_Enable
ldr r0, _080B6FE0
movs r1, #0
str r1, [r0]
ldr r0, _080B6FE4
bl CreateTask
pop {r0}
bx r0
.align 2, 0
_080B6FE0: .4byte 0x03005B0C
_080B6FE4: .4byte 0x080B6FE9
thumb_func_end mapldr_080851BC
thumb_func_start sub_080B6FE8
sub_080B6FE8: @ 0x080B6FE8
push {r4, r5, r6, lr}
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r6, _080B7030
ldr r2, _080B7034
ldr r5, _080B7038
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
adds r4, r1, r2
_080B6FFC:
movs r0, #8
ldrsh r3, [r4, r0]
lsls r3, r3, #2
adds r3, r3, r6
ldrb r0, [r5, #5]
lsls r1, r0, #3
adds r1, r1, r0
lsls r1, r1, #2
ldr r0, _080B703C
adds r1, r1, r0
ldrb r0, [r5, #4]
lsls r2, r0, #4
adds r2, r2, r0
lsls r2, r2, #2
ldr r0, _080B7040
adds r2, r2, r0
ldr r3, [r3]
adds r0, r4, #0
bl _call_via_r3
lsls r0, r0, #0x18
cmp r0, #0
bne _080B6FFC
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080B7030: .4byte 0x085370FC
_080B7034: .4byte 0x03005B60
_080B7038: .4byte 0x02037230
_080B703C: .4byte 0x02036FF0
_080B7040: .4byte 0x020205AC
thumb_func_end sub_080B6FE8
thumb_func_start sub_080B7044
sub_080B7044: @ 0x080B7044
push {r4, r5, lr}
adds r5, r0, #0
adds r4, r1, #0
bl CameraObjectReset2
bl FreezeEventObjects
ldr r1, _080B7070
movs r0, #1
strb r0, [r1, #6]
ldrb r0, [r4, #1]
movs r1, #0x20
orrs r0, r1
strb r0, [r4, #1]
ldrh r0, [r5, #8]
adds r0, #1
strh r0, [r5, #8]
movs r0, #0
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
_080B7070: .4byte 0x02037230
thumb_func_end sub_080B7044
thumb_func_start sub_080B7074
sub_080B7074: @ 0x080B7074
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r5, r1, #0
adds r6, r2, #0
bl IsWeatherNotFadingIn
lsls r0, r0, #0x18
cmp r0, #0
beq _080B70B4
ldr r1, _080B70BC
movs r2, #0x10
ldrsh r0, [r5, r2]
str r0, [r1]
movs r2, #0x12
ldrsh r0, [r5, r2]
str r0, [r1, #4]
adds r0, r6, #0
adds r0, #0x43
ldrb r0, [r0]
subs r0, #1
str r0, [r1, #8]
ldrb r0, [r6, #5]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1e
str r0, [r1, #0xc]
movs r0, #0x31
bl FieldEffectStart
strh r0, [r4, #0xa]
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B70B4:
movs r0, #0
pop {r4, r5, r6}
pop {r1}
bx r1
.align 2, 0
_080B70BC: .4byte 0x020388A8
thumb_func_end sub_080B7074
thumb_func_start sub_080B70C0
sub_080B70C0: @ 0x080B70C0
push {r4, lr}
adds r2, r0, #0
adds r4, r1, #0
movs r0, #0xa
ldrsh r1, [r2, r0]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B7110
adds r0, r0, r1
adds r0, #0x2b
ldrb r0, [r0]
cmp r0, #1
bls _080B7108
ldrh r0, [r2, #8]
adds r0, #1
strh r0, [r2, #8]
ldrb r1, [r4, #1]
movs r0, #0x21
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #1]
bl CameraObjectReset1
movs r0, #0xaf
bl PlaySE
movs r0, #4
bl sub_08092E84
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
bl EventObjectSetHeldMovement
_080B7108:
movs r0, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080B7110: .4byte 0x020205AC
thumb_func_end sub_080B70C0
thumb_func_start sub_080B7114
sub_080B7114: @ 0x080B7114
push {lr}
adds r0, r1, #0
bl MovementAction_AcroEndWheelieFaceLeft_Step0
lsls r0, r0, #0x18
cmp r0, #0
beq _080B713E
ldr r1, _080B7144
movs r0, #0
strb r0, [r1, #6]
bl ScriptContext2_Disable
bl UnfreezeEventObjects
ldr r0, _080B7148
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
_080B713E:
movs r0, #0
pop {r1}
bx r1
.align 2, 0
_080B7144: .4byte 0x02037230
_080B7148: .4byte 0x080B6FE9
thumb_func_end sub_080B7114
thumb_func_start FldEff_LavaridgeGymWarp
FldEff_LavaridgeGymWarp: @ 0x080B714C
push {r4, lr}
ldr r4, _080B71A4
adds r1, r4, #4
adds r0, r4, #0
movs r2, #8
movs r3, #8
bl sub_08092A50
ldr r0, _080B71A8
adds r0, #0x84
ldr r0, [r0]
movs r2, #0
ldrsh r1, [r4, r2]
movs r3, #4
ldrsh r2, [r4, r3]
ldrb r3, [r4, #8]
bl CreateSpriteAtEnd
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r1, _080B71AC
lsls r2, r0, #4
adds r2, r2, r0
lsls r2, r2, #2
adds r2, r2, r1
movs r1, #3
ldrb r3, [r4, #0xc]
ands r3, r1
lsls r3, r3, #2
ldrb r4, [r2, #5]
movs r1, #0xd
rsbs r1, r1, #0
ands r1, r4
orrs r1, r3
strb r1, [r2, #5]
adds r2, #0x3e
ldrb r1, [r2]
movs r3, #2
orrs r1, r3
strb r1, [r2]
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080B71A4: .4byte 0x020388A8
_080B71A8: .4byte 0x084DDE4C
_080B71AC: .4byte 0x020205AC
thumb_func_end FldEff_LavaridgeGymWarp
thumb_func_start sub_080B71B0
sub_080B71B0: @ 0x080B71B0
push {lr}
adds r2, r0, #0
adds r0, #0x3f
ldrb r1, [r0]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _080B71C8
adds r0, r2, #0
movs r1, #0x32
bl FieldEffectStop
_080B71C8:
pop {r0}
bx r0
thumb_func_end sub_080B71B0
thumb_func_start sub_080B71CC
sub_080B71CC: @ 0x080B71CC
push {lr}
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
ldr r0, _080B71E0
bl CreateTask
pop {r0}
bx r0
.align 2, 0
_080B71E0: .4byte 0x080B71E5
thumb_func_end sub_080B71CC
thumb_func_start sub_080B71E4
sub_080B71E4: @ 0x080B71E4
push {r4, r5, r6, lr}
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r6, _080B722C
ldr r2, _080B7230
ldr r5, _080B7234
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
adds r4, r1, r2
_080B71F8:
movs r0, #8
ldrsh r3, [r4, r0]
lsls r3, r3, #2
adds r3, r3, r6
ldrb r0, [r5, #5]
lsls r1, r0, #3
adds r1, r1, r0
lsls r1, r1, #2
ldr r0, _080B7238
adds r1, r1, r0
ldrb r0, [r5, #4]
lsls r2, r0, #4
adds r2, r2, r0
lsls r2, r2, #2
ldr r0, _080B723C
adds r2, r2, r0
ldr r3, [r3]
adds r0, r4, #0
bl _call_via_r3
lsls r0, r0, #0x18
cmp r0, #0
bne _080B71F8
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080B722C: .4byte 0x0853710C
_080B7230: .4byte 0x03005B60
_080B7234: .4byte 0x02037230
_080B7238: .4byte 0x02036FF0
_080B723C: .4byte 0x020205AC
thumb_func_end sub_080B71E4
thumb_func_start sub_080B7240
sub_080B7240: @ 0x080B7240
push {r4, r5, lr}
adds r5, r0, #0
adds r4, r1, #0
bl FreezeEventObjects
bl CameraObjectReset2
ldr r1, _080B726C
movs r0, #1
strb r0, [r1, #6]
ldrb r0, [r4, #3]
movs r1, #4
orrs r0, r1
strb r0, [r4, #3]
ldrh r0, [r5, #8]
adds r0, #1
strh r0, [r5, #8]
movs r0, #0
pop {r4, r5}
pop {r1}
bx r1
.align 2, 0
_080B726C: .4byte 0x02037230
thumb_func_end sub_080B7240
thumb_func_start sub_080B7270
sub_080B7270: @ 0x080B7270
push {r4, r5, r6, lr}
adds r5, r0, #0
adds r4, r1, #0
adds r6, r2, #0
adds r0, r4, #0
bl MovementAction_AcroEndWheelieFaceLeft_Step0
lsls r0, r0, #0x18
cmp r0, #0
beq _080B72E4
ldrh r1, [r5, #0xa]
movs r2, #0xa
ldrsh r0, [r5, r2]
cmp r0, #3
ble _080B72C4
ldr r1, _080B72C0
movs r2, #0x10
ldrsh r0, [r4, r2]
str r0, [r1]
movs r2, #0x12
ldrsh r0, [r4, r2]
str r0, [r1, #4]
adds r0, r6, #0
adds r0, #0x43
ldrb r0, [r0]
subs r0, #1
str r0, [r1, #8]
ldrb r0, [r6, #5]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1e
str r0, [r1, #0xc]
movs r0, #0x31
bl FieldEffectStart
strh r0, [r5, #0xa]
ldrh r0, [r5, #8]
adds r0, #1
strh r0, [r5, #8]
b _080B72E4
.align 2, 0
_080B72C0: .4byte 0x020388A8
_080B72C4:
adds r0, r1, #1
strh r0, [r5, #0xa]
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
bl sub_08092F60
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
bl EventObjectSetHeldMovement
movs r0, #0x27
bl PlaySE
_080B72E4:
movs r0, #0
pop {r4, r5, r6}
pop {r1}
bx r1
thumb_func_end sub_080B7270
thumb_func_start sub_080B72EC
sub_080B72EC: @ 0x080B72EC
push {r4, lr}
adds r3, r0, #0
adds r4, r1, #0
ldr r2, _080B7320
movs r0, #0xa
ldrsh r1, [r3, r0]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
adds r0, #0x2b
ldrb r0, [r0]
cmp r0, #2
bne _080B7316
ldrb r0, [r4, #1]
movs r1, #0x20
orrs r0, r1
strb r0, [r4, #1]
ldrh r0, [r3, #8]
adds r0, #1
strh r0, [r3, #8]
_080B7316:
movs r0, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080B7320: .4byte 0x020205AC
thumb_func_end sub_080B72EC
thumb_func_start sub_080B7324
sub_080B7324: @ 0x080B7324
push {r4, lr}
adds r4, r0, #0
movs r0, #0x31
bl FieldEffectActiveListContains
lsls r0, r0, #0x18
cmp r0, #0
bne _080B7342
bl TryFadeOutOldMapMusic
bl WarpFadeScreen
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B7342:
movs r0, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
thumb_func_end sub_080B7324
thumb_func_start sub_080B734C
sub_080B734C: @ 0x080B734C
push {lr}
ldr r0, _080B738C
ldrb r1, [r0, #7]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080B7384
bl BGMusicStopped
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #1
bne _080B7384
bl WarpIntoMap
ldr r1, _080B7390
ldr r0, _080B7394
str r0, [r1]
ldr r0, _080B7398
bl SetMainCallback2
ldr r0, _080B739C
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
_080B7384:
movs r0, #0
pop {r1}
bx r1
.align 2, 0
_080B738C: .4byte 0x02037C74
_080B7390: .4byte 0x03005B0C
_080B7394: .4byte 0x080B62C1
_080B7398: .4byte 0x08085935
_080B739C: .4byte 0x080B71E5
thumb_func_end sub_080B734C
thumb_func_start FldEff_PopOutOfAsh
FldEff_PopOutOfAsh: @ 0x080B73A0
push {r4, lr}
ldr r4, _080B73F8
adds r1, r4, #4
adds r0, r4, #0
movs r2, #8
movs r3, #8
bl sub_08092A50
ldr r0, _080B73FC
adds r0, #0x80
ldr r0, [r0]
movs r2, #0
ldrsh r1, [r4, r2]
movs r3, #4
ldrsh r2, [r4, r3]
ldrb r3, [r4, #8]
bl CreateSpriteAtEnd
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r1, _080B7400
lsls r2, r0, #4
adds r2, r2, r0
lsls r2, r2, #2
adds r2, r2, r1
movs r1, #3
ldrb r3, [r4, #0xc]
ands r3, r1
lsls r3, r3, #2
ldrb r4, [r2, #5]
movs r1, #0xd
rsbs r1, r1, #0
ands r1, r4
orrs r1, r3
strb r1, [r2, #5]
adds r2, #0x3e
ldrb r1, [r2]
movs r3, #2
orrs r1, r3
strb r1, [r2]
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080B73F8: .4byte 0x020388A8
_080B73FC: .4byte 0x084DDE4C
_080B7400: .4byte 0x020205AC
thumb_func_end FldEff_PopOutOfAsh
thumb_func_start sub_080B7404
sub_080B7404: @ 0x080B7404
push {lr}
adds r2, r0, #0
adds r0, #0x3f
ldrb r1, [r0]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _080B741C
adds r0, r2, #0
movs r1, #0x31
bl FieldEffectStop
_080B741C:
pop {r0}
bx r0
thumb_func_end sub_080B7404
thumb_func_start StartEscapeRopeFieldEffect
StartEscapeRopeFieldEffect: @ 0x080B7420
push {lr}
bl ScriptContext2_Enable
bl FreezeEventObjects
ldr r0, _080B7438
movs r1, #0x50
bl CreateTask
pop {r0}
bx r0
.align 2, 0
_080B7438: .4byte 0x080B743D
thumb_func_end StartEscapeRopeFieldEffect
thumb_func_start DoEscapeRopeFieldEffect
DoEscapeRopeFieldEffect: @ 0x080B743C
push {lr}
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
ldr r3, _080B7464
ldr r2, _080B7468
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #3
adds r0, r0, r2
movs r2, #8
ldrsh r1, [r0, r2]
lsls r1, r1, #2
adds r1, r1, r3
ldr r1, [r1]
bl _call_via_r1
pop {r0}
bx r0
.align 2, 0
_080B7464: .4byte 0x08537120
_080B7468: .4byte 0x03005B60
thumb_func_end DoEscapeRopeFieldEffect
thumb_func_start EscapeRopeFieldEffect_Step0
EscapeRopeFieldEffect_Step0: @ 0x080B746C
push {r4, lr}
adds r4, r0, #0
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
movs r0, #0x40
strh r0, [r4, #0x24]
bl GetPlayerFacingDirection
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
strh r0, [r4, #0x26]
pop {r4}
pop {r0}
bx r0
.align 2, 0
thumb_func_end EscapeRopeFieldEffect_Step0
thumb_func_start EscapeRopeFieldEffect_Step1
EscapeRopeFieldEffect_Step1: @ 0x080B748C
push {r4, r5, lr}
sub sp, #8
adds r4, r0, #0
ldr r1, _080B7530
mov r0, sp
movs r2, #5
bl memcpy
ldrh r1, [r4, #0x24]
movs r2, #0x24
ldrsh r0, [r4, r2]
cmp r0, #0
beq _080B74B8
subs r0, r1, #1
strh r0, [r4, #0x24]
lsls r0, r0, #0x10
cmp r0, #0
bne _080B74B8
bl TryFadeOutOldMapMusic
bl WarpFadeScreen
_080B74B8:
ldr r0, _080B7534
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B7538
adds r5, r0, r1
adds r0, r5, #0
bl EventObjectIsMovementOverridden
lsls r0, r0, #0x18
cmp r0, #0
beq _080B74DE
adds r0, r5, #0
bl MovementAction_AcroEndWheelieFaceLeft_Step0
lsls r0, r0, #0x18
cmp r0, #0
beq _080B7598
_080B74DE:
movs r1, #0x24
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080B7550
ldr r0, _080B753C
ldrb r1, [r0, #7]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080B7550
bl BGMusicStopped
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #1
bne _080B7550
ldrh r1, [r4, #0x26]
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r5, #0
bl SetEventObjectDirection
bl SetWarpDestinationToEscapeWarp
bl WarpIntoMap
ldr r1, _080B7540
ldr r0, _080B7544
str r0, [r1]
ldr r0, _080B7548
bl SetMainCallback2
ldr r0, _080B754C
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
b _080B7598
.align 2, 0
_080B7530: .4byte 0x08537128
_080B7534: .4byte 0x02037230
_080B7538: .4byte 0x02036FF0
_080B753C: .4byte 0x02037C74
_080B7540: .4byte 0x03005B0C
_080B7544: .4byte 0x080B75A1
_080B7548: .4byte 0x08085935
_080B754C: .4byte 0x080B743D
_080B7550:
ldrh r1, [r4, #0xa]
movs r2, #0xa
ldrsh r0, [r4, r2]
cmp r0, #0
beq _080B7564
subs r0, r1, #1
strh r0, [r4, #0xa]
lsls r0, r0, #0x10
cmp r0, #0
bne _080B7598
_080B7564:
ldrb r0, [r5, #0x18]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
add r0, sp
ldrb r0, [r0]
bl sub_08092CA0
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r5, #0
bl EventObjectSetHeldMovement
ldrh r1, [r4, #0xc]
movs r2, #0xc
ldrsh r0, [r4, r2]
cmp r0, #0xb
bgt _080B758C
adds r0, r1, #1
strh r0, [r4, #0xc]
_080B758C:
ldrh r1, [r4, #0xc]
lsls r1, r1, #0x10
asrs r1, r1, #0x12
movs r0, #8
asrs r0, r1
strh r0, [r4, #0xa]
_080B7598:
add sp, #8
pop {r4, r5}
pop {r0}
bx r0
thumb_func_end EscapeRopeFieldEffect_Step1
thumb_func_start mapldr_080859D4
mapldr_080859D4: @ 0x080B75A0
push {lr}
bl Overworld_PlaySpecialMapMusic
bl pal_fill_for_maplights
bl ScriptContext2_Enable
bl FreezeEventObjects
ldr r1, _080B75DC
movs r0, #0
str r0, [r1]
ldr r2, _080B75E0
ldr r0, _080B75E4
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
ldrb r1, [r0, #1]
movs r2, #0x20
orrs r1, r2
strb r1, [r0, #1]
ldr r0, _080B75E8
movs r1, #0
bl CreateTask
pop {r0}
bx r0
.align 2, 0
_080B75DC: .4byte 0x03005B0C
_080B75E0: .4byte 0x02036FF0
_080B75E4: .4byte 0x02037230
_080B75E8: .4byte 0x080B75ED
thumb_func_end mapldr_080859D4
thumb_func_start ExecuteTeleportFieldEffectTask
ExecuteTeleportFieldEffectTask: @ 0x080B75EC
push {lr}
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
ldr r3, _080B7614
ldr r2, _080B7618
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #3
adds r0, r0, r2
movs r2, #8
ldrsh r1, [r0, r2]
lsls r1, r1, #2
adds r1, r1, r3
ldr r1, [r1]
bl _call_via_r1
pop {r0}
bx r0
.align 2, 0
_080B7614: .4byte 0x08537130
_080B7618: .4byte 0x03005B60
thumb_func_end ExecuteTeleportFieldEffectTask
thumb_func_start sub_080B761C
sub_080B761C: @ 0x080B761C
push {r4, lr}
adds r4, r0, #0
bl IsWeatherNotFadingIn
lsls r0, r0, #0x18
cmp r0, #0
beq _080B763A
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
bl GetPlayerFacingDirection
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
strh r0, [r4, #0x26]
_080B763A:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_080B761C
thumb_func_start sub_080B7640
sub_080B7640: @ 0x080B7640
push {r4, r5, r6, lr}
sub sp, #8
adds r5, r0, #0
ldr r1, _080B76C4
mov r0, sp
movs r2, #5
bl memcpy
ldr r0, _080B76C8
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B76CC
adds r6, r0, r1
ldrh r1, [r5, #0xa]
movs r2, #0xa
ldrsh r0, [r5, r2]
cmp r0, #0
beq _080B7672
subs r0, r1, #1
strh r0, [r5, #0xa]
lsls r0, r0, #0x10
cmp r0, #0
bne _080B7704
_080B7672:
adds r0, r6, #0
bl EventObjectIsMovementOverridden
lsls r0, r0, #0x18
cmp r0, #0
beq _080B768A
adds r0, r6, #0
bl MovementAction_AcroEndWheelieFaceLeft_Step0
lsls r0, r0, #0x18
cmp r0, #0
beq _080B7718
_080B768A:
movs r1, #0xc
ldrsh r0, [r5, r1]
cmp r0, #0x1f
ble _080B76D4
movs r2, #0x26
ldrsh r4, [r5, r2]
bl GetPlayerFacingDirection
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r4, r0
bne _080B76D4
ldrb r1, [r6, #1]
movs r0, #0x21
rsbs r0, r0, #0
ands r0, r1
strb r0, [r6, #1]
bl ScriptContext2_Disable
bl UnfreezeEventObjects
ldr r0, _080B76D0
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
b _080B7718
.align 2, 0
_080B76C4: .4byte 0x08537128
_080B76C8: .4byte 0x02037230
_080B76CC: .4byte 0x02036FF0
_080B76D0: .4byte 0x080B75ED
_080B76D4:
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
add r0, sp
ldrb r0, [r0]
bl sub_08092CA0
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r6, #0
bl EventObjectSetHeldMovement
ldrh r1, [r5, #0xc]
movs r2, #0xc
ldrsh r0, [r5, r2]
cmp r0, #0x1f
bgt _080B76FC
adds r0, r1, #1
strh r0, [r5, #0xc]
_080B76FC:
ldrh r0, [r5, #0xc]
lsls r0, r0, #0x10
asrs r0, r0, #0x12
strh r0, [r5, #0xa]
_080B7704:
ldrb r2, [r6, #1]
lsls r1, r2, #0x1a
lsrs r1, r1, #0x1f
movs r0, #1
eors r1, r0
lsls r1, r1, #5
subs r0, #0x22
ands r0, r2
orrs r0, r1
strb r0, [r6, #1]
_080B7718:
add sp, #8
pop {r4, r5, r6}
pop {r0}
bx r0
thumb_func_end sub_080B7640
thumb_func_start sub_080B7720
sub_080B7720: @ 0x080B7720
push {lr}
ldr r0, _080B7730
movs r1, #0
bl CreateTask
pop {r0}
bx r0
.align 2, 0
_080B7730: .4byte 0x080B7735
thumb_func_end sub_080B7720
thumb_func_start sub_080B7734
sub_080B7734: @ 0x080B7734
push {lr}
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
ldr r3, _080B775C
ldr r2, _080B7760
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #3
adds r0, r0, r2
movs r2, #8
ldrsh r1, [r0, r2]
lsls r1, r1, #2
adds r1, r1, r3
ldr r1, [r1]
bl _call_via_r1
pop {r0}
bx r0
.align 2, 0
_080B775C: .4byte 0x08537138
_080B7760: .4byte 0x03005B60
thumb_func_end sub_080B7734
thumb_func_start TeleportFieldEffectTask1
TeleportFieldEffectTask1: @ 0x080B7764
push {r4, lr}
adds r4, r0, #0
bl ScriptContext2_Enable
bl FreezeEventObjects
bl CameraObjectReset2
bl GetPlayerFacingDirection
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
strh r0, [r4, #0x26]
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
pop {r4}
pop {r0}
bx r0
.align 2, 0
thumb_func_end TeleportFieldEffectTask1
thumb_func_start TeleportFieldEffectTask2
TeleportFieldEffectTask2: @ 0x080B778C
push {r4, r5, lr}
sub sp, #8
adds r4, r0, #0
ldr r1, _080B7810
mov r0, sp
movs r2, #5
bl memcpy
ldr r0, _080B7814
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B7818
adds r5, r0, r1
ldrh r1, [r4, #0xa]
movs r2, #0xa
ldrsh r0, [r4, r2]
cmp r0, #0
beq _080B77BE
subs r0, r1, #1
strh r0, [r4, #0xa]
lsls r0, r0, #0x10
cmp r0, #0
bne _080B77D8
_080B77BE:
ldrb r0, [r5, #0x18]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
add r0, sp
ldrb r1, [r0]
adds r0, r5, #0
bl EventObjectTurn
movs r0, #8
strh r0, [r4, #0xa]
ldrh r0, [r4, #0xc]
adds r0, #1
strh r0, [r4, #0xc]
_080B77D8:
movs r1, #0xc
ldrsh r0, [r4, r1]
cmp r0, #7
ble _080B7806
movs r2, #0x26
ldrsh r1, [r4, r2]
ldrb r0, [r5, #0x18]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
cmp r1, r0
bne _080B7806
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
movs r0, #4
strh r0, [r4, #0xa]
movs r0, #8
strh r0, [r4, #0xc]
movs r0, #1
strh r0, [r4, #0xe]
movs r0, #0x2d
bl PlaySE
_080B7806:
add sp, #8
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B7810: .4byte 0x08537128
_080B7814: .4byte 0x02037230
_080B7818: .4byte 0x02036FF0
thumb_func_end TeleportFieldEffectTask2
thumb_func_start TeleportFieldEffectTask3
TeleportFieldEffectTask3: @ 0x080B781C
push {r4, r5, lr}
sub sp, #8
adds r4, r0, #0
ldr r1, _080B78E0
mov r0, sp
movs r2, #5
bl memcpy
ldr r2, _080B78E4
ldrb r1, [r2, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B78E8
adds r3, r0, r1
ldrb r1, [r2, #4]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B78EC
adds r5, r0, r1
ldrh r0, [r4, #0xa]
subs r0, #1
strh r0, [r4, #0xa]
lsls r0, r0, #0x10
cmp r0, #0
bgt _080B7866
movs r0, #4
strh r0, [r4, #0xa]
ldrb r0, [r3, #0x18]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
add r0, sp
ldrb r1, [r0]
adds r0, r3, #0
bl EventObjectTurn
_080B7866:
ldrh r0, [r5, #0x22]
ldrh r1, [r4, #0xe]
subs r0, r0, r1
strh r0, [r5, #0x22]
ldrh r1, [r4, #0xe]
ldrh r2, [r4, #0x10]
adds r0, r1, r2
strh r0, [r4, #0x10]
ldrh r0, [r4, #0xc]
subs r0, #1
strh r0, [r4, #0xc]
lsls r0, r0, #0x10
cmp r0, #0
bgt _080B7892
movs r0, #4
strh r0, [r4, #0xc]
lsls r0, r1, #0x10
asrs r0, r0, #0x10
cmp r0, #7
bgt _080B7892
lsls r0, r1, #1
strh r0, [r4, #0xe]
_080B7892:
movs r1, #0x10
ldrsh r0, [r4, r1]
cmp r0, #8
ble _080B78C0
ldrb r1, [r5, #5]
movs r0, #0xd
rsbs r0, r0, #0
ands r0, r1
movs r1, #4
orrs r0, r1
strb r0, [r5, #5]
adds r2, r5, #0
adds r2, #0x42
ldrb r1, [r2]
movs r0, #0xc0
ands r0, r1
cmp r0, #0
beq _080B78C0
movs r0, #0x3f
ands r0, r1
movs r1, #0x80
orrs r0, r1
strb r0, [r2]
_080B78C0:
movs r2, #0x10
ldrsh r0, [r4, r2]
cmp r0, #0xa7
ble _080B78D6
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
bl TryFadeOutOldMapMusic
bl WarpFadeScreen
_080B78D6:
add sp, #8
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B78E0: .4byte 0x08537128
_080B78E4: .4byte 0x02037230
_080B78E8: .4byte 0x02036FF0
_080B78EC: .4byte 0x020205AC
thumb_func_end TeleportFieldEffectTask3
thumb_func_start TeleportFieldEffectTask4
TeleportFieldEffectTask4: @ 0x080B78F0
push {r4, lr}
adds r4, r0, #0
ldr r0, _080B7944
ldrb r1, [r0, #7]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080B793E
movs r1, #0x12
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080B7910
bl ClearMirageTowerPulseBlendEffect
movs r0, #1
strh r0, [r4, #0x12]
_080B7910:
bl BGMusicStopped
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #1
bne _080B793E
bl SetWarpDestinationToLastHealLocation
bl WarpIntoMap
ldr r0, _080B7948
bl SetMainCallback2
ldr r1, _080B794C
ldr r0, _080B7950
str r0, [r1]
ldr r0, _080B7954
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
_080B793E:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B7944: .4byte 0x02037C74
_080B7948: .4byte 0x08085935
_080B794C: .4byte 0x03005B0C
_080B7950: .4byte 0x080B7959
_080B7954: .4byte 0x080B7735
thumb_func_end TeleportFieldEffectTask4
thumb_func_start mapldr_08085D88
mapldr_08085D88: @ 0x080B7958
push {lr}
bl Overworld_PlaySpecialMapMusic
bl pal_fill_for_maplights
bl ScriptContext2_Enable
bl FreezeEventObjects
ldr r1, _080B7998
movs r0, #0
str r0, [r1]
ldr r2, _080B799C
ldr r0, _080B79A0
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
ldrb r1, [r0, #1]
movs r2, #0x20
orrs r1, r2
strb r1, [r0, #1]
bl CameraObjectReset2
ldr r0, _080B79A4
movs r1, #0
bl CreateTask
pop {r0}
bx r0
.align 2, 0
_080B7998: .4byte 0x03005B0C
_080B799C: .4byte 0x02036FF0
_080B79A0: .4byte 0x02037230
_080B79A4: .4byte 0x080B79A9
thumb_func_end mapldr_08085D88
thumb_func_start sub_080B79A8
sub_080B79A8: @ 0x080B79A8
push {lr}
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
ldr r3, _080B79D0
ldr r2, _080B79D4
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #3
adds r0, r0, r2
movs r2, #8
ldrsh r1, [r0, r2]
lsls r1, r1, #2
adds r1, r1, r3
ldr r1, [r1]
bl _call_via_r1
pop {r0}
bx r0
.align 2, 0
_080B79D0: .4byte 0x08537148
_080B79D4: .4byte 0x03005B60
thumb_func_end sub_080B79A8
thumb_func_start sub_080B79D8
sub_080B79D8: @ 0x080B79D8
push {r4, r5, r6, lr}
adds r6, r0, #0
bl IsWeatherNotFadingIn
lsls r0, r0, #0x18
cmp r0, #0
beq _080B7A4E
ldr r5, _080B7A54
ldrb r0, [r5, #4]
lsls r2, r0, #4
adds r2, r2, r0
lsls r2, r2, #2
ldr r0, _080B7A58
adds r2, r2, r0
adds r0, r2, #0
adds r0, #0x29
movs r4, #0
ldrsb r4, [r0, r4]
lsls r0, r4, #0x11
rsbs r0, r0, #0
ldrh r1, [r2, #0x22]
ldr r3, _080B7A5C
adds r1, r1, r4
ldrh r3, [r3]
adds r1, r1, r3
asrs r0, r0, #0x10
adds r0, r0, r1
rsbs r0, r0, #0
strh r0, [r2, #0x26]
ldr r3, _080B7A60
ldrb r0, [r5, #5]
lsls r1, r0, #3
adds r1, r1, r0
lsls r1, r1, #2
adds r1, r1, r3
ldrb r3, [r1, #1]
movs r0, #0x21
rsbs r0, r0, #0
ands r0, r3
strb r0, [r1, #1]
ldrh r0, [r6, #8]
adds r0, #1
strh r0, [r6, #8]
movs r0, #8
strh r0, [r6, #0xa]
movs r0, #1
strh r0, [r6, #0xc]
adds r2, #0x42
ldrb r0, [r2]
lsrs r0, r0, #6
strh r0, [r6, #0x24]
bl GetPlayerFacingDirection
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
strh r0, [r6, #0x26]
movs r0, #0x2d
bl PlaySE
_080B7A4E:
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080B7A54: .4byte 0x02037230
_080B7A58: .4byte 0x020205AC
_080B7A5C: .4byte 0x02021B3A
_080B7A60: .4byte 0x02036FF0
thumb_func_end sub_080B79D8
thumb_func_start sub_080B7A64
sub_080B7A64: @ 0x080B7A64
push {r4, r5, r6, r7, lr}
sub sp, #8
adds r4, r0, #0
ldr r1, _080B7ACC
mov r0, sp
movs r2, #5
bl memcpy
ldr r2, _080B7AD0
ldrb r1, [r2, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B7AD4
adds r6, r0, r1
ldrb r1, [r2, #4]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B7AD8
adds r5, r0, r1
ldrh r0, [r4, #0xa]
ldrh r1, [r5, #0x26]
adds r0, r0, r1
strh r0, [r5, #0x26]
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r1, #8
rsbs r1, r1, #0
cmp r0, r1
blt _080B7ADC
ldrh r1, [r4, #0x22]
movs r2, #0x22
ldrsh r0, [r4, r2]
cmp r0, #0
bne _080B7B02
adds r0, r1, #1
strh r0, [r4, #0x22]
ldrb r0, [r6]
movs r1, #4
orrs r0, r1
strb r0, [r6]
ldrh r1, [r4, #0x24]
adds r3, r5, #0
adds r3, #0x42
lsls r1, r1, #6
ldrb r2, [r3]
movs r0, #0x3f
ands r0, r2
orrs r0, r1
strb r0, [r3]
b _080B7B02
.align 2, 0
_080B7ACC: .4byte 0x08537128
_080B7AD0: .4byte 0x02037230
_080B7AD4: .4byte 0x02036FF0
_080B7AD8: .4byte 0x020205AC
_080B7ADC:
ldrb r1, [r5, #5]
movs r0, #0xd
rsbs r0, r0, #0
ands r0, r1
movs r1, #4
orrs r0, r1
strb r0, [r5, #5]
adds r2, r5, #0
adds r2, #0x42
ldrb r1, [r2]
movs r0, #0xc0
ands r0, r1
cmp r0, #0
beq _080B7B02
movs r0, #0x3f
ands r0, r1
movs r1, #0x80
orrs r0, r1
strb r0, [r2]
_080B7B02:
ldrh r2, [r5, #0x26]
movs r3, #0x26
ldrsh r1, [r5, r3]
movs r0, #0x30
rsbs r0, r0, #0
cmp r1, r0
blt _080B7B26
ldrh r1, [r4, #0xa]
movs r3, #0xa
ldrsh r0, [r4, r3]
cmp r0, #1
ble _080B7B26
movs r0, #1
ands r0, r2
cmp r0, #0
bne _080B7B26
subs r0, r1, #1
strh r0, [r4, #0xa]
_080B7B26:
ldrh r0, [r4, #0xc]
subs r0, #1
movs r7, #0
strh r0, [r4, #0xc]
lsls r0, r0, #0x10
cmp r0, #0
bne _080B7B48
movs r0, #4
strh r0, [r4, #0xc]
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
add r0, sp
ldrb r1, [r0]
adds r0, r6, #0
bl EventObjectTurn
_080B7B48:
movs r1, #0x26
ldrsh r0, [r5, r1]
cmp r0, #0
blt _080B7B5E
strh r7, [r5, #0x26]
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
movs r0, #1
strh r0, [r4, #0xa]
strh r7, [r4, #0xc]
_080B7B5E:
add sp, #8
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
thumb_func_end sub_080B7A64
thumb_func_start sub_080B7B68
sub_080B7B68: @ 0x080B7B68
push {r4, r5, lr}
sub sp, #8
adds r4, r0, #0
ldr r1, _080B7BE4
mov r0, sp
movs r2, #5
bl memcpy
ldr r0, _080B7BE8
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B7BEC
adds r5, r0, r1
ldrh r0, [r4, #0xa]
subs r0, #1
strh r0, [r4, #0xa]
lsls r0, r0, #0x10
cmp r0, #0
bne _080B7BDC
ldrb r0, [r5, #0x18]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
add r0, sp
ldrb r1, [r0]
adds r0, r5, #0
bl EventObjectTurn
movs r0, #8
strh r0, [r4, #0xa]
ldrh r0, [r4, #0xc]
adds r0, #1
strh r0, [r4, #0xc]
lsls r0, r0, #0x10
asrs r0, r0, #0x10
cmp r0, #4
ble _080B7BDC
movs r0, #0x24
ldrsh r1, [r4, r0]
ldrb r0, [r5, #0x18]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
cmp r1, r0
bne _080B7BDC
bl ScriptContext2_Disable
bl CameraObjectReset1
bl UnfreezeEventObjects
ldr r0, _080B7BF0
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
_080B7BDC:
add sp, #8
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B7BE4: .4byte 0x08537128
_080B7BE8: .4byte 0x02037230
_080B7BEC: .4byte 0x02036FF0
_080B7BF0: .4byte 0x080B79A9
thumb_func_end sub_080B7B68
thumb_func_start FldEff_FieldMoveShowMon
FldEff_FieldMoveShowMon: @ 0x080B7BF4
push {r4, lr}
bl GetCurrentMapType
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl IsMapTypeOutdoors
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #1
bne _080B7C14
ldr r0, _080B7C10
b _080B7C16
.align 2, 0
_080B7C10: .4byte 0x080B7CAD
_080B7C14:
ldr r0, _080B7C44
_080B7C16:
movs r1, #0xff
bl CreateTask
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
ldr r2, _080B7C48
ldr r0, [r2]
ldr r1, [r2, #4]
ldr r2, [r2, #8]
bl sub_080B83B8
ldr r2, _080B7C4C
lsls r1, r4, #2
adds r1, r1, r4
lsls r1, r1, #3
adds r1, r1, r2
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
strh r0, [r1, #0x26]
movs r0, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080B7C44: .4byte 0x080B800D
_080B7C48: .4byte 0x020388A8
_080B7C4C: .4byte 0x03005B60
thumb_func_end FldEff_FieldMoveShowMon
thumb_func_start FldEff_FieldMoveShowMonInit
FldEff_FieldMoveShowMonInit: @ 0x080B7C50
push {r4, r5, r6, lr}
ldr r5, _080B7CA4
ldr r0, [r5]
movs r6, #0x80
lsls r6, r6, #0x18
ands r6, r0
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
movs r1, #0x64
adds r4, r0, #0
muls r4, r1, r4
ldr r0, _080B7CA8
adds r4, r4, r0
adds r0, r4, #0
movs r1, #0xb
bl GetMonData
str r0, [r5]
adds r0, r4, #0
movs r1, #1
bl GetMonData
str r0, [r5, #4]
adds r0, r4, #0
movs r1, #0
bl GetMonData
str r0, [r5, #8]
ldr r0, [r5]
orrs r0, r6
str r0, [r5]
movs r0, #6
bl FieldEffectStart
movs r0, #0x3b
bl FieldEffectActiveListRemove
movs r0, #0
pop {r4, r5, r6}
pop {r1}
bx r1
.align 2, 0
_080B7CA4: .4byte 0x020388A8
_080B7CA8: .4byte 0x02024190
thumb_func_end FldEff_FieldMoveShowMonInit
thumb_func_start sub_080B7CAC
sub_080B7CAC: @ 0x080B7CAC
push {lr}
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
ldr r3, _080B7CD4
ldr r2, _080B7CD8
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #3
adds r0, r0, r2
movs r2, #8
ldrsh r1, [r0, r2]
lsls r1, r1, #2
adds r1, r1, r3
ldr r1, [r1]
bl _call_via_r1
pop {r0}
bx r0
.align 2, 0
_080B7CD4: .4byte 0x08537154
_080B7CD8: .4byte 0x03005B60
thumb_func_end sub_080B7CAC
thumb_func_start sub_080B7CDC
sub_080B7CDC: @ 0x080B7CDC
push {r4, lr}
adds r4, r0, #0
ldr r0, _080B7D38
ldrh r0, [r0]
strh r0, [r4, #0x1e]
ldr r0, _080B7D3C
ldrh r0, [r0]
strh r0, [r4, #0x20]
adds r0, r4, #0
adds r0, #0x22
ldr r1, _080B7D40
ldr r1, [r1, #0xc]
bl StoreWordInTwoHalfwords
ldr r1, _080B7D44
strh r1, [r4, #0xa]
ldr r0, _080B7D48
strh r0, [r4, #0xc]
movs r0, #0x3f
strh r0, [r4, #0xe]
movs r0, #0x3e
strh r0, [r4, #0x10]
movs r0, #0x40
bl SetGpuReg
ldrh r1, [r4, #0xc]
movs r0, #0x44
bl SetGpuReg
ldrh r1, [r4, #0xe]
movs r0, #0x48
bl SetGpuReg
ldrh r1, [r4, #0x10]
movs r0, #0x4a
bl SetGpuReg
ldr r0, _080B7D4C
bl SetVBlankCallback
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B7D38: .4byte 0x04000048
_080B7D3C: .4byte 0x0400004A
_080B7D40: .4byte 0x03002360
_080B7D44: .4byte 0x0000F0F1
_080B7D48: .4byte 0x00005051
_080B7D4C: .4byte 0x080B7F65
thumb_func_end sub_080B7CDC
thumb_func_start sub_080B7D50
sub_080B7D50: @ 0x080B7D50
push {r4, r5, r6, lr}
sub sp, #4
adds r6, r0, #0
ldr r0, _080B7DA8
ldrh r1, [r0]
lsrs r1, r1, #2
lsls r1, r1, #0x1e
lsrs r1, r1, #0x10
ldrh r4, [r0]
lsrs r4, r4, #8
lsls r4, r4, #0x1b
lsrs r4, r4, #0x10
ldr r0, _080B7DAC
movs r5, #0xc0
lsls r5, r5, #0x13
adds r1, r1, r5
movs r2, #0x80
lsls r2, r2, #1
bl CpuSet
movs r0, #0
str r0, [sp]
adds r5, r4, r5
ldr r2, _080B7DB0
mov r0, sp
adds r1, r5, #0
bl CpuSet
ldr r0, _080B7DB4
movs r1, #0xf0
movs r2, #0x20
bl LoadPalette
adds r0, r4, #0
bl sub_080B7FCC
ldrh r0, [r6, #8]
adds r0, #1
strh r0, [r6, #8]
add sp, #4
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080B7DA8: .4byte 0x04000008
_080B7DAC: .4byte 0x08535AFC
_080B7DB0: .4byte 0x05000200
_080B7DB4: .4byte 0x08535CFC
thumb_func_end sub_080B7D50
thumb_func_start sub_080B7DB8
sub_080B7DB8: @ 0x080B7DB8
push {r4, r5, r6, r7, lr}
adds r3, r0, #0
ldrh r0, [r3, #0x12]
subs r0, #0x10
strh r0, [r3, #0x12]
ldrh r6, [r3, #0xa]
ldrh r2, [r3, #0xc]
movs r7, #0xff
lsrs r1, r6, #8
subs r1, #0x10
lsls r1, r1, #0x10
lsrs r0, r2, #8
subs r0, #2
lsls r0, r0, #0x10
lsrs r4, r0, #0x10
adds r0, r7, #0
ands r0, r2
adds r5, r0, #2
lsrs r2, r1, #0x10
cmp r1, #0
bge _080B7DE4
movs r2, #0
_080B7DE4:
lsls r0, r4, #0x10
asrs r0, r0, #0x10
cmp r0, #0x27
bgt _080B7DEE
movs r4, #0x28
_080B7DEE:
cmp r5, #0x78
ble _080B7DF4
movs r5, #0x78
_080B7DF4:
lsls r2, r2, #0x10
asrs r2, r2, #0x10
lsls r1, r2, #8
adds r0, r7, #0
ands r0, r6
orrs r1, r0
strh r1, [r3, #0xa]
lsls r0, r4, #0x10
asrs r4, r0, #0x10
lsls r0, r4, #8
adds r1, r5, #0
orrs r0, r1
strh r0, [r3, #0xc]
cmp r2, #0
bne _080B7E34
cmp r4, #0x28
bne _080B7E34
cmp r1, #0x78
bne _080B7E34
ldr r2, _080B7E3C
movs r0, #0x26
ldrsh r1, [r3, r0]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
adds r2, #0x1c
adds r0, r0, r2
ldr r1, _080B7E40
str r1, [r0]
ldrh r0, [r3, #8]
adds r0, #1
strh r0, [r3, #8]
_080B7E34:
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080B7E3C: .4byte 0x020205AC
_080B7E40: .4byte 0x080B8419
thumb_func_end sub_080B7DB8
thumb_func_start sub_080B7E44
sub_080B7E44: @ 0x080B7E44
push {lr}
adds r3, r0, #0
ldrh r0, [r3, #0x12]
subs r0, #0x10
strh r0, [r3, #0x12]
ldr r2, _080B7E70
movs r0, #0x26
ldrsh r1, [r3, r0]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
movs r1, #0x3c
ldrsh r0, [r0, r1]
cmp r0, #0
beq _080B7E6A
ldrh r0, [r3, #8]
adds r0, #1
strh r0, [r3, #8]
_080B7E6A:
pop {r0}
bx r0
.align 2, 0
_080B7E70: .4byte 0x020205AC
thumb_func_end sub_080B7E44
thumb_func_start sub_080B7E74
sub_080B7E74: @ 0x080B7E74
push {r4, lr}
adds r3, r0, #0
ldrh r0, [r3, #0x12]
subs r0, #0x10
strh r0, [r3, #0x12]
ldrh r2, [r3, #0xc]
lsls r1, r2, #0x10
movs r0, #0xff
asrs r1, r1, #0x18
adds r1, #6
lsls r1, r1, #0x10
ands r0, r2
subs r0, #6
lsls r0, r0, #0x10
lsrs r2, r0, #0x10
lsrs r4, r1, #0x10
asrs r1, r1, #0x10
cmp r1, #0x50
ble _080B7E9C
movs r4, #0x50
_080B7E9C:
lsls r0, r2, #0x10
asrs r0, r0, #0x10
cmp r0, #0x50
bgt _080B7EA6
movs r2, #0x51
_080B7EA6:
lsls r0, r4, #0x10
asrs r0, r0, #0x10
lsls r1, r0, #8
lsls r2, r2, #0x10
asrs r2, r2, #0x10
orrs r1, r2
strh r1, [r3, #0xc]
cmp r0, #0x50
bne _080B7EC2
cmp r2, #0x51
bne _080B7EC2
ldrh r0, [r3, #8]
adds r0, #1
strh r0, [r3, #8]
_080B7EC2:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_080B7E74
thumb_func_start sub_080B7EC8
sub_080B7EC8: @ 0x080B7EC8
push {r4, lr}
sub sp, #4
adds r4, r0, #0
ldr r0, _080B7F08
ldrh r1, [r0]
lsrs r1, r1, #8
lsls r1, r1, #0x1b
lsrs r1, r1, #0x10
movs r0, #0
str r0, [sp]
movs r0, #0xc0
lsls r0, r0, #0x13
adds r1, r1, r0
ldr r2, _080B7F0C
mov r0, sp
bl CpuSet
movs r0, #0xf1
strh r0, [r4, #0xa]
movs r0, #0xa1
strh r0, [r4, #0xc]
ldrh r0, [r4, #0x1e]
strh r0, [r4, #0xe]
ldrh r0, [r4, #0x20]
strh r0, [r4, #0x10]
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
add sp, #4
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B7F08: .4byte 0x04000008
_080B7F0C: .4byte 0x05000200
thumb_func_end sub_080B7EC8
thumb_func_start overworld_bg_setup_2
overworld_bg_setup_2: @ 0x080B7F10
push {r4, lr}
sub sp, #4
adds r4, r0, #0
adds r0, #0x22
mov r1, sp
bl LoadWordFromTwoHalfwords
ldr r0, [sp]
bl SetVBlankCallback
bl sub_08196DF4
movs r0, #0x26
ldrsh r1, [r4, r0]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B7F5C
adds r0, r0, r1
ldrh r1, [r4, #0x26]
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
bl FreeResourcesAndDestroySprite
movs r0, #6
bl FieldEffectActiveListRemove
ldr r0, _080B7F60
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
add sp, #4
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B7F5C: .4byte 0x020205AC
_080B7F60: .4byte 0x080B7CAD
thumb_func_end overworld_bg_setup_2
thumb_func_start sub_080B7F64
sub_080B7F64: @ 0x080B7F64
push {r4, lr}
sub sp, #4
ldr r0, _080B7FC4
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
lsls r4, r0, #2
adds r4, r4, r0
lsls r4, r4, #3
ldr r0, _080B7FC8
adds r4, r4, r0
adds r0, r4, #0
adds r0, #0x22
mov r1, sp
bl LoadWordFromTwoHalfwords
ldr r0, [sp]
bl _call_via_r0
thumb_func_end sub_080B7F64
thumb_func_start sub_080B7F8C
sub_080B7F8C: @ 0x080B7F8C
ldrh r1, [r4, #0xa]
movs r0, #0x40
bl SetGpuReg
ldrh r1, [r4, #0xc]
movs r0, #0x44
bl SetGpuReg
ldrh r1, [r4, #0xe]
movs r0, #0x48
bl SetGpuReg
ldrh r1, [r4, #0x10]
movs r0, #0x4a
bl SetGpuReg
ldrh r1, [r4, #0x12]
movs r0, #0x10
bl SetGpuReg
ldrh r1, [r4, #0x14]
movs r0, #0x12
bl SetGpuReg
add sp, #4
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B7FC4: .4byte 0x080B7CAD
_080B7FC8: .4byte 0x03005B60
thumb_func_end sub_080B7F8C
thumb_func_start sub_080B7FCC
sub_080B7FCC: @ 0x080B7FCC
push {r4, r5, lr}
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
ldr r1, _080B8000
adds r2, r0, r1
movs r1, #0
ldr r5, _080B8004
movs r0, #0xf0
lsls r0, r0, #8
adds r4, r0, #0
ldr r3, _080B8008
_080B7FE2:
lsls r0, r1, #1
adds r0, r0, r5
ldrh r0, [r0]
orrs r0, r4
strh r0, [r2]
adds r0, r1, #1
lsls r0, r0, #0x10
lsrs r1, r0, #0x10
adds r2, #2
cmp r1, r3
bls _080B7FE2
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B8000: .4byte 0x06000140
_080B8004: .4byte 0x08535D1C
_080B8008: .4byte 0x0000013F
thumb_func_end sub_080B7FCC
thumb_func_start sub_080B800C
sub_080B800C: @ 0x080B800C
push {lr}
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
ldr r3, _080B8034
ldr r2, _080B8038
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #3
adds r0, r0, r2
movs r2, #8
ldrsh r1, [r0, r2]
lsls r1, r1, #2
adds r1, r1, r3
ldr r1, [r1]
bl _call_via_r1
pop {r0}
bx r0
.align 2, 0
_080B8034: .4byte 0x08537170
_080B8038: .4byte 0x03005B60
thumb_func_end sub_080B800C
thumb_func_start sub_080B803C
sub_080B803C: @ 0x080B803C
push {r4, lr}
adds r4, r0, #0
ldrh r1, [r4, #0xa]
movs r0, #0x10
bl SetGpuReg
ldrh r1, [r4, #0xc]
movs r0, #0x12
bl SetGpuReg
adds r0, r4, #0
adds r0, #0x22
ldr r1, _080B8070
ldr r1, [r1, #0xc]
bl StoreWordInTwoHalfwords
ldr r0, _080B8074
bl SetVBlankCallback
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B8070: .4byte 0x03002360
_080B8074: .4byte 0x080B8239
thumb_func_end sub_080B803C
thumb_func_start sub_080B8078
sub_080B8078: @ 0x080B8078
push {r4, r5, r6, lr}
mov r6, r8
push {r6}
sub sp, #4
adds r6, r0, #0
ldr r0, _080B80D4
ldrh r1, [r0]
lsrs r1, r1, #2
lsls r1, r1, #0x1e
lsrs r1, r1, #0x10
ldrh r4, [r0]
lsrs r4, r4, #8
lsls r4, r4, #0x1b
lsrs r4, r4, #0x10
movs r0, #0
mov r8, r0
strh r4, [r6, #0x20]
ldr r0, _080B80D8
movs r5, #0xc0
lsls r5, r5, #0x13
adds r1, r1, r5
movs r2, #0x40
bl CpuSet
mov r0, r8
str r0, [sp]
adds r4, r4, r5
ldr r2, _080B80DC
mov r0, sp
adds r1, r4, #0
bl CpuSet
ldr r0, _080B80E0
movs r1, #0xf0
movs r2, #0x20
bl LoadPalette
ldrh r0, [r6, #8]
adds r0, #1
strh r0, [r6, #8]
add sp, #4
pop {r3}
mov r8, r3
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080B80D4: .4byte 0x04000008
_080B80D8: .4byte 0x08535F9C
_080B80DC: .4byte 0x05000200
_080B80E0: .4byte 0x0853601C
thumb_func_end sub_080B8078
thumb_func_start sub_080B80E4
sub_080B80E4: @ 0x080B80E4
push {r4, lr}
adds r4, r0, #0
bl sub_080B8290
lsls r0, r0, #0x18
cmp r0, #0
beq _080B811C
movs r0, #0x42
movs r1, #0xf0
bl SetGpuReg
ldr r1, _080B8128
movs r0, #0x46
bl SetGpuReg
ldr r2, _080B812C
movs r0, #0x26
ldrsh r1, [r4, r0]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
adds r2, #0x1c
adds r0, r0, r2
ldr r1, _080B8130
str r1, [r0]
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B811C:
adds r0, r4, #0
bl sub_080B8280
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B8128: .4byte 0x00002878
_080B812C: .4byte 0x020205AC
_080B8130: .4byte 0x080B8419
thumb_func_end sub_080B80E4
thumb_func_start sub_080B8134
sub_080B8134: @ 0x080B8134
push {r4, lr}
adds r4, r0, #0
bl sub_080B8280
ldr r2, _080B8160
movs r0, #0x26
ldrsh r1, [r4, r0]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
movs r1, #0x3c
ldrsh r0, [r0, r1]
cmp r0, #0
beq _080B8158
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B8158:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B8160: .4byte 0x020205AC
thumb_func_end sub_080B8134
thumb_func_start sub_080B8164
sub_080B8164: @ 0x080B8164
push {r4, r5, lr}
adds r4, r0, #0
bl sub_080B8280
ldrh r1, [r4, #0xa]
movs r0, #7
ands r0, r1
movs r1, #0
strh r0, [r4, #0xe]
strh r1, [r4, #0x10]
ldr r5, _080B8198
movs r0, #0x42
adds r1, r5, #0
bl SetGpuReg
movs r0, #0x46
adds r1, r5, #0
bl SetGpuReg
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B8198: .4byte 0x0000FFFF
thumb_func_end sub_080B8164
thumb_func_start sub_080B819C
sub_080B819C: @ 0x080B819C
push {r4, lr}
adds r4, r0, #0
bl sub_080B8280
adds r0, r4, #0
bl sub_080B8348
lsls r0, r0, #0x18
cmp r0, #0
beq _080B81B6
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B81B6:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_080B819C
thumb_func_start sub_080B81BC
sub_080B81BC: @ 0x080B81BC
push {r4, lr}
sub sp, #8
adds r4, r0, #0
ldr r0, _080B8228
ldrh r1, [r0]
lsrs r1, r1, #8
lsls r1, r1, #0x1b
lsrs r1, r1, #0x10
movs r0, #0
str r0, [sp]
movs r0, #0xc0
lsls r0, r0, #0x13
adds r1, r1, r0
ldr r2, _080B822C
mov r0, sp
bl CpuSet
adds r0, r4, #0
adds r0, #0x22
add r1, sp, #4
bl LoadWordFromTwoHalfwords
ldr r0, [sp, #4]
bl SetVBlankCallback
bl sub_08196DF4
movs r0, #0x26
ldrsh r1, [r4, r0]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B8230
adds r0, r0, r1
ldrh r1, [r4, #0x26]
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
bl FreeResourcesAndDestroySprite
movs r0, #6
bl FieldEffectActiveListRemove
ldr r0, _080B8234
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
add sp, #8
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B8228: .4byte 0x04000008
_080B822C: .4byte 0x05000200
_080B8230: .4byte 0x020205AC
_080B8234: .4byte 0x080B800D
thumb_func_end sub_080B81BC
thumb_func_start sub_080B8238
sub_080B8238: @ 0x080B8238
push {r4, lr}
sub sp, #4
ldr r0, _080B8278
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
lsls r4, r0, #2
adds r4, r4, r0
lsls r4, r4, #3
ldr r0, _080B827C
adds r4, r4, r0
adds r0, r4, #0
adds r0, #0x22
mov r1, sp
bl LoadWordFromTwoHalfwords
ldr r0, [sp]
bl _call_via_r0
thumb_func_end sub_080B8238
thumb_func_start sub_080B8260
sub_080B8260: @ 0x080B8260
ldrh r1, [r4, #0xa]
movs r0, #0x10
bl SetGpuReg
ldrh r1, [r4, #0xc]
movs r0, #0x12
bl SetGpuReg
add sp, #4
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B8278: .4byte 0x080B800D
_080B827C: .4byte 0x03005B60
thumb_func_end sub_080B8260
thumb_func_start sub_080B8280
sub_080B8280: @ 0x080B8280
ldrh r1, [r0, #0xa]
subs r1, #0x10
strh r1, [r0, #0xa]
ldrh r1, [r0, #0xe]
adds r1, #0x10
strh r1, [r0, #0xe]
bx lr
.align 2, 0
thumb_func_end sub_080B8280
thumb_func_start sub_080B8290
sub_080B8290: @ 0x080B8290
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #4
adds r5, r0, #0
ldrh r2, [r5, #0x10]
movs r1, #0x10
ldrsh r0, [r5, r1]
cmp r0, #0x1f
ble _080B82AC
movs r0, #1
b _080B8330
_080B82AC:
ldrh r0, [r5, #0xe]
lsls r0, r0, #0x10
asrs r3, r0, #0x13
movs r1, #0x1f
ands r3, r1
movs r4, #0x10
ldrsh r0, [r5, r4]
cmp r3, r0
blt _080B832E
movs r0, #0x20
subs r3, r0, r3
ands r3, r1
subs r0, r0, r2
mov ip, r0
mov r7, ip
ands r7, r1
mov ip, r7
ldrh r0, [r5, #0x20]
ldr r1, _080B8340
adds r1, r1, r0
mov r8, r1
movs r4, #0
ldr r7, _080B8344
mov sl, r7
movs r0, #0xf0
lsls r0, r0, #8
mov sb, r0
adds r1, r3, #1
movs r0, #0x1f
ands r1, r0
str r1, [sp]
mov r6, ip
adds r6, #1
ands r6, r0
_080B82F0:
lsls r1, r4, #5
adds r2, r1, r3
lsls r2, r2, #1
add r2, r8
mov r7, ip
adds r0, r7, r1
lsls r0, r0, #1
add r0, sl
ldrh r0, [r0]
mov r7, sb
orrs r0, r7
strh r0, [r2]
ldr r0, [sp]
adds r2, r1, r0
lsls r2, r2, #1
add r2, r8
adds r1, r6, r1
lsls r1, r1, #1
add r1, sl
ldrh r0, [r1]
mov r1, sb
orrs r0, r1
strh r0, [r2]
adds r0, r4, #1
lsls r0, r0, #0x10
lsrs r4, r0, #0x10
cmp r4, #9
bls _080B82F0
ldrh r0, [r5, #0x10]
adds r0, #2
strh r0, [r5, #0x10]
_080B832E:
movs r0, #0
_080B8330:
add sp, #4
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
_080B8340: .4byte 0x06000140
_080B8344: .4byte 0x0853603C
thumb_func_end sub_080B8290
thumb_func_start sub_080B8348
sub_080B8348: @ 0x080B8348
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
movs r1, #0x10
ldrsh r0, [r5, r1]
cmp r0, #0x1f
ble _080B8358
movs r0, #1
b _080B83AC
_080B8358:
ldrh r0, [r5, #0xe]
lsls r0, r0, #0x10
asrs r0, r0, #0x13
lsls r0, r0, #0x10
lsrs r2, r0, #0x10
movs r1, #0x10
ldrsh r0, [r5, r1]
cmp r2, r0
blt _080B83AA
ldrh r0, [r5, #0xa]
lsls r0, r0, #0x10
asrs r2, r0, #0x13
movs r0, #0x1f
ands r2, r0
ldrh r0, [r5, #0x20]
ldr r1, _080B83B4
adds r6, r0, r1
movs r3, #0
movs r0, #0xf0
lsls r0, r0, #8
adds r7, r0, #0
adds r4, r2, #1
movs r0, #0x1f
ands r4, r0
_080B8388:
lsls r0, r3, #5
adds r1, r0, r2
lsls r1, r1, #1
adds r1, r1, r6
strh r7, [r1]
adds r0, r0, r4
lsls r0, r0, #1
adds r0, r0, r6
strh r7, [r0]
adds r0, r3, #1
lsls r0, r0, #0x10
lsrs r3, r0, #0x10
cmp r3, #9
bls _080B8388
ldrh r0, [r5, #0x10]
adds r0, #2
strh r0, [r5, #0x10]
_080B83AA:
movs r0, #0
_080B83AC:
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
_080B83B4: .4byte 0x06000140
thumb_func_end sub_080B8348
thumb_func_start sub_080B83B8
sub_080B83B8: @ 0x080B83B8
push {r4, r5, r6, lr}
sub sp, #8
adds r6, r0, #0
movs r5, #0x80
lsls r5, r5, #0x18
ands r5, r6
lsrs r5, r5, #0x10
lsls r5, r5, #0x10
lsrs r5, r5, #0x10
ldr r0, _080B840C
ands r6, r0
lsls r0, r6, #0x10
lsrs r0, r0, #0x10
movs r3, #0xa0
lsls r3, r3, #1
movs r4, #0x50
str r4, [sp]
movs r4, #0
str r4, [sp, #4]
bl CreateMonSprite_FieldMove
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
lsls r2, r0, #4
adds r2, r2, r0
lsls r2, r2, #2
ldr r1, _080B8410
adds r2, r2, r1
ldr r1, _080B8414
str r1, [r2, #0x1c]
ldrb r3, [r2, #5]
movs r1, #0xd
rsbs r1, r1, #0
ands r1, r3
strb r1, [r2, #5]
strh r6, [r2, #0x2e]
strh r5, [r2, #0x3a]
add sp, #8
pop {r4, r5, r6}
pop {r1}
bx r1
.align 2, 0
_080B840C: .4byte 0x7FFFFFFF
_080B8410: .4byte 0x020205AC
_080B8414: .4byte 0x08007141
thumb_func_end sub_080B83B8
thumb_func_start sub_080B8418
sub_080B8418: @ 0x080B8418
push {lr}
adds r1, r0, #0
ldrh r0, [r1, #0x20]
subs r0, #0x14
strh r0, [r1, #0x20]
lsls r0, r0, #0x10
asrs r0, r0, #0x10
cmp r0, #0x78
bgt _080B8458
movs r0, #0x78
strh r0, [r1, #0x20]
movs r0, #0x1e
strh r0, [r1, #0x30]
ldr r0, _080B844C
str r0, [r1, #0x1c]
movs r2, #0x3a
ldrsh r0, [r1, r2]
cmp r0, #0
beq _080B8450
ldrh r0, [r1, #0x2e]
movs r1, #0
movs r2, #0x7d
movs r3, #0xa
bl PlayCry2
b _080B8458
.align 2, 0
_080B844C: .4byte 0x080B845D
_080B8450:
ldrh r0, [r1, #0x2e]
movs r1, #0
bl PlayCry1
_080B8458:
pop {r0}
bx r0
thumb_func_end sub_080B8418
thumb_func_start sub_080B845C
sub_080B845C: @ 0x080B845C
push {lr}
adds r1, r0, #0
ldrh r0, [r1, #0x30]
subs r0, #1
strh r0, [r1, #0x30]
lsls r0, r0, #0x10
cmp r0, #0
bne _080B8470
ldr r0, _080B8474
str r0, [r1, #0x1c]
_080B8470:
pop {r0}
bx r0
.align 2, 0
_080B8474: .4byte 0x080B8479
thumb_func_end sub_080B845C
thumb_func_start sub_080B8478
sub_080B8478: @ 0x080B8478
push {lr}
adds r2, r0, #0
ldrh r3, [r2, #0x20]
movs r0, #0x20
ldrsh r1, [r2, r0]
movs r0, #0x40
rsbs r0, r0, #0
cmp r1, r0
bge _080B8490
movs r0, #1
strh r0, [r2, #0x3c]
b _080B8496
_080B8490:
adds r0, r3, #0
subs r0, #0x14
strh r0, [r2, #0x20]
_080B8496:
pop {r0}
bx r0
.align 2, 0
thumb_func_end sub_080B8478
thumb_func_start FldEff_UseSurf
FldEff_UseSurf: @ 0x080B849C
push {lr}
ldr r0, _080B84CC
movs r1, #0xff
bl CreateTask
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r2, _080B84D0
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
adds r1, r1, r2
ldr r0, _080B84D4
ldr r0, [r0]
strh r0, [r1, #0x26]
bl Overworld_ClearSavedMusic
ldr r0, _080B84D8
bl Overworld_ChangeMusicTo
movs r0, #0
pop {r1}
bx r1
.align 2, 0
_080B84CC: .4byte 0x080B84DD
_080B84D0: .4byte 0x03005B60
_080B84D4: .4byte 0x020388A8
_080B84D8: .4byte 0x0000016D
thumb_func_end FldEff_UseSurf
thumb_func_start sub_080B84DC
sub_080B84DC: @ 0x080B84DC
push {lr}
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
ldr r3, _080B8504
ldr r2, _080B8508
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #3
adds r0, r0, r2
movs r2, #8
ldrsh r1, [r0, r2]
lsls r1, r1, #2
adds r1, r1, r3
ldr r1, [r1]
bl _call_via_r1
pop {r0}
bx r0
.align 2, 0
_080B8504: .4byte 0x0853718C
_080B8508: .4byte 0x03005B60
thumb_func_end sub_080B84DC
thumb_func_start sub_080B850C
sub_080B850C: @ 0x080B850C
push {r4, r5, r6, lr}
mov r6, r8
push {r6}
adds r4, r0, #0
bl ScriptContext2_Enable
bl FreezeEventObjects
ldr r5, _080B8564
movs r0, #1
strb r0, [r5, #6]
movs r0, #8
bl SetPlayerAvatarStateMask
adds r6, r4, #0
adds r6, #0xa
movs r0, #0xc
adds r0, r0, r4
mov r8, r0
adds r0, r6, #0
mov r1, r8
bl PlayerGetDestCoords
ldr r2, _080B8568
ldrb r1, [r5, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r2
ldrb r0, [r0, #0x18]
lsrs r0, r0, #4
adds r1, r6, #0
mov r2, r8
bl MoveCoords
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
pop {r3}
mov r8, r3
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080B8564: .4byte 0x02037230
_080B8568: .4byte 0x02036FF0
thumb_func_end sub_080B850C
thumb_func_start sub_080B856C
sub_080B856C: @ 0x080B856C
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, _080B85B0
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B85B4
adds r4, r0, r1
adds r0, r4, #0
bl EventObjectIsMovementOverridden
lsls r0, r0, #0x18
cmp r0, #0
beq _080B8596
adds r0, r4, #0
bl MovementAction_AcroEndWheelieFaceLeft_Step0
lsls r0, r0, #0x18
cmp r0, #0
beq _080B85A8
_080B8596:
bl sub_0808BA78
adds r0, r4, #0
movs r1, #0x39
bl EventObjectSetHeldMovement
ldrh r0, [r5, #8]
adds r0, #1
strh r0, [r5, #8]
_080B85A8:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B85B0: .4byte 0x02037230
_080B85B4: .4byte 0x02036FF0
thumb_func_end sub_080B856C
thumb_func_start sub_080B85B8
sub_080B85B8: @ 0x080B85B8
push {r4, lr}
adds r4, r0, #0
ldr r0, _080B85F4
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B85F8
adds r0, r0, r1
bl EventObjectCheckHeldMovementStatus
lsls r0, r0, #0x18
cmp r0, #0
beq _080B85EE
ldr r2, _080B85FC
movs r1, #0x26
ldrsh r0, [r4, r1]
movs r1, #0x80
lsls r1, r1, #0x18
orrs r0, r1
str r0, [r2]
movs r0, #0x3b
bl FieldEffectStart
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B85EE:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B85F4: .4byte 0x02037230
_080B85F8: .4byte 0x02036FF0
_080B85FC: .4byte 0x020388A8
thumb_func_end sub_080B85B8
thumb_func_start sub_080B8600
sub_080B8600: @ 0x080B8600
push {r4, r5, r6, lr}
adds r6, r0, #0
movs r0, #6
bl FieldEffectActiveListContains
lsls r0, r0, #0x18
cmp r0, #0
bne _080B866A
ldr r5, _080B8670
ldrb r0, [r5, #5]
lsls r4, r0, #3
adds r4, r4, r0
lsls r4, r4, #2
ldr r0, _080B8674
adds r4, r4, r0
movs r0, #3
bl GetPlayerAvatarGraphicsIdByStateId
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
bl EventObjectSetGraphicsId
adds r0, r4, #0
bl MovementAction_AcroEndWheelieFaceLeft_Step0
ldrb r0, [r4, #0x18]
lsrs r0, r0, #4
bl sub_08092EB0
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
bl EventObjectSetHeldMovement
ldr r1, _080B8678
movs r2, #0xa
ldrsh r0, [r6, r2]
str r0, [r1]
movs r2, #0xc
ldrsh r0, [r6, r2]
str r0, [r1, #4]
ldrb r0, [r5, #5]
str r0, [r1, #8]
movs r0, #8
bl FieldEffectStart
strb r0, [r4, #0x1a]
ldrh r0, [r6, #8]
adds r0, #1
strh r0, [r6, #8]
_080B866A:
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080B8670: .4byte 0x02037230
_080B8674: .4byte 0x02036FF0
_080B8678: .4byte 0x020388A8
thumb_func_end sub_080B8600
thumb_func_start sub_080B867C
sub_080B867C: @ 0x080B867C
push {r4, r5, lr}
ldr r5, _080B86E4
ldrb r1, [r5, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B86E8
adds r4, r0, r1
adds r0, r4, #0
bl MovementAction_AcroEndWheelieFaceLeft_Step0
lsls r0, r0, #0x18
cmp r0, #0
beq _080B86DC
movs r0, #0
strb r0, [r5, #6]
ldrb r1, [r5]
movs r0, #0xdf
ands r0, r1
strb r0, [r5]
ldrb r0, [r4, #0x18]
lsrs r0, r0, #4
bl sub_08092CA0
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
bl EventObjectSetHeldMovement
ldrb r0, [r4, #0x1a]
movs r1, #1
bl sub_081554E8
bl UnfreezeEventObjects
bl ScriptContext2_Disable
movs r0, #9
bl FieldEffectActiveListRemove
ldr r0, _080B86EC
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
_080B86DC:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B86E4: .4byte 0x02037230
_080B86E8: .4byte 0x02036FF0
_080B86EC: .4byte 0x080B84DD
thumb_func_end sub_080B867C
thumb_func_start sub_080B86F0
sub_080B86F0: @ 0x080B86F0
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
ldr r0, _080B87F4
adds r0, #0x90
ldr r0, [r0]
movs r2, #0x18
rsbs r2, r2, #0
movs r1, #0x78
movs r3, #1
bl CreateSprite
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
mov r8, r0
lsls r1, r0, #4
add r1, r8
lsls r1, r1, #2
ldr r0, _080B87F8
adds r1, r1, r0
ldrb r2, [r1, #5]
movs r0, #0xd
rsbs r0, r0, #0
ands r0, r2
movs r2, #4
orrs r0, r2
movs r2, #0xf
ands r0, r2
movs r2, #0x40
orrs r0, r2
strb r0, [r1, #5]
movs r2, #0
strh r2, [r1, #0x2e]
strh r2, [r1, #0x30]
strh r2, [r1, #0x32]
ldr r0, _080B87FC
strh r0, [r1, #0x34]
ldrh r0, [r1, #0x22]
strh r0, [r1, #0x36]
strh r2, [r1, #0x38]
ldr r1, _080B8800
movs r0, #0x50
bl SetGpuReg
ldr r1, _080B8804
movs r0, #0x52
bl SetGpuReg
ldr r1, _080B8808
movs r0, #0x48
bl SetGpuReg
ldr r0, _080B880C
movs r1, #0xc0
movs r2, #0x20
bl LoadPalette
movs r0, #0x12
movs r1, #0x78
bl SetGpuReg
movs r4, #3
ldr r7, _080B8810
ldr r0, _080B8814
adds r6, r0, #0
_080B8772:
movs r2, #0xc
lsls r0, r4, #1
lsls r5, r4, #5
adds r0, r0, r4
lsls r3, r0, #1
_080B877C:
adds r0, r5, r2
lsls r0, r0, #1
adds r0, r0, r7
adds r1, r2, r6
adds r1, r3, r1
adds r1, #1
strh r1, [r0]
adds r0, r2, #1
lsls r0, r0, #0x18
lsrs r2, r0, #0x18
cmp r2, #0x11
bls _080B877C
adds r0, r4, #1
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
cmp r4, #0xe
bls _080B8772
movs r0, #0
ldr r5, _080B8818
_080B87A2:
movs r4, #0
adds r7, r0, #1
lsls r6, r0, #5
_080B87A8:
lsls r1, r4, #2
adds r1, r6, r1
ldr r0, _080B881C
adds r3, r1, r0
adds r0, r1, #1
adds r0, r0, r5
ldrb r2, [r0]
lsls r2, r2, #8
adds r0, r1, r5
ldrb r0, [r0]
adds r0, r0, r2
strh r0, [r3]
ldr r0, _080B8820
adds r3, r1, r0
adds r0, r1, #3
adds r0, r0, r5
ldrb r2, [r0]
lsls r2, r2, #8
adds r1, #2
adds r1, r1, r5
ldrb r0, [r1]
adds r0, r0, r2
strh r0, [r3]
adds r0, r4, #1
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
cmp r4, #7
bls _080B87A8
lsls r0, r7, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x59
bls _080B87A2
mov r0, r8
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
_080B87F4: .4byte 0x084DDE4C
_080B87F8: .4byte 0x020205AC
_080B87FC: .4byte 0x0000FFFF
_080B8800: .4byte 0x00003E41
_080B8804: .4byte 0x00000E0E
_080B8808: .4byte 0x00003F3F
_080B880C: .4byte 0x085362BC
_080B8810: .4byte 0x0600F800
_080B8814: .4byte 0x0000BFF4
_080B8818: .4byte 0x085362DC
_080B881C: .4byte 0x06008020
_080B8820: .4byte 0x06008022
thumb_func_end sub_080B86F0
thumb_func_start FldEff_NPCFlyOut
FldEff_NPCFlyOut: @ 0x080B8824
push {r4, lr}
ldr r0, _080B8870
ldr r0, [r0, #0x68]
movs r1, #0x78
movs r2, #0
movs r3, #1
bl CreateSprite
adds r4, r0, #0
lsls r4, r4, #0x18
lsrs r4, r4, #0x18
lsls r2, r4, #4
adds r2, r2, r4
lsls r2, r2, #2
ldr r0, _080B8874
adds r2, r2, r0
ldrb r1, [r2, #5]
movs r0, #0xf
ands r0, r1
movs r1, #0xd
rsbs r1, r1, #0
ands r0, r1
movs r1, #4
orrs r0, r1
strb r0, [r2, #5]
ldr r0, _080B8878
str r0, [r2, #0x1c]
ldr r0, _080B887C
ldr r0, [r0]
strh r0, [r2, #0x30]
movs r0, #0x9e
bl PlaySE
adds r0, r4, #0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_080B8870: .4byte 0x084DDE4C
_080B8874: .4byte 0x020205AC
_080B8878: .4byte 0x080B8881
_080B887C: .4byte 0x020388A8
thumb_func_end FldEff_NPCFlyOut
thumb_func_start sub_080B8880
sub_080B8880: @ 0x080B8880
push {r4, r5, lr}
adds r4, r0, #0
movs r1, #0x32
ldrsh r0, [r4, r1]
movs r1, #0x8c
bl Cos
movs r5, #0
strh r0, [r4, #0x24]
movs r2, #0x32
ldrsh r0, [r4, r2]
movs r1, #0x48
bl Sin
strh r0, [r4, #0x26]
ldrh r0, [r4, #0x32]
adds r0, #4
movs r1, #0xff
ands r0, r1
strh r0, [r4, #0x32]
movs r1, #0x2e
ldrsh r0, [r4, r1]
cmp r0, #0
beq _080B88E2
movs r2, #0x30
ldrsh r0, [r4, r2]
lsls r1, r0, #4
adds r1, r1, r0
lsls r1, r1, #2
ldr r0, _080B88F8
adds r1, r1, r0
adds r3, r1, #0
adds r3, #0x3e
ldrb r2, [r3]
movs r0, #3
rsbs r0, r0, #0
ands r0, r2
strb r0, [r3]
ldrh r0, [r4, #0x24]
ldrh r2, [r4, #0x20]
adds r0, r0, r2
strh r0, [r1, #0x20]
ldrh r0, [r4, #0x26]
ldrh r2, [r4, #0x22]
adds r0, r0, r2
subs r0, #8
strh r0, [r1, #0x22]
strh r5, [r1, #0x24]
strh r5, [r1, #0x26]
_080B88E2:
movs r1, #0x32
ldrsh r0, [r4, r1]
cmp r0, #0x7f
ble _080B88F2
adds r0, r4, #0
movs r1, #0x1e
bl FieldEffectStop
_080B88F2:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B88F8: .4byte 0x020205AC
thumb_func_end sub_080B8880
thumb_func_start FldEff_UseFly
FldEff_UseFly: @ 0x080B88FC
push {lr}
ldr r0, _080B8920
movs r1, #0xfe
bl CreateTask
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r2, _080B8924
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
adds r1, r1, r2
ldr r0, _080B8928
ldr r0, [r0]
strh r0, [r1, #0xa]
movs r0, #0
pop {r1}
bx r1
.align 2, 0
_080B8920: .4byte 0x080B892D
_080B8924: .4byte 0x03005B60
_080B8928: .4byte 0x020388A8
thumb_func_end FldEff_UseFly
thumb_func_start sub_080B892C
sub_080B892C: @ 0x080B892C
push {lr}
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
ldr r3, _080B8954
ldr r2, _080B8958
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #3
adds r0, r0, r2
movs r2, #8
ldrsh r1, [r0, r2]
lsls r1, r1, #2
adds r1, r1, r3
ldr r1, [r1]
bl _call_via_r1
pop {r0}
bx r0
.align 2, 0
_080B8954: .4byte 0x085371A0
_080B8958: .4byte 0x03005B60
thumb_func_end sub_080B892C
thumb_func_start sub_080B895C
sub_080B895C: @ 0x080B895C
push {r4, r5, r6, lr}
adds r5, r0, #0
ldr r6, _080B89AC
ldrb r1, [r6, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B89B0
adds r4, r0, r1
adds r0, r4, #0
bl EventObjectIsMovementOverridden
lsls r0, r0, #0x18
cmp r0, #0
beq _080B8986
adds r0, r4, #0
bl MovementAction_AcroEndWheelieFaceLeft_Step0
lsls r0, r0, #0x18
cmp r0, #0
beq _080B89A4
_080B8986:
ldrb r0, [r6]
strh r0, [r5, #0x26]
movs r0, #1
strb r0, [r6, #6]
bl SetPlayerAvatarStateMask
bl sub_0808BA78
adds r0, r4, #0
movs r1, #0x39
bl EventObjectSetHeldMovement
ldrh r0, [r5, #8]
adds r0, #1
strh r0, [r5, #8]
_080B89A4:
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080B89AC: .4byte 0x02037230
_080B89B0: .4byte 0x02036FF0
thumb_func_end sub_080B895C
thumb_func_start sub_080B89B4
sub_080B89B4: @ 0x080B89B4
push {r4, lr}
adds r4, r0, #0
ldr r0, _080B89EC
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B89F0
adds r0, r0, r1
bl MovementAction_AcroEndWheelieFaceLeft_Step0
lsls r0, r0, #0x18
cmp r0, #0
beq _080B89E4
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
ldr r1, _080B89F4
movs r2, #0xa
ldrsh r0, [r4, r2]
str r0, [r1]
movs r0, #0x3b
bl FieldEffectStart
_080B89E4:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B89EC: .4byte 0x02037230
_080B89F0: .4byte 0x02036FF0
_080B89F4: .4byte 0x020388A8
thumb_func_end sub_080B89B4
thumb_func_start sub_080B89F8
sub_080B89F8: @ 0x080B89F8
push {r4, r5, lr}
adds r4, r0, #0
movs r0, #6
bl FieldEffectActiveListContains
lsls r0, r0, #0x18
cmp r0, #0
bne _080B8A40
ldr r0, _080B8A48
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B8A4C
adds r5, r0, r1
ldrh r1, [r4, #0x26]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080B8A30
ldrb r0, [r5, #0x1a]
movs r1, #2
bl sub_081554E8
ldrb r0, [r5, #0x1a]
movs r1, #0
bl sub_08155514
_080B8A30:
bl sub_080B8C1C
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
strh r0, [r4, #0xa]
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B8A40:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B8A48: .4byte 0x02037230
_080B8A4C: .4byte 0x02036FF0
thumb_func_end sub_080B89F8
thumb_func_start sub_080B8A50
sub_080B8A50: @ 0x080B8A50
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
bl sub_080B8C60
lsls r0, r0, #0x18
cmp r0, #0
beq _080B8A84
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
movs r0, #0x10
strh r0, [r4, #0xc]
movs r0, #1
bl SetPlayerAvatarTransitionFlags
ldr r0, _080B8A8C
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B8A90
adds r0, r0, r1
movs r1, #2
bl EventObjectSetHeldMovement
_080B8A84:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B8A8C: .4byte 0x02037230
_080B8A90: .4byte 0x02036FF0
thumb_func_end sub_080B8A50
thumb_func_start sub_080B8A94
sub_080B8A94: @ 0x080B8A94
push {r4, lr}
adds r4, r0, #0
ldr r0, _080B8AE0
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B8AE4
adds r2, r0, r1
ldrh r1, [r4, #0xc]
movs r3, #0xc
ldrsh r0, [r4, r3]
cmp r0, #0
beq _080B8ABA
subs r0, r1, #1
strh r0, [r4, #0xc]
lsls r0, r0, #0x10
cmp r0, #0
bne _080B8AD8
_080B8ABA:
adds r0, r2, #0
bl MovementAction_AcroEndWheelieFaceLeft_Step0
lsls r0, r0, #0x18
cmp r0, #0
beq _080B8AD8
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
movs r0, #0x9e
bl PlaySE
ldrb r0, [r4, #0xa]
bl sub_080B8C7C
_080B8AD8:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B8AE0: .4byte 0x02037230
_080B8AE4: .4byte 0x02036FF0
thumb_func_end sub_080B8A94
thumb_func_start sub_080B8AE8
sub_080B8AE8: @ 0x080B8AE8
push {r4, r5, r6, lr}
adds r5, r0, #0
ldrh r0, [r5, #0xc]
adds r0, #1
strh r0, [r5, #0xc]
lsls r0, r0, #0x10
asrs r0, r0, #0x10
cmp r0, #7
ble _080B8B5E
ldr r0, _080B8B64
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B8B68
adds r4, r0, r1
movs r0, #3
bl GetPlayerAvatarGraphicsIdByStateId
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
bl EventObjectSetGraphicsId
ldrb r1, [r4, #4]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
ldr r6, _080B8B6C
adds r0, r0, r6
movs r1, #0x16
bl StartSpriteAnim
ldrb r0, [r4, #1]
movs r1, #0x10
orrs r0, r1
strb r0, [r4, #1]
adds r0, r4, #0
movs r1, #0x48
bl EventObjectSetHeldMovement
ldrh r1, [r5, #0x26]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080B8B54
ldrb r1, [r4, #0x1a]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r6
bl DestroySprite
_080B8B54:
ldrh r0, [r5, #8]
adds r0, #1
strh r0, [r5, #8]
movs r0, #0
strh r0, [r5, #0xc]
_080B8B5E:
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080B8B64: .4byte 0x02037230
_080B8B68: .4byte 0x02036FF0
_080B8B6C: .4byte 0x020205AC
thumb_func_end sub_080B8AE8
thumb_func_start sub_080B8B70
sub_080B8B70: @ 0x080B8B70
push {r4, r5, lr}
adds r5, r0, #0
ldrh r0, [r5, #0xc]
adds r0, #1
strh r0, [r5, #0xc]
lsls r0, r0, #0x10
asrs r0, r0, #0x10
cmp r0, #9
ble _080B8BBC
ldr r0, _080B8BC4
ldrb r0, [r0, #5]
lsls r4, r0, #3
adds r4, r4, r0
lsls r4, r4, #2
ldr r0, _080B8BC8
adds r4, r4, r0
adds r0, r4, #0
bl EventObjectClearHeldMovementIfActive
ldrb r1, [r4, #1]
movs r0, #0x11
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #1]
ldrb r1, [r4, #2]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #2]
ldrb r0, [r5, #0xa]
ldrb r1, [r4, #4]
bl sub_080B8CB8
bl CameraObjectReset2
ldrh r0, [r5, #8]
adds r0, #1
strh r0, [r5, #8]
_080B8BBC:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B8BC4: .4byte 0x02037230
_080B8BC8: .4byte 0x02036FF0
thumb_func_end sub_080B8B70
thumb_func_start sub_080B8BCC
sub_080B8BCC: @ 0x080B8BCC
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
bl sub_080B8C60
lsls r0, r0, #0x18
cmp r0, #0
beq _080B8BE6
bl WarpFadeScreen
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B8BE6:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_080B8BCC
thumb_func_start sub_080B8BEC
sub_080B8BEC: @ 0x080B8BEC
push {lr}
ldr r0, _080B8C14
ldrb r1, [r0, #7]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080B8C0E
movs r0, #0x1f
bl FieldEffectActiveListRemove
ldr r0, _080B8C18
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
_080B8C0E:
pop {r0}
bx r0
.align 2, 0
_080B8C14: .4byte 0x02037C74
_080B8C18: .4byte 0x080B892D
thumb_func_end sub_080B8BEC
thumb_func_start sub_080B8C1C
sub_080B8C1C: @ 0x080B8C1C
push {lr}
ldr r0, _080B8C54
ldr r0, [r0, #0x68]
movs r1, #0xff
movs r2, #0xb4
movs r3, #1
bl CreateSprite
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
lsls r2, r0, #4
adds r2, r2, r0
lsls r2, r2, #2
ldr r1, _080B8C58
adds r2, r2, r1
ldrb r3, [r2, #5]
movs r1, #0xf
ands r1, r3
movs r3, #0xd
rsbs r3, r3, #0
ands r1, r3
movs r3, #4
orrs r1, r3
strb r1, [r2, #5]
ldr r1, _080B8C5C
str r1, [r2, #0x1c]
pop {r1}
bx r1
.align 2, 0
_080B8C54: .4byte 0x084DDE4C
_080B8C58: .4byte 0x020205AC
_080B8C5C: .4byte 0x080B8CD5
thumb_func_end sub_080B8C1C
thumb_func_start sub_080B8C60
sub_080B8C60: @ 0x080B8C60
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r2, _080B8C78
lsls r1, r0, #4
adds r1, r1, r0
lsls r1, r1, #2
adds r1, r1, r2
ldrh r0, [r1, #0x3c]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bx lr
.align 2, 0
_080B8C78: .4byte 0x020205AC
thumb_func_end sub_080B8C60
thumb_func_start sub_080B8C7C
sub_080B8C7C: @ 0x080B8C7C
push {r4, lr}
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
lsls r4, r0, #4
adds r4, r4, r0
lsls r4, r4, #2
ldr r0, _080B8CB0
adds r4, r4, r0
ldr r0, _080B8CB4
str r0, [r4, #0x1c]
movs r1, #0
movs r0, #0x78
strh r0, [r4, #0x20]
strh r1, [r4, #0x22]
strh r1, [r4, #0x24]
strh r1, [r4, #0x26]
adds r0, r4, #0
adds r0, #0x2e
movs r2, #0x10
bl memset
movs r0, #0x40
strh r0, [r4, #0x3a]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B8CB0: .4byte 0x020205AC
_080B8CB4: .4byte 0x080B8D95
thumb_func_end sub_080B8C7C
thumb_func_start sub_080B8CB8
sub_080B8CB8: @ 0x080B8CB8
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
ldr r3, _080B8CD0
lsls r2, r0, #4
adds r2, r2, r0
lsls r2, r2, #2
adds r2, r2, r3
strh r1, [r2, #0x3a]
bx lr
.align 2, 0
_080B8CD0: .4byte 0x020205AC
thumb_func_end sub_080B8CB8
thumb_func_start sub_080B8CD4
sub_080B8CD4: @ 0x080B8CD4
push {r4, lr}
adds r4, r0, #0
movs r1, #0x3c
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080B8D80
movs r1, #0x2e
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080B8D18
ldrb r0, [r4, #1]
movs r1, #3
orrs r0, r1
strb r0, [r4, #1]
ldr r0, _080B8D88
str r0, [r4, #0x10]
adds r0, r4, #0
bl InitSpriteAffineAnim
adds r0, r4, #0
movs r1, #0
bl StartSpriteAffineAnim
movs r0, #0x76
strh r0, [r4, #0x20]
ldr r0, _080B8D8C
strh r0, [r4, #0x22]
ldrh r0, [r4, #0x2e]
adds r0, #1
strh r0, [r4, #0x2e]
movs r0, #0x40
strh r0, [r4, #0x30]
adds r0, #0xc0
strh r0, [r4, #0x32]
_080B8D18:
ldrh r0, [r4, #0x32]
lsls r0, r0, #0x10
asrs r0, r0, #0x18
ldrh r1, [r4, #0x30]
adds r0, r0, r1
strh r0, [r4, #0x30]
movs r1, #0x30
ldrsh r0, [r4, r1]
movs r1, #0x78
bl Cos
strh r0, [r4, #0x24]
movs r1, #0x30
ldrsh r0, [r4, r1]
movs r1, #0x78
bl Sin
strh r0, [r4, #0x26]
ldrh r2, [r4, #0x32]
movs r0, #0x32
ldrsh r1, [r4, r0]
ldr r0, _080B8D90
cmp r1, r0
bgt _080B8D4E
adds r0, r2, #0
adds r0, #0x60
strh r0, [r4, #0x32]
_080B8D4E:
movs r1, #0x30
ldrsh r0, [r4, r1]
cmp r0, #0x81
ble _080B8D80
ldrh r0, [r4, #0x3c]
adds r0, #1
strh r0, [r4, #0x3c]
ldrb r1, [r4, #1]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #1]
ldrb r0, [r4, #3]
lsls r0, r0, #0x1a
lsrs r0, r0, #0x1b
bl FreeOamMatrix
ldrb r1, [r4, #1]
lsrs r1, r1, #6
ldrb r2, [r4, #3]
lsrs r2, r2, #6
adds r0, r4, #0
movs r3, #0
bl CalcCenterToCornerVec
_080B8D80:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B8D88: .4byte 0x085371F4
_080B8D8C: .4byte 0x0000FFD0
_080B8D90: .4byte 0x000007FF
thumb_func_end sub_080B8CD4
thumb_func_start sub_080B8D94
sub_080B8D94: @ 0x080B8D94
push {r4, r5, lr}
adds r4, r0, #0
movs r1, #0x32
ldrsh r0, [r4, r1]
movs r1, #0x8c
bl Cos
movs r5, #0
strh r0, [r4, #0x24]
movs r2, #0x32
ldrsh r0, [r4, r2]
movs r1, #0x48
bl Sin
strh r0, [r4, #0x26]
ldrh r0, [r4, #0x32]
adds r0, #4
movs r1, #0xff
ands r0, r1
strh r0, [r4, #0x32]
movs r1, #0x3a
ldrsh r0, [r4, r1]
cmp r0, #0x40
beq _080B8DF2
lsls r1, r0, #4
adds r1, r1, r0
lsls r1, r1, #2
ldr r0, _080B8E04
adds r1, r1, r0
adds r3, r1, #0
adds r3, #0x3e
ldrb r2, [r3]
movs r0, #3
rsbs r0, r0, #0
ands r0, r2
strb r0, [r3]
ldrh r0, [r4, #0x24]
ldrh r2, [r4, #0x20]
adds r0, r0, r2
strh r0, [r1, #0x20]
ldrh r0, [r4, #0x26]
ldrh r2, [r4, #0x22]
adds r0, r0, r2
subs r0, #8
strh r0, [r1, #0x22]
strh r5, [r1, #0x24]
strh r5, [r1, #0x26]
_080B8DF2:
movs r1, #0x32
ldrsh r0, [r4, r1]
cmp r0, #0x7f
ble _080B8DFE
movs r0, #1
strh r0, [r4, #0x3c]
_080B8DFE:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B8E04: .4byte 0x020205AC
thumb_func_end sub_080B8D94
thumb_func_start sub_080B8E08
sub_080B8E08: @ 0x080B8E08
push {r4, lr}
adds r4, r0, #0
movs r1, #0x3c
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080B8EDC
movs r2, #0x2e
ldrsh r0, [r4, r2]
cmp r0, #0
bne _080B8E52
ldrb r0, [r4, #1]
movs r1, #3
orrs r0, r1
strb r0, [r4, #1]
ldr r0, _080B8EE4
str r0, [r4, #0x10]
adds r0, r4, #0
bl InitSpriteAffineAnim
adds r0, r4, #0
movs r1, #1
bl StartSpriteAffineAnim
movs r0, #0x5e
strh r0, [r4, #0x20]
ldr r0, _080B8EE8
strh r0, [r4, #0x22]
ldrh r0, [r4, #0x2e]
adds r0, #1
strh r0, [r4, #0x2e]
movs r0, #0xf0
strh r0, [r4, #0x30]
movs r0, #0x80
lsls r0, r0, #4
strh r0, [r4, #0x32]
movs r0, #0x80
strh r0, [r4, #0x36]
_080B8E52:
ldrh r1, [r4, #0x32]
lsls r1, r1, #0x10
asrs r1, r1, #0x18
ldrh r2, [r4, #0x30]
adds r2, r2, r1
ldrh r0, [r4, #0x34]
adds r0, r0, r1
strh r0, [r4, #0x34]
movs r0, #0xff
ands r2, r0
strh r2, [r4, #0x30]
movs r3, #0x30
ldrsh r0, [r4, r3]
movs r1, #0x20
bl Cos
strh r0, [r4, #0x24]
movs r1, #0x30
ldrsh r0, [r4, r1]
movs r1, #0x78
bl Sin
strh r0, [r4, #0x26]
ldrh r1, [r4, #0x32]
movs r2, #0x32
ldrsh r0, [r4, r2]
movs r2, #0x80
lsls r2, r2, #1
cmp r0, r2
ble _080B8E94
ldrh r0, [r4, #0x36]
subs r0, r1, r0
strh r0, [r4, #0x32]
_080B8E94:
ldrh r1, [r4, #0x36]
movs r3, #0x36
ldrsh r0, [r4, r3]
cmp r0, #0xff
bgt _080B8EA4
adds r0, r1, #0
adds r0, #0x18
strh r0, [r4, #0x36]
_080B8EA4:
movs r1, #0x32
ldrsh r0, [r4, r1]
cmp r0, #0xff
bgt _080B8EAE
strh r2, [r4, #0x32]
_080B8EAE:
movs r2, #0x34
ldrsh r0, [r4, r2]
cmp r0, #0x3b
ble _080B8EDC
ldrh r0, [r4, #0x3c]
adds r0, #1
strh r0, [r4, #0x3c]
ldrb r1, [r4, #1]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #1]
ldrb r0, [r4, #3]
lsls r0, r0, #0x1a
lsrs r0, r0, #0x1b
bl FreeOamMatrix
adds r2, r4, #0
adds r2, #0x3e
ldrb r0, [r2]
movs r1, #4
orrs r0, r1
strb r0, [r2]
_080B8EDC:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B8EE4: .4byte 0x085371F4
_080B8EE8: .4byte 0x0000FFE0
thumb_func_end sub_080B8E08
thumb_func_start sub_080B8EEC
sub_080B8EEC: @ 0x080B8EEC
push {r4, lr}
adds r4, r0, #0
lsls r4, r4, #0x18
lsrs r4, r4, #0x18
adds r0, r4, #0
bl sub_080B8C7C
ldr r1, _080B8F10
lsls r0, r4, #4
adds r0, r0, r4
lsls r0, r0, #2
adds r1, #0x1c
adds r0, r0, r1
ldr r1, _080B8F14
str r1, [r0]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B8F10: .4byte 0x020205AC
_080B8F14: .4byte 0x080B8E09
thumb_func_end sub_080B8EEC
thumb_func_start sub_080B8F18
sub_080B8F18: @ 0x080B8F18
push {lr}
ldr r0, _080B8F28
movs r1, #0xfe
bl CreateTask
movs r0, #0
pop {r1}
bx r1
.align 2, 0
_080B8F28: .4byte 0x080B8F2D
thumb_func_end sub_080B8F18
thumb_func_start sub_080B8F2C
sub_080B8F2C: @ 0x080B8F2C
push {lr}
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
ldr r3, _080B8F54
ldr r2, _080B8F58
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #3
adds r0, r0, r2
movs r2, #8
ldrsh r1, [r0, r2]
lsls r1, r1, #2
adds r1, r1, r3
ldr r1, [r1]
bl _call_via_r1
pop {r0}
bx r0
.align 2, 0
_080B8F54: .4byte 0x085371FC
_080B8F58: .4byte 0x03005B60
thumb_func_end sub_080B8F2C
thumb_func_start sub_080B8F5C
sub_080B8F5C: @ 0x080B8F5C
push {r4, r5, r6, lr}
adds r5, r0, #0
ldr r6, _080B9004
ldrb r1, [r6, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B9008
adds r4, r0, r1
adds r0, r4, #0
bl EventObjectIsMovementOverridden
lsls r0, r0, #0x18
cmp r0, #0
beq _080B8F86
adds r0, r4, #0
bl MovementAction_AcroEndWheelieFaceLeft_Step0
lsls r0, r0, #0x18
cmp r0, #0
beq _080B8FFE
_080B8F86:
ldrh r0, [r5, #8]
adds r0, #1
strh r0, [r5, #8]
movs r0, #0x11
strh r0, [r5, #0xc]
ldrb r0, [r6]
strh r0, [r5, #0x26]
movs r0, #1
strb r0, [r6, #6]
bl SetPlayerAvatarStateMask
ldrh r1, [r5, #0x26]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080B8FAE
ldrb r0, [r4, #0x1a]
movs r1, #0
bl sub_081554E8
_080B8FAE:
movs r0, #3
bl GetPlayerAvatarGraphicsIdByStateId
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
bl EventObjectSetGraphicsId
bl CameraObjectReset2
adds r0, r4, #0
movs r1, #3
bl EventObjectTurn
ldrb r1, [r4, #4]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B900C
adds r0, r0, r1
movs r1, #0x16
bl StartSpriteAnim
ldrb r1, [r4, #1]
movs r0, #0x21
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #1]
bl sub_080B8C1C
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
strh r0, [r5, #0xa]
bl sub_080B8C7C
ldrb r0, [r5, #0xa]
ldrb r1, [r4, #4]
bl sub_080B8CB8
_080B8FFE:
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080B9004: .4byte 0x02037230
_080B9008: .4byte 0x02036FF0
_080B900C: .4byte 0x020205AC
thumb_func_end sub_080B8F5C
thumb_func_start sub_080B9010
sub_080B9010: @ 0x080B9010
push {r4, r5, lr}
adds r5, r0, #0
ldrh r1, [r5, #0xc]
movs r2, #0xc
ldrsh r0, [r5, r2]
cmp r0, #0
beq _080B9028
subs r0, r1, #1
strh r0, [r5, #0xc]
lsls r0, r0, #0x10
cmp r0, #0
bne _080B9068
_080B9028:
ldr r0, _080B9070
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B9074
adds r0, r0, r1
ldrb r0, [r0, #4]
lsls r4, r0, #4
adds r4, r4, r0
lsls r4, r4, #2
ldr r0, _080B9078
adds r4, r4, r0
ldrb r0, [r5, #0xa]
movs r1, #0x40
bl sub_080B8CB8
ldrh r0, [r4, #0x24]
ldrh r1, [r4, #0x20]
adds r0, r0, r1
movs r1, #0
strh r0, [r4, #0x20]
ldrh r0, [r4, #0x26]
ldrh r2, [r4, #0x22]
adds r0, r0, r2
strh r0, [r4, #0x22]
strh r1, [r4, #0x24]
strh r1, [r4, #0x26]
ldrh r0, [r5, #8]
adds r0, #1
strh r0, [r5, #8]
strh r1, [r5, #0xc]
_080B9068:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B9070: .4byte 0x02037230
_080B9074: .4byte 0x02036FF0
_080B9078: .4byte 0x020205AC
thumb_func_end sub_080B9010
thumb_func_start sub_080B907C
sub_080B907C: @ 0x080B907C
push {r4, lr}
sub sp, #0x24
adds r4, r0, #0
ldr r1, _080B90C4
mov r0, sp
movs r2, #0x24
bl memcpy
ldr r0, _080B90C8
ldrb r0, [r0, #4]
lsls r1, r0, #4
adds r1, r1, r0
lsls r1, r1, #2
ldr r0, _080B90CC
adds r1, r1, r0
movs r2, #0xc
ldrsh r0, [r4, r2]
lsls r0, r0, #1
add r0, sp
ldrh r0, [r0]
strh r0, [r1, #0x26]
ldrh r0, [r4, #0xc]
adds r0, #1
strh r0, [r4, #0xc]
lsls r0, r0, #0x10
asrs r0, r0, #0x10
cmp r0, #0x11
ble _080B90BA
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
_080B90BA:
add sp, #0x24
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B90C4: .4byte 0x08537218
_080B90C8: .4byte 0x02037230
_080B90CC: .4byte 0x020205AC
thumb_func_end sub_080B907C
thumb_func_start sub_080B90D0
sub_080B90D0: @ 0x080B90D0
push {r4, r5, r6, lr}
adds r6, r0, #0
ldrb r0, [r6, #0xa]
bl sub_080B8C60
lsls r0, r0, #0x18
cmp r0, #0
beq _080B9134
ldr r0, _080B913C
ldrb r0, [r0, #5]
lsls r5, r0, #3
adds r5, r5, r0
lsls r5, r5, #2
ldr r0, _080B9140
adds r5, r5, r0
ldrb r0, [r5, #4]
lsls r4, r0, #4
adds r4, r4, r0
lsls r4, r4, #2
ldr r0, _080B9144
adds r4, r4, r0
ldrb r1, [r5, #1]
movs r0, #0x11
rsbs r0, r0, #0
ands r0, r1
strb r0, [r5, #1]
movs r0, #0x10
ldrsh r1, [r5, r0]
movs r0, #0x12
ldrsh r2, [r5, r0]
adds r0, r5, #0
bl MoveEventObjectToMapCoords
movs r0, #0
strh r0, [r4, #0x24]
strh r0, [r4, #0x26]
adds r4, #0x3e
ldrb r0, [r4]
movs r1, #2
orrs r0, r1
strb r0, [r4]
bl sub_0808BA78
adds r0, r5, #0
movs r1, #0x39
bl EventObjectSetHeldMovement
ldrh r0, [r6, #8]
adds r0, #1
strh r0, [r6, #8]
_080B9134:
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_080B913C: .4byte 0x02037230
_080B9140: .4byte 0x02036FF0
_080B9144: .4byte 0x020205AC
thumb_func_end sub_080B90D0
thumb_func_start sub_080B9148
sub_080B9148: @ 0x080B9148
push {r4, lr}
adds r4, r0, #0
ldr r0, _080B9178
ldrb r1, [r0, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B917C
adds r0, r0, r1
bl MovementAction_AcroEndWheelieFaceLeft_Step0
lsls r0, r0, #0x18
cmp r0, #0
beq _080B9170
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
ldrb r0, [r4, #0xa]
bl sub_080B8EEC
_080B9170:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B9178: .4byte 0x02037230
_080B917C: .4byte 0x02036FF0
thumb_func_end sub_080B9148
thumb_func_start sub_080B9180
sub_080B9180: @ 0x080B9180
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
bl sub_080B8C60
lsls r0, r0, #0x18
cmp r0, #0
beq _080B91AC
movs r0, #0xa
ldrsh r1, [r4, r0]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B91B4
adds r0, r0, r1
bl DestroySprite
ldrh r0, [r4, #8]
adds r0, #1
strh r0, [r4, #8]
movs r0, #0x10
strh r0, [r4, #0xa]
_080B91AC:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080B91B4: .4byte 0x020205AC
thumb_func_end sub_080B9180
thumb_func_start sub_080B91B8
sub_080B91B8: @ 0x080B91B8
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
ldrh r0, [r5, #0xa]
subs r0, #1
strh r0, [r5, #0xa]
lsls r0, r0, #0x10
cmp r0, #0
bne _080B9222
ldr r6, _080B9228
ldrb r1, [r6, #5]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B922C
adds r4, r0, r1
movs r7, #0
ldrh r1, [r5, #0x26]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080B91EC
movs r7, #3
ldrb r0, [r4, #0x1a]
movs r1, #1
bl sub_081554E8
_080B91EC:
adds r0, r7, #0
bl GetPlayerAvatarGraphicsIdByStateId
adds r1, r0, #0
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
bl EventObjectSetGraphicsId
adds r0, r4, #0
movs r1, #1
bl EventObjectTurn
ldrh r0, [r5, #0x26]
strb r0, [r6]
movs r0, #0
strb r0, [r6, #6]
movs r0, #0x20
bl FieldEffectActiveListRemove
ldr r0, _080B9230
bl FindTaskIdByFunc
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
bl DestroyTask
_080B9222:
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080B9228: .4byte 0x02037230
_080B922C: .4byte 0x02036FF0
_080B9230: .4byte 0x080B8F2D
thumb_func_end sub_080B91B8
thumb_func_start sub_080B9234
sub_080B9234: @ 0x080B9234
push {r4, lr}
sub sp, #4
ldr r4, _080B9278
ldrb r0, [r4]
ldrb r1, [r4, #4]
ldrb r2, [r4, #8]
mov r3, sp
bl TryGetEventObjectIdByLocalIdAndMap
lsls r0, r0, #0x18
cmp r0, #0
bne _080B9284
ldr r0, _080B927C
movs r1, #0x50
bl CreateTask
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r2, _080B9280
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
adds r1, r1, r2
mov r0, sp
ldrb r0, [r0]
strh r0, [r1, #0xc]
ldr r0, [r4]
strh r0, [r1, #0x14]
ldr r0, [r4, #4]
strh r0, [r1, #0x16]
ldr r0, [r4, #8]
strh r0, [r1, #0x18]
b _080B928A
.align 2, 0
_080B9278: .4byte 0x020388A8
_080B927C: .4byte 0x080B9341
_080B9280: .4byte 0x03005B60
_080B9284:
movs r0, #0x41
bl FieldEffectActiveListRemove
_080B928A:
movs r0, #0
add sp, #4
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_080B9234
thumb_func_start sub_080B9294
sub_080B9294: @ 0x080B9294
push {r4, r5, lr}
lsls r0, r0, #0x18
lsrs r5, r0, #0x18
lsls r0, r5, #2
adds r0, r0, r5
lsls r0, r0, #3
ldr r1, _080B92CC
adds r4, r0, r1
movs r1, #0xe
ldrsh r0, [r4, r1]
cmp r0, #0
beq _080B92D0
ldrh r0, [r4, #0xc]
adds r0, #1
strh r0, [r4, #0xc]
lsls r0, r0, #0x10
asrs r0, r0, #0x10
cmp r0, #0x14
ble _080B92D4
movs r0, #0
strh r0, [r4, #0xc]
ldrh r1, [r4, #0xa]
movs r2, #0xa
ldrsh r0, [r4, r2]
cmp r0, #0
beq _080B92D4
subs r0, r1, #1
b _080B92D2
.align 2, 0
_080B92CC: .4byte 0x03005B68
_080B92D0:
movs r0, #4
_080B92D2:
strh r0, [r4, #0xa]
_080B92D4:
ldrh r0, [r4]
adds r0, #1
strh r0, [r4]
lsls r0, r0, #0x10
asrs r0, r0, #0x10
cmp r0, #1
ble _080B930E
movs r0, #0
strh r0, [r4]
ldrh r0, [r4, #2]
adds r0, #1
strh r0, [r4, #2]
movs r1, #1
ands r0, r1
cmp r0, #0
beq _080B9304
ldrh r1, [r4, #0xa]
rsbs r1, r1, #0
lsls r1, r1, #0x10
asrs r1, r1, #0x10
movs r0, #0
bl SetCameraPanning
b _080B930E
_080B9304:
movs r0, #0xa
ldrsh r1, [r4, r0]
movs r0, #0
bl SetCameraPanning
_080B930E:
bl UpdateCameraPanning
movs r1, #0xa
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080B9320
adds r0, r5, #0
bl DestroyTask
_080B9320:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
thumb_func_end sub_080B9294
thumb_func_start sub_080B9328
sub_080B9328: @ 0x080B9328
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r2, _080B933C
lsls r1, r0, #2
adds r1, r1, r0
lsls r1, r1, #3
adds r1, r1, r2
movs r0, #1
strh r0, [r1, #0x16]
bx lr
.align 2, 0
_080B933C: .4byte 0x03005B60
thumb_func_end sub_080B9328
thumb_func_start sub_080B9340
sub_080B9340: @ 0x080B9340
push {r4, r5, lr}
adds r5, r0, #0
lsls r5, r5, #0x18
lsrs r5, r5, #0x18
lsls r4, r5, #2
adds r4, r4, r5
lsls r4, r4, #3
ldr r0, _080B9378
adds r4, r4, r0
bl InstallCameraPanAheadCallback
movs r0, #0
bl SetCameraPanningCallback
ldr r1, _080B937C
movs r2, #2
ldrsh r0, [r4, r2]
lsls r0, r0, #2
adds r0, r0, r1
ldr r2, [r0]
adds r0, r4, #0
adds r1, r5, #0
bl _call_via_r2
thumb_func_end sub_080B9340
thumb_func_start sub_080B9370
sub_080B9370: @ 0x080B9370
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B9378: .4byte 0x03005B68
_080B937C: .4byte 0x0853723C
thumb_func_end sub_080B9370
thumb_func_start sub_080B9380
sub_080B9380: @ 0x080B9380
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, _080B93A8
movs r1, #0x5a
bl CreateTask
adds r4, r0, #0
lsls r4, r4, #0x18
lsrs r4, r4, #0x18
movs r0, #0x58
bl PlaySE
strh r4, [r5, #0xa]
ldrh r0, [r5, #2]
adds r0, #1
strh r0, [r5, #2]
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B93A8: .4byte 0x080B9295
thumb_func_end sub_080B9380
thumb_func_start sub_080B93AC
sub_080B93AC: @ 0x080B93AC
push {r4, r5, r6, r7, lr}
sub sp, #4
adds r7, r0, #0
ldrh r0, [r7, #6]
adds r0, #1
strh r0, [r7, #6]
lsls r0, r0, #0x10
asrs r0, r0, #0x10
cmp r0, #0x78
ble _080B941A
ldr r2, _080B9424
movs r1, #4
ldrsh r0, [r7, r1]
lsls r1, r0, #3
adds r1, r1, r0
lsls r1, r1, #2
adds r1, r1, r2
ldrb r0, [r1, #4]
lsls r4, r0, #4
adds r4, r4, r0
lsls r4, r4, #2
ldr r0, _080B9428
adds r4, r4, r0
ldrb r0, [r1, #1]
movs r2, #0x20
orrs r0, r2
strb r0, [r1, #1]
ldr r6, _080B942C
ldr r5, _080B9430
adds r0, r6, #0
movs r1, #0x10
adds r2, r5, #0
bl BlendPalettes
str r5, [sp]
adds r0, r6, #0
movs r1, #0
movs r2, #0x10
movs r3, #0
bl BeginNormalPaletteFade
adds r0, r4, #0
bl sub_080B947C
movs r0, #0x57
bl PlaySE
ldrb r0, [r7, #0xa]
bl sub_080B9328
movs r0, #0
strh r0, [r7, #6]
ldrh r0, [r7, #2]
adds r0, #1
strh r0, [r7, #2]
_080B941A:
add sp, #4
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080B9424: .4byte 0x02036FF0
_080B9428: .4byte 0x020205AC
_080B942C: .4byte 0x0000FFFF
_080B9430: .4byte 0x00007FFF
thumb_func_end sub_080B93AC
thumb_func_start sub_080B9434
sub_080B9434: @ 0x080B9434
push {r4, r5, lr}
adds r4, r0, #0
lsls r1, r1, #0x18
lsrs r5, r1, #0x18
ldr r0, _080B9474
ldrb r1, [r0, #7]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080B946E
ldr r0, _080B9478
bl FuncIsActiveTask
lsls r0, r0, #0x18
cmp r0, #0
bne _080B946E
bl InstallCameraPanAheadCallback
ldrb r0, [r4, #0xc]
ldrb r1, [r4, #0xe]
ldrb r2, [r4, #0x10]
bl RemoveEventObjectByLocalIdAndMap
movs r0, #0x41
bl FieldEffectActiveListRemove
adds r0, r5, #0
bl DestroyTask
_080B946E:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_080B9474: .4byte 0x02037C74
_080B9478: .4byte 0x080B9295
thumb_func_end sub_080B9434
thumb_func_start sub_080B947C
sub_080B947C: @ 0x080B947C
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r6, r0, #0
ldr r0, _080B9500
movs r1, #0
ldrsh r2, [r0, r1]
movs r3, #0x20
ldrsh r0, [r6, r3]
adds r2, r2, r0
movs r1, #0x24
ldrsh r0, [r6, r1]
adds r2, r2, r0
ldr r0, _080B9504
movs r3, #0
ldrsh r0, [r0, r3]
movs r3, #0x22
ldrsh r1, [r6, r3]
adds r0, r0, r1
movs r3, #0x26
ldrsh r1, [r6, r3]
adds r0, r0, r1
subs r0, #4
movs r5, #0
lsls r2, r2, #0x10
mov r8, r2
lsls r7, r0, #0x10
_080B94B2:
ldr r0, _080B9508
mov r2, r8
asrs r1, r2, #0x10
asrs r2, r7, #0x10
movs r3, #0
bl CreateSprite
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x40
beq _080B94EE
lsls r4, r0, #4
adds r4, r4, r0
lsls r4, r4, #2
ldr r0, _080B950C
adds r4, r4, r0
lsls r1, r5, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
bl StartSpriteAnim
strh r5, [r4, #0x2e]
ldrb r1, [r6, #5]
lsrs r1, r1, #4
lsls r1, r1, #4
ldrb r2, [r4, #5]
movs r0, #0xf
ands r0, r2
orrs r0, r1
strb r0, [r4, #5]
_080B94EE:
adds r5, #1
cmp r5, #3
ble _080B94B2
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080B9500: .4byte 0x03005B4C
_080B9504: .4byte 0x03005B48
_080B9508: .4byte 0x08537298
_080B950C: .4byte 0x020205AC
thumb_func_end sub_080B947C
thumb_func_start Fldeff_MoveDeoxysRock
Fldeff_MoveDeoxysRock: @ 0x080B9510
push {lr}
adds r1, r0, #0
movs r2, #0x2e
ldrsh r0, [r1, r2]
cmp r0, #1
beq _080B953C
cmp r0, #1
bgt _080B9526
cmp r0, #0
beq _080B9530
b _080B955A
_080B9526:
cmp r0, #2
beq _080B9548
cmp r0, #3
beq _080B954E
b _080B955A
_080B9530:
ldrh r0, [r1, #0x20]
subs r0, #0x10
strh r0, [r1, #0x20]
ldrh r0, [r1, #0x22]
subs r0, #0xc
b _080B9558
_080B953C:
ldrh r0, [r1, #0x20]
adds r0, #0x10
strh r0, [r1, #0x20]
ldrh r0, [r1, #0x22]
subs r0, #0xc
b _080B9558
_080B9548:
ldrh r0, [r1, #0x20]
subs r0, #0x10
b _080B9552
_080B954E:
ldrh r0, [r1, #0x20]
adds r0, #0x10
_080B9552:
strh r0, [r1, #0x20]
ldrh r0, [r1, #0x22]
adds r0, #0xc
_080B9558:
strh r0, [r1, #0x22]
_080B955A:
ldrh r0, [r1, #0x20]
adds r0, #4
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
cmp r0, #0xf8
bhi _080B9576
movs r0, #0x22
ldrsh r2, [r1, r0]
movs r0, #4
rsbs r0, r0, #0
cmp r2, r0
blt _080B9576
cmp r2, #0xa4
ble _080B957C
_080B9576:
adds r0, r1, #0
bl DestroySprite
_080B957C:
pop {r0}
bx r0
thumb_func_end Fldeff_MoveDeoxysRock
thumb_func_start Fldeff_MoveDeoxysRock_Step
Fldeff_MoveDeoxysRock_Step: @ 0x080B9580
push {r4, r5, r6, r7, lr}
sub sp, #4
ldr r7, _080B9620
ldrb r0, [r7]
ldrb r1, [r7, #4]
ldrb r2, [r7, #8]
mov r3, sp
bl TryGetEventObjectIdByLocalIdAndMap
lsls r0, r0, #0x18
cmp r0, #0
bne _080B9616
mov r0, sp
ldrb r0, [r0]
lsls r4, r0, #3
adds r4, r4, r0
lsls r4, r4, #2
ldr r0, _080B9624
adds r4, r4, r0
movs r0, #0x10
ldrsh r5, [r4, r0]
subs r5, #7
movs r0, #0x12
ldrsh r6, [r4, r0]
subs r6, #7
ldr r1, [r7, #0xc]
subs r5, r1, r5
lsls r5, r5, #4
ldr r2, [r7, #0x10]
subs r6, r2, r6
lsls r6, r6, #4
adds r1, #7
lsls r1, r1, #0x10
asrs r1, r1, #0x10
adds r2, #7
lsls r2, r2, #0x10
asrs r2, r2, #0x10
adds r0, r4, #0
bl ShiftEventObjectCoords
ldr r0, _080B9628
movs r1, #0x50
bl CreateTask
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
ldr r1, _080B962C
lsls r2, r0, #2
adds r2, r2, r0
lsls r2, r2, #3
adds r2, r2, r1
ldrb r0, [r4, #4]
strh r0, [r2, #0xa]
ldr r3, _080B9630
ldrb r1, [r4, #4]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r3
ldrh r0, [r0, #0x20]
adds r0, r0, r5
strh r0, [r2, #0xc]
ldrb r1, [r4, #4]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
adds r0, r0, r3
ldrh r0, [r0, #0x22]
adds r0, r0, r6
strh r0, [r2, #0xe]
ldr r0, [r7, #0x14]
strh r0, [r2, #0x18]
mov r0, sp
ldrb r0, [r0]
strh r0, [r2, #0x1a]
_080B9616:
movs r0, #0
add sp, #4
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
_080B9620: .4byte 0x020388A8
_080B9624: .4byte 0x02036FF0
_080B9628: .4byte 0x080B9635
_080B962C: .4byte 0x03005B60
_080B9630: .4byte 0x020205AC
thumb_func_end Fldeff_MoveDeoxysRock_Step
thumb_func_start sub_080B9634
sub_080B9634: @ 0x080B9634
push {r4, r5, r6, r7, lr}
lsls r0, r0, #0x18
lsrs r7, r0, #0x18
lsls r0, r7, #2
adds r0, r0, r7
lsls r0, r0, #3
ldr r1, _080B9660
adds r5, r0, r1
movs r0, #2
ldrsh r1, [r5, r0]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
ldr r1, _080B9664
adds r6, r0, r1
movs r1, #0
ldrsh r0, [r5, r1]
cmp r0, #0
beq _080B9668
cmp r0, #1
beq _080B96A6
b _080B9704
.align 2, 0
_080B9660: .4byte 0x03005B68
_080B9664: .4byte 0x020205AC
_080B9668:
ldrh r0, [r6, #0x20]
lsls r0, r0, #4
strh r0, [r5, #8]
ldrh r0, [r6, #0x22]
lsls r0, r0, #4
strh r0, [r5, #0xa]
movs r2, #4
ldrsh r0, [r5, r2]
lsls r0, r0, #4
movs r2, #8
ldrsh r1, [r5, r2]
subs r0, r0, r1
movs r2, #0x10
ldrsh r1, [r5, r2]
bl __divsi3
strh r0, [r5, #0xc]
movs r1, #6
ldrsh r0, [r5, r1]
lsls r0, r0, #4
movs r2, #0xa
ldrsh r1, [r5, r2]
subs r0, r0, r1
movs r2, #0x10
ldrsh r1, [r5, r2]
bl __divsi3
strh r0, [r5, #0xe]
ldrh r0, [r5]
adds r0, #1
strh r0, [r5]
_080B96A6:
ldrh r1, [r5, #0x10]
movs r2, #0x10
ldrsh r0, [r5, r2]
cmp r0, #0
beq _080B96D4
subs r0, r1, #1
strh r0, [r5, #0x10]
ldrh r1, [r5, #0xc]
ldrh r0, [r5, #8]
adds r1, r1, r0
strh r1, [r5, #8]
ldrh r0, [r5, #0xe]
ldrh r2, [r5, #0xa]
adds r0, r0, r2
strh r0, [r5, #0xa]
lsls r1, r1, #0x10
asrs r1, r1, #0x14
strh r1, [r6, #0x20]
ldrh r0, [r5, #0xa]
lsls r0, r0, #0x10
asrs r0, r0, #0x14
strh r0, [r6, #0x22]
b _080B9704
_080B96D4:
movs r1, #0x12
ldrsh r0, [r5, r1]
lsls r4, r0, #3
adds r4, r4, r0
lsls r4, r4, #2
ldr r0, _080B970C
adds r4, r4, r0
ldrh r0, [r5, #4]
strh r0, [r6, #0x20]
ldrh r0, [r5, #6]
strh r0, [r6, #0x22]
adds r0, r4, #0
bl ShiftStillEventObjectCoords
ldrb r0, [r4]
movs r1, #8
orrs r0, r1
strb r0, [r4]
movs r0, #0x42
bl FieldEffectActiveListRemove
adds r0, r7, #0
bl DestroyTask
_080B9704:
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080B970C: .4byte 0x02036FF0
thumb_func_end sub_080B9634