mirror of
https://github.com/pret/pokeemerald-jp.git
synced 2026-09-30 06:13:14 -04:00
457 lines
8.6 KiB
ArmAsm
457 lines
8.6 KiB
ArmAsm
.include "asm/macros.inc"
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.include "constants/constants.inc"
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.text
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.syntax unified
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thumb_func_start GameCubeMultiBoot_Hash
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GameCubeMultiBoot_Hash: @ 0x0828D2F8
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push {r4, lr}
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ldr r4, _0828D400
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eors r3, r1
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movs r2, #0x20
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_0828D300:
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lsrs r3, r3, #1
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blo _0828D306
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eors r3, r4
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_0828D306:
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subs r2, #1
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bne _0828D300
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pop {r4, pc}
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thumb_func_end GameCubeMultiBoot_Hash
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thumb_func_start sGameCubeMultiBoot_Main
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sGameCubeMultiBoot_Main: @ 0x0828D30C
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ldr r1, [r0, #0x28]
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cmp r1, #0
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beq _0828D332
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ldrb r1, [r0, #1]
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adds r1, #1
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strb r1, [r0, #1]
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ldrb r1, [r0, #2]
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cmp r1, #2
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beq _0828D37C
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ldr r3, _0828D5C0
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ldrh r2, [r3, #8]
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movs r1, #0
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strh r1, [r3, #8]
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ldrb r1, [r0]
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cmp r1, #0xa
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bgt _0828D330
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adds r1, #1
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strb r1, [r0]
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_0828D330:
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strh r2, [r3, #8]
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_0828D332:
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bhs GameCubeMultiBoot_Init
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ldrb r1, [r0, #2]
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cmp r1, #0
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bne _0828D37E
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ldr r1, [r0, #0x24]
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ldr r2, [r0, #0x20]
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subs r1, r1, r2
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beq _0828D3FE
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cmp r1, #0xa0
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blo _0828D3FE
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push {r4, r5, r6}
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movs r1, #0x98
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adds r2, #4
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ldr r4, _0828D408
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_0828D34E:
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ldm r2!, {r5}
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ldm r4!, {r6}
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cmp r5, r6
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bne _0828D364
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subs r1, #4
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bne _0828D34E
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ldm r2!, {r5}
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ldm r4!, {r6}
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eors r5, r6
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lsrs r5, r5, #8
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str r2, [r0, #0x20]
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_0828D364:
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pop {r4, r5, r6}
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bne GameCubeMultiBoot_Init
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movs r1, #1
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strb r1, [r0, #2]
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ldr r1, [r0, #4]
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ldr r2, [r0, #8]
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eors r1, r2
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str r1, [r0, #0x18]
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ldr r2, _0828D404
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muls r1, r2, r1
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adds r1, #1
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str r1, [r0, #0x14]
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_0828D37C:
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bx lr
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_0828D37E:
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ldr r1, [r0, #0x24]
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mov ip, r1
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ldr r3, [r0, #0x18]
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push {r4, r5, r6, r7}
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ldr r4, [r0, #0x20]
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ldr r5, _0828D404
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ldr r6, [r0, #0x14]
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ldr r7, _0828D400
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_0828D38E:
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cmp r4, ip
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bhs _0828D3AE
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ldr r1, [r4]
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eors r1, r6
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adds r1, r1, r3
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stm r4!, {r1}
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eors r3, r1
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movs r2, #0x20
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_0828D39E:
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lsrs r3, r3, #1
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blo _0828D3A4
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eors r3, r7
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_0828D3A4:
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subs r2, #1
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bne _0828D39E
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muls r6, r5, r6
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adds r6, #1
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b _0828D38E
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_0828D3AE:
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str r4, [r0, #0x20]
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str r6, [r0, #0x14]
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pop {r4, r5, r6, r7}
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str r3, [r0, #0x18]
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ldrh r1, [r0, #0x12]
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cmp r1, #0
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bne _0828D3FE
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ldr r1, [r0, #0x24]
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ldr r2, [r0, #0x20]
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cmp r1, r2
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bne _0828D3FE
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ldr r1, [r0, #0xc]
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cmp r1, #0
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beq _0828D3E8
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ldrh r1, [r0, #0x10]
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cmp r1, #0
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beq _0828D37C
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mov ip, lr
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movs r1, #0xbb
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ldr r3, [r0, #0xc]
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bl GameCubeMultiBoot_Hash
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ldrh r1, [r0, #0x10]
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mov lr, ip
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subs r1, r1, r3
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bne GameCubeMultiBoot_Init
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movs r1, #2
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strb r1, [r0, #2]
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bx lr
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_0828D3E8:
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mov ip, lr
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ldrb r1, [r0, #3]
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lsls r1, r1, #0x18
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subs r1, #1
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str r1, [r0, #0xc]
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bl GameCubeMultiBoot_Hash
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lsls r3, r3, #8
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adds r3, #0xff
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str r3, [r0, #0x1c]
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bx ip
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_0828D3FE:
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bx lr
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.align 2, 0
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_0828D400: .4byte 0x0000A1C1
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_0828D404: .4byte 0x6177614B
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_0828D408: .4byte 0x08000004
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thumb_func_end sGameCubeMultiBoot_Main
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thumb_func_start GameCubeMultiBoot_ExecuteProgram
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GameCubeMultiBoot_ExecuteProgram: @ 0x0828D40C
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ldrb r1, [r0, #2]
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cmp r1, #2
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bne _0828D41E
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ldr r3, _0828D5C0
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movs r1, #0
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strh r1, [r3, #8]
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ldr r1, _0828D5D0
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adds r1, #0xc0
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bx r1
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_0828D41E:
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bx lr
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thumb_func_end GameCubeMultiBoot_ExecuteProgram
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thumb_func_start GameCubeMultiBoot_Init
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GameCubeMultiBoot_Init:
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ldr r3, _0828D5C0
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ldrh r2, [r3, #8]
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movs r1, #0
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strh r1, [r3, #8]
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add r3, pc, #0x54
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str r3, [r0, #0x28]
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ldrb r3, [r0, #3]
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push {r3}
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ldrb r3, [r0, #1]
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push {r0, r3}
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adds r3, r0, #0
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adds r3, #0x20
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_0828D438:
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stm r0!, {r1}
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cmp r0, r3
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blo _0828D438
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pop {r0, r3}
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lsrs r3, r3, #1
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strb r3, [r0, #3]
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pop {r3}
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strb r3, [r0, #1]
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ldr r3, _0828D5C4
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lsls r0, r3, #0xa
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strh r0, [r3, #0x14]
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movs r0, #0xc0
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lsls r0, r0, #8
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strh r0, [r3, #0x14]
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movs r0, #0x47
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strh r0, [r3, #0x20]
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strh r1, [r3, #0x38]
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ldr r3, _0828D5C0
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movs r0, #0x80
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strh r0, [r3, #2]
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ldrh r1, [r3]
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orrs r1, r0
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strh r1, [r3]
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strh r2, [r3, #8]
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bx lr
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thumb_func_end GameCubeMultiBoot_Init
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non_word_aligned_thumb_func_start GameCubeMultiBoot_HandleSerialInterrupt
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GameCubeMultiBoot_HandleSerialInterrupt: @ 0x0828D46A
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ldr r3, _0828D5C4
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ldrh r1, [r3, #0x20]
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strh r1, [r3, #0x20]
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movs r2, #0
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strb r2, [r0]
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ldr r2, [r0, #0x28]
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cmp r2, #0
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beq _0828D48C
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lsrs r1, r1, #1
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bhs _0828D48E
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mov pc, r2
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_0828D480:
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movs r2, #0
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strh r2, [r3, #0x38]
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_0828D484:
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str r2, [r0, #0x28]
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_0828D486:
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ldr r3, _0828D5C8
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ldrh r1, [r3, #2]
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strb r1, [r0, #3]
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_0828D48C:
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bx lr
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_0828D48E:
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ldr r1, [r3, #0x30]
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ldr r1, _0828D5CC
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str r1, [r3, #0x34]
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movs r1, #0x10
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strh r1, [r3, #0x38]
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ldrb r1, [r0, #3]
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strb r1, [r0, #9]
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ldrb r1, [r0, #2]
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cmp r1, #0
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bne _0828D480
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ldr r1, _0828D5D0
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str r1, [r0, #0x20]
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str r1, [r0, #0x24]
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add r2, pc, #0x0
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b _0828D484
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thumb_func_end GameCubeMultiBoot_HandleSerialInterrupt
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thumb_func_start GcMbIntrHandler_CheckGameCodeSent
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GcMbIntrHandler_CheckGameCodeSent: @ 0x0828D4AC
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lsls r1, r1, #0x1f
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blo _0828D480
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bmi _0828D4BC
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add r2, pc, #0x4
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b _0828D484
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.align 2, 0
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thumb_func_end GcMbIntrHandler_CheckGameCodeSent
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thumb_func_start GcMbIntrHandler_CheckHandshakeResponse
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GcMbIntrHandler_CheckHandshakeResponse: @ 0x0828D4B8
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lsrs r1, r1, #1
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blo _0828D480
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_0828D4BC:
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ldr r1, [r3, #0x30]
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ldr r2, _0828D5CC
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cmp r1, r2
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bne _0828D480
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ldrb r1, [r0, #3]
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strb r1, [r0, #0xb]
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add r2, pc, #0x0
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b _0828D484
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thumb_func_end GcMbIntrHandler_CheckHandshakeResponse
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thumb_func_start GcMbIntrHandler_ReceiveKeyA
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GcMbIntrHandler_ReceiveKeyA: @ 0x0828D4CC
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lsrs r1, r1, #1
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blo _0828D480
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ldr r1, [r3, #0x30]
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lsrs r2, r1, #0x18
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cmp r2, #0xdd
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bne _0828D480
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str r1, [r0, #4]
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ldrb r1, [r0, #1]
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strb r1, [r0, #0xa]
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movs r2, #0
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movs r3, #0
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ldr r1, [r0, #8]
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lsrs r1, r1, #8
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_0828D4E6:
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lsrs r1, r1, #1
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adcs r2, r3
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cmp r1, #0
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bne _0828D4E6
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cmp r2, #0xe
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bgt _0828D4F8
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cmp r2, #7
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bge _0828D4FA
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movs r1, #0xff
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_0828D4F8:
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strb r1, [r0, #0xa]
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_0828D4FA:
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ldr r1, [r0, #8]
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adds r1, #0xee
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ldr r3, _0828D5C4
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str r1, [r3, #0x34]
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movs r1, #0x30
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strh r1, [r3, #0x38]
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add r2, pc, #0x4
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b _0828D484
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.align 2, 0
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thumb_func_end GcMbIntrHandler_ReceiveKeyA
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thumb_func_start GcMbIntrHandler_CheckKeyBSent
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GcMbIntrHandler_CheckKeyBSent: @ 0x0828D50C
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lsls r1, r1, #0x1f
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blo _0828D480
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bmi _0828D51C
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add r2, pc, #0x4
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b _0828D484
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.align 2, 0
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thumb_func_end GcMbIntrHandler_CheckKeyBSent
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thumb_func_start GcMbIntrHandler_CheckImageSizeResponse
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GcMbIntrHandler_CheckImageSizeResponse: @ 0x0828D518
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lsrs r1, r1, #1
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blo _0828D480
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_0828D51C:
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ldr r1, [r3, #0x30]
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ldr r2, _0828D5BC
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cmp r1, r2
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bhs _0828D480
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adds r1, #1
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adds r1, r1, r1
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strh r1, [r0, #0x12]
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ldrb r1, [r0, #2]
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cmp r1, #0
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_0828D52E:
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bne _0828D480
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ldr r1, _0828D5D0
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str r1, [r0, #0x20]
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str r1, [r0, #0x24]
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add r2, pc, #0x4
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b _0828D484
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.align 2, 0
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thumb_func_end GcMbIntrHandler_CheckImageSizeResponse
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thumb_func_start GcMbIntrHandler_CheckImageResponse
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GcMbIntrHandler_CheckImageResponse: @ 0x0828D53C
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lsrs r1, r1, #1
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blo _0828D480
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ldr r2, [r0, #0x24]
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movs r1, #4
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ands r1, r2
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adds r1, #8
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lsls r1, r1, #2
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strh r1, [r3, #0x38]
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ldr r1, [r3, #0x30]
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stm r2!, {r1}
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str r2, [r0, #0x24]
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ldrh r1, [r0, #0x12]
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subs r1, #1
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strh r1, [r0, #0x12]
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bne _0828D486
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_0828D55A:
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ldrb r1, [r0, #1]
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lsls r1, r1, #8
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adds r1, #0xcc
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str r1, [r3, #0x34]
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add r2, pc, #0x4
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b _0828D484
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.align 2, 0
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thumb_func_end GcMbIntrHandler_CheckImageResponse
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thumb_func_start GcMbIntrHandler_CheckCounter2Sent
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GcMbIntrHandler_CheckCounter2Sent: @ 0x0828D568
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lsls r1, r1, #0x1f
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_0828D56A:
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blo _0828D480
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ldr r1, [r0, #0x1c]
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cmp r1, #0
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beq _0828D55A
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str r1, [r3, #0x34]
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add r2, pc, #0x0
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b _0828D484
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thumb_func_end GcMbIntrHandler_CheckCounter2Sent
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thumb_func_start GcMbIntrHandler_CheckKeyCDerivationSent
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GcMbIntrHandler_CheckKeyCDerivationSent: @ 0x0828D578
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lsls r1, r1, #0x1f
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blo _0828D56A
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bmi _0828D588
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add r2, pc, #0x4
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b _0828D484
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.align 2, 0
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thumb_func_end GcMbIntrHandler_CheckKeyCDerivationSent
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thumb_func_start GcMbIntrHandler_CheckBootKeyResponse
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GcMbIntrHandler_CheckBootKeyResponse: @ 0x0828D584
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lsrs r1, r1, #1
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blo _0828D56A
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_0828D588:
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ldr r1, [r3, #0x30]
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lsrs r2, r1, #0x18
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cmp r2, #0xbb
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bne _0828D52E
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strh r1, [r0, #0x10]
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add r2, pc, #0x4
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b _0828D484
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.align 2, 0
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thumb_func_end GcMbIntrHandler_CheckBootKeyResponse
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thumb_func_start GcMbIntrHandler_StopUnconditionally
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GcMbIntrHandler_StopUnconditionally: @ 0x0828D598
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b _0828D480
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thumb_func_end GcMbIntrHandler_StopUnconditionally
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non_word_aligned_thumb_func_start GameCubeMultiBoot_Quit
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GameCubeMultiBoot_Quit: @ 0x0828D59A
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ldr r3, _0828D5C0
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ldrh r2, [r3, #8]
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movs r1, #0
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strh r1, [r3, #8]
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ldr r3, _0828D5C4
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movs r0, #7
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strh r0, [r3, #0x20]
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lsls r0, r3, #0xa
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strh r0, [r3, #0x14]
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ldr r3, _0828D5C0
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movs r0, #0x80
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strh r0, [r3, #2]
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ldrh r1, [r3]
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bics r1, r0
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strh r1, [r3]
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strh r2, [r3, #8]
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bx lr
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.align 2, 0
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_0828D5BC: .4byte 0x00004000
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_0828D5C0: .4byte 0x04000200
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_0828D5C4: .4byte 0x04000120
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_0828D5C8: .4byte 0x04000004
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_0828D5CC: .4byte 0x4A565841
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_0828D5D0: .4byte 0x02000000
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thumb_func_end GameCubeMultiBoot_Quit
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