Files
pokeemerald-jp/asm/save_failed_screen.s
2019-09-27 01:42:56 -04:00

779 lines
14 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.text
.syntax unified
thumb_func_start SaveFailedScreenTextPrint
SaveFailedScreenTextPrint: @ 0x08178DFC
push {r4, r5, lr}
sub sp, #0x18
adds r5, r0, #0
adds r4, r1, #0
adds r3, r2, #0
lsls r3, r3, #0x18
add r0, sp, #0x14
movs r2, #0
strb r2, [r0]
adds r1, r0, #0
movs r0, #0xf
strb r0, [r1, #1]
movs r0, #3
strb r0, [r1, #2]
ldr r0, _08178E44
ldrb r0, [r0]
lsls r4, r4, #0x1b
lsrs r4, r4, #0x18
lsrs r3, r3, #0x15
adds r3, #2
lsls r3, r3, #0x18
lsrs r3, r3, #0x18
str r2, [sp]
str r2, [sp, #4]
str r1, [sp, #8]
str r2, [sp, #0xc]
str r5, [sp, #0x10]
movs r1, #1
adds r2, r4, #0
bl AddTextPrinterParameterized4
add sp, #0x18
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_08178E44: .4byte 0x0203B9DA
thumb_func_end SaveFailedScreenTextPrint
thumb_func_start DoSaveFailedScreen
DoSaveFailedScreen: @ 0x08178E48
push {r4, lr}
adds r4, r0, #0
lsls r4, r4, #0x18
lsrs r4, r4, #0x18
ldr r0, _08178E70
bl SetMainCallback2
ldr r0, _08178E74
strh r4, [r0]
ldr r1, _08178E78
movs r2, #0
movs r0, #0
strh r0, [r1]
strh r0, [r1, #2]
ldr r0, _08178E7C
strb r2, [r0]
strb r2, [r0, #1]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08178E70: .4byte 0x08178E95
_08178E74: .4byte 0x0203B9C8
_08178E78: .4byte 0x0203B9CA
_08178E7C: .4byte 0x0203B9DA
thumb_func_end DoSaveFailedScreen
thumb_func_start sub_08178E80
sub_08178E80: @ 0x08178E80
push {lr}
bl LoadOam
bl ProcessSpriteCopyRequests
bl TransferPlttBuffer
pop {r0}
bx r0
.align 2, 0
thumb_func_end sub_08178E80
thumb_func_start CB2_SaveFailedScreen
CB2_SaveFailedScreen: @ 0x08178E94
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
sub sp, #0xc
ldr r0, _081790AC
movs r1, #0x87
lsls r1, r1, #3
adds r7, r0, r1
ldrb r0, [r7]
cmp r0, #0
beq _08178EB0
cmp r0, #1
bne _08178EB0
b _08179114
_08178EB0:
movs r0, #0
bl SetVBlankCallback
movs r0, #0
movs r1, #0
bl SetGpuReg
movs r0, #0xe
movs r1, #0
bl SetGpuReg
movs r0, #0xc
movs r1, #0
bl SetGpuReg
movs r0, #0xa
movs r1, #0
bl SetGpuReg
movs r0, #8
movs r1, #0
bl SetGpuReg
movs r0, #0x1c
movs r1, #0
bl SetGpuReg
movs r0, #0x1e
movs r1, #0
bl SetGpuReg
movs r0, #0x18
movs r1, #0
bl SetGpuReg
movs r0, #0x1a
movs r1, #0
bl SetGpuReg
movs r0, #0x14
movs r1, #0
bl SetGpuReg
movs r0, #0x16
movs r1, #0
bl SetGpuReg
movs r0, #0x10
movs r1, #0
bl SetGpuReg
movs r0, #0x12
movs r1, #0
bl SetGpuReg
add r1, sp, #4
movs r0, #0
strh r0, [r1]
ldr r2, _081790B0
str r1, [r2]
movs r1, #0xc0
lsls r1, r1, #0x13
str r1, [r2, #4]
ldr r0, _081790B4
str r0, [r2, #8]
ldr r0, [r2, #8]
movs r3, #0
mov r8, r3
str r3, [sp, #8]
add r4, sp, #8
str r4, [r2]
movs r0, #0xe0
lsls r0, r0, #0x13
str r0, [r2, #4]
ldr r0, _081790B8
str r0, [r2, #8]
ldr r0, [r2, #8]
add r0, sp, #4
mov r3, r8
strh r3, [r0]
str r0, [r2]
movs r0, #0xa0
lsls r0, r0, #0x13
str r0, [r2, #4]
ldr r0, _081790BC
str r0, [r2, #8]
ldr r0, [r2, #8]
ldr r0, _081790C0
bl LZ77UnCompVram
ldr r0, _081790C4
ldr r1, _081790C8
bl LZ77UnCompVram
ldr r0, _081790CC
ldr r1, _081790D0
bl LZ77UnCompVram
ldr r0, _081790D4
ldr r1, _081790D8
bl LZ77UnCompVram
movs r0, #0
bl ResetBgsAndClearDma3BusyFlags
ldr r1, _081790DC
movs r0, #0
movs r2, #3
bl InitBgsFromTemplates
ldr r5, _081790E0
movs r0, #0
adds r1, r5, #0
bl SetBgTilemapBuffer
mov r0, r8
str r0, [sp, #8]
ldr r2, _081790E4
adds r0, r4, #0
adds r1, r5, #0
bl CpuSet
ldr r1, _081790E8
movs r2, #0x90
lsls r2, r2, #1
movs r6, #0x85
lsls r6, r6, #2
movs r0, #0
adds r3, r6, #0
bl LoadBgTiles
ldr r0, _081790EC
bl InitWindows
ldr r0, _081790F0
bl AddWindowWithoutTileMap
ldr r4, _081790F4
strb r0, [r4]
ldrb r0, [r4]
movs r1, #0x80
lsls r1, r1, #4
adds r2, r5, r1
movs r1, #7
bl SetWindowAttribute
ldr r0, _081790F8
bl AddWindowWithoutTileMap
strb r0, [r4, #1]
ldrb r0, [r4, #1]
movs r3, #0xe8
lsls r3, r3, #5
adds r5, r5, r3
movs r1, #7
adds r2, r5, #0
bl SetWindowAttribute
bl DeactivateAllTextPrinters
bl ResetSpriteData
bl ResetTasks
bl ResetPaletteFade
ldr r0, _081790FC
movs r1, #0
movs r2, #0x40
bl LoadPalette
ldr r0, _08179100
movs r1, #0x80
lsls r1, r1, #1
movs r2, #0x20
bl LoadPalette
ldr r0, _08179104
movs r1, #0xe0
movs r2, #0x20
bl LoadPalette
ldr r0, _08179108
movs r1, #0xf0
movs r2, #0x20
bl LoadPalette
ldrb r0, [r4]
movs r1, #0
adds r2, r6, #0
movs r3, #0xe
bl DrawStdFrameWithCustomTileAndPalette
ldrb r0, [r4, #1]
movs r1, #0
adds r2, r6, #0
movs r3, #0xe
bl DrawStdFrameWithCustomTileAndPalette
ldrb r0, [r4, #1]
movs r1, #0x11
bl FillWindowPixelBuffer
ldrb r0, [r4]
movs r1, #0x11
bl FillWindowPixelBuffer
ldrb r0, [r4, #1]
movs r1, #2
bl CopyWindowToVram
ldrb r0, [r4]
movs r1, #1
bl CopyWindowToVram
ldr r0, _0817910C
movs r1, #1
movs r2, #0
bl SaveFailedScreenTextPrint
movs r0, #1
rsbs r0, r0, #0
mov r1, r8
str r1, [sp]
movs r1, #0
movs r2, #0x10
movs r3, #0
bl BeginNormalPaletteFade
movs r0, #1
bl EnableInterrupts
ldr r0, _08179110
bl SetVBlankCallback
movs r1, #0x82
lsls r1, r1, #5
movs r0, #0
bl SetGpuReg
movs r0, #0
bl ShowBg
movs r0, #2
bl ShowBg
movs r0, #3
bl ShowBg
ldrb r0, [r7]
adds r0, #1
strb r0, [r7]
b _0817912A
.align 2, 0
_081790AC: .4byte 0x03002360
_081790B0: .4byte 0x040000D4
_081790B4: .4byte 0x8100C000
_081790B8: .4byte 0x85000100
_081790BC: .4byte 0x81000200
_081790C0: .4byte 0x0858FC14
_081790C4: .4byte 0x0858F890
_081790C8: .4byte 0x06007000
_081790CC: .4byte 0x0858FA1C
_081790D0: .4byte 0x06007800
_081790D4: .4byte 0x085CD284
_081790D8: .4byte 0x06010020
_081790DC: .4byte 0x085CD228
_081790E0: .4byte 0x0201E000
_081790E4: .4byte 0x05000200
_081790E8: .4byte 0x084E6CE0
_081790EC: .4byte 0x085CD234
_081790F0: .4byte 0x085CD23C
_081790F4: .4byte 0x0203B9DA
_081790F8: .4byte 0x085CD244
_081790FC: .4byte 0x0858F810
_08179100: .4byte 0x085CD264
_08179104: .4byte 0x084E8360
_08179108: .4byte 0x085D7B04
_0817910C: .4byte 0x085CBD6B
_08179110: .4byte 0x08178E81
_08179114:
bl UpdatePaletteFade
lsls r0, r0, #0x18
cmp r0, #0
bne _0817912A
ldr r0, _08179138
bl SetMainCallback2
ldr r0, _0817913C
bl SetVBlankCallback
_0817912A:
add sp, #0xc
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_08179138: .4byte 0x08179141
_0817913C: .4byte 0x0817930D
thumb_func_end CB2_SaveFailedScreen
thumb_func_start CB2_WipeSave
CB2_WipeSave: @ 0x08179140
push {r4, r5, r6, lr}
movs r5, #0
ldr r0, _081791B8
movs r1, #1
strh r1, [r0]
ldr r1, _081791BC
ldr r0, [r1]
cmp r0, #0
beq _081791A4
adds r6, r1, #0
_08179154:
ldr r0, [r6]
bl WipeSectors
lsls r0, r0, #0x18
cmp r0, #0
bne _08179200
ldr r4, _081791C0
ldrb r0, [r4]
movs r1, #0x11
bl FillWindowPixelBuffer
ldr r0, _081791C4
movs r1, #1
movs r2, #0
bl SaveFailedScreenTextPrint
ldr r0, _081791C8
ldrb r0, [r0]
bl HandleSavingData
ldr r0, [r6]
cmp r0, #0
beq _08179194
ldrb r0, [r4]
movs r1, #0x11
bl FillWindowPixelBuffer
ldr r0, _081791CC
movs r1, #1
movs r2, #0
bl SaveFailedScreenTextPrint
_08179194:
adds r0, r5, #1
lsls r0, r0, #0x18
lsrs r5, r0, #0x18
ldr r0, [r6]
cmp r0, #0
beq _081791A4
cmp r5, #2
bls _08179154
_081791A4:
cmp r5, #3
bne _081791D4
ldr r0, _081791C0
ldrb r0, [r0]
movs r1, #0x11
bl FillWindowPixelBuffer
ldr r0, _081791D0
b _081791E8
.align 2, 0
_081791B8: .4byte 0x0203B9CA
_081791BC: .4byte 0x03005F3C
_081791C0: .4byte 0x0203B9DA
_081791C4: .4byte 0x085CBE20
_081791C8: .4byte 0x0203B9C8
_081791CC: .4byte 0x085CBD6B
_081791D0: .4byte 0x085CBDB2
_081791D4:
ldr r0, _081791F4
ldrb r0, [r0]
movs r1, #0x11
bl FillWindowPixelBuffer
ldr r0, _081791F8
ldr r0, [r0]
cmp r0, #0
bne _08179228
ldr r0, _081791FC
_081791E8:
movs r1, #1
movs r2, #0
bl SaveFailedScreenTextPrint
b _08179232
.align 2, 0
_081791F4: .4byte 0x0203B9DA
_081791F8: .4byte 0x03005F54
_081791FC: .4byte 0x085CBE50
_08179200:
ldr r0, _0817921C
ldrb r0, [r0]
movs r1, #0x11
bl FillWindowPixelBuffer
ldr r0, _08179220
movs r1, #1
movs r2, #0
bl SaveFailedScreenTextPrint
ldr r0, _08179224
bl SetMainCallback2
b _08179238
.align 2, 0
_0817921C: .4byte 0x0203B9DA
_08179220: .4byte 0x085CBDB2
_08179224: .4byte 0x08179249
_08179228:
ldr r0, _08179240
movs r1, #1
movs r2, #0
bl SaveFailedScreenTextPrint
_08179232:
ldr r0, _08179244
bl SetMainCallback2
_08179238:
pop {r4, r5, r6}
pop {r0}
bx r0
.align 2, 0
_08179240: .4byte 0x085CBE90
_08179244: .4byte 0x08179299
thumb_func_end CB2_WipeSave
thumb_func_start CB2_GameplayCannotBeContinued
CB2_GameplayCannotBeContinued: @ 0x08179248
push {lr}
ldr r1, _08179280
movs r0, #0
strh r0, [r1]
ldr r0, _08179284
ldrh r1, [r0, #0x2e]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _0817927C
ldr r0, _08179288
ldrb r0, [r0]
movs r1, #0x11
bl FillWindowPixelBuffer
ldr r0, _0817928C
movs r1, #1
movs r2, #0
bl SaveFailedScreenTextPrint
ldr r0, _08179290
bl SetVBlankCallback
ldr r0, _08179294
bl SetMainCallback2
_0817927C:
pop {r0}
bx r0
.align 2, 0
_08179280: .4byte 0x0203B9CA
_08179284: .4byte 0x03002360
_08179288: .4byte 0x0203B9DA
_0817928C: .4byte 0x085CBDF7
_08179290: .4byte 0x08178E81
_08179294: .4byte 0x08179299
thumb_func_end CB2_GameplayCannotBeContinued
thumb_func_start CB2_FadeAndReturnToTitleScreen
CB2_FadeAndReturnToTitleScreen: @ 0x08179298
push {lr}
sub sp, #4
ldr r0, _081792D0
movs r2, #0
strh r2, [r0]
ldr r0, _081792D4
ldrh r1, [r0, #0x2e]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _081792C8
movs r0, #1
rsbs r0, r0, #0
str r2, [sp]
movs r1, #0
movs r3, #0x10
bl BeginNormalPaletteFade
ldr r0, _081792D8
bl SetVBlankCallback
ldr r0, _081792DC
bl SetMainCallback2
_081792C8:
add sp, #4
pop {r0}
bx r0
.align 2, 0
_081792D0: .4byte 0x0203B9CA
_081792D4: .4byte 0x03002360
_081792D8: .4byte 0x08178E81
_081792DC: .4byte 0x081792E1
thumb_func_end CB2_FadeAndReturnToTitleScreen
thumb_func_start CB2_ReturnToTitleScreen
CB2_ReturnToTitleScreen: @ 0x081792E0
push {r4, r5, lr}
bl UpdatePaletteFade
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
cmp r4, #0
bne _08179306
ldr r5, _081792FC
ldr r0, [r5]
cmp r0, #0
bne _08179300
bl DoSoftReset
b _08179306
.align 2, 0
_081792FC: .4byte 0x03005F54
_08179300:
bl SetMainCallback2
str r4, [r5]
_08179306:
pop {r4, r5}
pop {r0}
bx r0
thumb_func_end CB2_ReturnToTitleScreen
thumb_func_start VBlankCB_UpdateClockGraphics
VBlankCB_UpdateClockGraphics: @ 0x0817930C
push {r4, r5, lr}
ldr r5, _0817937C
ldr r0, [r5, #0x24]
lsrs r4, r0, #3
movs r0, #7
ands r4, r0
ldr r0, _08179380
ldr r1, [r0, #4]
ldr r0, [r0]
str r0, [r5, #0x38]
str r1, [r5, #0x3c]
ldrh r1, [r5, #0x3a]
ldr r0, _08179384
ands r0, r1
movs r1, #0x70
orrs r0, r1
strh r0, [r5, #0x3a]
adds r1, r5, #0
adds r1, #0x38
movs r0, #0x48
strb r0, [r1]
ldr r0, _08179388
ldrh r0, [r0]
cmp r0, #0
beq _08179394
ldr r3, _0817938C
lsls r2, r4, #1
adds r2, r2, r4
adds r0, r2, r3
ldrb r4, [r0]
ldrh r1, [r5, #0x3c]
ldr r0, _08179390
ands r0, r1
orrs r0, r4
strh r0, [r5, #0x3c]
adds r0, r3, #2
adds r0, r2, r0
ldrb r1, [r0]
lsls r1, r1, #4
adds r3, #1
adds r2, r2, r3
ldrb r0, [r2]
lsls r0, r0, #3
orrs r1, r0
adds r3, r5, #0
adds r3, #0x3b
movs r0, #0x1f
ands r1, r0
lsls r1, r1, #1
ldrb r2, [r3]
movs r0, #0x3f
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
b _081793A0
.align 2, 0
_0817937C: .4byte 0x03002360
_08179380: .4byte 0x085CD220
_08179384: .4byte 0xFFFFFE00
_08179388: .4byte 0x0203B9CA
_0817938C: .4byte 0x085CD24C
_08179390: .4byte 0xFFFFFC00
_08179394:
ldrh r0, [r5, #0x3c]
ldr r1, _081793C0
ands r1, r0
movs r0, #1
orrs r1, r0
strh r1, [r5, #0x3c]
_081793A0:
ldr r0, _081793C4
movs r1, #0xe0
lsls r1, r1, #0x13
movs r2, #1
bl CpuFastSet
ldr r1, _081793C8
ldrh r0, [r1, #2]
cmp r0, #0
beq _081793B8
subs r0, #1
strh r0, [r1, #2]
_081793B8:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_081793C0: .4byte 0xFFFFFC00
_081793C4: .4byte 0x03002398
_081793C8: .4byte 0x0203B9CA
thumb_func_end VBlankCB_UpdateClockGraphics
thumb_func_start VerifySectorWipe
VerifySectorWipe: @ 0x081793CC
push {r4, lr}
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
ldr r4, _081793F0
movs r3, #0x80
lsls r3, r3, #5
movs r1, #0
adds r2, r4, #0
bl ReadFlash
movs r1, #0
ldr r2, _081793F4
_081793E4:
ldr r0, [r4]
cmp r0, #0
beq _081793F8
movs r0, #1
b _08179406
.align 2, 0
_081793F0: .4byte 0x0203A888
_081793F4: .4byte 0x000003FF
_081793F8:
adds r0, r1, #1
lsls r0, r0, #0x10
lsrs r1, r0, #0x10
adds r4, #4
cmp r1, r2
bls _081793E4
movs r0, #0
_08179406:
pop {r4}
pop {r1}
bx r1
thumb_func_end VerifySectorWipe
thumb_func_start WipeSector
WipeSector: @ 0x0817940C
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
lsls r0, r0, #0x10
lsrs r6, r0, #0x10
movs r0, #0
ldr r1, _0817945C
mov r8, r1
ldr r7, _08179460
_0817941E:
movs r4, #0
adds r5, r0, #1
_08179422:
ldr r3, [r7]
adds r0, r6, #0
adds r1, r4, #0
movs r2, #0
bl _call_via_r3
adds r0, r4, #1
lsls r0, r0, #0x10
lsrs r4, r0, #0x10
cmp r4, r8
bls _08179422
adds r0, r6, #0
bl VerifySectorWipe
lsls r0, r0, #0x18
lsrs r1, r0, #0x18
lsls r0, r5, #0x10
lsrs r0, r0, #0x10
cmp r1, #0
beq _0817944E
cmp r0, #0x81
bls _0817941E
_0817944E:
adds r0, r1, #0
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r1}
bx r1
.align 2, 0
_0817945C: .4byte 0x00000FFF
_08179460: .4byte 0x030075F4
thumb_func_end WipeSector
thumb_func_start WipeSectors
WipeSectors: @ 0x08179464
push {r4, r5, r6, lr}
adds r5, r0, #0
movs r6, #0
_0817946A:
movs r4, #1
lsls r4, r6
adds r0, r5, #0
ands r0, r4
cmp r0, #0
beq _08179484
adds r0, r6, #0
bl WipeSector
lsls r0, r0, #0x18
cmp r0, #0
bne _08179484
bics r5, r4
_08179484:
adds r0, r6, #1
lsls r0, r0, #0x10
lsrs r6, r0, #0x10
cmp r6, #0x1f
bls _0817946A
cmp r5, #0
beq _08179496
movs r0, #1
b _08179498
_08179496:
movs r0, #0
_08179498:
pop {r4, r5, r6}
pop {r1}
bx r1
.align 2, 0
thumb_func_end WipeSectors