Commit Graph

  • 7b95d1ff81 pokedex data YamaArashi 2015-10-11 17:59:52 -07:00
  • e67ef58403 ribbon descriptions YamaArashi 2015-10-11 14:30:45 -07:00
  • 7a16daf6ee add move descriptions YamaArashi 2015-10-11 11:16:52 -07:00
  • 63ee844510 ability descriptions YamaArashi 2015-10-11 03:06:48 -07:00
  • 5f550963fa nature names YamaArashi 2015-10-11 02:11:27 -07:00
  • bc7f744daa ability names YamaArashi 2015-10-11 01:46:54 -07:00
  • 52c9f4a7dc type names YamaArashi 2015-10-11 01:20:41 -07:00
  • 1874db5e8a add trainer class names YamaArashi 2015-10-10 22:52:58 -07:00
  • 9fa2098029 add pokemon and move names, plus pokemon constants YamaArashi 2015-10-10 21:03:09 -07:00
  • fcaed9692f I/O reg constants for dma3_manager.s YamaArashi 2015-10-10 10:28:00 -07:00
  • ad6c576199 add WRAM symbols for DMA3 manager YamaArashi 2015-10-10 10:22:31 -07:00
  • 8cb7dcb2da add I/O register constants YamaArashi 2015-10-10 10:06:17 -07:00
  • 14a95252f8 create constants dir YamaArashi 2015-10-10 08:43:47 -07:00
  • fd6e15b70a use .4byte and .2byte everywhere YamaArashi 2015-10-10 08:37:51 -07:00
  • 725956695b add labels for unknown ROM data YamaArashi 2015-10-10 05:20:38 -07:00
  • e329fff4a2 make more labels into local labels YamaArashi 2015-10-10 03:50:53 -07:00
  • ba0829d751 remove more manual literal pools YamaArashi 2015-10-10 03:41:19 -07:00
  • 98f62d9dfa remove unnecessary .arm and .thumb directives YamaArashi 2015-10-10 03:27:41 -07:00
  • 41013b2feb update for modified assembler YamaArashi 2015-10-10 03:12:48 -07:00
  • c21b61688e add pokedex order data YamaArashi 2015-10-09 00:43:11 -07:00
  • 2f245f08c5 make data dir YamaArashi 2015-10-08 02:07:23 -07:00
  • c467da924b make includes relative to the base dir YamaArashi 2015-10-08 02:03:14 -07:00
  • 57ce369ccf add missed font label YamaArashi 2015-10-08 00:27:41 -07:00
  • f7aa4ad144 add font labels YamaArashi 2015-10-08 00:21:20 -07:00
  • 3d692070f7 add menu cursor dimension data YamaArashi 2015-10-07 18:30:49 -07:00
  • dc8e2ebc13 change name of glyph width functions YamaArashi 2015-10-07 18:24:21 -07:00
  • 0f1e6fbfa4 add text renderer data YamaArashi 2015-10-07 06:48:45 -07:00
  • 69f436b393 add down arrow tiles data YamaArashi 2015-10-06 22:05:11 -07:00
  • 2b1c03dd2e replace unknown addresses with labels YamaArashi 2015-10-06 21:41:57 -07:00
  • f64303defa add font half row offsets data and more YamaArashi 2015-10-06 21:24:58 -07:00
  • 770b750c37 change interrupt table address to label YamaArashi 2015-10-06 20:45:31 -07:00
  • 025bb6a8b9 add interrupt table and other data YamaArashi 2015-10-06 20:41:59 -07:00
  • 65228e6fb8 add type signatures - many of these probably have mistakes YamaArashi 2015-10-06 20:15:42 -07:00
  • dc52bd0d85 split out task.s YamaArashi 2015-10-06 19:12:31 -07:00
  • 61abdbe445 split out libraries YamaArashi 2015-10-06 07:00:49 -07:00
  • 25342bcf33 split out some code YamaArashi 2015-10-06 05:46:30 -07:00
  • b05c4231a9 use .pool instead of manual literal pool in most cases YamaArashi 2015-10-05 19:15:37 -07:00
  • 064051d247 use more constants in InterruptMain YamaArashi 2015-10-05 06:53:39 -07:00
  • 9024595c93 split out files and add build batch file YamaArashi 2015-10-05 06:03:59 -07:00
  • 7f3c790d09 make asm directory YamaArashi 2015-10-05 05:52:26 -07:00
  • a9b2aba6d5 Rename asm file. YamaArashi 2015-10-05 04:32:21 -07:00
  • 6ed03b75d7 Initial code disassembly. YamaArashi 2015-10-05 03:13:11 -07:00
  • 33b799c967 Initial commit YamaArashi 2015-10-05 03:09:22 -07:00