MossdeepCity_Gym_MapScripts:: map_script MAP_SCRIPT_ON_LOAD, MossdeepCity_Gym_OnLoad .byte 0 @ NOTE: Mossdeep Gym was redesigned between R/S and E. Leftover (and now functionally unused) scripts are commented below @ All the below checks are leftover from RS. FLAG_MOSSDEEP_GYM_SWITCH_X is never set MossdeepCity_Gym_OnLoad: goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_1, MossdeepCity_Gym_EventScript_SetSwitch1Metatiles goto MossdeepCity_Gym_EventScript_CheckSwitch2 end MossdeepCity_Gym_EventScript_CheckSwitch2:: goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_2, MossdeepCity_Gym_EventScript_SetSwitch2Metatiles goto MossdeepCity_Gym_EventScript_CheckSwitch3 end MossdeepCity_Gym_EventScript_CheckSwitch3:: goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_3, MossdeepCity_Gym_EventScript_SetSwitch3Metatiles goto MossdeepCity_Gym_EventScript_CheckSwitch4 end MossdeepCity_Gym_EventScript_CheckSwitch4:: goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_4, MossdeepCity_Gym_EventScript_SetSwitch4Metatiles end @ All the below set metatile scripts are leftover from RS and are functionally unused MossdeepCity_Gym_EventScript_SetSwitch1Metatiles:: setmetatile 5, 5, METATILE_RSMossdeepGym_RedArrow_Right, FALSE setmetatile 2, 7, METATILE_RSMossdeepGym_Switch_Down, TRUE goto MossdeepCity_Gym_EventScript_CheckSwitch2 end MossdeepCity_Gym_EventScript_SetSwitch2Metatiles:: setmetatile 8, 14, METATILE_RSMossdeepGym_RedArrow_Right, FALSE setmetatile 8, 10, METATILE_RSMossdeepGym_Switch_Down, TRUE goto MossdeepCity_Gym_EventScript_CheckSwitch3 end MossdeepCity_Gym_EventScript_SetSwitch3Metatiles:: setmetatile 15, 17, METATILE_RSMossdeepGym_RedArrow_Left, FALSE setmetatile 17, 15, METATILE_RSMossdeepGym_Switch_Down, TRUE goto MossdeepCity_Gym_EventScript_CheckSwitch4 end MossdeepCity_Gym_EventScript_SetSwitch4Metatiles:: setmetatile 1, 23, METATILE_RSMossdeepGym_RedArrow_Up, FALSE setmetatile 5, 24, METATILE_RSMossdeepGym_Switch_Down, TRUE end MossdeepCity_Gym_EventScript_TateAndLiza:: trainerbattle_double TRAINER_TATE_AND_LIZA_1, MossdeepCity_Gym_Text_TateAndLizaIntro, MossdeepCity_Gym_Text_TateAndLizaDefeat, MossdeepCity_Gym_Text_TateAndLizaNeedTwoMons, MossdeepCity_Gym_EventScript_TateAndLizaDefeated, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle goto_if_eq VAR_RESULT, TRUE, MossdeepCity_Gym_EventScript_TateAndLizaRematch goto_if_unset FLAG_RECEIVED_TM_CALM_MIND, MossdeepCity_Gym_EventScript_GiveCalmMind2 msgbox MossdeepCity_Gym_Text_TateAndLizaPostBattle, MSGBOX_DEFAULT release end MossdeepCity_Gym_EventScript_TateAndLizaDefeated:: message MossdeepCity_Gym_Text_ReceivedMindBadge waitmessage call Common_EventScript_PlayGymBadgeFanfare msgbox MossdeepCity_Gym_Text_ExplainMindBadgeTakeThis, MSGBOX_DEFAULT setflag FLAG_DEFEATED_MOSSDEEP_GYM setflag FLAG_BADGE07_GET setflag FLAG_HIDE_AQUA_HIDEOUT_GRUNTS clearflag FLAG_HIDE_SLATEPORT_CITY_STERNS_SHIPYARD_MR_BRINEY clearflag FLAG_UNKNOWN_0x393 setvar VAR_0x8008, 7 call Common_EventScript_SetGymTrainers clearflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS clearflag FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA clearflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA clearflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA clearflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_STEVEN setvar VAR_MOSSDEEP_CITY_STATE, 1 setflag FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_STEVEN setvar VAR_MOSSDEEP_SPACE_CENTER_STATE, 1 call MossdeepCity_Gym_EventScript_GiveCalmMind closemessage delay 30 playfanfare MUS_REGISTER_MATCH_CALL msgbox MossdeepCity_Gym_Text_RegisteredTateAndLiza, MSGBOX_DEFAULT waitfanfare closemessage delay 30 setflag FLAG_ENABLE_TATE_AND_LIZA_MATCH_CALL release end MossdeepCity_Gym_EventScript_GiveCalmMind2:: giveitem ITEM_TM_CALM_MIND goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull msgbox MossdeepCity_Gym_Text_ExplainCalmMind, MSGBOX_DEFAULT setflag FLAG_RECEIVED_TM_CALM_MIND release end MossdeepCity_Gym_EventScript_GiveCalmMind:: giveitem ITEM_TM_CALM_MIND goto_if_eq VAR_RESULT, FALSE, Common_EventScript_BagIsFull msgbox MossdeepCity_Gym_Text_ExplainCalmMind, MSGBOX_DEFAULT setflag FLAG_RECEIVED_TM_CALM_MIND return MossdeepCity_Gym_EventScript_TateAndLizaRematch:: trainerbattle_rematch_double TRAINER_TATE_AND_LIZA_1, MossdeepCity_Gym_Text_TateAndLizaPreRematch, MossdeepCity_Gym_Text_TateAndLizaRematchDefeat, MossdeepCity_Gym_Text_TateAndLizaRematchNeedTwoMons msgbox MossdeepCity_Gym_Text_TateAndLizaPostRematch, MSGBOX_AUTOCLOSE end @ All the below switch scripts are leftover from RS and are functionally unused MossdeepCity_Gym_EventScript_Switch1:: lockall goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_1, MossdeepCity_Gym_EventScript_ClearSwitch1 setflag FLAG_MOSSDEEP_GYM_SWITCH_1 applymovement LOCALID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse waitmovement 0 setmetatile 5, 5, METATILE_RSMossdeepGym_RedArrow_Right, FALSE setmetatile 2, 7, METATILE_RSMossdeepGym_Switch_Down, TRUE goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed end MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed:: special DrawWholeMapView playse SE_CLICK releaseall end MossdeepCity_Gym_EventScript_ClearSwitch1:: clearflag FLAG_MOSSDEEP_GYM_SWITCH_1 applymovement LOCALID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse waitmovement 0 setmetatile 5, 5, METATILE_RSMossdeepGym_RedArrow_Left, FALSE setmetatile 2, 7, METATILE_RSMossdeepGym_Switch_Up, TRUE goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed end MossdeepCity_Gym_EventScript_Switch2:: lockall goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_2, MossdeepCity_Gym_EventScript_ClearSwitch2 setflag FLAG_MOSSDEEP_GYM_SWITCH_2 applymovement LOCALID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse waitmovement 0 setmetatile 8, 14, METATILE_RSMossdeepGym_RedArrow_Right, FALSE setmetatile 8, 10, METATILE_RSMossdeepGym_Switch_Down, TRUE goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed end MossdeepCity_Gym_EventScript_ClearSwitch2:: clearflag FLAG_MOSSDEEP_GYM_SWITCH_2 applymovement LOCALID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse waitmovement 0 setmetatile 8, 14, METATILE_RSMossdeepGym_RedArrow_Down, FALSE setmetatile 8, 10, METATILE_RSMossdeepGym_Switch_Up, TRUE goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed end MossdeepCity_Gym_EventScript_Switch3:: lockall goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_3, MossdeepCity_Gym_EventScript_ClearSwitch3 setflag FLAG_MOSSDEEP_GYM_SWITCH_3 applymovement LOCALID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse waitmovement 0 setmetatile 15, 17, METATILE_RSMossdeepGym_RedArrow_Left, FALSE setmetatile 17, 15, METATILE_RSMossdeepGym_Switch_Down, TRUE goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed end MossdeepCity_Gym_EventScript_ClearSwitch3:: clearflag FLAG_MOSSDEEP_GYM_SWITCH_3 applymovement LOCALID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse waitmovement 0 setmetatile 15, 17, METATILE_RSMossdeepGym_RedArrow_Right, FALSE setmetatile 17, 15, METATILE_RSMossdeepGym_Switch_Up, TRUE goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed end MossdeepCity_Gym_EventScript_Switch4:: lockall goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_4, MossdeepCity_Gym_EventScript_ClearSwitch4 setflag FLAG_MOSSDEEP_GYM_SWITCH_4 applymovement LOCALID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse waitmovement 0 setmetatile 1, 23, METATILE_RSMossdeepGym_RedArrow_Up, FALSE setmetatile 5, 24, METATILE_RSMossdeepGym_Switch_Down, TRUE goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed end MossdeepCity_Gym_EventScript_ClearSwitch4:: clearflag FLAG_MOSSDEEP_GYM_SWITCH_4 applymovement LOCALID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse waitmovement 0 setmetatile 1, 23, METATILE_RSMossdeepGym_RedArrow_Right, FALSE setmetatile 5, 24, METATILE_RSMossdeepGym_Switch_Up, TRUE goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed end MossdeepCity_Gym_EventScript_WarpToEntrance:: lockall warpmossdeepgym MAP_MOSSDEEP_CITY_GYM, 7, 30 waitstate releaseall end MossdeepCity_Gym_EventScript_Preston:: trainerbattle_single TRAINER_PRESTON, MossdeepCity_Gym_Text_PrestonIntro, MossdeepCity_Gym_Text_PrestonDefeat msgbox MossdeepCity_Gym_Text_PrestonPostBattle, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_Virgil:: trainerbattle_single TRAINER_VIRGIL, MossdeepCity_Gym_Text_VirgilIntro, MossdeepCity_Gym_Text_VirgilDefeat msgbox MossdeepCity_Gym_Text_VirgilPostBattle, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_Blake:: trainerbattle_single TRAINER_BLAKE, MossdeepCity_Gym_Text_BlakeIntro, MossdeepCity_Gym_Text_BlakeDefeat msgbox MossdeepCity_Gym_Text_BlakePostBattle, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_Hannah:: trainerbattle_single TRAINER_HANNAH, MossdeepCity_Gym_Text_HannahIntro, MossdeepCity_Gym_Text_HannahDefeat msgbox MossdeepCity_Gym_Text_HannahPostBattle, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_Samantha:: trainerbattle_single TRAINER_SAMANTHA, MossdeepCity_Gym_Text_SamanthaIntro, MossdeepCity_Gym_Text_SamanthaDefeat msgbox MossdeepCity_Gym_Text_SamanthaPostBattle, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_Maura:: trainerbattle_single TRAINER_MAURA, MossdeepCity_Gym_Text_MauraIntro, MossdeepCity_Gym_Text_MauraDefeat msgbox MossdeepCity_Gym_Text_MauraPostBattle, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_Sylvia:: trainerbattle_single TRAINER_SYLVIA, MossdeepCity_Gym_Text_SylviaIntro, MossdeepCity_Gym_Text_SylviaDefeat msgbox MossdeepCity_Gym_Text_SylviaPostBattle, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_Nate:: trainerbattle_single TRAINER_NATE, MossdeepCity_Gym_Text_NateIntro, MossdeepCity_Gym_Text_NateDefeat msgbox MossdeepCity_Gym_Text_NatePostBattle, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_Macey:: trainerbattle_single TRAINER_MACEY, MossdeepCity_Gym_Text_MaceyIntro, MossdeepCity_Gym_Text_MaceyDefeat msgbox MossdeepCity_Gym_Text_MaceyPostBattle, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_Clifford:: trainerbattle_single TRAINER_CLIFFORD, MossdeepCity_Gym_Text_CliffordIntro, MossdeepCity_Gym_Text_CliffordDefeat msgbox MossdeepCity_Gym_Text_CliffordPostBattle, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_Nicholas:: trainerbattle_single TRAINER_NICHOLAS, MossdeepCity_Gym_Text_NicholasIntro, MossdeepCity_Gym_Text_NicholasDefeat msgbox MossdeepCity_Gym_Text_NicholasPostBattle, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_Kathleen:: trainerbattle_single TRAINER_KATHLEEN, MossdeepCity_Gym_Text_KathleenIntro, MossdeepCity_Gym_Text_KathleenDefeat msgbox MossdeepCity_Gym_Text_KathleenPostBattle, MSGBOX_AUTOCLOSE end MossdeepCity_Gym_EventScript_GymGuide:: lock faceplayer goto_if_set FLAG_DEFEATED_MOSSDEEP_GYM, MossdeepCity_Gym_EventScript_GymGuidePostVictory msgbox MossdeepCity_Gym_Text_GymGuideAdvice, MSGBOX_DEFAULT release end MossdeepCity_Gym_EventScript_GymGuidePostVictory:: msgbox MossdeepCity_Gym_Text_GymGuidePostVictory, MSGBOX_DEFAULT release end @ Leftover from RS, functionally unused MossdeepCity_Gym_Movement_WaitAfterSwitchUse: delay_16 delay_16 step_end MossdeepCity_Gym_EventScript_LeftGymStatue:: lockall goto_if_set FLAG_BADGE07_GET, MossdeepCity_Gym_EventScript_GymStatueCertified goto MossdeepCity_Gym_EventScript_GymStatue end MossdeepCity_Gym_EventScript_RightGymStatue:: lockall goto_if_set FLAG_BADGE07_GET, MossdeepCity_Gym_EventScript_GymStatueCertified goto MossdeepCity_Gym_EventScript_GymStatue end MossdeepCity_Gym_EventScript_GymStatueCertified:: msgbox MossdeepCity_Gym_Text_GymStatueCertified, MSGBOX_DEFAULT releaseall end MossdeepCity_Gym_EventScript_GymStatue:: msgbox MossdeepCity_Gym_Text_GymStatue, MSGBOX_DEFAULT releaseall end MossdeepCity_Gym_EventScript_YellowFloorSwitch:: playse SE_SWITCH waitse playse SE_REPEL initrotatingtilepuzzle FALSE moverotatingtileobjects 0 waitmovement 0 turnrotatingtileobjects waitmovement 0 freerotatingtilepuzzle end MossdeepCity_Gym_EventScript_BlueFloorSwitch:: playse SE_SWITCH waitse playse SE_REPEL initrotatingtilepuzzle FALSE moverotatingtileobjects 1 waitmovement 0 turnrotatingtileobjects waitmovement 0 freerotatingtilepuzzle end MossdeepCity_Gym_EventScript_GreenFloorSwitch:: playse SE_SWITCH waitse playse SE_REPEL initrotatingtilepuzzle FALSE moverotatingtileobjects 2 waitmovement 0 turnrotatingtileobjects waitmovement 0 freerotatingtilepuzzle end MossdeepCity_Gym_EventScript_PurpleFloorSwitch:: playse SE_SWITCH waitse playse SE_REPEL initrotatingtilepuzzle FALSE moverotatingtileobjects 3 waitmovement 0 turnrotatingtileobjects waitmovement 0 freerotatingtilepuzzle end MossdeepCity_Gym_EventScript_RedFloorSwitch:: playse SE_SWITCH waitse playse SE_REPEL initrotatingtilepuzzle FALSE moverotatingtileobjects 4 waitmovement 0 turnrotatingtileobjects waitmovement 0 freerotatingtilepuzzle end .ifdef FRENCH .include "data/maps/MossdeepCity_Gym/text_fr.inc" .else .ifdef ITALIAN .include "data/maps/MossdeepCity_Gym/text_it.inc" .else .ifdef SPANISH .include "data/maps/MossdeepCity_Gym/text_es.inc" .else .include "data/maps/MossdeepCity_Gym/text.inc" .endif .endif .endif