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https://github.com/pret/pokeemerald.git
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66 lines
1.9 KiB
ObjectPascal
66 lines
1.9 KiB
ObjectPascal
AquaHideout_1F_MapScripts::
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.byte 0
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@ The below two entrance guards give hints about what to do to progress the story
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AquaHideout_1F_EventScript_HideoutEntranceGrunt1::
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lock
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faceplayer
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goto_if_set FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT, AquaHideout_1F_EventScript_SlateportHint1
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goto_if_set FLAG_RECEIVED_RED_OR_BLUE_ORB, AquaHideout_1F_EventScript_MagmaHideoutHint1
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msgbox AquaHideout_1F_Text_OurBossIsSnatchingSomething, MSGBOX_DEFAULT
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release
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end
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AquaHideout_1F_EventScript_MagmaHideoutHint1::
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msgbox AquaHideout_1F_Text_WhereMightMagmaHideoutBe, MSGBOX_DEFAULT
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release
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end
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AquaHideout_1F_EventScript_SlateportHint1::
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msgbox AquaHideout_1F_Text_BossWentToJackASubmarine, MSGBOX_DEFAULT
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release
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end
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AquaHideout_1F_EventScript_HideoutEntranceGrunt2::
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lock
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faceplayer
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goto_if_set FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT, AquaHideout_1F_EventScript_SlateportHint2
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goto_if_set FLAG_RECEIVED_RED_OR_BLUE_ORB, AquaHideout_1F_EventScript_MagmaHideoutHint2
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msgbox AquaHideout_1F_Text_BossIsOnRoute122, MSGBOX_DEFAULT
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release
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end
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AquaHideout_1F_EventScript_MagmaHideoutHint2::
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msgbox AquaHideout_1F_Text_TeamMagmaAtMtChimney, MSGBOX_DEFAULT
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release
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end
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AquaHideout_1F_EventScript_SlateportHint2::
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msgbox AquaHideout_1F_Text_BossIsInSlateportCity, MSGBOX_DEFAULT
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release
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end
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AquaHideout_1F_EventScript_Grunt1::
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trainerbattle_single TRAINER_GRUNT_AQUA_HIDEOUT_1, AquaHideout_1F_Text_Grunt1Intro, AquaHideout_1F_Text_Grunt1Defeat, AquaHideout_1F_EventScript_Grunt1Defeated
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msgbox AquaHideout_1F_Text_Grunt1PostBattle, MSGBOX_AUTOCLOSE
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end
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AquaHideout_1F_EventScript_Grunt1Defeated::
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msgbox AquaHideout_1F_Text_Grunt1PostBattle, MSGBOX_DEFAULT
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release
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end
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.ifdef FRENCH
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.include "data/maps/AquaHideout_1F/text_fr.inc"
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.else
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.ifdef ITALIAN
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.include "data/maps/AquaHideout_1F/text_it.inc"
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.else
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.ifdef SPANISH
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.include "data/maps/AquaHideout_1F/text_es.inc"
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.else
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.include "data/maps/AquaHideout_1F/text.inc"
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.endif
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.endif
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.endif
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