Files
2024-07-05 07:31:42 -04:00

44 lines
1.2 KiB
C++

MossdeepCity_GameCorner_1F_MapScripts::
map_script MAP_SCRIPT_ON_FRAME_TABLE, MossdeepCity_GameCorner_1F_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, MossdeepCity_GameCorner_1F_OnWarp
map_script MAP_SCRIPT_ON_LOAD, CableClub_OnLoad
.byte 0
MossdeepCity_GameCorner_1F_OnWarp:
map_script_2 VAR_CABLE_CLUB_STATE, USING_MINIGAME, CableClub_EventScript_CheckTurnAttendant
.2byte 0
MossdeepCity_GameCorner_1F_OnFrame:
map_script_2 VAR_CABLE_CLUB_STATE, USING_MINIGAME, CableClub_EventScript_ExitMinigameRoom
.2byte 0
@ Script is redundant, the label in the goto also does lock and faceplayer
MossdeepCity_GameCorner_1F_EventScript_InfoMan::
lock
faceplayer
goto MossdeepCity_GameCorner_1F_EventScript_InfoMan2
release
end
@ Script is redundant, the label in the goto also does lock and faceplayer
MossdeepCity_GameCorner_1F_EventScript_OldMan::
lock
faceplayer
goto MossdeepCity_GameCorner_1F_EventScript_OldMan2
release
end
.ifdef FRENCH
.include "data/maps/MossdeepCity_GameCorner_1F/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/MossdeepCity_GameCorner_1F/text_it.inc"
.else
.ifdef SPANISH
.include "data/maps/MossdeepCity_GameCorner_1F/text_es.inc"
.else
.include "data/maps/MossdeepCity_GameCorner_1F/text.inc"
.endif
.endif
.endif