Files
2024-07-05 07:31:42 -04:00

66 lines
2.0 KiB
PHP

PacifidlogTown_House3_MapScripts::
.byte 0
PacifidlogTown_House3_EventScript_Trader::
lock
faceplayer
goto_if_set FLAG_PACIFIDLOG_NPC_TRADE_COMPLETED, PacifidlogTown_House3_EventScript_TradeCompleted
setvar VAR_0x8008, INGAME_TRADE_HORSEA
copyvar VAR_0x8004, VAR_0x8008
specialvar VAR_RESULT, GetInGameTradeSpeciesInfo
copyvar VAR_0x8009, VAR_RESULT
msgbox PacifidlogTown_House3_Text_WillingToTradeIt, MSGBOX_YESNO
goto_if_eq VAR_RESULT, NO, PacifidlogTown_House3_EventScript_DeclineTrade
special ChoosePartyMon
waitstate
copyvar VAR_0x800A, VAR_0x8004
goto_if_eq VAR_0x8004, PARTY_NOTHING_CHOSEN, PacifidlogTown_House3_EventScript_DeclineTrade
copyvar VAR_0x8005, VAR_0x800A
specialvar VAR_RESULT, GetTradeSpecies
copyvar VAR_0x800B, VAR_RESULT
goto_if_ne VAR_RESULT, VAR_0x8009, PacifidlogTown_House3_EventScript_NotRequestedMon
copyvar VAR_0x8004, VAR_0x8008
copyvar VAR_0x8005, VAR_0x800A
special CreateInGameTradePokemon
special DoInGameTradeScene
waitstate
bufferspeciesname STR_VAR_1, VAR_0x8009
msgbox PacifidlogTown_House3_Text_ItsSubtlyDifferentThankYou, MSGBOX_DEFAULT
setflag FLAG_PACIFIDLOG_NPC_TRADE_COMPLETED
release
end
PacifidlogTown_House3_EventScript_DeclineTrade::
msgbox PacifidlogTown_House3_Text_NotDesperateOrAnything, MSGBOX_DEFAULT
release
end
PacifidlogTown_House3_EventScript_NotRequestedMon::
bufferspeciesname STR_VAR_1, VAR_0x8009
msgbox PacifidlogTown_House3_Text_WontAcceptAnyLessThanRealMon, MSGBOX_DEFAULT
release
end
PacifidlogTown_House3_EventScript_TradeCompleted::
msgbox PacifidlogTown_House3_Text_ReallyWantedToGetBagon, MSGBOX_DEFAULT
release
end
PacifidlogTown_House3_EventScript_Girl::
msgbox PacifidlogTown_House3_Text_IsThatAPokedex, MSGBOX_NPC
end
.ifdef FRENCH
.include "data/maps/PacifidlogTown_House3/text_fr.inc"
.else
.ifdef ITALIAN
.include "data/maps/PacifidlogTown_House3/text_it.inc"
.else
.ifdef SPANISH
.include "data/maps/PacifidlogTown_House3/text_es.inc"
.else
.include "data/maps/PacifidlogTown_House3/text.inc"
.endif
.endif
.endif