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# Conflicts: # Makefile # data/maps/BattleFrontier_BattleTowerLobby/scripts.inc # data/maps/OldaleTown/scripts.inc # data/maps/Route110_TrickHousePuzzle7/scripts.inc # data/maps/Route110_TrickHousePuzzle8/scripts.inc # data/scripts/roulette.inc # data/tilesets/graphics.inc # data/tilesets/metatiles.inc # graphics/trainer_card/0star_fr.pal # graphics/trainer_card/four_stars_fr.pal # graphics/trainer_card/frlg/0star.pal # graphics/trainer_card/frlg/blue.pal # graphics/trainer_card/frlg/bronze.pal # graphics/trainer_card/frlg/card.png # graphics/trainer_card/frlg/four_stars.pal # graphics/trainer_card/frlg/gold.pal # graphics/trainer_card/frlg/green.pal # graphics/trainer_card/frlg/one_star.pal # graphics/trainer_card/frlg/silver.pal # graphics/trainer_card/frlg/three_stars.pal # graphics/trainer_card/frlg/two_stars.pal # graphics/trainer_card/one_star_fr.pal # graphics/trainer_card/three_stars_fr.pal # graphics/trainer_card/two_stars_fr.pal # src/battle_message.c # src/battle_tent.c # src/berry_blender.c # src/berry_tag_screen.c # src/data/bard_music/length_table.h # src/data/credits.h # src/data/items.h # src/data/pokemon/pokedex_orders.h # src/data/region_map/region_map_entries.h # src/easy_chat.c # src/field_region_map.c # src/graphics.c # src/item.c # src/item_menu.c # src/menu_specialized.c # src/pokedex.c # src/pokedex_cry_screen.c # src/pokemon_jump.c # src/pokenav_conditions_search_results.c # src/pokenav_match_call_gfx.c # src/pokenav_ribbons_list.c # src/shop.c # src/trade.c # src/trainer_card.c # src/wireless_communication_status_screen.c
62 lines
2.1 KiB
C
62 lines
2.1 KiB
C
#ifndef GUARD_CONFIG_H
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#define GUARD_CONFIG_H
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// In the Generation 3 games, Asserts were used in various debug builds.
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// Ruby/Sapphire and Emerald do not have these asserts while Fire Red
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// still has them in the ROM. This is because the developers forgot
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// to define NDEBUG before release, however this has been changed as
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// Ruby's actual debug build does not use the AGBPrint features.
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#define NDEBUG
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// To enable printf debugging, comment out "#define NDEBUG". This allows
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// the various AGBPrint functions to be used. (See include/gba/isagbprint.h).
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// See below for enabling different pretty printing versions.
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#ifndef NDEBUG
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#define PRETTY_PRINT_MINI_PRINTF (0)
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#define PRETTY_PRINT_LIBC (1)
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#define LOG_HANDLER_AGB_PRINT (0)
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#define LOG_HANDLER_NOCASH_PRINT (1)
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#define LOG_HANDLER_MGBA_PRINT (2)
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// Use this switch to choose a handler for pretty printing.
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// NOTE: mini_printf supports a custom pretty printing formatter to display preproc encoded strings. (%S)
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// some libc distributions (especially dkp arm-libc) will fail to link pretty printing.
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#define PRETTY_PRINT_HANDLER (PRETTY_PRINT_MINI_PRINTF)
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// Use this switch to choose a handler for printf output.
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// NOTE: These will only work on the respective emulators and should not be used in a productive environment.
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// Some emulators or real hardware might (and is allowed to) crash if they are used.
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// AGB_PRINT is supported on respective debug units.
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#define LOG_HANDLER (LOG_HANDLER_MGBA_PRINT)
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#endif
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// Using English as default.
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#if !defined(ENGLISH) && !defined(FRENCH) && !defined(ITALIAN) && !defined(SPANISH)
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#define ENGLISH 1
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#endif
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#if ENGLISH
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#define UNITS_IMPERIAL
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#define CHAR_DEC_SEPARATOR CHAR_PERIOD // Period is used as a decimal separator only in the UK and the US.
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#else
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#define UNITS_METRIC
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#define CHAR_DEC_SEPARATOR CHAR_COMMA
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#endif
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// Uncomment to fix some identified minor bugs
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//#define BUGFIX
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// Various undefined behavior bugs may or may not prevent compilation with
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// newer compilers. So always fix them when using a modern compiler.
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#if MODERN || defined(BUGFIX)
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#ifndef UBFIX
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#define UBFIX
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#endif
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#endif
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#endif // GUARD_CONFIG_H
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