Files
pokeemerald/include/tilesets.h
T
Eduardo Quezada 70bad62f9b Merge remote-tracking branch '_pret_origin/master' into multilanguage/sync
# Conflicts:
#	Makefile
#	data/maps/BattleFrontier_BattleTowerLobby/scripts.inc
#	data/maps/OldaleTown/scripts.inc
#	data/maps/Route110_TrickHousePuzzle7/scripts.inc
#	data/maps/Route110_TrickHousePuzzle8/scripts.inc
#	data/scripts/roulette.inc
#	data/tilesets/graphics.inc
#	data/tilesets/metatiles.inc
#	graphics/trainer_card/0star_fr.pal
#	graphics/trainer_card/four_stars_fr.pal
#	graphics/trainer_card/frlg/0star.pal
#	graphics/trainer_card/frlg/blue.pal
#	graphics/trainer_card/frlg/bronze.pal
#	graphics/trainer_card/frlg/card.png
#	graphics/trainer_card/frlg/four_stars.pal
#	graphics/trainer_card/frlg/gold.pal
#	graphics/trainer_card/frlg/green.pal
#	graphics/trainer_card/frlg/one_star.pal
#	graphics/trainer_card/frlg/silver.pal
#	graphics/trainer_card/frlg/three_stars.pal
#	graphics/trainer_card/frlg/two_stars.pal
#	graphics/trainer_card/one_star_fr.pal
#	graphics/trainer_card/three_stars_fr.pal
#	graphics/trainer_card/two_stars_fr.pal
#	src/battle_message.c
#	src/battle_tent.c
#	src/berry_blender.c
#	src/berry_tag_screen.c
#	src/data/bard_music/length_table.h
#	src/data/credits.h
#	src/data/items.h
#	src/data/pokemon/pokedex_orders.h
#	src/data/region_map/region_map_entries.h
#	src/easy_chat.c
#	src/field_region_map.c
#	src/graphics.c
#	src/item.c
#	src/item_menu.c
#	src/menu_specialized.c
#	src/pokedex.c
#	src/pokedex_cry_screen.c
#	src/pokemon_jump.c
#	src/pokenav_conditions_search_results.c
#	src/pokenav_match_call_gfx.c
#	src/pokenav_ribbons_list.c
#	src/shop.c
#	src/trade.c
#	src/trainer_card.c
#	src/wireless_communication_status_screen.c
2024-07-05 18:38:49 -04:00

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C

#ifndef GUARD_tilesets_H
#define GUARD_tilesets_H
extern const u32 gTilesetTiles_General[];
extern const u16 gTilesetPalettes_General[][16];
#if FRENCH || ITALIAN
extern const u32 gTilesetTiles_Shop[];
extern const u16 gTilesetPalettes_Shop[][16];
extern const u32 gTilesetTiles_BattleDome[];
extern const u16 gTilesetPalettes_BattleDome[][16];
#endif
extern const struct Tileset * const gTilesetPointer_SecretBase;
extern const struct Tileset * const gTilesetPointer_SecretBaseRedCave;
#endif //GUARD_tilesets_H