Commit Graph

86 Commits

Author SHA1 Message Date
Pokeglitch 9d93ab21de Finished dumping bank 1 2018-07-31 21:06:42 -04:00
Pokeglitch 998fea6e43 More bank 1 dumps 2018-07-31 12:55:50 -04:00
Pokeglitch 410e41ab77 began dumping bank 1 2018-07-30 22:34:21 -04:00
luckytyphlosion 3b704c267c Merge branch 'master' into section-reorg 2018-07-08 21:21:12 -04:00
obskyr 5ec276e7c7 Disassemble new game WRAM initialization
With a lot of unknowns still there, of course.
2018-07-07 07:08:26 +02:00
luckytyphlosion ed7c6365c9 Disassemble remainder of ROM0. 2018-07-03 20:03:39 -04:00
luckytyphlosion e1659ecd41 Introduce linkerscript.
Addresses of sections will now be added to the linkerscript via `org`, and the section name will be the path/to/file. If there is more than one section in the file, then add a @SectionName after the path/to/file to describe the section.
2018-07-03 17:07:05 -04:00
obskyr e596d41c17 A few small formatting fixes 2018-07-03 04:59:38 +02:00
obskyr 382fd4b50e Merge branch 'collisions-movements' of https://github.com/Pokeglitch/pokegold-spaceworld into master
And that's the last of the manual merges for now! Hooray!
2018-07-03 04:50:33 +02:00
obskyr 9ee9fe5c8f Merge branch 'master' of https://github.com/mid-kid/pokegold-spaceworld into master
Once again, manually. Hoo boy.
2018-07-03 04:27:25 +02:00
obskyr 5a8a294140 Merge branch 'master' of https://github.com/2Tie/pokegold-spaceworld into master
Long overdue!
2018-07-03 03:29:47 +02:00
Pokeglitch 3c966f7df4 Disassembled all routines related to sprite movement/collisions. Added in constants 2018-06-25 22:43:31 -04:00
2Tie 3d44a33494 all the non-dummy map scripts until Silent Hill are disassebled. five left! 2018-06-24 16:43:11 -06:00
Tauwasser 906ea8bdfc engine: disassemble player movement (WIP)
Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>
2018-06-24 23:15:07 +02:00
pfero 67388aeeda Disassemble all map attributes 2018-06-23 14:25:46 +02:00
2Tie beae22ccbd spoilers: it wasn't 2018-06-18 23:25:39 -06:00
2Tie 2f0b152e5a this is how you fix conflicts, right? 2018-06-18 22:53:06 -06:00
2Tie a1d5ddac4c more bank 1 disasm 2018-06-18 22:15:42 -06:00
2Tie 0a2d5a66cd more disassembly in bank 1 2018-06-18 19:37:04 -06:00
2Tie c557bd6613 main menu progress for the day, still have a bunch more to go. 2018-06-17 23:04:49 -06:00
2Tie b095e62630 some more tidying up 2018-06-17 11:16:28 -06:00
Pokeglitch f00dbc8015 Added some constants, removed todos for overworld.asm 2018-06-17 08:23:27 -04:00
2Tie 130f5f1bb9 happy birthday, here's the main menu debug menu... menu 2018-06-17 03:42:21 -06:00
2Tie a9149c6cc3 work on talk_to_npc done, naming of some overworld logic and wram values. 2018-06-16 18:27:10 -06:00
Pokeglitch 0ddae2eac0 More field moves, need to clean up names and constants 2018-06-16 15:44:10 -04:00
Pokeglitch f11e353fbb More Bank 3 routines 2018-06-16 10:24:17 -04:00
Pokeglitch 85130570ed Disassembled Fly and Dig 2018-06-15 20:22:20 -04:00
Pokeglitch 3c2daf8f03 Disassembled spawn points 2018-06-15 07:19:24 -04:00
Pokeglitch c955c8d353 Disassembled teleport 2018-06-14 21:46:09 -04:00
Tauwasser 6ab74f9884 home, wram, gfx: split toolgear functions from unknown, rename gfx functions, add wram variables
Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>
2018-06-12 22:12:54 +02:00
PikalaxALT 72bf8ea919 Move tileset funcs; disassemble cry funcs 2018-06-11 17:17:43 -04:00
PikalaxALT 8f9ee9325f More functions putatively related to the map and overworld 2018-06-11 11:25:14 -04:00
PikalaxALT 69d6b38f0b Some label changes 2018-06-11 09:15:47 -04:00
PikalaxALT 9062e78b64 Another gap bites the dust 2018-06-11 08:44:34 -04:00
PikalaxALT 314a0978f8 More gap closing 2018-06-11 08:40:57 -04:00
PikalaxALT 2327c6b7c4 2D Menu functions 2018-06-10 21:57:21 -04:00
PikalaxALT 364289640d home/movement.asm 2018-06-10 20:57:58 -04:00
PikalaxALT 0bdf3896b2 home/talk_to_npc.asm 2018-06-10 15:57:42 -04:00
ISSOtm d89bd1ac8b Merge branch 'math_etc' into 'master' 2018-06-10 14:20:59 +02:00
ehw 311187e6c8 Merge pull request #11 from pret/master
Merge master
2018-06-09 19:31:23 -04:00
ISSOtm 38f3f41269 Disassemble map loading
Somewhat unfinished, but everything has been marked with a TODO.
Fo example:
- determining the remaining map setup constants
- filling the gaps left (see where the SECTIONs are)
- documenting the few hex addresses left
2018-06-10 01:28:16 +02:00
ehw 04dbd44cb8 Merge pull request #10 from pret/master
Merge master
2018-06-07 21:28:30 -04:00
PikalaxALT e00b497917 More menu-related functions 2018-06-06 12:57:48 -04:00
PikalaxALT 11a54b7b37 Disassemble some window-related functions 2018-06-06 10:56:53 -04:00
PikalaxALT 779eb6750d Merge branch 'master' into rtc_fade 2018-06-05 22:55:55 -04:00
PikalaxALT a49da30c57 PlaceString 2018-06-05 22:42:36 -04:00
ehw c231b38e84 Merge pull request #7 from pret/master
Merge master
2018-06-05 18:52:04 -04:00
ISSOtm a9519e401d Disassemble map script function
Part 1 of disassembling map loading functions
2018-06-06 00:44:41 +02:00
pfero e9a8f8a769 Finish disassembling the names functions 2018-06-05 23:59:08 +02:00
PikalaxALT 3015d3b547 Remaining serial functions in HOME 2018-06-05 17:39:40 -04:00