7 Commits

Author SHA1 Message Date
Pokeglitch 3c966f7df4 Disassembled all routines related to sprite movement/collisions. Added in constants 2018-06-25 22:43:31 -04:00
ISSOtm d89bd1ac8b Merge branch 'math_etc' into 'master' 2018-06-10 14:20:59 +02:00
ISSOtm 38f3f41269 Disassemble map loading
Somewhat unfinished, but everything has been marked with a TODO.
Fo example:
- determining the remaining map setup constants
- filling the gaps left (see where the SECTIONs are)
- documenting the few hex addresses left
2018-06-10 01:28:16 +02:00
ISSOtm 17fb962a85 Add more labels, rename some to match pokecrystal 2018-06-04 20:02:29 +02:00
pfero 1bd0b22baf Small dent into the audio engine 2018-06-04 03:35:28 +02:00
Rangi ff0e1a9f35 Use newer RGB macro; add comments 2018-05-31 16:37:26 -04:00
ISSOtm 39a6615bcb Disassemble a lil' bit 2018-05-28 14:02:22 +02:00