Commit Graph

10 Commits

Author SHA1 Message Date
Rangi abe8c6411e Don't indent label definitions 2026-06-15 14:18:18 -04:00
Alieneer b923cb652c Separate more Bank $0A stuff, and remove shim system 2026-06-15 13:44:55 -04:00
Alieneer d694763e28 Correct town names and Silent Hill dungeon name (#135)
Corrects Baadon to Birdon, Bull Forest to Blue Forest,
Haiteku to HighTech, and Shizukana Oka to Silent Hills.
2026-04-12 22:13:30 -04:00
MDTravis 21525ab43a Readjust sprite constants
It would make more sense to make duplicate sprite IDs reference the latest definition of it instead of the earliest. Let's say I included the sprite, but commented it out. Now the label it pointed to falls into the next sprite over, thus making it the same as the next sprite over. This change also makes much more sense with certain maps now. Rockets are defined properly in Team Rocket areas, Red's Mom is now defined in her house, and the League buildings are filled with CoolTrainers.
2026-04-03 13:27:20 -04:00
DrippingYellow 030186d4cf Labelling and separating bank01.asm (#117)
* Started labelling dumped bank 1 functions, identified movement values

* Changed all NPCs to use the new movement constants

* Updated the rest of the movement constant instances, removed the old movement_constants.asm

* Ready to deal the finishing blow to bank01.asm

* Bank 01 is no more. Other scattered changes.

* Labelled a few flags and matched a few variables with pokegold

* Finished labelling bank02.asm too while I was at it
2025-07-07 19:02:15 -04:00
jd-0 fbf7fd0654 Kanto Mon Names (#79)
Rename Kanto mons to English
2020-11-13 11:14:34 -05:00
Rangi 95a66c7110 Simplify bg_event usage, and document map event macro arguments 2020-09-22 15:12:27 -04:00
Rangi e6a99b8f9e Port updated map event macros 2020-09-22 14:44:22 -04:00
Rangi 34cbb1a9d4 Port the improved connection macro from pokegold/pokecrystal 2020-09-22 11:40:17 -04:00
Rangi 9f2ef498fb Copy pokered map organization (maps/*.blk, scripts/*.asm, data/maps/objects/*.asm) 2020-09-21 12:15:06 -04:00