Files
2026-08-03 17:20:04 -04:00

53 lines
1.8 KiB
NASM

MACRO landmark
; X, Y.
; Unlike the final game, the prototype actually stores and reads the bytes swapped, with Y first and X second.
db \2 + 16, \1 + 8
ENDM
LandmarkPositions:
landmark -8, -16 ; LANDMARK_NONE
landmark 148, 12 ; LANDMARK_NORTH
landmark 148, 24 ; LANDMARK_ROUTE_26
landmark 148, 36 ; LANDMARK_BLUE_FOREST
landmark 148, 48 ; LANDMARK_ROUTE_20
landmark 148, 60 ; LANDMARK_STAND
landmark 148, 76 ; LANDMARK_ROUTE_21
landmark 140, 92 ; LANDMARK_ROUTE_22
landmark 124, 92 ; LANDMARK_KANTO
landmark 112, 92 ; LANDMARK_ROUTE_23
landmark 100, 92 ; LANDMARK_SILENT_HILL
landmark 100, 84 ; LANDMARK_PRINCE
landmark 100, 76 ; LANDMARK_MT_FUJI
landmark 92, 92 ; LANDMARK_ROUTE_1
landmark 84, 92 ; LANDMARK_ROUTE_2
landmark 84, 76 ; LANDMARK_OLD_CITY
landmark 72, 76 ; LANDMARK_ROUTE_3
landmark 60, 76 ; LANDMARK_WEST
landmark 60, 64 ; LANDMARK_ROUTE_4
landmark 60, 52 ; LANDMARK_BIRDON
landmark 84, 52 ; LANDMARK_ROUTE_13
landmark 100, 52 ; LANDMARK_ROUTE_14
landmark 108, 60 ; LANDMARK_ROUTE_15
landmark 116, 60 ; LANDMARK_NEWTYPE
landmark 116, 48 ; LANDMARK_ROUTE_16
landmark 116, 36 ; LANDMARK_SUGAR
landmark 124, 60 ; LANDMARK_ROUTE_17
landmark 132, 44 ; LANDMARK_ROUTE_18
landmark 140, 36 ; LANDMARK_ROUTE_19
landmark 120, 76 ; LANDMARK_1C
landmark 96, 68 ; LANDMARK_1D
landmark 48, 44 ; LANDMARK_ROUTE_11
landmark 36, 44 ; LANDMARK_FONT
landmark 36, 36 ; LANDMARK_ROUTE_10
landmark 24, 28 ; LANDMARK_ROUTE_25
landmark 12, 36 ; LANDMARK_ROUTE_24
landmark 12, 44 ; LANDMARK_SOUTH
landmark 24, 44 ; LANDMARK_ROUTE_9
landmark 12, 56 ; LANDMARK_ROUTE_7
landmark 20, 68 ; LANDMARK_ROUTE_6
landmark 36, 68 ; LANDMARK_HIGH_TECH
landmark 48, 68 ; LANDMARK_ROUTE_5
landmark 60, 44 ; LANDMARK_ROUTE_12
landmark 36, 56 ; LANDMARK_ROUTE_8