mirror of
https://github.com/pret/pokegold-spaceworld.git
synced 2026-09-29 06:00:54 -04:00
e88fe24e15
This uses catch-all files like main.asm to reduce the total quantity and size of build objects (from 1.1 GB to 70 MB). --------- Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
165 lines
2.5 KiB
NASM
165 lines
2.5 KiB
NASM
BattleCommand_Transform:
|
|
ld hl, wBattleMonSpecies
|
|
ld de, wEnemyMonSpecies
|
|
ld bc, wEnemySubStatus5
|
|
ldh a, [hBattleTurn]
|
|
and a
|
|
jr nz, .ok
|
|
ld hl, wEnemyMonSpecies
|
|
ld de, wBattleMonSpecies
|
|
ld bc, wPlayerSubStatus5
|
|
xor a
|
|
ld [wCurMoveNum], a
|
|
|
|
.ok
|
|
call CheckHiddenOpponent
|
|
jp nz, .failed
|
|
push hl
|
|
push de
|
|
push bc
|
|
ld hl, wPlayerSubStatus4
|
|
ldh a, [hBattleTurn]
|
|
and a
|
|
jr z, .got_substatus
|
|
ld hl, wEnemySubStatus4
|
|
|
|
.got_substatus
|
|
xor a
|
|
ld [wNumHits], a
|
|
ld [wFXAnimID + 1], a
|
|
ld a, 1
|
|
ld [wBattleAnimParam], a
|
|
bit SUBSTATUS_SUBSTITUTE, [hl]
|
|
push af
|
|
ld a, MOVE_SUBSTITUTE
|
|
call nz, LoadBattleAnim
|
|
ld a, [wOptions]
|
|
add a ; check if BATTLE_SCENE is set
|
|
jr c, .skip_anim
|
|
call LoadMoveAnim
|
|
jr .anim_played
|
|
|
|
.skip_anim
|
|
callfar AnimationSubstitute
|
|
|
|
.anim_played
|
|
xor a
|
|
ld [wNumHits], a
|
|
ld [wFXAnimID + 1], a
|
|
ld a, 2
|
|
ld [wBattleAnimParam], a
|
|
pop af
|
|
ld a, MOVE_SUBSTITUTE
|
|
call nz, LoadBattleAnim
|
|
|
|
pop bc
|
|
ld a, [bc]
|
|
set SUBSTATUS_TRANSFORMED, a
|
|
ld [bc], a
|
|
pop de
|
|
pop hl
|
|
push hl
|
|
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc hl
|
|
inc de
|
|
inc de
|
|
ld bc, NUM_MOVES
|
|
call CopyBytes
|
|
|
|
ldh a, [hBattleTurn]
|
|
and a
|
|
jr z, .mimic_enemy_backup
|
|
ld a, [de]
|
|
ld [wEnemyBackupDVs], a
|
|
inc de
|
|
ld a, [de]
|
|
ld [wEnemyBackupDVs + 1], a
|
|
dec de
|
|
|
|
.mimic_enemy_backup
|
|
; copy DVs
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
; move pointer to stats
|
|
ld bc, wBattleMonStats - wBattleMonPP
|
|
add hl, bc
|
|
push hl
|
|
ld h, d
|
|
ld l, e
|
|
add hl, bc
|
|
ld d, h
|
|
ld e, l
|
|
pop hl
|
|
ld bc, wBattleMonStructEnd - wBattleMonStats
|
|
call CopyBytes
|
|
|
|
ld bc, wBattleMonMoves - wBattleMonStructEnd
|
|
add hl, bc
|
|
push de
|
|
ld d, h
|
|
ld e, l
|
|
pop hl
|
|
ld bc, wBattleMonPP - wBattleMonStructEnd
|
|
add hl, bc
|
|
ld b, NUM_MOVES
|
|
|
|
.pp_loop
|
|
ld a, [de]
|
|
inc de
|
|
and a
|
|
jr z, .done_move
|
|
ld a, 5
|
|
ld [hli], a
|
|
dec b
|
|
jr nz, .pp_loop
|
|
|
|
.done_move
|
|
pop hl
|
|
ld a, [hl]
|
|
ld [wNamedObjectIndexBuffer], a
|
|
call GetPokemonName
|
|
; Copy all stats except HP
|
|
ld hl, wEnemyStats
|
|
ld de, wPlayerStats
|
|
ld bc, 2 * NUM_BATTLE_STATS
|
|
call .BattleSideCopy
|
|
|
|
ld hl, wEnemyStatLevels
|
|
ld de, wPlayerStatLevels
|
|
ld bc, (wPlayerEvaLevel + 1 - wPlayerAtkLevel) + 1
|
|
call .BattleSideCopy
|
|
ld hl, TransformedText
|
|
jp PrintText
|
|
|
|
; Copy bc bytes from hl to de if it's the player's turn.
|
|
; Copy bc bytes from de to hl if it's the enemy's turn.
|
|
.BattleSideCopy
|
|
ldh a, [hBattleTurn]
|
|
and a
|
|
jr z, .copy
|
|
|
|
; Swap hl and de
|
|
push hl
|
|
ld h, d
|
|
ld l, e
|
|
pop de
|
|
|
|
.copy
|
|
jp CopyBytes
|
|
|
|
.failed
|
|
jp PrintButItFailed
|
|
|
|
TransformedText:
|
|
text "<USER>は"
|
|
line "@"
|
|
text_from_ram wStringBuffer1
|
|
text "に へんしんした!"
|
|
prompt
|