mirror of
https://github.com/pret/pokegold-spaceworld.git
synced 2026-09-28 21:51:01 -04:00
1749 lines
26 KiB
NASM
1749 lines
26 KiB
NASM
UnfreezeEverything::
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call UnfreezeAllObjects
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call UnfreezePlayer
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ret
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; Runs a map script indexed by wMapScriptNumber
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RunMapScript::
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push hl
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push de
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push bc
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ld a, [wMapScriptNumber]
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add a, a
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add a, a
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ld d, 0
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ld e, a
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add hl, de
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld de, .return
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push de
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jp hl
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.return
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pop bc
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pop de
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pop hl
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ret
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SetMapStatus::
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push af
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ld a, [wMapStatus]
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ld [wLastMapStatus], a
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pop af
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ld [wMapStatus], a
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ret
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ClearMapBuffer::
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ld hl, wMapBuffer
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ld bc, wMapBufferEnd - wMapBuffer
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ld a, 0
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call ByteFill
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ret
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SetUpMapBuffer::
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call ClearMapBuffer
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ldh a, [hROMBank]
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push af
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ld a, BANK(MapScenes)
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call Bankswitch
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ld hl, MapScenes
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ld a, [wMapGroup]
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ld b, a
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ld a, [wMapId]
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ld c, a
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.search
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ld a, [hli]
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cp $FF
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jr z, .done
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cp b
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jr nz, .next_with_id
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ld a, [hli]
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cp c
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jr nz, .next_without_id
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; Match found!
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ld de, wMapScriptNumberLocation
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call GetMapScriptNumber ; Read map script from pointed location
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call CopyWord ; Copy map script pointer
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ld de, wMapScriptPointerLocation
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call CopyWord
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.done
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pop af
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call Bankswitch
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ret
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.next_with_id
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ld de, 7
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add hl, de
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jr .search
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.next_without_id
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ld de, 6
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add hl, de
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jr .search
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GetMapScriptNumber::
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push hl
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld a, [hl]
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ld [wMapScriptNumber], a
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pop hl
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ret
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CopyWord::
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ld a, [hli]
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ld [de], a
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ld a, [hli]
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inc de
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ld [de], a
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ret
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SetMapScriptNumber:: ; unreferenced
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ld [wMapScriptNumber], a
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ret
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IncMapScriptNumber:: ; unreferenced
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ld hl, wMapScriptNumber
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inc [hl]
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ret
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DecMapScriptNumber:: ; unreferenced
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ld hl, wMapScriptNumber
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dec [hl]
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ret
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WriteBackMapScriptNumber::
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ld a, [wMapScriptNumberLocation]
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ld l, a
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ld a, [wMapScriptNumberLocation + 1]
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ld h, a
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ld a, [wMapScriptNumber]
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ld [hl], a
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ret
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GetMapPointer::
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ld a, [wMapGroup]
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ld b, a
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ld a, [wMapId]
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ld c, a
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GetAnyMapPointer::
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push bc
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dec b
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ld c, b
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ld b, 0
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ld hl, MapGroupPointers
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add hl, bc
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add hl, bc
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ld a, [hli]
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ld h, [hl]
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ld l, a
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pop bc
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dec c
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ld b, 0
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ld a, 8
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call AddNTimes
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ret
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SwitchToMapBank::
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ld a, [wMapGroup]
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ld b, a
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ld a, [wMapId]
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ld c, a
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SwitchToAnyMapBank::
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push hl
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ld a, BANK(MapGroupPointers)
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call Bankswitch
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call GetAnyMapPointer
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ld a, [hl]
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call Bankswitch
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pop hl
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ret
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CopyMapPartial::
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ldh a, [hROMBank]
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push af
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ld a, BANK(MapGroupPointers)
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call Bankswitch
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call GetMapPointer
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ld de, wMapPartial
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ld bc, wMapPartialEnd - wMapPartial
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call CopyBytes
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pop af
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call Bankswitch
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ret
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GetMapAttributesPointer::
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push bc
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ldh a, [hROMBank]
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push af
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ld a, BANK(MapGroupPointers)
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call Bankswitch
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ld a, [wMapGroup]
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ld b, a
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ld a, [wMapId]
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ld c, a
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call GetAnyMapPointer
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ld bc, MAP_MAPATTRIBUTES
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add hl, bc
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ld a, [hli]
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ld h, [hl]
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ld l, a
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pop af
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call Bankswitch
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pop bc
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ret
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GetMapEnvironment::
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push hl
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push bc
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ldh a, [hROMBank]
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push af
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ld a, BANK(MapGroupPointers)
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call Bankswitch
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call GetMapPointer
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ld bc, MAP_ENVIRONMENT
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add hl, bc
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ld b, [hl]
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pop af
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call Bankswitch
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ld a, b
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pop bc
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pop hl
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ret
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GetAnyMapEnvironment::
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ldh a, [hROMBank]
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push af
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ld a, BANK(MapGroupPointers)
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call Bankswitch
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call GetAnyMapPointer
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ld bc, MAP_ENVIRONMENT
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add hl, bc
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ld b, [hl]
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pop af
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call Bankswitch
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ld a, b
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ret
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GetWorldMapLocation::
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ldh a, [hROMBank]
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push af
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ld a, BANK(MapGroupPointers)
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call Bankswitch
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call GetAnyMapPointer
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ld bc, MAP_LOCATION
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add hl, bc
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ld b, [hl]
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pop af
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call Bankswitch
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ld a, b
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ret
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DummyMapFunction::
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ret
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LoadMap::
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ldh a, [hMapEntryMethod]
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and a ; Possible bug: if the entry method is $X0, this will overflow
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ret z
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and $0F
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dec a
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ld hl, .jumptable
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call CallJumptable
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xor a
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ldh [hMapEntryMethod], a
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scf
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ret
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.jumptable
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dw MapSetup_NewGame
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dw MapSetup_Continue
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dw MapSetup_Fight
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dw MapSetup_FallingWarp
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dw MapSetup_FallingWarp
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dw MapSetup_Warp
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dw MapSetup_Connection
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dw MapSetup_Link
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MapSetup_Link::
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ldh a, [hROMBank]
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push af
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call MapSetup_Continue
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pop af
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call Bankswitch
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ret
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MapSetup_Fight::
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call DisableLCD
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call DisableAudio
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call VolumeOff
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call SwitchToMapBank
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call LoadGraphics
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call ChangeMap
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call SaveScreen
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call LoadMapTimeOfDay
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call EnableLCD
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call PlayMapMusic
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ld a, (1 << MUSIC_FADE_IN_F) | 8
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ld [wMusicFade], a
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ld b, SGB_MAP_PALS
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call GetSGBLayout
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call LoadWildMonData
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call FadeIn
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ret
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MapSetup_Continue::
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call DisableLCD
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call DisableAudio
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call VolumeOff
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call SwitchToMapBank
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call SetUpMapBuffer
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call InitObjectMasks
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call LoadGraphics
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call ChangeMap
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call LoadMapTimeOfDay
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call EnableLCD
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call PlayMapMusic
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ld a, (1 << MUSIC_FADE_IN_F) | 8
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ld [wMusicFade], a
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ld b, SGB_MAP_PALS
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call GetSGBLayout
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call FadeIn
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ret
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MapSetup_FallingWarp::
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callfar OverworldFadeOut
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MapSetup_NewGame::
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call DisableLCD
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call DisableAudio
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call VolumeOff
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callfar LoadSpawnPoint
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call CopyMapPartialAndAttributes
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call SetUpMapBuffer
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call InitObjectMasks
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call RefreshPlayerCoords
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call GetCoordOfUpperLeftCorner
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call LoadGraphics
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call ChangeMap
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call LoadMapTimeOfDay
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call InitializeVisibleSprites
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call EnableLCD
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call PlayMapMusic
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ld a, (1 << MUSIC_FADE_IN_F) | 8
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ld [wMusicFade], a
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ld b, SGB_MAP_PALS
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call GetSGBLayout
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call LoadWildMonData
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call SetPlayerFacingDown
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call FadeIn
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ret
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MapSetup_Warp::
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callfar OverworldFadeOut
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call DisableLCD
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call WarpEnvironmentCheck
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ld a, [wNextWarp]
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ld [wWarpNumber], a
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ld a, [wNextMapGroup]
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ld [wMapGroup], a
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ld a, [wNextMapNumber]
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ld [wMapId], a
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call CopyMapPartialAndAttributes
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call SetUpMapBuffer
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call InitObjectMasks
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call GetWarpDestCoords
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call RefreshPlayerCoords
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call LoadGraphics
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call ChangeMap
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call LoadMapTimeOfDay
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call InitializeVisibleSprites
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call EnableLCD
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call PlayMapMusic
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ld b, SGB_MAP_PALS
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call GetSGBLayout
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call LoadWildMonData
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call FadeIn
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call CheckExitTiles
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ret
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LoadMapTimeOfDay::
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callfar ReplaceTimeOfDayPals
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call LoadMapPart
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call .ClearBGMap
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call .PushAttrMap
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ret
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.ClearBGMap
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ld a, HIGH(vBGMap0)
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ld [wBGMapAnchor + 1], a
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xor a ; LOW(vBGMap0)
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ld [wBGMapAnchor], a
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ldh [hSCY], a
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ldh [hSCX], a
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ld a, '■'
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ld bc, vBGMap1 - vBGMap0
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hlbgcoord 0, 0
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call ByteFill
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ret
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.PushAttrMap::
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decoord 0, 0
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hlbgcoord 0, 0
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ld c, SCREEN_WIDTH
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ld b, SCREEN_HEIGHT
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.row
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push bc
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.column
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ld a, [de]
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inc de
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ld [hli], a
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dec c
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jr nz, .column
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ld bc, TILEMAP_WIDTH - SCREEN_WIDTH
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add hl, bc
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pop bc
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dec b
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jr nz, .row
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ret
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LoadWildMonData::
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callfar _LoadWildMonData
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ret
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LoadGraphics::
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call LoadTileset
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call LoadTilesetGFX
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farcall RefreshSprites
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call LoadFontExtra
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ret
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InitializeVisibleSprites::
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callfar _InitializeVisibleSprites
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ret
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FadeIn:: ; This is not OverworldFadeIn, but I don't know what it is
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call InitToolgearBuffer
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call RefreshTiles
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ld hl, wStateFlags
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set SPRITE_UPDATES_DISABLED_F, [hl]
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call CheckExitTiles
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callfar InitSprites
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call DelayFrame
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callfar OverworldFadeIn
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ret
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CheckExitTiles::
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ld a, movement_step_sleep
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ld [wPlayerMovement], a
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xor a
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ld [wPlayerStepFrame], a
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ld a, [wPlayerFacing]
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and %00001100
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ld [wPlayerFacing], a
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ld a, [wPlayerTile]
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and COLLMASK_TYPE
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cp COLLMASK_TYPE_WARPS
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ret nz
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ld a, [wPlayerTile]
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cp COLL_LADDER
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ret z
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cp COLL_CARPET
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ret z
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cp COLL_CARPET | COLLFLAG_ENCOUNTER
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ret z
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SetPlayerFacingDown::
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ld a, $0
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ld [wPlayerFacing], a
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ld a, $0
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ld d, DOWN
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call SetObjectFacing
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ret
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MapSetup_Connection::
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call EnterMapConnection
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call CopyMapPartialAndAttributes
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call SetUpMapBuffer
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call InitObjectMasks
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call RefreshPlayerCoords
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call InitializeVisibleSprites
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call ChangeMap
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call SaveScreen
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call FadeToMapMusic
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ld b, SGB_MAP_PALS
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call GetSGBLayout
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call LoadWildMonData
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scf
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ret
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CheckMovingOffEdgeOfMap::
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ld a, [wPlayerStepDirection]
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cp STANDING
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ret z
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and a ; DOWN
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jr z, .down
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cp UP
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jr z, .up
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cp LEFT
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jr z, .left
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cp RIGHT
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jr z, .right
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and a
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ret
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.down
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ld a, [wPlayerMapY]
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sub 4
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ld b, a
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ld a, [wMapHeight]
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add a
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cp b
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jr z, .ok
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and a
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ret
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.up
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ld a, [wPlayerMapY]
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sub 4
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cp -1
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jr z, .ok
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and a
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ret
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.left
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ld a, [wPlayerMapX]
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sub 4
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cp -1
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jr z, .ok
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and a
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ret
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.right
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ld a, [wPlayerMapX]
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sub 4
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ld b, a
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ld a, [wMapWidth]
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add a
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cp b
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jr z, .ok
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and a
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ret
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.ok
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ld a, MAPSETUP_CONNECTION
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ldh [hMapEntryMethod], a
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scf
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ret
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EnterMapConnection:
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; Return carry if a connection has been entered.
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ld a, [wPlayerStepDirection]
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and a
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jp z, .south
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cp UP
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jp z, .north
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cp LEFT
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jp z, .west
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cp RIGHT
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jp z, .east
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ret
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.west
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ld a, [wWestConnectedMapGroup]
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ld [wMapGroup], a
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ld a, [wWestConnectedMapNumber]
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ld [wMapId], a
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ld a, [wWestConnectionStripXOffset]
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ld [wXCoord], a
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ld a, [wWestConnectionStripYOffset]
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ld hl, wYCoord
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add [hl]
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ld [hl], a
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ld c, a
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ld hl, wWestConnectionWindow
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ld a, [hli]
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ld h, [hl]
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ld l, a
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srl c
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jr z, .skip_to_load
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ld a, [wWestConnectedMapWidth]
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add 6
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ld e, a
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ld d, 0
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.loop
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add hl, de
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dec c
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jr nz, .loop
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.skip_to_load
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ld a, l
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ld [wOverworldMapAnchor], a
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ld a, h
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ld [wOverworldMapAnchor + 1], a
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jp .done
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.east
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ld a, [wEastConnectedMapGroup]
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ld [wMapGroup], a
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ld a, [wEastConnectedMapNumber]
|
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ld [wMapId], a
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ld a, [wEastConnectionStripXOffset]
|
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ld [wXCoord], a
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ld a, [wEastConnectionStripYOffset]
|
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ld hl, wYCoord
|
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add [hl]
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ld [hl], a
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ld c, a
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ld hl, wEastConnectionWindow
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ld a, [hli]
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ld h, [hl]
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ld l, a
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srl c
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jr z, .skip_to_load2
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ld a, [wEastConnectedMapWidth]
|
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add 6
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ld e, a
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ld d, 0
|
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|
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.loop2
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add hl, de
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dec c
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jr nz, .loop2
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|
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.skip_to_load2
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ld a, l
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ld [wOverworldMapAnchor], a
|
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ld a, h
|
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ld [wOverworldMapAnchor + 1], a
|
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jp .done
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|
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.north
|
|
ld a, [wNorthConnectedMapGroup]
|
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ld [wMapGroup], a
|
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ld a, [wNorthConnectedMapNumber]
|
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ld [wMapId], a
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ld a, [wNorthConnectionStripYOffset]
|
|
ld [wYCoord], a
|
|
ld a, [wNorthConnectionStripXOffset]
|
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ld hl, wXCoord
|
|
add [hl]
|
|
ld [hl], a
|
|
ld c, a
|
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ld hl, wNorthConnectionWindow
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld b, 0
|
|
srl c
|
|
add hl, bc
|
|
ld a, l
|
|
ld [wOverworldMapAnchor], a
|
|
ld a, h
|
|
ld [wOverworldMapAnchor + 1], a
|
|
jp .done
|
|
|
|
.south
|
|
ld a, [wSouthConnectedMapGroup]
|
|
ld [wMapGroup], a
|
|
ld a, [wSouthConnectedMapNumber]
|
|
ld [wMapId], a
|
|
ld a, [wSouthConnectionStripYOffset]
|
|
ld [wYCoord], a
|
|
ld a, [wSouthConnectionStripXOffset]
|
|
ld hl, wXCoord
|
|
add [hl]
|
|
ld [hl], a
|
|
ld c, a
|
|
ld hl, wSouthConnectionWindow
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld b, 0
|
|
srl c
|
|
add hl, bc
|
|
ld a, l
|
|
ld [wOverworldMapAnchor], a
|
|
ld a, h
|
|
ld [wOverworldMapAnchor + 1], a
|
|
.done
|
|
scf
|
|
ret
|
|
|
|
WarpCheck::
|
|
call GetDestinationWarpPointer
|
|
ret nc
|
|
ld a, [hli]
|
|
ld [wNextWarp], a
|
|
ld a, [hli]
|
|
ld [wNextMapGroup], a
|
|
ld a, [hli]
|
|
ld [wNextMapNumber], a
|
|
ld a, c
|
|
ld [wPrevWarp], a
|
|
ld a, MAPSETUP_WARP
|
|
ldh [hMapEntryMethod], a
|
|
scf
|
|
ret
|
|
|
|
GetDestinationWarpPointer:
|
|
ld a, [wPlayerMapY]
|
|
sub 4
|
|
ld d, a
|
|
ld a, [wPlayerMapX]
|
|
sub 4
|
|
ld e, a
|
|
ld a, [wCurMapWarpCount]
|
|
ld c, a
|
|
and a
|
|
ret z
|
|
|
|
ld hl, wCurMapWarps
|
|
.next
|
|
ld a, [hli]
|
|
cp d
|
|
jr nz, .nope
|
|
ld a, [hl]
|
|
cp e
|
|
jr z, .found_warp
|
|
.nope
|
|
push de
|
|
ld de, MAP_MAPATTRIBUTES_HI
|
|
add hl, de
|
|
pop de
|
|
dec c
|
|
jr nz, .next
|
|
xor a
|
|
ret
|
|
|
|
.found_warp
|
|
ld a, [wCurMapWarpCount]
|
|
inc a
|
|
sub c
|
|
ld c, a
|
|
inc hl
|
|
scf
|
|
ret
|
|
|
|
CopyMapPartialAndAttributes::
|
|
call SwitchToMapBank
|
|
call CopyAndReadHeaders
|
|
call ReadObjectEvents
|
|
ret
|
|
|
|
CopyAndReadHeaders::
|
|
call CopyMapPartial
|
|
call GetMapAttributesPointer
|
|
ld hl, wMapAttributesPtr
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld de, wMapAttributes
|
|
ld c, wMapAttributesEnd - wMapAttributes
|
|
.copy
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
dec c
|
|
jr nz, .copy
|
|
call GetMapConnections
|
|
ld hl, wMapObjectsPtr
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
inc hl
|
|
inc hl
|
|
call ReadWarps
|
|
call ReadBGEvents
|
|
ret
|
|
|
|
GetMapConnections::
|
|
ld a, $ff
|
|
ld [wNorthConnectedMapGroup], a
|
|
ld [wSouthConnectedMapGroup], a
|
|
ld [wWestConnectedMapGroup], a
|
|
ld [wEastConnectedMapGroup], a
|
|
|
|
ld a, [wMapConnections]
|
|
ld b, a
|
|
bit 3, b
|
|
jr z, .no_north
|
|
ld de, wNorthMapConnection
|
|
call GetMapConnection
|
|
.no_north
|
|
|
|
bit 2, b
|
|
jr z, .no_south
|
|
ld de, wSouthMapConnection
|
|
call GetMapConnection
|
|
.no_south
|
|
|
|
bit 1, b
|
|
jr z, .no_west
|
|
ld de, wWestMapConnection
|
|
call GetMapConnection
|
|
.no_west
|
|
|
|
bit 0, b
|
|
jr z, .no_east
|
|
ld de, wEastMapConnection
|
|
call GetMapConnection
|
|
.no_east
|
|
|
|
ret
|
|
|
|
GetMapConnection::
|
|
ld c, wSouthMapConnection - wNorthMapConnection
|
|
.copy
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
dec c
|
|
jr nz, .copy
|
|
ret
|
|
|
|
ReadWarps::
|
|
ld a, [hli]
|
|
ld [wCurMapWarpCount], a
|
|
and a
|
|
ret z
|
|
ld c, a
|
|
ld de, wCurMapWarps
|
|
.next
|
|
ld b, MAP_LOCATION
|
|
.copy
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
dec b
|
|
jr nz, .copy
|
|
inc hl
|
|
inc hl
|
|
dec c
|
|
jr nz, .next
|
|
ret
|
|
|
|
ReadBGEvents::
|
|
ld a, [hli]
|
|
ld [wCurMapBGEventCount], a
|
|
and a
|
|
ret z
|
|
ld c, a
|
|
ld de, wCurMapBGEvents
|
|
.next
|
|
ld b, BG_EVENT_SIZE
|
|
.copy
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
dec b
|
|
jr nz, .copy
|
|
dec c
|
|
jr nz, .next
|
|
ret
|
|
|
|
ReadObjectEvents::
|
|
push hl
|
|
call ClearObjectStructs
|
|
pop de
|
|
ld hl, wMap2Object
|
|
ld a, [de]
|
|
inc de
|
|
ld [wCurMapObjectCount], a
|
|
and a
|
|
jr z, .skip
|
|
|
|
ld c, a
|
|
.next
|
|
push bc
|
|
push hl
|
|
ld a, $ff
|
|
ld [hli], a
|
|
ld b, OBJECT_EVENT_SIZE
|
|
.copy
|
|
ld a, [de]
|
|
inc de
|
|
ld [hli], a
|
|
dec b
|
|
jr nz, .copy
|
|
pop hl
|
|
ld bc, MAPOBJECT_LENGTH
|
|
add hl, bc
|
|
pop bc
|
|
dec c
|
|
jr nz, .next
|
|
|
|
.skip
|
|
ld a, [wCurMapObjectCount]
|
|
ld c, a
|
|
ld a, NUM_OBJECTS
|
|
sub c
|
|
jr z, .finish
|
|
|
|
ld bc, 1
|
|
add hl, bc ; Very thorough optimization. Don't do this at home, kids.
|
|
ld bc, MAPOBJECT_LENGTH
|
|
.clear
|
|
ld [hl], 0
|
|
add hl, bc
|
|
dec a
|
|
jr nz, .clear
|
|
|
|
.finish
|
|
ld h, d
|
|
ld l, e
|
|
ret
|
|
|
|
ClearObjectStructs::
|
|
xor a
|
|
ld [wReservedObjectStruct], a
|
|
ld hl, wObject2Struct
|
|
ld de, OBJECT_LENGTH
|
|
ld c, 7
|
|
.clear_struct
|
|
ld [hl], a
|
|
add hl, de
|
|
dec c
|
|
jr nz, .clear_struct
|
|
|
|
ld hl, wMinorObjects
|
|
ld de, MINOR_OBJECT_LENGTH
|
|
ld c, 4
|
|
xor a
|
|
.clear_cmd_queue
|
|
ld [hl], a
|
|
add hl, de
|
|
dec c
|
|
jr nz, .clear_cmd_queue
|
|
ret
|
|
|
|
Unreferenced_ReadWord::
|
|
ld e, [hl]
|
|
inc hl
|
|
ld d, [hl]
|
|
inc hl
|
|
ret
|
|
|
|
; Initializes all object masks except the first two entries: the player and follower.
|
|
InitObjectMasks::
|
|
xor a
|
|
ld hl, wObjectMasks
|
|
ld [hli], a
|
|
ld [hli], a
|
|
ld hl, wObjectMasks + NUM_RESERVED_OBJECTS
|
|
ld bc, NUM_OBJECTS - NUM_RESERVED_OBJECTS
|
|
ld a, $ff
|
|
call ByteFill
|
|
|
|
ld hl, wMapScriptPointerLocation
|
|
ld e, [hl]
|
|
inc hl
|
|
ld d, [hl]
|
|
ld a, e
|
|
or d
|
|
jr z, .null
|
|
|
|
ld a, [wMapBuffer]
|
|
ld l, a
|
|
ld h, 0
|
|
add hl, hl
|
|
add hl, hl
|
|
add hl, de
|
|
inc hl
|
|
inc hl
|
|
ld c, [hl]
|
|
inc hl
|
|
ld b, [hl]
|
|
ld de, wObjectMasks
|
|
.next
|
|
ld a, [bc]
|
|
inc bc
|
|
cp $ff ; Could have used one of the `inc a` below
|
|
jr z, .done
|
|
inc a
|
|
inc a
|
|
and $0f
|
|
ld l, a
|
|
ld h, 0
|
|
add hl, de
|
|
ld [hl], 0
|
|
jr .next
|
|
|
|
.null
|
|
ld hl, wObjectMasks + NUM_RESERVED_OBJECTS
|
|
ld bc, NUM_OBJECTS - NUM_RESERVED_OBJECTS
|
|
xor a
|
|
call ByteFill
|
|
.done
|
|
ret
|
|
|
|
GetWarpDestCoords::
|
|
ld hl, wMapObjectsPtr
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
rept 3 ; get to the warp coords
|
|
inc hl
|
|
endr
|
|
ld a, [wWarpNumber]
|
|
dec a
|
|
ld c, a
|
|
ld b, 0
|
|
ld a, WARP_EVENT_SIZE
|
|
call AddNTimes
|
|
ld a, [hli]
|
|
ld [wYCoord], a
|
|
ld a, [hli]
|
|
ld [wXCoord], a
|
|
call GetCoordOfUpperLeftCorner
|
|
ret
|
|
|
|
.unreferenced_pass
|
|
inc hl
|
|
inc hl
|
|
inc hl
|
|
ld a, [hli]
|
|
ld [wOverworldMapAnchor], a
|
|
ld a, [hl]
|
|
ld [wOverworldMapAnchor + 1], a
|
|
ld a, [wYCoord]
|
|
and 1
|
|
ld [wMetatileNextY], a
|
|
ld a, [wXCoord]
|
|
and 1
|
|
ld [wMetatileNextX], a
|
|
ret
|
|
|
|
GetCoordOfUpperLeftCorner::
|
|
ld hl, wOverworldMapBlocks
|
|
ld a, [wXCoord]
|
|
bit 0, a
|
|
jr nz, .increment_then_halve1
|
|
srl a
|
|
add a, 1
|
|
jr .resume
|
|
|
|
.increment_then_halve1
|
|
add a, 1
|
|
srl a
|
|
|
|
.resume
|
|
ld c, a
|
|
ld b, 0
|
|
add hl, bc
|
|
ld a, [wMapWidth]
|
|
add a, 6
|
|
ld c, a
|
|
ld b, 0
|
|
ld a, [wYCoord]
|
|
bit 0, a
|
|
jr nz, .increment_then_halve2
|
|
srl a
|
|
add a, 1
|
|
jr .resume2
|
|
|
|
.increment_then_halve2
|
|
add a, 1
|
|
srl a
|
|
|
|
.resume2
|
|
call AddNTimes
|
|
ld a, l
|
|
ld [wOverworldMapAnchor], a
|
|
ld a, h
|
|
ld [wOverworldMapAnchor + 1], a
|
|
ld a, [wYCoord]
|
|
and 1
|
|
ld [wMetatileNextY], a
|
|
ld a, [wXCoord]
|
|
and 1
|
|
ld [wMetatileNextX], a
|
|
ret
|
|
|
|
WarpEnvironmentCheck::
|
|
call GetMapEnvironment
|
|
cp ROUTE
|
|
jr z, .interior
|
|
cp TOWN
|
|
jr z, .interior
|
|
ret
|
|
.interior
|
|
ld a, [wNextMapGroup]
|
|
ld b, a
|
|
ld a, [wNextMapNumber]
|
|
ld c, a
|
|
call GetAnyMapEnvironment
|
|
cp INDOOR
|
|
jr z, .exterior
|
|
cp CAVE
|
|
jr z, .exterior
|
|
cp GATE
|
|
jr z, .exterior ; BUG: ENVIRONMENT_5, and DUNGEON are missing.
|
|
ret
|
|
|
|
.exterior
|
|
ld hl, wDigWarpNumber
|
|
ld a, [wPrevWarp]
|
|
ld [hli], a
|
|
ld a, [wMapGroup]
|
|
ld [hli], a
|
|
ld a, [wMapId]
|
|
ld [hli], a
|
|
ret
|
|
|
|
LoadMapPart::
|
|
callfar UpdateTimeOfDayPal
|
|
|
|
ldh a, [hROMBank]
|
|
push af
|
|
ld a, [wTilesetBank]
|
|
call Bankswitch
|
|
|
|
call LoadMetatiles
|
|
ld a, '■'
|
|
hlcoord 0, 0
|
|
ld bc, SCREEN_AREA
|
|
call ByteFill
|
|
|
|
call ApplyFlashlight
|
|
|
|
pop af
|
|
call Bankswitch
|
|
ret
|
|
|
|
LoadMetatiles::
|
|
ld a, [wOverworldMapAnchor]
|
|
ld e, a
|
|
ld a, [wOverworldMapAnchor + 1]
|
|
ld d, a
|
|
ld hl, wTileMapBackup
|
|
ld b, SCREEN_META_HEIGHT
|
|
|
|
.row
|
|
push de
|
|
push hl
|
|
ld c, SCREEN_META_WIDTH
|
|
|
|
.tile
|
|
push bc
|
|
push de
|
|
push hl
|
|
ld a, [de]
|
|
ld c, a
|
|
call DrawMetatile
|
|
pop hl
|
|
ld bc, METATILE_WIDTH
|
|
add hl, bc
|
|
pop de
|
|
inc de
|
|
pop bc
|
|
dec c
|
|
jr nz, .tile
|
|
pop hl
|
|
ld de, TILEMAP_WIDTH * 3
|
|
add hl, de
|
|
pop de
|
|
ld a, [wMapWidth]
|
|
add a, SCREEN_META_WIDTH
|
|
add a, e
|
|
ld e, a
|
|
jr nc, .nocarry
|
|
inc d
|
|
.nocarry
|
|
dec b
|
|
jr nz, .row
|
|
ret
|
|
|
|
ApplyFlashlight::
|
|
ld hl, wTileMapBackup
|
|
ld a, [wMetatileNextY]
|
|
and a
|
|
jr z, .top_row
|
|
ld bc, SURROUNDING_WIDTH * 2
|
|
add hl, bc
|
|
.top_row
|
|
ld a, [wMetatileNextX]
|
|
and a
|
|
jr z, .left_col
|
|
inc hl
|
|
inc hl
|
|
.left_col
|
|
|
|
ldh a, [hOverworldFlashlightEffect]
|
|
and a
|
|
jr z, .no_flashlight
|
|
cp 1
|
|
jr z, .force_1
|
|
cp 2
|
|
jr z, .force_2
|
|
cp 3
|
|
jr z, .force_3
|
|
jp .force_4
|
|
|
|
.no_flashlight
|
|
ld de, wTileMap
|
|
ld b, SCREEN_HEIGHT
|
|
.row
|
|
ld c, SCREEN_WIDTH
|
|
.tile
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
dec c
|
|
jr nz, .tile
|
|
|
|
ld a, l
|
|
add a, 4
|
|
ld l, a
|
|
jr nc, .nocarry
|
|
inc h
|
|
.nocarry
|
|
dec b
|
|
jr nz, .row
|
|
ret
|
|
|
|
; redraw_with_flashlight force
|
|
; force = 1, 2 or 3
|
|
; 0 and 4 have special handling, see above and below
|
|
MACRO redraw_with_flashlight
|
|
decoord \1 * 2, \1 * 2
|
|
ld bc, SURROUNDING_WIDTH * (\1 * 2) + (\1 * 2)
|
|
add hl, bc
|
|
ld c, SCREEN_HEIGHT - \1 * 4
|
|
.row\1
|
|
ld b, SCREEN_HEIGHT - \1 * 4
|
|
.tile\1
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
dec b
|
|
jr nz, .tile\1
|
|
ld a, l
|
|
add a, 6 + \1 * 4
|
|
ld l, a
|
|
jr nc, .nohlcarry\1
|
|
inc h
|
|
.nohlcarry\1
|
|
ld a, e
|
|
add a, 2 + \1 * 4
|
|
ld e, a
|
|
jr nc, .nodecarry\1
|
|
inc d
|
|
.nodecarry\1
|
|
dec c
|
|
jr nz, .row\1
|
|
ENDM
|
|
|
|
.force_1
|
|
redraw_with_flashlight 1
|
|
ret
|
|
|
|
.force_2
|
|
redraw_with_flashlight 2
|
|
ret
|
|
|
|
.force_3
|
|
redraw_with_flashlight 3
|
|
ret
|
|
|
|
.force_4
|
|
; This also applies to larger values than 4
|
|
decoord 4 * 2, 4 * 2
|
|
ld bc, SURROUNDING_WIDTH * (4 * 2) + (4 * 2)
|
|
add hl, bc
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
ld a, [hli]
|
|
ld [de], a
|
|
ld bc, 6 + 4 * 4
|
|
add hl, bc
|
|
ld a, e
|
|
add a, 2 + 4 * 4 + 1 ; Compensate missing `inc de`
|
|
ld e, a
|
|
jr nc, .nocarry9001
|
|
inc d
|
|
.nocarry9001
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
ld a, [hli]
|
|
ld [de], a
|
|
ret
|
|
|
|
DrawMetatile::
|
|
push hl
|
|
ld hl, wTilesetBlocksAddress
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
swap c
|
|
ld a, c
|
|
and $0f
|
|
ld b, a
|
|
ld a, c
|
|
and $f0
|
|
ld c, a
|
|
add hl, bc
|
|
pop de
|
|
lb bc, SCREEN_WIDTH, 4
|
|
.row
|
|
REPT 4
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
ENDR
|
|
ld a, e
|
|
add a, b
|
|
ld e, a
|
|
jr nc, .nocarry
|
|
inc d
|
|
.nocarry
|
|
dec c
|
|
jr nz, .row
|
|
ret
|
|
|
|
ChangeMap::
|
|
ld hl, wOverworldMapBlocks
|
|
ld bc, wOverworldMapBlocksEnd - wOverworldMapBlocks
|
|
ld a, 0
|
|
call ByteFill
|
|
|
|
ld hl, wOverworldMapBlocks
|
|
ld a, [wMapWidth]
|
|
ldh [hConnectedMapWidth], a
|
|
add a, 6
|
|
ldh [hConnectionStripLength], a
|
|
ld c, a
|
|
ld b, 0
|
|
add hl, bc
|
|
add hl, bc
|
|
add hl, bc
|
|
ld c, 3
|
|
add hl, bc
|
|
|
|
ld a, [wMapBlocksPointer]
|
|
ld e, a
|
|
ld a, [wMapBlocksPointer + 1]
|
|
ld d, a
|
|
ld a, [wMapHeight]
|
|
ld b, a
|
|
.row
|
|
push hl
|
|
ldh a, [hConnectedMapWidth]
|
|
ld c, a
|
|
.col
|
|
ld a, [de]
|
|
inc de
|
|
ld [hli], a
|
|
dec c
|
|
jr nz, .col
|
|
pop hl
|
|
ldh a, [hConnectionStripLength]
|
|
add l
|
|
ld l, a
|
|
jr nc, .okay
|
|
inc h
|
|
.okay
|
|
dec b
|
|
jr nz, .row
|
|
|
|
; FillMapConnections::
|
|
|
|
ld a, [wNorthConnectedMapGroup]
|
|
cp $ff
|
|
jr z, .south
|
|
ld b, a
|
|
ld a, [wNorthConnectedMapNumber]
|
|
ld c, a
|
|
call SwitchToAnyMapBank
|
|
|
|
ld a, [wNorthConnectionStripPointer]
|
|
ld l, a
|
|
ld a, [wNorthConnectionStripPointer + 1]
|
|
ld h, a
|
|
ld a, [wNorthConnectionStripLocation]
|
|
ld e, a
|
|
ld a, [wNorthConnectionStripLocation + 1]
|
|
ld d, a
|
|
ld a, [wNorthConnectionStripLength]
|
|
ldh [hConnectionStripLength], a
|
|
ld a, [wNorthConnectedMapWidth]
|
|
ldh [hConnectedMapWidth], a
|
|
call FillNorthConnectionStrip
|
|
|
|
.south
|
|
ld a, [wSouthConnectedMapGroup]
|
|
cp $ff
|
|
jr z, .west
|
|
ld b, a
|
|
ld a, [wSouthConnectedMapNumber]
|
|
ld c, a
|
|
call SwitchToAnyMapBank
|
|
|
|
ld a, [wSouthConnectionStripPointer]
|
|
ld l, a
|
|
ld a, [wSouthConnectionStripPointer + 1]
|
|
ld h, a
|
|
ld a, [wSouthConnectionStripLocation]
|
|
ld e, a
|
|
ld a, [wSouthConnectionStripLocation + 1]
|
|
ld d, a
|
|
ld a, [wSouthConnectionStripLength]
|
|
ldh [hConnectionStripLength], a
|
|
ld a, [wSouthConnectedMapWidth]
|
|
ldh [hConnectedMapWidth], a
|
|
call FillSouthConnectionStrip
|
|
|
|
.west
|
|
ld a, [wWestConnectedMapGroup]
|
|
cp $ff
|
|
jr z, .east
|
|
ld b, a
|
|
ld a, [wWestConnectedMapNumber]
|
|
ld c, a
|
|
call SwitchToAnyMapBank
|
|
|
|
ld a, [wWestConnectionStripPointer]
|
|
ld l, a
|
|
ld a, [wWestConnectionStripPointer + 1]
|
|
ld h, a
|
|
ld a, [wWestConnectionStripLocation]
|
|
ld e, a
|
|
ld a, [wWestConnectionStripLocation + 1]
|
|
ld d, a
|
|
ld a, [wWestConnectionStripLength]
|
|
ld b, a
|
|
ld a, [wWestConnectedMapWidth]
|
|
ldh [hConnectionStripLength], a
|
|
call FillWestConnectionStrip
|
|
|
|
.east
|
|
ld a, [wEastConnectedMapGroup]
|
|
cp $ff
|
|
jr z, .done
|
|
ld b, a
|
|
ld a, [wEastConnectedMapNumber]
|
|
ld c, a
|
|
call SwitchToAnyMapBank
|
|
|
|
ld a, [wEastConnectionStripPointer]
|
|
ld l, a
|
|
ld a, [wEastConnectionStripPointer + 1]
|
|
ld h, a
|
|
ld a, [wEastConnectionStripLocation]
|
|
ld e, a
|
|
ld a, [wEastConnectionStripLocation + 1]
|
|
ld d, a
|
|
ld a, [wEastConnectionStripLength]
|
|
ld b, a
|
|
ld a, [wEastConnectedMapWidth]
|
|
ldh [hConnectionStripLength], a
|
|
call FillEastConnectionStrip
|
|
|
|
.done
|
|
ret
|
|
|
|
FillNorthConnectionStrip::
|
|
FillSouthConnectionStrip::
|
|
|
|
ld c, 3
|
|
.y
|
|
push de
|
|
|
|
push hl
|
|
ldh a, [hConnectionStripLength]
|
|
ld b, a
|
|
.x
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
dec b
|
|
jr nz, .x
|
|
pop hl
|
|
|
|
ldh a, [hConnectedMapWidth]
|
|
ld e, a
|
|
ld d, 0
|
|
add hl, de
|
|
pop de
|
|
|
|
ld a, [wMapWidth]
|
|
add a, 6
|
|
add e
|
|
ld e, a
|
|
jr nc, .okay
|
|
inc d
|
|
.okay
|
|
dec c
|
|
jr nz, .y
|
|
ret
|
|
|
|
FillWestConnectionStrip::
|
|
FillEastConnectionStrip::
|
|
|
|
.loop
|
|
ld a, [wMapWidth]
|
|
add a, 6
|
|
ldh [hConnectedMapWidth], a
|
|
|
|
push de
|
|
|
|
push hl
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
pop hl
|
|
|
|
ldh a, [hConnectionStripLength]
|
|
ld e, a
|
|
ld d, 0
|
|
add hl, de
|
|
pop de
|
|
|
|
ldh a, [hConnectedMapWidth]
|
|
add e
|
|
ld e, a
|
|
jr nc, .okay
|
|
inc d
|
|
.okay
|
|
dec b
|
|
jr nz, .loop
|
|
ret
|
|
|
|
OverworldLoop::
|
|
.loop
|
|
call LoadMap
|
|
call _OverworldLoop
|
|
jr .loop
|
|
|
|
_OverworldLoop::
|
|
push hl
|
|
push de
|
|
push bc
|
|
push af
|
|
|
|
ld a, [wMapStatus]
|
|
and $f
|
|
add a
|
|
ld e, a
|
|
ld d, $0
|
|
ld hl, .Pointers
|
|
add hl, de
|
|
add hl, de
|
|
|
|
ld a, [hli]
|
|
call Bankswitch
|
|
|
|
inc hl
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld de, .Return
|
|
push de
|
|
jp hl
|
|
|
|
.Return:
|
|
pop af
|
|
pop bc
|
|
pop de
|
|
pop hl
|
|
ret
|
|
|
|
; Battle-related functions are run in bank $0e, even though they're in bank $f now.
|
|
; This doesn't change anything in practice because we still call a predef to go to that bank.
|
|
MACRO owloop
|
|
IF _NARG == 2
|
|
db BANK(OverworldLoop_\1) ; bank
|
|
ELSE
|
|
db \3 ; incorrect bank
|
|
ENDC
|
|
db \2 ; unused?
|
|
dw OverworldLoop_\1 ; pointer to function
|
|
ENDM
|
|
|
|
.Pointers:
|
|
owloop Main, $55
|
|
owloop EventRunning, $55
|
|
owloop Unused_02, $55
|
|
owloop StartBattle, $33, $0e
|
|
owloop ReturnToMain, $55
|
|
owloop UnusedBattle, $33, $0e
|
|
owloop Unused_06, $33
|
|
owloop Unused_07, $33
|
|
owloop StartBattle, $33, $0e
|
|
owloop DebugMapViewer, $55
|
|
owloop UnusedDarkness, $55
|
|
owloop ExitBattle, $33, $0e
|
|
owloop ReturnFromBattle, $33
|
|
|
|
OverworldLoop_Main::
|
|
.loop:
|
|
ld hl, wJoypadDisable
|
|
set JOYPAD_DISABLE_CUTSCENE_F, [hl]
|
|
set JOYPAD_DISABLE_SYNC_MUTEX_F, [hl]
|
|
call UpdateTime
|
|
call TimeOfDayPals
|
|
ld hl, wJoypadDisable
|
|
res JOYPAD_DISABLE_CUTSCENE_F, [hl]
|
|
res JOYPAD_DISABLE_SYNC_MUTEX_F, [hl]
|
|
call GetJoypad
|
|
|
|
call RunMapTextSubroutine
|
|
ld hl, wOverworldFlags
|
|
bit OVERWORLD_PAUSE_MAP_PROCESSES_F, [hl]
|
|
res OVERWORLD_PAUSE_MAP_PROCESSES_F, [hl]
|
|
ret nz
|
|
|
|
call TestWildBattleStart
|
|
ret nz
|
|
call OverworldStartButtonCheck
|
|
ret nz
|
|
|
|
callfar OverworldMovementCheck
|
|
ldh a, [hMapEntryMethod]
|
|
and a
|
|
ret nz
|
|
|
|
call HandleMapObjects
|
|
jr nc, .loop
|
|
farcall CheckObjectEnteringVisibleRange
|
|
|
|
ld a, [wOverworldFlags]
|
|
bit OVERWORLD_DISABLE_MAP_CONNECTIONS_F, a
|
|
jr nz, .loop
|
|
|
|
call CheckMovingOffEdgeOfMap
|
|
ret c
|
|
call WarpCheck
|
|
ret c
|
|
jr .loop
|
|
|
|
OverworldLoop_ReturnToMain::
|
|
ld hl, wJoypadDisable
|
|
res JOYPAD_DISABLE_CUTSCENE_F, [hl]
|
|
res JOYPAD_DISABLE_SYNC_MUTEX_F, [hl]
|
|
|
|
ld hl, wDebugFlags
|
|
res UNK_DEBUG_FLAG_6_F, [hl]
|
|
res SKIP_MAP_SCRIPT_F, [hl]
|
|
|
|
ld hl, wStateFlags
|
|
res SCRIPTED_MOVEMENT_STATE_F, [hl]
|
|
ld a, MAPSTATUS_MAIN
|
|
call SetMapStatus
|
|
ret
|
|
|
|
OverworldLoop_EventRunning::
|
|
.loop
|
|
call UpdateTime
|
|
ld a, [wStateFlags]
|
|
bit SCRIPTED_MOVEMENT_STATE_F, a
|
|
jr z, OverworldLoop_ReturnToMain
|
|
ldh a, [hMapEntryMethod]
|
|
and a
|
|
ret nz
|
|
call HandleMapObjects
|
|
jr nc, .loop
|
|
|
|
farcall CheckObjectEnteringVisibleRange
|
|
call CheckMovingOffEdgeOfMap
|
|
ret c
|
|
call WarpCheck
|
|
ret c
|
|
jr .loop
|
|
|
|
OverworldLoop_Unused_02::
|
|
ret
|
|
|
|
OverworldLoop_Unused_06::
|
|
OverworldLoop_Unused_07::
|
|
ret
|
|
|
|
OverworldLoop_DebugMapViewer::
|
|
if DEF(_DEBUG)
|
|
callfar DebugMapViewer
|
|
endc
|
|
ld a, MAPSTATUS_RETURN_TO_MAIN
|
|
call SetMapStatus
|
|
ret
|
|
|
|
; A pared-down version of the standard overworld loop.
|
|
; Wild battles, warps, connections, and scenes won't update.
|
|
; Rendering only works correctly if the flashlight effect is on.
|
|
OverworldLoop_UnusedDarkness::
|
|
.loop
|
|
call UpdateTime
|
|
call GetJoypad
|
|
call OverworldStartButtonCheck
|
|
ret nz
|
|
callfar OverworldMovementCheck
|
|
call .HandleMapObjects
|
|
jr nc, .loop
|
|
farcall CheckObjectEnteringVisibleRange
|
|
jr .loop
|
|
|
|
.HandleMapObjects:
|
|
.loop2
|
|
ldh a, [hROMBank]
|
|
push af
|
|
ld a, BANK(HandleNPCStep)
|
|
call Bankswitch
|
|
call HandleNPCStep
|
|
call LoadMinorObjectGFX
|
|
ld a, BANK(_HandlePlayerStep_Unused)
|
|
call Bankswitch
|
|
call _HandlePlayerStep_Unused
|
|
ld a, BANK(InitSprites)
|
|
call Bankswitch
|
|
call InitSprites
|
|
call DelayFrame
|
|
call UpdateToolgear
|
|
ld hl, wToolgearFlags
|
|
set 2, [hl] ; transfer toolgear to window
|
|
call DelayFrame
|
|
pop af
|
|
call Bankswitch
|
|
and a
|
|
ld a, [wPlayerStepFlags]
|
|
bit PLAYERSTEP_CONTINUE_F, a
|
|
ret z
|
|
bit PLAYERSTEP_STOP_F, a
|
|
jr z, .loop2
|
|
scf
|
|
ret
|
|
|
|
RunMapTextSubroutine::
|
|
ld a, [wDebugFlags]
|
|
bit SKIP_MAP_SCRIPT_F, a
|
|
ret nz
|
|
ld a, [wMapGroup]
|
|
ld b, a
|
|
ld a, [wMapId]
|
|
ld c, a
|
|
call SwitchToAnyMapBank
|
|
call QueueMapTextSubroutine
|
|
ld hl, wMapScriptPtr
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld de, .Return
|
|
push de
|
|
jp hl
|
|
|
|
.Return:
|
|
ret
|