Rangi
|
f57be98873
|
Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#130)
|
2025-06-23 09:11:35 -04:00 |
|
Rangi
|
3affb23969
|
Don't pass redundant label names to table_width and list_start (#126)
|
2024-12-27 12:35:41 -05:00 |
|
vulcandth
|
70f883dc86
|
Sync sprite and battle anim consts/labels (pret/pokecrystal#1055)
* Sync sprite and battle anim consts/labels
* Add `; 00` comments
* Renamed to `SpriteAnimFunc_` and `BattleAnimFunc_`
|
2023-09-17 14:48:08 -05:00 |
|
SoupPotato
|
97a3786fc8
|
Labeled framesets and related constants (pret/pokecrystal#1063)
* Labeled Framesets and Constants Related
* Feedback Implemented with PascalCase and Constant Renames
* Fix framset.asm comment spacing
* `BATTLEANIMFRAMESET_35` to `BATTLEANIMFRAMESET_THUNDER_WAVE_EXTRA`
* Feedback applied and labeled 1E & B2
* Fixed SpinningBone
---------
Co-authored-by: vulcandth <vulcandth@gmail.com>
|
2023-08-21 19:11:14 -05:00 |
|
Rangi
|
09672ef3d6
|
Split "gfx anims" into "pic anims" and "sprite anims"
|
2022-07-04 01:11:41 -04:00 |
|
Rangi
|
5454e1e0de
|
Verify data table sizes with table_width and assert_table_length macros
It also uncovered some off-by-one issues with defining some constants.
A few structs now use rsreset/_RS to define their offset constants.
|
2021-03-05 16:10:25 -05:00 |
|
entrpntr
|
e28325211c
|
Fix file permissions.
|
2020-06-05 16:42:33 -04:00 |
|
libjet
|
ba16844446
|
Add engine/battle_anims/helpers.asm, and the rest of data/battle_anims
|
2020-06-05 18:23:26 +01:00 |
|