35 Commits

Author SHA1 Message Date
Rangi 5b4a996655 Specify a max item length for list_start (#1210) 2026-01-20 19:09:06 -05:00
Rangi 3affb23969 Don't pass redundant label names to table_width and list_start (#126) 2024-12-27 12:35:41 -05:00
Jordan Moore 990f43865b Rename checkcurl to checkrollout 2024-12-25 12:05:58 +01:00
Rangi42 16571da5eb Replace "¯" and "%" (breakable whitespace) with more meaningful charmap names 2024-01-01 21:58:26 -05:00
vulcandth 70f883dc86 Sync sprite and battle anim consts/labels (pret/pokecrystal#1055)
* Sync sprite and battle anim consts/labels

* Add `; 00` comments

* Renamed to `SpriteAnimFunc_` and `BattleAnimFunc_`
2023-09-17 14:48:08 -05:00
SoupPotato 97a3786fc8 Labeled framesets and related constants (pret/pokecrystal#1063)
* Labeled Framesets and Constants Related

* Feedback Implemented with PascalCase and Constant Renames

* Fix framset.asm comment spacing

* `BATTLEANIMFRAMESET_35` to `BATTLEANIMFRAMESET_THUNDER_WAVE_EXTRA`

* Feedback applied and labeled 1E & B2

* Fixed SpinningBone

---------

Co-authored-by: vulcandth <vulcandth@gmail.com>
2023-08-21 19:11:14 -05:00
vulcandth 13b703511b Use BattleAnim_Dummy in data/moves/animations.asm (pret/pokecrystal#1052) 2023-07-18 16:24:23 -05:00
Idain 562041b4a2 TYPO: NUM_MOVE_EFECTS > NUM_MOVE_EFFECTS (#1009) 2022-09-21 22:03:43 -05:00
Rangi fafd95ce19 PP must be 40 or less 2022-08-10 21:20:45 -04:00
vulcandth 4c95a9a708 Clean up bugs commented in the source code (#89)
Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-07-09 16:12:32 -05:00
vulcandth 464c67ee73 RGBDS syntax updates (#78)
New MACRO and DEF syntax
2022-06-06 17:25:39 -04:00
Rangi 40dbe0df04 Use rgbds 0.5.0 2021-04-20 21:17:09 -04:00
Rangi bc59bad170 Verify uneven list sizes with list_start, li, and assert_list_length macros 2021-03-23 09:57:48 -04:00
Rangi ea59f5ee47 Miscellaneous cleanup 2021-03-22 16:41:10 -04:00
Rangi 5454e1e0de Verify data table sizes with table_width and assert_table_length macros
It also uncovered some off-by-one issues with defining some constants.

A few structs now use rsreset/_RS to define their offset constants.
2021-03-05 16:10:25 -05:00
Rangi b89636769c Updates to more closely sync with pokecrystal 2020-10-29 23:23:44 -04:00
Rangi 46f6cc4d41 Comment, remove, or revise many unreferenced labels 2020-10-26 20:30:09 -04:00
Rangi 5838d479a2 Identify battle bg effects functions and constants 2020-10-06 16:18:05 -04:00
Rangi 4289216de1 Identify anim object constants 2020-10-04 15:34:31 -04:00
Rangi 61598ad925 Eliminate enum: use const instead, with case-by-case parallel const implementations 2020-07-09 11:27:10 -04:00
Rangi e3a815bf4a add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeating the move names in tmhm_moves.asm 2020-07-06 16:49:46 -04:00
Rangi b3e38f1246 Remove Crystal-only CaughtData 2020-06-15 17:41:02 -04:00
entrpntr e28325211c Fix file permissions. 2020-06-05 16:42:33 -04:00
libjet f53d5a4c9c Add evolve.asm 2020-05-19 21:33:58 +01:00
entrpntr 3185d4b360 Clean up battle anims, constants, and wram. 2020-05-14 19:44:36 -04:00
entrpntr 3e40a1ecd0 Simple cleanups in constants/data/macros and banks 1-4. 2020-05-12 13:31:27 -04:00
entrpntr 6de1f826f6 Add item/move/class names; update linkerscript and main.asm. 2020-05-09 23:28:22 -04:00
entrpntr 0def3b67fa Start adding engine/battle/core.asm. 2020-04-19 21:36:23 -04:00
entrpntr 7b63a9c032 Finish disassembling effect commands. 2020-04-19 15:25:51 -04:00
entrpntr e953302d3f Continue with effect commands (about 50% complete). 2020-04-19 12:31:56 -04:00
entrpntr e10598eb20 Start adding engine/battle/effect_commands.asm. 2020-04-19 10:48:54 -04:00
entrpntr 7b003316f8 Add data/moves/effects.asm. 2020-04-07 18:16:14 -04:00
entrpntr ca12e16b29 Disassemble load_pics.asm and move_mon_wo_mail.asm in bank $14. 2020-03-25 15:10:21 -04:00
obskyr b205104b3e Dump move descriptions. 2019-08-14 01:14:55 +02:00
obskyr 79f2589ef8 Disassemble battle animation scripts.
Based on pokecrystal. Apparently, very few move animations were changed (Transform, Minimize, and Body Slam-likes)!
2019-08-14 00:54:00 +02:00