27 Commits

Author SHA1 Message Date
Rangi f57be98873 Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#130) 2025-06-23 09:11:35 -04:00
Rangi 3affb23969 Don't pass redundant label names to table_width and list_start (#126) 2024-12-27 12:35:41 -05:00
vulcandth 70f883dc86 Sync sprite and battle anim consts/labels (pret/pokecrystal#1055)
* Sync sprite and battle anim consts/labels

* Add `; 00` comments

* Renamed to `SpriteAnimFunc_` and `BattleAnimFunc_`
2023-09-17 14:48:08 -05:00
Rangi d4362cad05 Fix some whitespace 2022-08-07 00:38:04 -04:00
Rangi f65f723ab4 spriteanimoam macro corresponds to battleanimoam 2022-07-04 01:11:41 -04:00
Rangi 09672ef3d6 Split "gfx anims" into "pic anims" and "sprite anims" 2022-07-04 01:11:41 -04:00
vulcandth 464c67ee73 RGBDS syntax updates (#78)
New MACRO and DEF syntax
2022-06-06 17:25:39 -04:00
Rangi 43f9f529fa Move the dbbw, dbww, and dbwww macros to legacy 2021-05-30 15:57:58 -04:00
Rangi 5454e1e0de Verify data table sizes with table_width and assert_table_length macros
It also uncovered some off-by-one issues with defining some constants.

A few structs now use rsreset/_RS to define their offset constants.
2021-03-05 16:10:25 -05:00
Rangi dbcab434fb Rename "dummy game" to "memory game" 2020-11-08 19:32:52 -05:00
Rangi c9bf53310f Identify an unused intro sprite animation from pokegold-spaceworld 2020-11-02 09:30:29 -05:00
Rangi eecff60284 UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims 2020-10-30 17:32:04 -04:00
Rangi 6063bd1dfb Identify wSpriteAnimDict key constants 2020-10-30 15:38:56 -04:00
Rangi 9483cf47dd Replace many '; unused' with '; unreferenced' 2020-10-28 10:21:24 -04:00
Rangi 46f6cc4d41 Comment, remove, or revise many unreferenced labels 2020-10-26 20:30:09 -04:00
mid-kid aa04a13578 GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE
These two sprite animations are related to the Game Freak Logo splash
screen, not the actual intro.
2020-08-27 15:17:53 +02:00
Rangi fda549a27a [in progress] Harmonize more constant and data files with pokecrystal 2020-06-16 14:32:48 -04:00
entrpntr 80b52ec275 Finish adding/improving labels for now. 2020-06-10 18:59:52 -04:00
entrpntr e28325211c Fix file permissions. 2020-06-05 16:42:33 -04:00
entrpntr 3ceee7fd9e Fill out oam.asm, final cleanups for now. 2020-06-03 15:50:35 -04:00
entrpntr 4dd118c2a7 Label jumptable entries. 2020-06-03 04:48:34 -04:00
entrpntr 20f612793e Start cleaning up. 2020-06-03 03:08:25 -04:00
libjet 61b87613c2 Updated oam.asm for Silver 2020-06-01 21:00:11 +01:00
libjet 36e5b6f564 Update data/sprite_anims/oam.asm 2020-06-01 18:44:33 +01:00
libjet c743b31b89 Update data/sprite_anims/framesets.asm 2020-06-01 02:34:06 +01:00
libjet 68123f3682 Start on sprites.asm, partially disassemble sprite_anims.asm 2020-05-31 18:49:09 +01:00
entrpntr 6c4c421f18 Match pokecrystal file names and folder structure, tools updates. 2020-05-14 14:25:42 -04:00