16 Commits

Author SHA1 Message Date
Rangi 5b4a996655 Specify a max item length for list_start (#1210) 2026-01-20 19:09:06 -05:00
Rangi f57be98873 Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#130) 2025-06-23 09:11:35 -04:00
Rangi 3affb23969 Don't pass redundant label names to table_width and list_start (#126) 2024-12-27 12:35:41 -05:00
vulcandth 4c95a9a708 Clean up bugs commented in the source code (#89)
Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-07-09 16:12:32 -05:00
Rangi bc59bad170 Verify uneven list sizes with list_start, li, and assert_list_length macros 2021-03-23 09:57:48 -04:00
Rangi 5454e1e0de Verify data table sizes with table_width and assert_table_length macros
It also uncovered some off-by-one issues with defining some constants.

A few structs now use rsreset/_RS to define their offset constants.
2021-03-05 16:10:25 -05:00
Rangi 1521f52e37 Make .gbcpal files for Pokémon and trainer sprites
Pokémon use their back sprites since front sprites differ between Gold and Silver.
2020-06-14 18:32:33 -04:00
entrpntr a30d695331 Clean up some palette stuff, update main.asm and layout.link. 2020-05-14 12:40:24 -04:00
entrpntr 3e40a1ecd0 Simple cleanups in constants/data/macros and banks 1-4. 2020-05-12 13:31:27 -04:00
entrpntr 6de1f826f6 Add item/move/class names; update linkerscript and main.asm. 2020-05-09 23:28:22 -04:00
entrpntr 0def3b67fa Start adding engine/battle/core.asm. 2020-04-19 21:36:23 -04:00
entrpntr 1413f4ee55 Add engine/battle/read_trainer_[attributes|party].asm. 2020-04-08 09:09:04 -04:00
entrpntr 95d7d56581 Disassemble pic banks. 2020-03-31 14:39:28 -04:00
Ryan Tandy cf4ab739af Import trainer DVs data from pokecrystal 2019-08-26 22:17:00 -07:00
IIMarckus 2176239aa5 Incorporate the rest of the audio engine. 2019-08-16 01:03:03 -06:00
IIMarckus 31d813f323 Add trainer data. 2018-09-24 01:06:14 -06:00