Rangi
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d2c9e2d74f
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Use features of RGBDS 1.0.0 (#138)
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2025-11-12 15:44:00 -05:00 |
|
Rangi42
|
b03ba1a549
|
Update hardware.inc to 5.1.0
|
2025-06-30 12:47:34 -04:00 |
|
Rangi
|
f57be98873
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Replace hardware_constants.asm with the community-standard hardware.inc 5.0 (#130)
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2025-06-23 09:11:35 -04:00 |
|
Rangi42
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2571edf37b
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Avoid using EQUS when EQU or MACRO will do
|
2025-03-14 21:38:49 -04:00 |
|
Rangi
|
3affb23969
|
Don't pass redundant label names to table_width and list_start (#126)
|
2024-12-27 12:35:41 -05:00 |
|
Sylvie
|
201d12d44e
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Bit 7 of wJumptableIndex is often JUMPTABLE_EXIT_F (#123)
|
2024-11-30 17:25:26 -05:00 |
|
Sylvie
|
7ebc4324db
|
Identify more bit flags (#120)
|
2024-11-28 14:50:00 -05:00 |
|
vulcandth
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70f883dc86
|
Sync sprite and battle anim consts/labels (pret/pokecrystal#1055)
* Sync sprite and battle anim consts/labels
* Add `; 00` comments
* Renamed to `SpriteAnimFunc_` and `BattleAnimFunc_`
|
2023-09-17 14:48:08 -05:00 |
|
Idain
|
63d552f6e5
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Replace magic numbers with TILE_WIDTH (pret/pokecrystal#1056)
* Replace magic numbers with TILE_WIDTH
* Address more instances
|
2023-07-27 10:51:54 -05:00 |
|
vulcandth
|
535e97723a
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Rename macros/wram.asm to macros/ram.asm (#104)
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2022-09-11 01:05:06 -04:00 |
|
vulcandth
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6f4209268b
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Use RS Group offset constants for slot_reel
Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
|
2022-09-05 12:20:03 +02:00 |
|
Colton G. Rushton
|
99fd84eba6
|
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#99)
|
2022-07-09 17:18:21 -04:00 |
|
vulcandth
|
4c95a9a708
|
Clean up bugs commented in the source code (#89)
Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
|
2022-07-09 16:12:32 -05:00 |
|
vulcandth
|
464c67ee73
|
RGBDS syntax updates (#78)
New MACRO and DEF syntax
|
2022-06-06 17:25:39 -04:00 |
|
Rangi
|
7ec200353e
|
Add table assertions to slot machine data
|
2021-10-15 22:14:58 -04:00 |
|
Rangi
|
65d1e12d6a
|
Require rgbds 0.5.1
Use some new features: \<10> macro args, SECTION UNION, SIZEOF/STARTOF, and CHARLEN/CHARSUB
|
2021-05-09 12:47:43 -04:00 |
|
Rangi
|
40dbe0df04
|
Use rgbds 0.5.0
|
2021-04-20 21:17:09 -04:00 |
|
Rangi
|
bc8636d688
|
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
|
2020-11-09 15:20:35 -05:00 |
|
Rangi
|
dbcab434fb
|
Rename "dummy game" to "memory game"
|
2020-11-08 19:32:52 -05:00 |
|
Rangi
|
a75527df25
|
Make some labels more consistent
|
2020-11-01 12:36:53 -05:00 |
|
Rangi
|
6063bd1dfb
|
Identify wSpriteAnimDict key constants
|
2020-10-30 15:38:56 -04:00 |
|
Rangi
|
7062ce2ffa
|
Identify the remaining uses of another WRAM union
|
2020-10-29 14:45:52 -04:00 |
|
Rangi
|
b47bfbd813
|
Identify more WRAM labels, and start a <X>_DummyFunction label convention
|
2020-10-28 14:39:52 -04:00 |
|
Rangi
|
46f6cc4d41
|
Comment, remove, or revise many unreferenced labels
|
2020-10-26 20:30:09 -04:00 |
|
Rangi
|
07f670f956
|
Identify more sprite graphics and map object labels, and have consistent anonymous jumptable labels
|
2020-10-22 10:54:45 -04:00 |
|
Rangi
|
8871f4b611
|
Identify more unnamed labels
|
2020-10-05 16:15:47 -04:00 |
|
Rangi
|
3745ba9f9e
|
Identify more unnamed labels
|
2020-10-04 22:34:55 -04:00 |
|
mid-kid
|
0a1eb668d0
|
Fix some constants surrounding sprite animations
Also commented the use of the field surrounding the struct
initialization functions.
SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1
SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2
SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3
SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4
BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS
BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX
BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1
BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
|
2020-08-27 14:51:59 +02:00 |
|
Rangi
|
e6f7543292
|
Identify more labels, and use the jumptable macro when possible
|
2020-07-01 13:13:40 -04:00 |
|
Rangi
|
9dee89fae3
|
Replace "Unreferenced" labels with "; unreferenced" comments
|
2020-06-21 16:27:29 -04:00 |
|
Rangi
|
bc116a0db0
|
Harmonize engine/{battle, battle_anims, events, games} with pokecrystal
|
2020-06-16 19:32:30 -04:00 |
|
entrpntr
|
dd97bedd52
|
Update for unused wram and event flags.
|
2020-06-14 09:16:51 -04:00 |
|
entrpntr
|
d6a0b6347c
|
Fix file permissions.
|
2020-06-14 08:52:40 -04:00 |
|
entrpntr
|
13eb43eb1b
|
Minor cleanups, add handling for gfx.
|
2020-06-05 17:51:21 -04:00 |
|
libjet
|
2b17267a77
|
Add engine/games/dummy_game.asm
|
2020-06-05 20:50:06 +01:00 |
|
libjet
|
edbb0fe6c4
|
Add engine/games/unown_puzzle.asm
|
2020-06-05 20:38:43 +01:00 |
|
libjet
|
ea42f6636c
|
Add engine/games/card_flip.asm
|
2020-06-05 20:13:50 +01:00 |
|
entrpntr
|
69aaf49240
|
Fix labels, add PNGs.
|
2020-05-09 21:50:59 -04:00 |
|
entrpntr
|
230d94e458
|
Add engine/games/slot_machine.asm.
|
2020-05-09 21:10:30 -04:00 |
|