Rangi
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c745dd6777
|
FarString -> PlaceFarString, and FarPlaceString -> BrokenPlaceFarString
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2020-12-07 13:32:07 -05:00 |
|
Rangi
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60e6657c63
|
Document AI_Smart_Conversion2 bug
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2020-12-07 13:12:59 -05:00 |
|
aljohnston112
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5fa0983780
|
Cleaned up some comments and changed a magic number to maskbits NUM_CHANNELS (#68)
Improve the audio engine's comments and replace some magic numbers with constants
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2020-12-07 12:44:12 -05:00 |
|
Rangi
|
74abd20b77
|
text "<PARA>..." → text_start and para "..."
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2020-12-04 22:28:25 -05:00 |
|
Rangi
|
84dd1b587f
|
Use STRING_BUFFER_LENGTH for the wStringBuffers
|
2020-11-24 20:11:13 -05:00 |
|
Rangi
|
ca957dd503
|
Correct some filename comments
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2020-11-17 10:59:56 -05:00 |
|
Rangi
|
dd73b278b5
|
Resolve some "???" comments
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2020-11-17 10:56:28 -05:00 |
|
Rangi
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8b8bf87151
|
Remove "XXX" comment (various "???+" still mark unclear code)
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2020-11-09 16:38:01 -05:00 |
|
Rangi
|
6382790a1d
|
Terser damage calculation constants
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2020-11-09 16:12:17 -05:00 |
|
Rangi
|
bc8636d688
|
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
|
2020-11-09 15:20:35 -05:00 |
|
Rangi
|
6e20c30f6e
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Identify wBattleAnimTemp0-3
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2020-11-09 15:05:26 -05:00 |
|
Rangi
|
dbcab434fb
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Rename "dummy game" to "memory game"
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2020-11-08 19:32:52 -05:00 |
|
Rangi
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9281a44c68
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Identify remaining uses of wBuffer1-6 as general-purpose HP buffers
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2020-11-03 23:25:20 -05:00 |
|
Rangi
|
2b9c37e74f
|
Identify some more uses of wBuffer1-6
|
2020-11-03 22:45:10 -05:00 |
|
Rangi
|
5c143ed970
|
Identify more uses of wBuffer1-6
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2020-11-03 19:52:59 -05:00 |
|
Rangi
|
b56c1b6351
|
More syncing with pokecrystal
|
2020-11-03 10:12:54 -05:00 |
|
Rangi
|
980153ac47
|
Group some link.asm code into "paragraphs"
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2020-11-02 19:32:12 -05:00 |
|
Rangi
|
c9bf53310f
|
Identify an unused intro sprite animation from pokegold-spaceworld
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2020-11-02 09:30:29 -05:00 |
|
Rangi
|
7be1223fc1
|
Identify wLinkBattleRNPreamble
|
2020-11-01 13:42:08 -05:00 |
|
Rangi
|
a75527df25
|
Make some labels more consistent
|
2020-11-01 12:36:53 -05:00 |
|
Rangi
|
eecff60284
|
UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims
|
2020-10-30 17:32:04 -04:00 |
|
Rangi
|
542f02c181
|
Extract more RGB data to .pal files
|
2020-10-30 16:12:20 -04:00 |
|
Rangi
|
6063bd1dfb
|
Identify wSpriteAnimDict key constants
|
2020-10-30 15:38:56 -04:00 |
|
Rangi
|
3737ca4017
|
Sync Mystery Gift labels with pokecrystal
|
2020-10-30 10:45:33 -04:00 |
|
Rangi
|
b89636769c
|
Updates to more closely sync with pokecrystal
|
2020-10-29 23:23:44 -04:00 |
|
Rangi
|
15ad69e0c6
|
Define SERIAL_LINK_BYTE_TIMEOUT
|
2020-10-29 16:43:35 -04:00 |
|
Rangi
|
ffdde1fa00
|
Name an unused link engine WRAM byte
|
2020-10-29 15:14:45 -04:00 |
|
Rangi
|
7062ce2ffa
|
Identify the remaining uses of another WRAM union
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2020-10-29 14:45:52 -04:00 |
|
Rangi
|
b47bfbd813
|
Identify more WRAM labels, and start a <X>_DummyFunction label convention
|
2020-10-28 14:39:52 -04:00 |
|
Rangi
|
9483cf47dd
|
Replace many '; unused' with '; unreferenced'
|
2020-10-28 10:21:24 -04:00 |
|
Rangi
|
599046c892
|
Identify remaining Mystery Gift labels and constants
Source: https://projectpokemon.org/home/forums/topic/43930-mystery-gift-reverse-engineering-of-ir-protocol/
|
2020-10-27 23:08:46 -04:00 |
|
Rangi
|
6e142eb5b3
|
Create data/collision/ for tile collision-related data
|
2020-10-27 10:00:51 -04:00 |
|
Rangi
|
676f2f12e3
|
Use more assertions to ensure correct code and data
|
2020-10-26 22:24:47 -04:00 |
|
Rangi
|
46f6cc4d41
|
Comment, remove, or revise many unreferenced labels
|
2020-10-26 20:30:09 -04:00 |
|
Rangi
|
26ddba8cfd
|
Identify some more labels, mostly WRAM
|
2020-10-23 16:04:03 -04:00 |
|
Elliot
|
3c8bf3c01d
|
Name symbols in link.asm (#63)
Identify remaining link.asm labels
|
2020-10-23 13:37:12 -04:00 |
|
Rangi
|
d234a5ee3d
|
Identify remaining debug color picker labels
|
2020-10-23 12:38:00 -04:00 |
|
Rangi
|
b4d362e45c
|
Identify remaining intro labels
|
2020-10-23 10:02:05 -04:00 |
|
Rangi
|
2d51993b09
|
Identify remaining map object labels
|
2020-10-22 21:30:11 -04:00 |
|
Rangi
|
0d681c25b9
|
Identify some more map object labels and constants
|
2020-10-22 17:41:42 -04:00 |
|
Rangi
|
20fbb729f5
|
Identify a few more labels and data
|
2020-10-22 12:55:48 -04:00 |
|
Rangi
|
07f670f956
|
Identify more sprite graphics and map object labels, and have consistent anonymous jumptable labels
|
2020-10-22 10:54:45 -04:00 |
|
Rangi
|
0b6b706ffc
|
Identify some more labels (a few link-related)
|
2020-10-22 00:53:59 -04:00 |
|
Rangi
|
0ac39546c6
|
Identify remaining two battle anim BG effect functions
|
2020-10-21 22:51:16 -04:00 |
|
Rangi
|
2127643f8d
|
Identify remaining battle AI labels
|
2020-10-21 21:34:10 -04:00 |
|
Rangi
|
a325de7630
|
Identify SwitchItemsInBag labels
Thanks to FIQ for having done so in Polished Crystal
|
2020-10-21 15:39:19 -04:00 |
|
Rangi
|
2a4ef330e0
|
Battle transition spin quadrants are like pokered's half circles
|
2020-10-19 20:27:10 -04:00 |
|
Rangi
|
361540a63b
|
Identify some values as relative struct offsets in MoveScreenLoop
|
2020-10-14 18:32:36 -04:00 |
|
Rangi
|
d2ffdbf7ea
|
Update battle anim bg function comments, and identify more unnamed labels
|
2020-10-06 18:09:25 -04:00 |
|
Rangi
|
5838d479a2
|
Identify battle bg effects functions and constants
|
2020-10-06 16:18:05 -04:00 |
|