Files
pokegold/home/init.asm
T
2020-02-19 02:42:34 +00:00

167 lines
2.0 KiB
NASM

Reset:: ; 5b0 (0:05b0)
call MapSetup_Sound_Off
xor a
ldh [hMapAnims], a
call ClearPalettes
ei
ld hl, wd8ba
set 7, [hl]
ld c, 32
call DelayFrames
jr Init
_Start:: ; 5c6 (0:05c6)
cp $11
jr z, .cgb
xor a
jr .load
.cgb
ld a, $1
.load
ldh [hCGB], a
Init:: ; 5d1 (0:05d1)
di
xor a
ldh [rIF], a
ldh [rIE], a
ldh [rRP], a
ldh [rSCX], a
ldh [rSCY], a
ldh [rSB], a
ldh [rSC], a
ldh [rWX], a
ldh [rWY], a
ldh [rBGP], a
ldh [rOBP0], a
ldh [rOBP1], a
ldh [rTMA], a
ldh [rTAC], a
ld [wceeb], a
ld a, $4
ldh [rTAC], a
.wait
ldh a, [rLY]
cp 145
jr nz, .wait
xor a
ldh [rLCDC], a
; Clear WRAM
ld hl, wMusicPlaying
ld bc, $2000
.ByteFill
ld [hl], $0
inc hl
dec bc
ld a, b
or c
jr nz, .ByteFill
ld sp, wStackTop
call ClearVRAM
ldh a, [hCGB]
push af
xor a
ld hl, HRAM_Begin
ld bc, HRAM_End - HRAM_Begin
call ByteFill
pop af
ldh [hCGB], a
call ClearSprites
ld a, BANK(LoadPushOAM)
rst Bankswitch
call LoadPushOAM
xor a
ldh [hMapAnims], a
ldh [hSCX], a
ldh [hSCY], a
ldh [rJOYP], a
ld a, $8 ; HBlank int enable
ldh [rSTAT], a
ld a, $90
ldh [hWY], a
ldh [rWY], a
ld a, $7
ldh [hWX], a
ldh [rWX], a
ld a, -1
ldh [hLinkPlayerNumber], a
ld h, $98
call BlankBGMap
ld h, $9c
call BlankBGMap
callfar InitCGBPals
ld a, $9c
ldh [hBGMapAddress + 1], a
xor a
ldh [hBGMapAddress], a
farcall StartClock
ld a, SRAM_ENABLE
ld [MBC3SRamEnable], a
ld a, SRAM_DISABLE
ld [MBC3LatchClock], a
ld [MBC3SRamEnable], a
ld a, %11100011
; LCD on
; Win tilemap 1
; Win on
; BG/Win tiledata 0
; BG Tilemap 0
; OBJ 8x8
; OBJ on
; BG on
ldh [rLCDC], a
ld a, $1f
ldh [rIE], a
ei
call DelayFrame
ld a, $30
call Predef
call MapSetup_Sound_Off
xor a
ld [wMapMusic], a
jp GameInit
ClearVRAM:: ; 68e (0:068e)
ld hl, $8000
ld bc, $2000
xor a
call ByteFill
ret
BlankBGMap:: ; 699 (0:0699)
ld a, $7f
jr asm_69e
FillBGMap:: ; 69d
ld a, l
asm_69e
ld de, $400
ld l, e
.loop
ld [hli], a
dec e
jr nz, .loop
dec d
jr nz, .loop
ret