Files
pokegold/data/phone/text/trainers.asm
T
2020-05-20 19:07:13 -04:00

356 lines
5.3 KiB
NASM

PhoneMaleAnswerMornText:
text "Hello. This is"
line "@"
text_ram wStringBuffer3
text "…"
para "Good morning,"
line "<PLAYER>!"
done
PhoneMaleAnswerDayText:
text "Hello. This is"
line "@"
text_ram wStringBuffer3
text "…"
para "How's it going,"
line "<PLAYER>?"
done
PhoneMaleAnswerNiteText:
text "Hello. This is"
line "@"
text_ram wStringBuffer3
text "…"
para "Good evening,"
line "<PLAYER>!"
done
PhoneFemaleAnswerMornText:
text "Hi. This is"
line "@"
text_ram wStringBuffer3
text "."
para "Hi, <PLAYER>!"
line "Good morning."
done
PhoneFemaleAnswerDayText:
text "Hi. This is"
line "@"
text_ram wStringBuffer3
text "."
para "Hi, <PLAYER>!"
line "How are you?"
done
PhoneFemaleAnswerNiteText:
text "Hi. This is"
line "@"
text_ram wStringBuffer3
text "."
para "Hi, <PLAYER>!"
line "Good evening."
done
PhoneMaleGreetMornText:
text "<PLAYER>, good"
line "morning!"
para "It's me, @"
text_ram wStringBuffer3
text "."
line "How are you doing?"
done
PhoneMaleGreetDayText:
text "<PLAYER>, howdy!"
para "It's me, @"
text_ram wStringBuffer3
text "."
line "Isn't it nice out?"
done
PhoneMaleGreetNiteText:
text "<PLAYER>, good"
line "evening!"
para "It's me, @"
text_ram wStringBuffer3
text "."
line "Got a minute?"
done
PhoneFemaleGreetMornText:
text "Good morning,"
line "<PLAYER>."
para "This is @"
text_ram wStringBuffer3
text "."
line "Did I wake you?"
done
PhoneFemaleGreetDayText:
text "Hello, <PLAYER>."
para "This is @"
text_ram wStringBuffer3
text "."
line "How are things?"
done
PhoneFemaleGreetNiteText:
text "Good evening,"
line "<PLAYER>."
para "This is @"
text_ram wStringBuffer3
text "."
line "Were you awake?"
done
PhoneMaleReallyEnergeticText:
text "How are your"
line "#MON doing?"
para "My @"
text_ram wStringBuffer4
text "'s"
line "really energetic."
cont "It's a handful!"
done
PhoneFemaleTopShapeText:
text "How are your"
line "#MON doing?"
para "I always keep my"
line "@"
text_ram wStringBuffer4
text " in top"
para "shape by going to"
line "#MON CENTERS."
done
PhoneMaleLookingAwesomeText:
text "My @"
text_ram wStringBuffer4
text "'s"
line "looking awesome."
para "I wish I could"
line "show you."
done
PhoneFemaleDressedUpText:
text "I dressed up my"
line "@"
text_ram wStringBuffer4
text "."
para "It looks even"
line "cuter than before."
done
PhoneMaleManagedToBeatText:
text "Oh, yeah, I man-"
line "aged to beat a"
cont "tough @"
text_ram wStringBuffer4
text "."
para "I need to make my"
line "party stronger."
done
PhoneFemaleTypeAdvantageText:
text "You have to hear"
line "this! I battled"
para "@"
text_ram wStringBuffer4
text " the"
line "other day."
para "It was easy! I had"
line "a type advantage."
done
PhoneMaleAlmostCaughtText:
text "Hey, listen!"
line "I almost caught"
para "@"
text_ram wStringBuffer4
text " the"
line "other day."
para "Oh, it was soooo"
line "close too!"
done
PhoneFemaleMissedCatchingText:
text "Guess what happen-"
line "ed the other day."
para "I missed catching"
line "@"
text_ram wStringBuffer4
text " again."
para "Maybe I'm not very"
line "good at this…"
done
PhoneMaleWantsToBattleText:
text "Want to battle?"
line "It's not going to"
para "be a repeat of the"
line "last time we met."
para "I'll be around"
line "@"
text_ram wStringBuffer5
text "."
done
PhoneFemaleWantsToBattleText:
text "Do you want to"
line "battle? I'm going"
cont "to win this time!"
para "I'll be waiting"
line "for you around"
para "@"
text_ram wStringBuffer5
text "."
line "Look for me, OK?"
done
PhoneWrongNumberKazText:
text "Hello? This is"
line "@"
text_ram wStringBuffer3
text "…"
para "Uh-oh… You're not"
line "KAZ! Sorry, wrong"
cont "number."
done
PhoneWrongNumberAudreyText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
text ". How are"
cont "you doing, AUDREY?"
para "Huh? <PLAYER>?"
line "Oops! My mistake!"
done
PhoneSeeYouLaterText:
text "See you later!"
done
PhoneByeByeText:
text "Bye-bye!"
done
PhoneSwarmGrassText:
text "You have to see"
line "this! It's wild!"
para "A whole bunch of"
line "@"
text_ram wStringBuffer4
text " have"
para "shown up around"
line "@"
text_ram wStringBuffer5
text "!"
done
PhoneSwarmFishText:
text "It's amazing!"
para "On @"
text_ram wStringBuffer5
text ","
line "@"
text_ram wStringBuffer4
text " are"
para "biting like there"
line "is no tomorrow."
para "<PLAYER>, bring"
line "your ROD, buddy!"
done
PhoneSwarmCaveText:
text "A friend just told"
line "me this."
para "He saw a lot of"
line "@"
text_ram wStringBuffer4
text " in"
cont "@"
text_ram wStringBuffer5
text "."
para "<PLAYER>, you ought"
line "to go look."
done
PhoneBugCatchingContestText:
text "They're holding"
line "the Bug-Catching"
para "Contest today at"
line "the PARK."
para "<PLAYER>, are you"
line "going to go?"
done
IrwinRocketTakeoverRumorText:
text "<PLAYER>, did you"
line "know?"
para "I hear GOLDENROD's"
line "RADIO TOWER was"
para "taken over by TEAM"
line "ROCKET."
para "But what exactly"
line "is TEAM ROCKET?"
done
GinaRocketTakeoverRumorText:
text "<PLAYER>, did you"
line "hear the news?"
para "TEAM ROCKET has"
line "taken over the"
para "RADIO TOWER in"
line "GOLDENROD CITY."
para "I wonder if the"
line "workers are OK…"
done