mirror of
https://github.com/pret/pokegold.git
synced 2026-09-26 13:23:06 -04:00
356 lines
5.3 KiB
NASM
356 lines
5.3 KiB
NASM
PhoneMaleAnswerMornText:
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text "Hello. This is"
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line "@"
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text_ram wStringBuffer3
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text "…"
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para "Good morning,"
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line "<PLAYER>!"
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done
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PhoneMaleAnswerDayText:
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text "Hello. This is"
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line "@"
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text_ram wStringBuffer3
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text "…"
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para "How's it going,"
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line "<PLAYER>?"
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done
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PhoneMaleAnswerNiteText:
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text "Hello. This is"
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line "@"
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text_ram wStringBuffer3
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text "…"
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para "Good evening,"
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line "<PLAYER>!"
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done
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PhoneFemaleAnswerMornText:
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text "Hi. This is"
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line "@"
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text_ram wStringBuffer3
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text "."
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para "Hi, <PLAYER>!"
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line "Good morning."
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done
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PhoneFemaleAnswerDayText:
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text "Hi. This is"
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line "@"
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text_ram wStringBuffer3
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text "."
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para "Hi, <PLAYER>!"
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line "How are you?"
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done
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PhoneFemaleAnswerNiteText:
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text "Hi. This is"
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line "@"
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text_ram wStringBuffer3
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text "."
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para "Hi, <PLAYER>!"
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line "Good evening."
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done
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PhoneMaleGreetMornText:
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text "<PLAYER>, good"
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line "morning!"
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para "It's me, @"
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text_ram wStringBuffer3
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text "."
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line "How are you doing?"
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done
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PhoneMaleGreetDayText:
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text "<PLAYER>, howdy!"
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para "It's me, @"
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text_ram wStringBuffer3
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text "."
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line "Isn't it nice out?"
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done
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PhoneMaleGreetNiteText:
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text "<PLAYER>, good"
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line "evening!"
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para "It's me, @"
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text_ram wStringBuffer3
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text "."
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line "Got a minute?"
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done
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PhoneFemaleGreetMornText:
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text "Good morning,"
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line "<PLAYER>."
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para "This is @"
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text_ram wStringBuffer3
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text "."
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line "Did I wake you?"
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done
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PhoneFemaleGreetDayText:
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text "Hello, <PLAYER>."
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para "This is @"
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text_ram wStringBuffer3
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text "."
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line "How are things?"
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done
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PhoneFemaleGreetNiteText:
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text "Good evening,"
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line "<PLAYER>."
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para "This is @"
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text_ram wStringBuffer3
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text "."
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line "Were you awake?"
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done
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PhoneMaleReallyEnergeticText:
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text "How are your"
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line "#MON doing?"
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para "My @"
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text_ram wStringBuffer4
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text "'s"
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line "really energetic."
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cont "It's a handful!"
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done
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PhoneFemaleTopShapeText:
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text "How are your"
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line "#MON doing?"
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para "I always keep my"
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line "@"
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text_ram wStringBuffer4
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text " in top"
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para "shape by going to"
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line "#MON CENTERS."
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done
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PhoneMaleLookingAwesomeText:
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text "My @"
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text_ram wStringBuffer4
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text "'s"
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line "looking awesome."
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para "I wish I could"
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line "show you."
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done
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PhoneFemaleDressedUpText:
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text "I dressed up my"
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line "@"
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text_ram wStringBuffer4
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text "."
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para "It looks even"
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line "cuter than before."
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done
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PhoneMaleManagedToBeatText:
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text "Oh, yeah, I man-"
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line "aged to beat a"
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cont "tough @"
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text_ram wStringBuffer4
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text "."
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para "I need to make my"
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line "party stronger."
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done
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PhoneFemaleTypeAdvantageText:
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text "You have to hear"
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line "this! I battled"
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para "@"
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text_ram wStringBuffer4
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text " the"
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line "other day."
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para "It was easy! I had"
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line "a type advantage."
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done
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PhoneMaleAlmostCaughtText:
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text "Hey, listen!"
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line "I almost caught"
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para "@"
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text_ram wStringBuffer4
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text " the"
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line "other day."
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para "Oh, it was soooo"
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line "close too!"
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done
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PhoneFemaleMissedCatchingText:
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text "Guess what happen-"
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line "ed the other day."
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para "I missed catching"
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line "@"
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text_ram wStringBuffer4
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text " again."
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para "Maybe I'm not very"
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line "good at this…"
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done
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PhoneMaleWantsToBattleText:
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text "Want to battle?"
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line "It's not going to"
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para "be a repeat of the"
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line "last time we met."
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para "I'll be around"
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line "@"
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text_ram wStringBuffer5
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text "."
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done
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PhoneFemaleWantsToBattleText:
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text "Do you want to"
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line "battle? I'm going"
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cont "to win this time!"
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para "I'll be waiting"
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line "for you around"
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para "@"
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text_ram wStringBuffer5
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text "."
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line "Look for me, OK?"
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done
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PhoneWrongNumberKazText:
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text "Hello? This is"
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line "@"
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text_ram wStringBuffer3
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text "…"
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para "Uh-oh… You're not"
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line "KAZ! Sorry, wrong"
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cont "number."
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done
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PhoneWrongNumberAudreyText:
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text "Hello, this is"
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line "@"
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text_ram wStringBuffer3
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text ". How are"
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cont "you doing, AUDREY?"
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para "Huh? <PLAYER>?"
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line "Oops! My mistake!"
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done
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PhoneSeeYouLaterText:
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text "See you later!"
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done
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PhoneByeByeText:
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text "Bye-bye!"
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done
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PhoneSwarmGrassText:
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text "You have to see"
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line "this! It's wild!"
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para "A whole bunch of"
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line "@"
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text_ram wStringBuffer4
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text " have"
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para "shown up around"
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line "@"
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text_ram wStringBuffer5
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text "!"
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done
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PhoneSwarmFishText:
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text "It's amazing!"
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para "On @"
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text_ram wStringBuffer5
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text ","
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line "@"
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text_ram wStringBuffer4
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text " are"
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para "biting like there"
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line "is no tomorrow."
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para "<PLAYER>, bring"
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line "your ROD, buddy!"
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done
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PhoneSwarmCaveText:
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text "A friend just told"
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line "me this."
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para "He saw a lot of"
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line "@"
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text_ram wStringBuffer4
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text " in"
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cont "@"
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text_ram wStringBuffer5
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text "."
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para "<PLAYER>, you ought"
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line "to go look."
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done
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PhoneBugCatchingContestText:
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text "They're holding"
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line "the Bug-Catching"
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para "Contest today at"
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line "the PARK."
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para "<PLAYER>, are you"
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line "going to go?"
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done
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IrwinRocketTakeoverRumorText:
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text "<PLAYER>, did you"
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line "know?"
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para "I hear GOLDENROD's"
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line "RADIO TOWER was"
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para "taken over by TEAM"
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line "ROCKET."
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para "But what exactly"
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line "is TEAM ROCKET?"
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done
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GinaRocketTakeoverRumorText:
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text "<PLAYER>, did you"
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line "hear the news?"
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para "TEAM ROCKET has"
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line "taken over the"
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para "RADIO TOWER in"
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line "GOLDENROD CITY."
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para "I wonder if the"
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line "workers are OK…"
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done
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