Files
pokegold/engine/battle/move_effects/focus_energy.asm
T
2020-04-19 15:25:51 -04:00

16 lines
321 B
NASM

BattleCommand_FocusEnergy:
; focusenergy
ld a, BATTLE_VARS_SUBSTATUS4
call GetBattleVarAddr
bit SUBSTATUS_FOCUS_ENERGY, [hl]
jr nz, .already_pumped
set SUBSTATUS_FOCUS_ENERGY, [hl]
call AnimateCurrentMove
ld hl, GettingPumpedText
jp StdBattleTextbox
.already_pumped
call AnimateFailedMove
jp PrintButItFailed