171 Commits

Author SHA1 Message Date
Nicole d6a41233a0 Add type clarification comment for position coords and velocities (#66)
* Add type clarification comment for position coords and velocities

* Simplify comments

---------

Co-authored-by: Marcus Huderle <huderlem@gmail.com>
2025-04-27 08:17:30 -05:00
Marcus Huderle 4ac20db58b pokedex cleanup and name some more pokedex functions 2025-04-05 10:03:59 -05:00
Xillicis d3d141290c Pokedex Label Naming Part 2 (#65)
* First bit of changes.

* XIL: Fixed the naming of labels a bit more.

* Cleaned up some comments.

* More label naming. More work to do.

* Added labels for directional input delay

* Undid the input delay wram name. That wasn't it.

* Some small progress so far.

* Named the main Pokedex cursor scroll bar function.

* Named the pokedex description scrolling function

* A bunch of chnages so far. Need to clean it up some more.

* Updated a function name for pokedex Pokemon name.

* More pokedex label names.
2025-04-05 10:03:39 -05:00
Xillicis bd1d0b207d Changed wPokedexBlinkingCursorAndScrollBarIndicator to wPokedexBlinkingCursorAndScrollBarCounter 2025-01-11 08:54:19 -06:00
Xillicis 7a7dfd0787 Included more label names for cursor, scroll bar, and pokemon animation. 2025-01-11 08:54:14 -06:00
Xillicis 1611b456e4 Pokedex label naming part 1 (#59)
* First test commit

* XIL: All changes for pokepinball to work with rgbds v0.8.0

* First bit of changes.

* XIL: Fixed the naming of labels a bit more.

* Cleaned up some comments.
2024-12-29 09:40:54 -06:00
Raymond Dodge 306cfa01a5 Use NUM_POKEMON instead of magic number in wram.asm
This requires including the pokemon constants in `wram.asm` to make the constant visible,
which required including `macros.asm` for the enum macro used by the pokemon constants,
so wram's stationary_text macro was renamed so that it does not conflict with the other stationary_text macro
2024-11-03 07:02:22 -06:00
Raymond Dodge a09b86e28b Fold wd9f8 into wPokedexFlags 2024-11-03 07:02:22 -06:00
Nicole 722b2df2ae Rename wd7ad to wStageCollisionStateBitsToSet (#50)
* Rename wd7ad

* update var name to wRedStageStructureBackup

* remove speculative comment
2023-12-16 14:03:31 -06:00
Nicole 262da0517c Rename Variable to BallSize (#49)
* Rename Variable to BallSize

* Revert "Rename Variable to BallSize"

This reverts commit 5bd8802b60.

* Change Var name to BallSize, fixed accidental changes to wd4c7

* add documentation
2023-12-13 17:48:34 -06:00
Raymond Dodge fea01add44 Label sprites and animations related to meowth and seel bonus stages 2023-09-16 05:18:54 -04:00
Raymond Dodge 5cebabda1b Label sprites and animation variables for mewtwo bonus stage 2023-09-15 01:08:24 -04:00
Raymond Dodge dd4476fc7e Label sprites and wram related to options and title screen animations 2023-09-10 05:46:05 -04:00
Raymond Dodge 2fc8ac70cd Label sprites and wram related to field_select and high_scores 2023-09-10 04:25:19 -04:00
Raymond Dodge d5b3210856 Rebrand OAM system to Sprite system 2023-09-10 02:24:52 -04:00
Marcus Huderle d9882dc49a Evolution mode documentation 2023-01-07 11:54:05 -06:00
Marcus Huderle 1630073238 Fix extra ball documentation. It was mistaken for bonus multiplier long ago 2023-01-06 17:46:23 -06:00
Marcus Huderle 71fd45cd45 Fix mislabled slot reward extra ball function 2023-01-05 19:53:22 -06:00
Marcus Huderle a9b20fac50 Document slot reward logic 2023-01-05 19:11:22 -06:00
Marcus Huderle d6dc20b90e Document more misc wram labels 2022-05-28 15:10:39 -05:00
Marcus Huderle 840e2b7789 Merge branch 'master' of https://github.com/pret/pokepinball 2022-05-28 13:31:13 -05:00
Marcus Huderle 18ef12033a Document minigame-related things 2022-05-28 13:24:09 -05:00
vulcandth fe3939e09a MACRO RGBDS Syntax/Indent Updates 2022-05-11 21:54:45 -05:00
Marcus Huderle f565e31d51 Fully document flipper collision system 2021-05-15 11:00:06 -05:00
Marcus Huderle 22964879cf Document stage collision handling logic 2021-05-03 20:34:08 -05:00
Marcus Huderle 01ba6dc960 Correct force amplication name 2021-05-02 10:20:10 -05:00
Marcus Huderle cb19d09186 Cleanup and correct some collision handling logic 2021-05-02 10:13:09 -05:00
Marcus Huderle 32ff3d1856 Label a bunch of OAM entries 2018-05-14 20:05:31 -07:00
Marcus Huderle f2d839a1f4 Label wCollidedPoint 2017-09-11 19:44:01 -07:00
Marcus Huderle 2122a2925f Label routines and some wram addresses for evolution mode 2017-09-10 11:02:18 -07:00
Marcus Huderle 6f3015b872 More labeling for special modes and draw_sprites 2017-09-09 16:33:12 -07:00
Marcus Huderle 4b59cbae1d More various labeling of wram 2017-09-09 12:01:24 -07:00
Marcus Huderle 24399a8a19 Label various WRAM addresses 2017-09-08 19:31:01 -07:00
Marcus Huderle 56ab05c70d Small label improvements 2017-09-07 20:49:20 -07:00
Marcus Huderle 61ce00763a Move some code out of home.asm 2017-09-07 20:49:20 -07:00
chaos-lord 42c14b0892 fix labels 2017-07-24 18:08:28 +01:00
chaos-lord be7e286f75 Merge remote-tracking branch 'origin/master' into chaos_requests-tppfork
# Conflicts:
#	engine/pinball_game/catchem_mode.asm
#	engine/pinball_game/catchem_mode/catchem_mode_red_field.asm
#	wram.asm
2017-07-24 17:57:39 +01:00
chaos-lord a6465434c3 little things 2017-07-24 17:39:48 +01:00
chaos-lord 248861c859 Labeled the catch mode mystery data and catch mode "catch the mon" phase Variables 2017-07-23 19:45:29 +01:00
Marcus Huderle 87f5b3d0ac Label billboard tile illumination states 2017-07-22 15:39:20 -07:00
chaos-lord 904194e9a9 commented what looks like pokemon billboard graphics loading 2017-07-22 18:26:40 +01:00
chaos-lord 3f2765e7cb labeled jackpot stuff 2017-07-21 14:55:21 +01:00
Marcus Huderle 8887222e60 Label Bonus Stage transition stuff 2017-07-14 10:29:47 -07:00
PikalaxALT f177ec55b1 Document RNG 2017-07-12 19:33:49 -04:00
chaos-lord da4e2bbd49 labelled collision handlers 2017-07-12 18:59:28 +01:00
chaos-lord 3a675d926f Labeled a core time function and vars 2017-07-12 16:41:58 +01:00
chaos-lord cfb351f072 more travel changes 2017-07-11 18:46:53 +01:00
Marcus Huderle 3cd4aee015 More core labeling and organizing 2017-07-10 20:46:17 -07:00
Marcus Huderle b458d6eb81 Finish labeling vertical_screen_transition.asm and related 2017-07-10 19:04:07 -07:00
Marcus Huderle f78e1e05db Label audio engine update methods 2017-07-10 17:30:12 -07:00