Files
pokepinball/home/random.asm
T
2017-07-12 18:59:28 +01:00

130 lines
2.0 KiB
NASM

GenRandom: ; 0x959
push bc
push de
push hl
ld a, [wd811]
ld c, a
ld b, $0 ;load ??? into c
inc a
cp 54 + 1 ;inc ???, if ??? is 55 do alot of subtraction and make ??? 0
jr nz, .asm_96e
call Func_9fa
xor a
ld bc, $0000
.asm_96e
ld [wd811], a ;place wd811 + 1 back in
ld hl, wd812 ;choose number generated based on wd811 and all the subtraction
add hl, bc
ld a, [hl]
pop hl
pop de
pop bc
ret
Func_97a: ; 0x97a
ld a, [wd810]
ld d, a
ld a, $0
ld a, [sRNGMod]
.asm_983
cp d
jr c, .asm_989
sub d
jr .asm_983
.asm_989
ld [wd80f], a
ld [wd848], a
ld e, $1
ld hl, Data_9c4
ld a, $36
.asm_996
push af
ld c, [hl]
inc hl
ld b, $0
push hl
ld hl, wd812
add hl, bc
ld [hl], e
ld a, [wd80f]
sub e
jr nc, .asm_9a8
add d
.asm_9a8
ld e, a
ld a, [hl]
ld [wd80f], a
pop hl
pop af
dec a
jr nz, .asm_996
call Func_9fa
call Func_9fa
call Func_9fa
ld a, $0
call GenRandom
ld [sRNGMod], a
ret
Data_9c4:
db $14, $29, $07, $1c, $31, $0f, $24, $02, $17
db $2c, $0a, $1f, $34, $12, $27, $05, $1a, $2f
db $0d, $22, $00, $15, $2a, $08, $1d, $32, $10
db $25, $03, $18, $2d, $0b, $20, $35, $13, $28
db $06, $1b, $30, $0e, $23, $01, $16, $2b, $09
db $1e, $33, $11, $26, $04, $19, $2e, $0c, $21
Func_9fa: ; 0x9fa
ld a, [wd810]
ld d, a
ld bc, wd812
ld hl, wd812 + $1f ;d831
ld e, $18
.asm_a06
ld a, [bc]
sub [hl] ;sub d831 from wd812, add wd810 if it does not carry, put result in wd812. repeat 24 times
jr nc, .asm_a0b
add d
.asm_a0b
ld [bc], a
dec e
jr nz, .asm_a06
ld bc, wd812 + $18
ld hl, wd812
ld e, $1f
.asm_a17
ld a, [bc]
sub [hl]
jr nc, .asm_a1c
add d
.asm_a1c
ld [bc], a
dec e
jr nz, .asm_a17
ret
Func_a21: ; 0xa21
push bc
push hl
ld c, a
ld b, $0
ld hl, Data_a38 ;jump to c in table, load (twice c?) into l
add hl, bc
ld l, [hl]
call GenRandom ;a = a psuedo random number
call Func_dd4 ;a * l
inc h
srl h
ld a, h
pop hl
pop bc
ret
Data_a38: ;starting from 0, go up 2 each byte
x = 0
REPT 128
db x | ((x >> 7) & 1)
x = x + 2
ENDR