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465d69bdac
Adds switch consts for Collision: BoardCollisionType, CollisionBounceBehaviorType, CollisionResolutionState Also names some input/output params for collision functions. Renames BoardProcess#[a/b] functions, to reflect what that phase does. Adds enum vals for the CurrentBoardProcPairs array indexing Adds switch consts for End of Ball Bonus phases, debug modes, Tilt Direction handling, Return location from bonus boards, demo variants Now uses consts for the number of dex lines/characters per line.