Files
pokepinballrs/include/functions_ruby.h
T
Retnuhytnuob d55c2eb214 Consts for Bonus Loop, remaining board element states (#263)
Helper macros:
* BoardIn/NotInActivityMobe
* Start Of Even Bonus loop & RayquazaCatchChanceTrip

States:
* Bonus stage loop
* Sapphire Shop Gate (plusle/minun) & index consts + shock wall anim state
* Spoink Launcher
* Makuhita
* Seedot
* Zigzagoon
* Pelipper
* Nuzleaf
2026-09-11 21:19:07 -05:00

23 lines
780 B
C

#ifndef GUARD_FUNCTIONS_RUBY_H
#define GUARD_FUNCTIONS_RUBY_H
#include "functions_main_boards.h"
extern void UpdateNuzleafEntity(void);
extern void DrawRubyRampPrize(void);
extern void RubyPondTriBumperHandleHitAndDraw(void);
extern void DrawWhiscash(void);
extern void AnimateSharpedoEntity(void);
extern void UpdateChikoritaAttackAnimation(void);
extern void AnimateChikoritaSprite(void);
extern void UpdateGulpinBossState(void);
extern void UpdateMakuhitaEntity(void);
extern void DrawRubySideBumperSprites(void);
extern void UpdateLinooneSideBumpers(void);
extern void UpdateRubyBoardEntityRendering(void);
extern void UpdateRubyBoardEntityLogic(void);
extern void HandleRubyFlipperButtonInput(void);
extern void RubyPond_EntityLogic(void);
#endif //GUARD_FUNCTIONS_RUBY_H