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Each group is a 16-palette block, but LoadMonFieldSpriteGraphics and the pokedex both index it as eggIndex % 6, so only the first six are ever read - and those six are already named. The remaining ten per group (and thirteen in group 5) are grey filler: 63 palettes with only 8 distinct values between them, and no pointer to any of them anywhere in the ROM. They have no art to generate them, so they go in as .gbapal.bin the way gb_player does, one file per group. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>