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gAlphabetTilesGfx is 52 entries of 0x40, A-Z then a-z, each letter an 8x16 pair of tiles. The Pokemon name display copies one letter at a time into tile 704 + 2i and gLegendaryCatchNameBannerSpriteSet draws the ten slots in palette bank 1, which the vote finds on its own from full coverage of the two-tile slot. Laid out as 1x2 metatiles 26 across, so the sheet reads as uppercase over lowercase the way the font is actually ordered. That is the only arrangement that shows what this is -- a plain strip renders it as an unreadable ribbon, and the letters are two tiles tall, not two wide. gSpaceTileGfx below it is already the blank the same loop substitutes for a space, so the pair now reads together in the source. Rebuilt sheet matches the ROM blob before and after recolouring, check passes, make compare passes. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>