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pokepinballrs/tools/scripts
Cyphgirl ef693dd40c Colour the launcher Spoink from the field variants, not the resting bank
The sheet went in with bonus_stage_obj bank 2, which is what the vote returns for
OBJ bank 11 and is wrong: that is the yellow-green set, and Spoink is grey with a
pink crest.

Bank 11 on the main field does not come from the board's own palette set.
field_variants supplies it, three brightness sets crossed with the half of the
board on screen, and Spoink is the plunger at the bottom, so it takes the
lower-half variant. Ruby's intro sheet already carries exactly this binding for
its own copy of the sprite, with a comment explaining the split -- the answer was
in the tree and the vote talked me out of looking for it.

The pixels never changed, only the PLTE chunk, so the sheet still rebuilds byte
for byte and make compare still passes.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-08 09:41:50 -04:00
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