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The sheet went in with bonus_stage_obj bank 2, which is what the vote returns for OBJ bank 11 and is wrong: that is the yellow-green set, and Spoink is grey with a pink crest. Bank 11 on the main field does not come from the board's own palette set. field_variants supplies it, three brightness sets crossed with the half of the board on screen, and Spoink is the plunger at the bottom, so it takes the lower-half variant. Ruby's intro sheet already carries exactly this binding for its own copy of the sprite, with a comment explaining the split -- the answer was in the tree and the vote talked me out of looking for it. The pixels never changed, only the PLTE chunk, so the sheet still rebuilds byte for byte and make compare still passes. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>