39 Commits

Author SHA1 Message Date
Rangi 2fd654a1b4 Comment some more union sizes 2026-06-20 06:52:48 -04:00
Rangi 0e49aef88e Use macros to enforce "hidden object" constraints, and rename them to "hidden events" (#559) 2026-01-07 22:05:37 -05:00
Rangi fe1e76466b Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" (#557) 2026-01-07 22:05:20 -05:00
Narishma-gb 3a4382c605 Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543) 2025-11-27 13:39:25 -05:00
Rangi e92d1af478 Avoid magic numbers for most CopyData calls (#542) 2025-11-25 16:53:29 -06:00
Narishma-gb f332678625 Use more hardware and graphics constants (#532)
- Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc.
- `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS`
  and `TILE_1BPP_SIZE` are used in some places.
- Highlight an oversight in `OakSpeech` where several
  direct MBC bank switches are requested.
- Remove redundant comments in home/overworld.asm.
- Add unreferenced `FillBgMap` function to avoid a byte
  of dead code.
- Some constants added in wram.asm.
- Correctly separate the commented code in `SaveMainData`.
2025-11-18 15:17:31 -05:00
Rangi 628797baff Revise some RAM buffer constants 2025-09-26 16:55:23 -04:00
Rangi42 3f4b3ee96f Check limits for warp, bg, and object events 2025-07-02 18:32:31 -04:00
Rangi42 aa85c0046d Define MAX_WARP_EVENTS 2025-07-02 17:25:03 -04:00
Rangi42 78e44a8fb1 Use combined hardware constants 2025-06-30 13:45:24 -04:00
Rangi 56c405de09 Replace hardware_constants.asm with hardware.inc (#511) 2025-06-30 12:47:22 -04:00
SatoMew 79518a602e Consistently refer to CGB, not GBC (#491) 2025-01-30 17:13:40 -05:00
Rangi42 b708f7e7f0 Comment on size of union 2025-01-28 12:46:28 -05:00
Engezerstorung 96fc617c69 Correct wTileMapBackup declared space (#487) 2025-01-28 12:08:12 -05:00
Sylvie a8f26148e3 Consistently format WRAM values (#476)
* Use `db` instead of `ds 1`

* Use a `UNION` for overlapping `db`/`dw`
2024-10-07 12:03:48 -04:00
Vortyne af36156a5b This byte is written to, but not used (#471)
it's written to in init_player_data.asm

```
	ld hl, wObtainedBadges
	ld [hli], a
	ld [hl], a
```
2024-09-25 22:02:15 -05:00
Sylvie 635b9c4cab Identify wCurrentMapScriptFlags bits (#467) 2024-09-24 11:39:44 -04:00
Sylvie 8f1dcf07e5 Identify more flag bits (#464) 2024-09-23 23:51:44 -04:00
Sylvie 5a622f628d Identify remaining uses of wd0b5 and wd11e (#463) 2024-09-18 21:41:58 -04:00
Sylvie 613d34678b Split hSpriteIndexOrTextID into hSpriteIndex and hTextID (#462)
Also identify `wPPUpCountAndMaxPP`
2024-09-18 21:01:18 -04:00
Vortyne a433982749 Fix comment about auto text box drawing (#458)
Actually, setting bit 0 of this byte disables auto text box drawing on calling DisplayTextID. See https://github.com/pret/pokered/blob/6e3ab0a9e97ff14123ac65f56cb4b4ddab45b695/engine/menus/display_text_id_init.asm#L7
2024-08-04 21:51:07 -05:00
Sylvie 77d051479b Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) 2024-08-04 10:05:33 -04:00
Sylvie 6e3ab0a9e9 Identify wcd6d as wNameBuffer and others (#455) 2024-07-24 12:21:59 -04:00
Sylvie 8fafca714c Identify various flag labels and bit constants (#454) 2024-07-16 13:02:54 -04:00
Sylvie fc23e72a39 Identify some unused WRAM variables (#453) 2024-06-15 12:18:00 -04:00
Vortyne 5f7b444ae8 Use constant in wram for hidden item flags (#445)
Prevents defining more hidden items than the flag array has room for
2024-05-05 09:56:08 -05:00
Rangi fabe2b3fb3 Update to RGBDS 0.7.0 (#447) 2024-01-03 10:59:04 -05:00
vulcandth d4d7b91aec Convert a couple ds 2 to dw 2023-11-22 15:12:40 +00:00
vulcandth 1dcc16b347 Delete a couple EOL whitespace. 2023-11-22 15:09:21 +00:00
Rangi42 0a616ae560 Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZE
Fixes #430
2023-11-21 20:33:03 -05:00
Rangi42 77887be251 Identify wSavedCoordIndex and its other usages 2023-11-20 18:53:23 -05:00
Vortyne 7a7a6d689c Identify the unnamed HRAM variables and one WRAM label (#438) 2023-11-20 17:23:22 -05:00
Linus Unnebäck 83b373ad73 Add constants for wMapConnections bits and group map header wram labels
* Add constants for wMapConnections bits

* Apply Vulcandth and Rangi42 feedback

---------

Co-authored-by: vulcandth <vulcandth@gmail.com>
2023-11-17 12:50:27 -06:00
Linus Unnebäck c2d2cc4e11 Fix wPlayerHPBarColor type (#429) 2023-09-20 15:43:01 -04:00
SatoMew f46db37d50 Thoroughly document debug code (#410) 2023-07-15 18:36:59 -04:00
Linus Unnebäck d3128b9a7f Make wCurrentBoxNum a byte instead of word (#414) 2023-05-10 10:49:45 -04:00
Rangi d2be79adf1 Add constants and table macros for the map sprite sets (#392)
Fixes #391
2022-09-24 11:30:29 -04:00
Colton G. Rushton cc46b0e510 wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
Rangi ba15b4b44e Add a subdirectory for RAM files 2022-06-17 22:54:47 -04:00