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20ebfd079f1331af5cc4f0edea35163b5b35612d
pokered/audio
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Rangi bbb0e7e82d Use the same music headers as pokecrystal (#382)
2022-08-11 21:23:08 -04:00
..
headers
Use the same music headers as pokecrystal (#382)
2022-08-11 21:23:08 -04:00
music
Replace "branch" labels in music files with local names
2022-07-10 20:26:20 -04:00
sfx
Replace "branch" labels in SFX files with local names
2022-07-10 20:26:20 -04:00
alternate_tempo.asm
Replace "branch" labels in music files with local names
2022-07-10 20:26:20 -04:00
engine_1.asm
Use the same music headers as pokecrystal (#382)
2022-08-11 21:23:08 -04:00
engine_2.asm
Use the same music headers as pokecrystal (#382)
2022-08-11 21:23:08 -04:00
engine_3.asm
Use the same music headers as pokecrystal (#382)
2022-08-11 21:23:08 -04:00
low_health_alarm.asm
Use the same music headers as pokecrystal (#382)
2022-08-11 21:23:08 -04:00
notes.asm
Verify data table and name list sizes with assertion macros
2021-03-25 16:44:41 -04:00
play_battle_music.asm
SONY -> RIVAL
2020-07-17 13:27:27 -04:00
poke_flute.asm
Use the same music headers as pokecrystal (#382)
2022-08-11 21:23:08 -04:00
pokedex_rating_sfx.asm
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
wave_samples.asm
Use the same music headers as pokecrystal (#382)
2022-08-11 21:23:08 -04:00
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