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0a62d48df2
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
10 lines
160 B
NASM
10 lines
160 B
NASM
; items which close the item menu when used
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UsableItems_CloseMenu:
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db ESCAPE_ROPE
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db ITEMFINDER
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db POKE_FLUTE
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db OLD_ROD
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db GOOD_ROD
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db SUPER_ROD
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db $ff
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