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45ed05decf330faab4503fe8fecadc54698c9724
pokered/engine
T
History
Rangi 45ed05decf Use HIGH() and LOW()
2020-07-07 11:10:29 -04:00
..
battle
Use HIGH() and LOW()
2020-07-07 11:10:29 -04:00
debug
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
events
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
2020-07-06 21:18:22 -04:00
gfx
Use HIGH() and LOW()
2020-07-07 11:10:29 -04:00
items
Use HIGH() and LOW()
2020-07-07 11:10:29 -04:00
link
Use HIGH() and LOW()
2020-07-07 11:10:29 -04:00
math
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
menus
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
2020-07-06 21:18:22 -04:00
movie
Use HIGH() and LOW()
2020-07-07 11:10:29 -04:00
overworld
Use HIGH() and LOW()
2020-07-07 11:10:29 -04:00
pokemon
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
2020-07-06 21:18:22 -04:00
slots
Use HIGH() and LOW()
2020-07-07 11:10:29 -04:00
flag_action.asm
split code out of main.asm
2016-12-31 17:23:54 -08:00
joypad.asm
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
play_time.asm
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
predefs.asm
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
2020-06-27 15:32:24 -04:00
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