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4e6adcddff69fd53ce342ead502a0699cd5f75ba
pokered/audio
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Rangi 6ef36800b0 Replace raw hex values with HRAM constants
To do: turn constants into labels and use ldh
2020-07-03 22:22:09 -04:00
..
headers
Use generic names for noise instruments
2019-07-28 17:29:35 -05:00
music
Remove unused Yellow music
2020-07-03 11:52:16 -04:00
sfx
Make pitch_sweep pitch change argument consistent with the other signed magnitude arguments
2019-08-25 09:57:50 -05:00
alternate_tempo.asm
Add subdirectories to engine/ similar to pokecrystal
2020-07-02 23:30:21 -04:00
engine_1.asm
Replace raw hex values with HRAM constants
2020-07-03 22:22:09 -04:00
engine_2.asm
Replace raw hex values with HRAM constants
2020-07-03 22:22:09 -04:00
engine_3.asm
Replace raw hex values with HRAM constants
2020-07-03 22:22:09 -04:00
low_health_alarm.asm
Add subdirectories to engine/ similar to pokecrystal
2020-07-02 23:30:21 -04:00
notes.asm
Add subdirectories to engine/ similar to pokecrystal
2020-07-02 23:30:21 -04:00
play_battle_music.asm
Organize macros/ like pokecrystal
2020-07-03 16:37:47 -04:00
poke_flute.asm
Add subdirectories to engine/ similar to pokecrystal
2020-07-02 23:30:21 -04:00
pokedex_rating_sfx.asm
Replace raw hex values with HRAM constants
2020-07-03 22:22:09 -04:00
wave_instruments.asm
Replace raw hex values with HRAM constants
2020-07-03 22:22:09 -04:00
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