Files
pokered/data/maps/objects/PokemonMansion2F.asm
T
vulcandth d001ced41b Add macros, constants, and labels for map scripts and text (#367)
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00

25 lines
808 B
NASM

object_const_def
const POKEMONMANSION2F_SUPER_NERD
const POKEMONMANSION2F_CALCIUM
const POKEMONMANSION2F_DIARY1
const POKEMONMANSION2F_DIARY2
PokemonMansion2F_Object:
db $1 ; border block
def_warp_events
warp_event 5, 10, POKEMON_MANSION_1F, 5
warp_event 7, 10, POKEMON_MANSION_3F, 1
warp_event 25, 14, POKEMON_MANSION_3F, 3
warp_event 6, 1, POKEMON_MANSION_3F, 2
def_bg_events
def_object_events
object_event 3, 17, SPRITE_SUPER_NERD, WALK, LEFT_RIGHT, TEXT_POKEMONMANSION2F_SUPER_NERD, OPP_BURGLAR, 7
object_event 28, 7, SPRITE_POKE_BALL, STAY, NONE, TEXT_POKEMONMANSION2F_CALCIUM, CALCIUM
object_event 18, 2, SPRITE_POKEDEX, STAY, NONE, TEXT_POKEMONMANSION2F_DIARY1
object_event 3, 22, SPRITE_POKEDEX, STAY, NONE, TEXT_POKEMONMANSION2F_DIARY2
def_warps_to POKEMON_MANSION_2F