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b4bae4a5d5abd3f44a49028f550c1eb475ac280b
pokered/engine
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Rangi b4bae4a5d5 Add a CANNOT_MOVE constant (#508)
2025-05-31 15:08:23 -04:00
..
battle
Add a CANNOT_MOVE constant (#508)
2025-05-31 15:08:23 -04:00
debug
Miscellaneous cleanup (#488)
2025-01-28 23:31:15 -05:00
events
Use constants in PrintBCDNumber calls (#503)
2025-04-08 22:17:32 -05:00
gfx
Avoid using EQUS when EQU or MACRO will do (#496)
2025-02-27 13:07:17 -05:00
items
Use constants for PP masks instead of magic numbers (#504)
2025-04-02 10:49:15 -04:00
link
Miscellaneous cleanup (#488)
2025-01-28 23:31:15 -05:00
math
Identify some .asm_* labels
2022-07-10 21:11:03 -04:00
menus
Use constants in PrintBCDNumber calls (#503)
2025-04-08 22:17:32 -05:00
movie
Use constants in PrintBCDNumber calls (#503)
2025-04-08 22:17:32 -05:00
overworld
Fix sprite data comment (#507)
2025-05-09 18:47:29 -04:00
pokemon
Use constants for PP masks instead of magic numbers (#504)
2025-04-02 10:49:15 -04:00
slots
Use constants in PrintBCDNumber calls (#503)
2025-04-08 22:17:32 -05:00
flag_action.asm
split code out of main.asm
2016-12-31 17:23:54 -08:00
joypad.asm
Identify various flag labels and bit constants (#454)
2024-07-16 13:02:54 -04:00
play_time.asm
Identify various flag labels and bit constants (#454)
2024-07-16 13:02:54 -04:00
predefs.asm
More WRAM label cleanup (still needs UNIONs and renaming)
2021-05-31 16:25:16 -04:00
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