46 Commits

Author SHA1 Message Date
Eduardo Quezada 43f5be2c82 Rename Terrain to Environment 2026-02-13 22:43:39 -03:00
GriffinR 038abf80ba Give songs meaningful english names 2020-08-29 01:47:36 -04:00
kazblox e783bde6ea Oops. 2020-05-23 00:11:59 -04:00
ultima-soul 0a16dd0df0 Decompile/port rest of battle_anim plus fix 1 NONMATCHING. 2019-04-07 16:36:15 -05:00
nullableVoidPtr 80de1483c6 Port water.s from pokeemerald 2018-12-21 16:44:49 +08:00
garak 2fb6c5bb7f Merge branch 'master' into createsprite 2018-12-17 23:34:16 -05:00
garak 32c7ec313d ANIM_BANK -> ANIM_BATTLER and some newlines 2018-11-13 13:49:27 -05:00
garak c31185bdbf change createsprite macro 2018-11-13 13:37:29 -05:00
Sewef 386a20842e Unknown_81D61F3 => BackgroundRestore 2018-11-13 08:56:52 +01:00
Sewef 5f2578ed56 More. 2018-11-12 14:25:21 +01:00
Sewef 26ebfd9521 ANIM_TAG_SWORD label 2018-11-12 14:17:33 +01:00
Sewef 4794d7efcd gBattleAnimSpriteTemplate_83D6734 2018-11-12 14:00:33 +01:00
Sewef 7688791704 sub_80E4008 2018-11-12 13:55:51 +01:00
Sewef a3bffcb7ac gBattleAnimSpriteTemplate_8402894 2018-11-12 13:51:53 +01:00
Sewef fc4b936fb7 General_TurnTrap 2018-11-12 13:48:15 +01:00
garak 2ac92e38ff sound efect panning constants 2018-10-16 14:23:52 -04:00
garak fb500f0da1 document battle anim script commands 2018-10-16 11:10:12 -04:00
garak 6976a3de94 guillotine background defines 2018-10-16 08:22:51 -04:00
garak b6fa61a59a finish naming anim tags 2018-10-15 23:49:09 -04:00
garak ca685eb9e6 Merge remote-tracking branch 'upstream/master' into battle-anim-labels 2018-09-29 14:30:45 -04:00
garak 6876a50bc4 ANIM_TAG defines 2018-09-27 14:35:50 -04:00
garak dc0f0dfaaf 0xxffff ting 2018-09-26 00:04:37 -04:00
garak a6c6680f90 renaming things, fix battle_anim_scripts.s 2018-09-25 23:44:10 -04:00
garak b2b55baf17 document some battle anims (credit Citron) 2018-09-25 21:07:02 -04:00
garak 86e83e1f2b add g to global sprite templates, remove plurals 2018-09-23 23:15:53 -04:00
garak fd6dcd2285 label most ice anim functions 2018-09-23 22:21:36 -04:00
Marcus Huderle 905fa7bfbf Use friendly rgb syntax for battle script colors 2018-07-02 19:51:28 -05:00
Marcus Huderle 5dbf9a67b9 Decompile normal.s 2018-07-02 18:27:49 -05:00
Marcus Huderle f839afb24a Label sprite templates and their funcs in battle/anim/ground.c 2018-06-25 17:59:58 -05:00
Marcus Huderle 3c9552befd More battle anim documentation 2018-03-18 17:37:06 -07:00
Marcus Huderle e2cd9b4040 Document TAKE_DOWN anim 2018-03-18 17:37:05 -07:00
Marcus Huderle 570d547ee7 Document PIN_MISSILE and ICICLE_SPEAR anims 2018-03-18 17:37:05 -07:00
Marcus Huderle fcb5b905d9 Document battle anim things related to SCREECH 2018-02-11 13:29:15 -08:00
Marcus Huderle c775680d71 Document battle anim things related to STRENGTH, TACKLE, BODY_SLAM, and SUPERSONIC 2018-02-11 13:29:15 -08:00
Marcus Huderle 4fe6a8bd80 Document battle anim things related to SWIFT and TWISTER 2018-02-11 13:29:15 -08:00
Marcus Huderle c59acc7024 Start documenting battle anims 2018-02-10 17:29:11 -08:00
Marcus Huderle aaf065aba0 Sync battle anim script command names with pokeemerald 2018-02-10 14:46:53 -08:00
camthesaxman b5667bd097 refactor build system 2018-01-10 23:20:32 -06:00
Marcus Huderle 48d4388347 Decompile battle_anim rain 2017-12-19 10:26:58 -06:00
Marcus Huderle 1e40c9572a Decompile battle_anim fury_cutter_count 2017-12-19 10:01:24 -06:00
camthesaxman 5f242ae6ce abilities, songs, species constants 2017-11-26 13:00:26 -06:00
sceptillion 9d36bf245b gBattleAnims_Unknown2 to gBattleAnims_Special 2017-11-19 20:11:02 -08:00
sceptillion 3e77fcdd38 label battle anims 2017-11-19 20:06:25 -08:00
yenatch b33f098d6e Remove argc in the battle_anim macros. 2017-01-01 12:08:44 -05:00
YamaArashi d9e59a388c included .s to .inc 2016-10-28 15:41:15 -07:00
YamaArashi 1a60758304 battle animation scripts 2016-07-04 09:43:23 -07:00