GriffinR
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038abf80ba
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Give songs meaningful english names
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2020-08-29 01:47:36 -04:00 |
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camthesaxman
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0ba4eb4780
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misc
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2019-07-30 22:11:27 -05:00 |
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camthesaxman
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6c9a628992
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fix build
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2019-07-28 18:52:37 -05:00 |
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camthesaxman
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b5667bd097
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refactor build system
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2018-01-10 23:20:32 -06:00 |
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Marcus Huderle
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5c427e8afe
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Use song constants in scripts
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2018-01-04 14:37:52 -08:00 |
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Marcus Huderle
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cd2b75a677
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Sync battle_script changes with pokeemerald
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2017-12-30 11:03:18 -06:00 |
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Marcus Huderle
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4767f21f2e
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Port updated battle_script macros from pokeemerald
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2017-12-27 15:43:29 -06:00 |
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sceptillion
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3e77fcdd38
|
label battle anims
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2017-11-19 20:06:25 -08:00 |
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ProjectRevoTPP
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7485560810
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eliminate remaining RAM pointers in data/
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2017-11-10 23:40:12 -05:00 |
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DizzyEggg
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dd7e191078
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Battle4.C
Changed labels:
sub_801A02C = ItemBattleEffects
sub_8015150 = GetBattleBank
gUnknown_02024BEA = gRandomMove
BattleBufferB = gBattleBufferB
sub_8090D90 = GetNationalPokedexFlag
sub_80151D4 = PressurePPLose
ai_rate_move = AI_TypeCalc
sub_801B928 = IsPokeDisobedient
sub_801E3B4 = BankGetTurnOrder
sub_801E3EC = SetMoveEffect
sub_814A7FC = DestroyMenuCursor
sub_8010B88 = SwitchInClearStructs
sub_80325B8 = BattleMusicStop
sub_8017718 = CantUseMove
sub_8028350 = IsTwoTurnsMove
b_feature_update_destiny_bond = DestinyBondFlagUpdate
sub_801C108 = JumpIfMoveAffectedByProtect
move_weather_interaction = AttacksThisTurn
sub_8025E20 = ChangeStatBuffs
sub_8020B54 = MoveValuesCleanUp
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2017-07-16 20:03:00 +02:00 |
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DizzyEggg
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102f5b1e15
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Battle labels named (#333)
* Changed battle labels
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2017-06-19 23:46:48 -04:00 |
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Marijn van der Werf
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f610a6cea5
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Use variable names instead of raw offsets in data
|
2017-01-17 18:44:39 +01:00 |
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YamaArashi
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d9e59a388c
|
included .s to .inc
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2016-10-28 15:41:15 -07:00 |
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YamaArashi
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dc3f709edf
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split data1.s
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2016-08-12 20:15:53 -07:00 |
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