YamaArashi
1d0e8cbbd6
split more from data2.s
2017-05-04 23:16:56 -07:00
camthesaxman
e919f9e0f9
rename extension of included .s files to .inc
2017-05-04 23:17:32 -05:00
YamaArashi
d7284694ec
decompile time_events
2017-05-04 00:21:04 -07:00
ProjectRevoTPP
3fdf3fdadf
remove the last of the baserom calls.
2017-05-03 21:12:39 -07:00
Marijn van der Werf
4316ef1274
Include more battle_anim data
2017-05-03 20:46:19 -07:00
ProjectRevoTPP
010bbc4b48
pokedex.s and fldeff_80CC incbins and resolve weird code in player_pc.c ( #255 )
...
* dump pokedex incbins
* dump fldeff_80C5CD4 incbins
* try to make sense of the weird code at the end of sub_813AA30 (thanks padz)
2017-05-03 19:26:11 -07:00
YamaArashi
b55e13179f
field_screeneffect baserom includes
2017-05-03 19:17:33 -07:00
ProjectRevoTPP
7f03ba4951
decompile a little more of player_pc.c and dump half of battle_anim data incbins ( #254 )
...
* matching sub_813A280 and sub_813A4B4
* move data to item_use.c
* slightly less ugly NewGameInitPCItems
* more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs
* decompile HandleQuantityRolling and sub_813A6FC
* partially label and comment battle_anim.c
* decompile sub_813A794 and sub_813A83C
* minor comments on battle_anim.c
* decompile up to GF shenanigans #14390
* up to GF shenanigans #38571
* dump half of battle_anim_80CA710.s incbins
* dump most incbins from battle_anim_812C144.s
* obj_rot_scal fixes
* subsprite
* i cant even identify byte arrays
2017-05-03 17:37:07 -07:00
Marijn van der Werf
a315d74e7c
Include field_effect data
2017-05-04 01:49:29 +02:00
Marijn van der Werf
cb88f1387e
Integrate contest_link data
2017-05-04 00:08:20 +02:00
YamaArashi
4437f37844
easy chat baserom includes
2017-05-02 23:45:21 -07:00
YamaArashi
c7bcd04984
battle transition baserom includes
2017-05-02 23:05:51 -07:00
YamaArashi
bb22a66b59
baserom includes
2017-05-02 13:21:11 -07:00
Marijn van der Werf
977c681edd
Include various data
2017-05-02 19:41:22 +02:00
YamaArashi
35a8dac047
more baserom includes
2017-05-01 06:29:29 -07:00
Marijn van der Werf
825d40ea7d
Various includes
2017-05-01 15:07:40 +02:00
YamaArashi
0b491add8e
define item_use data in C
2017-04-30 18:17:07 -07:00
Marijn van der Werf
6ba35687fb
Include some baserom data
2017-05-01 02:22:00 +02:00
yenatch
376e638a5b
(Almost) decompile util.s.
2017-04-29 16:46:04 -04:00
yenatch
577dd5a804
Decompile rom_8077ABC.s
2017-04-19 02:04:23 -04:00
ProjectRevoTPP
83d7f52f2c
finish decompiling item_use.c ( #244 )
...
* nonmatching sub_80C9720 and decompile sub_80C9838
* finish decompiling Itemfinder functions.
* decompile ItemUseOutOfBattle_PokeblockCase and ItemUseOutOfBattle_CoinCase
* rename field_doortransition
* rename weather file
* decompile more of item_use.c
* decompile up to repel code
* decompile up to stat increase code
* finish decompiling item_use.c
* remove item_use from ld_script
2017-04-08 18:05:20 -07:00
YamaArashi
9d39cca19c
decompile post_battle_event_funcs
2017-04-07 22:39:56 -07:00
ProjectRevoTPP
c49ffe1738
split rom_81258BC.s data
2017-04-06 23:50:08 -07:00
ProjectRevoTPP
ff2f6e118a
split rom_810CBB4 data
2017-04-06 23:50:08 -07:00
ProjectRevoTPP
cdba078477
add safety align
2017-04-06 23:50:08 -07:00
ProjectRevoTPP
b13c0bae0e
split out fldeff_flash.s
2017-04-06 23:50:08 -07:00
ProjectRevoTPP
598bb72f09
split out use_pokeblock.s and battle_anim_8137220.s
2017-04-06 23:50:08 -07:00
ProjectRevoTPP
d64a33589f
split out battle_tower.s and battle_tower data
2017-04-06 23:50:08 -07:00
ProjectRevoTPP
205ddbb252
split out roamer data
2017-04-06 23:50:08 -07:00
ProjectRevoTPP
d470359983
label braille_puzzles.c event script
2017-03-18 03:56:44 +01:00
ProjectRevoTPP
823496db76
move diploma data to C
2017-03-18 03:52:30 +01:00
ProjectRevoTPP
28b5bca0d6
move multichoice data to script_menu.c
2017-03-18 03:50:15 +01:00
ProjectRevoTPP
a4b503cb61
commit deleted files
2017-03-18 03:48:35 +01:00
YamaArashi
3a6c13999d
contest incbins
2017-02-11 17:01:28 -08:00
YamaArashi
e16d7152cc
intro_credits_graphics incbins
2017-02-11 12:03:35 -08:00
YamaArashi
34d16c75f9
pokemon storage system incbins
2017-02-11 11:14:21 -08:00
YamaArashi
4da8580ed3
hall_of_fame baserom incbins
2017-02-11 10:52:45 -08:00
YamaArashi
43f14a1c54
rom_810CBB4 baserom incbins
2017-02-11 10:23:08 -08:00
Marijn van der Werf
4cd4b8dc0b
Dump intro palettes
2017-02-11 15:32:45 +01:00
ProjectRevoTPP
f21587ea9e
misc labels and memcpy/set cleanups ( #232 )
...
* some labels and enumerate player speeds
* clear up speed enums
* GetPlayerSpeed
* oops
* start decompiling mauville_old_man.c
* formatting
* decompile more of mauville_old_man.c
* someone fix this please
* formatting
* make ROM build again
* formatting again
* make ROM match again
* label, document, reorganize, and clean up battle_ai.c
* move stuff to battle.h and get rid of battle_2000000
* various changes
* labeling
* minor labels and formatting
* contest ai labels and misc stuff
2017-02-10 21:38:59 -08:00
YamaArashi
c78e787f93
credits and field_effect_helpers baserom incbins
2017-02-10 11:04:38 -08:00
YamaArashi
b7563c6e9a
more baserom incbins
2017-02-10 10:47:38 -08:00
YamaArashi
8cd3ebf8b3
shop incbins
2017-02-05 11:57:58 -08:00
YamaArashi
c6cdfc6ce8
get rid of some baserom incbins
2017-02-05 11:50:07 -08:00
Cameron Hall
2afc20150b
decompile more of field_map_obj ( #231 )
...
* decompile more code
* decompile more of field_map_obj
* decompile more of field_map_obj
2017-02-04 19:47:11 -08:00
ProjectRevoTPP
c22eb152ce
label, document, reorganize, and clean up battle_ai.c ( #228 )
...
label, document, reorganize, and clean up battle_ai.c
2017-02-01 21:50:47 -08:00
Cameron Hall
9a500a622b
define data in title_screen.c and fix build ( #221 )
...
* define more data in C
* correct typo in comments
* define data in title_screen.c
* define data in title_screen.c and fix build
2017-01-28 10:08:09 -08:00
Cameron Hall
b9f1143d3e
define more data in C ( #220 )
...
* define more data in C
* correct typo in comments
2017-01-27 22:31:09 -08:00
Cameron Hall
b9ff56bd89
define more data in C ( #219 )
...
* define some graphics data in C
* define wild pokemon in C
* use less #ifdefs
* define data in berry.c
2017-01-27 10:06:20 -08:00
Cameron Hall
448acff16e
finish decompiling naming_screen ( #217 )
...
* decompile more code
* incbin graphics data
* decompile more code
* decompile more code
* finish decompiling
* name some functions and variables
2017-01-25 22:07:36 -08:00