Commit Graph

534 Commits

Author SHA1 Message Date
YamaArashi cee1e81cb0 rename truck_scene.c to field_special_scene.c 2017-01-08 00:31:14 -08:00
YamaArashi 529ce9f9ff dump more incbins 2017-01-07 22:08:50 -08:00
YamaArashi 177978c941 more incbins 2017-01-07 21:10:58 -08:00
YamaArashi aa69fa2e0a misc. incbins 2017-01-07 19:42:14 -08:00
YamaArashi 850bdd76ac save failed screen incbins 2017-01-07 18:36:48 -08:00
YamaArashi ee4c47d8c7 naming screen incbins 2017-01-07 17:22:05 -08:00
YamaArashi 30dc3d6fbf menu cursor incbins 2017-01-07 16:43:31 -08:00
YamaArashi 44dfc173df roulette incbins 2017-01-07 16:21:10 -08:00
YamaArashi 0286de627b pokenav incbins 2017-01-07 13:02:50 -08:00
Marijn van der Werf 771b8a7cfe Continue decompilation 2017-01-07 17:05:00 +01:00
YamaArashi d8aee3a4a5 decorations incbins 2017-01-07 02:54:24 -08:00
YamaArashi f7beca7c60 bard incbins 2017-01-07 01:03:29 -08:00
YamaArashi 1f6776e991 slot machine incbins 2017-01-07 00:31:37 -08:00
Marijn van der Werf f1a304b7e4 Start decompiling credits 2017-01-07 00:55:24 +01:00
YamaArashi 1409ca97ed dump subsprite table 2017-01-06 01:01:20 -08:00
YamaArashi d75c719707 define pokemon size record data in C 2017-01-06 00:39:20 -08:00
YamaArashi a5f060bc1b get rid of battle AI incbin 2017-01-06 00:06:33 -08:00
YamaArashi 7ed2b30fc2 get rid of Shedinja-related incbin 2017-01-05 23:58:43 -08:00
YamaArashi b94b4d1e52 split data 2017-01-05 23:40:01 -08:00
YamaArashi eeacf2f835 lottery prize data 2017-01-05 20:44:28 -08:00
YamaArashi b9a1bbfca3 split out more data 2017-01-05 20:17:12 -08:00
ProjectRevoTPP 94fb9ab2a9 more labels (#165)
* more labels and match sub_810745C

* formatting

* move BattleStruct to battle.h and combine both loose structs

* oops

* more labels for rom4.c
2017-01-05 19:50:45 -08:00
Marijn van der Werf 076d9e8def Contest painting 2017-01-06 04:06:24 +01:00
Marijn van der Werf 505ad946b9 Decompile party_menu functions 2017-01-06 00:44:16 +01:00
YamaArashi 9c364f5d17 define fanfare data in C 2017-01-05 05:00:19 -08:00
YamaArashi 96ccf2cf22 define palette struct in C 2017-01-05 04:53:16 -08:00
YamaArashi 624e2551de split out tileset anim data 2017-01-05 04:47:00 -08:00
YamaArashi 9b0872d1b8 define some menu data in C 2017-01-05 04:24:19 -08:00
YamaArashi 3d412c4502 split out party_menu data 2017-01-05 03:56:31 -08:00
YamaArashi fc29d14c6c split out reset_rtc_screen data 2017-01-05 03:52:07 -08:00
YamaArashi 861adbbe6a split out field_tasks data 2017-01-05 03:47:33 -08:00
YamaArashi 8da8d575ba name clock functions 2017-01-05 02:49:06 -08:00
ProjectRevoTPP 370c7f7853 more labels (#159)
* labels for tv.c and tv.s

* match function prologue a little bit better

* whoops

* label and document lottery_corner.c

* gSoftResetDisabled

* add labels for main_menu.c

* labels for metatile_behavior.c
2017-01-04 14:31:44 -08:00
Marijn van der Werf 052a033610 Decompile sub_800DC24 2017-01-04 20:39:34 +01:00
Marijn van der Werf cb271e2ab7 Rename some graphics 2017-01-03 10:57:45 +01:00
ProjectRevoTPP bdb3dea2b7 more labels in battle_ai.c and intro.c and misc places (#151)
* make ROM match again

* clean up item_use.c labels and clarify functions.

* label and clarify some functions in decompress.c

* label and clarify berry.c

* rename 20239F8 to gBattleTypeFlags

* formatting

* label intro.c a bit

* label battle_ai.c and document some stuff

* formatting

* more labeling and clarification.

* more label stuff
2017-01-03 00:30:20 -08:00
YamaArashi 929148fb7d define script data in C 2017-01-02 23:42:33 -08:00
YamaArashi 6f64e68814 decompile coord_event_weather.c 2017-01-02 23:23:23 -08:00
YamaArashi bb2c7f3e07 name functions and split data more 2017-01-02 22:58:06 -08:00
Marijn van der Werf 2f362cf67a Partly decompile tv show 2017-01-03 02:39:58 +01:00
yenatch 21c52178ec No more baserom in data/graphics.s 2017-01-02 16:29:53 -05:00
YamaArashi 98e5b2ccac name battle setup functions 2017-01-02 03:50:37 -08:00
YamaArashi b3b9bc6610 rename AI type 2017-01-02 03:14:30 -08:00
ProjectRevoTPP 98062c69d6 label and document berry.c, decompress.c, item_use.c and label gBattleTypeFlags (#146)
* make ROM match again

* clean up item_use.c labels and clarify functions.

* label and clarify some functions in decompress.c

* label and clarify berry.c

* rename 20239F8 to gBattleTypeFlags

* formatting
2017-01-02 01:27:51 -08:00
YamaArashi c4af9225bc split rom_806936C 2017-01-01 23:25:19 -08:00
YamaArashi 80e95a2047 braille puzzle stuff 2017-01-01 22:41:17 -08:00
YamaArashi 8297717cbd name more functions 2017-01-01 19:45:57 -08:00
YamaArashi 530adda955 name some functions 2017-01-01 18:30:55 -08:00
YamaArashi ed6210dd25 Merge pull request #143 from yenatch/battle-anim
Decompile battle_anim_80A7E7C
2017-01-01 11:34:34 -08:00
yenatch b33f098d6e Remove argc in the battle_anim macros. 2017-01-01 12:08:44 -05:00