Marijn van der Werf
771b8a7cfe
Continue decompilation
2017-01-07 17:05:00 +01:00
YamaArashi
b94b4d1e52
split data
2017-01-05 23:40:01 -08:00
YamaArashi
b9a1bbfca3
split out more data
2017-01-05 20:17:12 -08:00
ProjectRevoTPP
94fb9ab2a9
more labels ( #165 )
...
* more labels and match sub_810745C
* formatting
* move BattleStruct to battle.h and combine both loose structs
* oops
* more labels for rom4.c
2017-01-05 19:50:45 -08:00
ProjectRevoTPP
370c7f7853
more labels ( #159 )
...
* labels for tv.c and tv.s
* match function prologue a little bit better
* whoops
* label and document lottery_corner.c
* gSoftResetDisabled
* add labels for main_menu.c
* labels for metatile_behavior.c
2017-01-04 14:31:44 -08:00
Marijn van der Werf
052a033610
Decompile sub_800DC24
2017-01-04 20:39:34 +01:00
YamaArashi
805b2241b1
decompile GetGroundEffectFlags_Reflection
2016-12-19 17:32:23 -08:00
YamaArashi
d9e59a388c
included .s to .inc
2016-10-28 15:41:15 -07:00
Cameron Hall
0a32b5feb1
decompile start menu code ( #57 )
...
* initial decompilation
* fix sub_80712B4
* finish decompiling start menu code
* refactor
* refactor some more
* make some variables static
* change spaces to tab
2016-10-09 15:50:46 -07:00
YamaArashi
b694d54ec0
rename intro.s to birch_speech.s
2016-09-18 17:19:40 -07:00
YamaArashi
316278fa54
name birch speech strings
2016-09-18 17:09:30 -07:00
YamaArashi
0f2e0c96a7
build revision 1 and 2
2016-09-10 22:40:33 -07:00
YamaArashi
06bed8be90
starting decompliation of pokemon functions
2016-09-08 20:25:40 -07:00
YamaArashi
5b2551e915
ruby/sapphire differences
2016-08-26 15:40:51 -07:00
yenatch
fc468a3525
Fix a lot of static addresses in data2.s.
2016-08-25 23:42:06 -04:00
ProjectRevoTPP
6ae72c6847
dissassemble contest AI routines ( #34 )
2016-08-20 16:04:48 -07:00
yenatch
dd44d6a7f4
Add more battle scripts.
2016-08-12 03:19:26 -04:00
yenatch
0689f380a7
Add battle scripts and battle text constants.
2016-08-11 18:18:11 -04:00
YamaArashi
809a9812a2
function pointers
2016-08-03 21:46:10 -07:00
Marcus Huderle
35ff19acdc
Remove battle text table INCBIN.
2016-08-02 13:08:52 -07:00
YamaArashi
fd9f86cf2c
landmark data
2016-07-29 22:55:40 -07:00
ProjectRevoTPP
87e1cdf125
incbins
2016-07-16 18:51:40 -07:00
YamaArashi
8f23ae49db
sprite templates
2016-07-09 15:27:43 -07:00
YamaArashi
7b01b8e827
convert .global to double colon
2016-07-05 06:03:21 -07:00
YamaArashi
86b7c74269
remove empty lines at eof
2016-07-05 01:43:01 -07:00
YamaArashi
10a06e177a
some ruby/sapphire event script differences
2016-07-05 00:33:33 -07:00
YamaArashi
d4b1b25a6e
more scripts
2016-07-04 18:12:13 -07:00
YamaArashi
367c81763c
small script incbins
2016-07-04 16:15:28 -07:00
yenatch
a83086a973
More Sapphire diffs.
2016-07-02 15:59:41 -04:00
yenatch
bba3b9b53a
Split a bunch of misc scripts and text.
2016-06-30 00:57:14 -04:00
yenatch
b9762fbc83
Move data/maps/{text,scripts}/ to data/{text,scripts}/maps/.
2016-06-27 23:34:53 -04:00
yenatch
5025a7b3bb
Dump the specials and std script tables.
...
Also split the braille text.
2016-06-22 02:44:29 -04:00
yenatch
c8c8c6b4c9
Split out the trainer text.
2016-06-20 02:50:52 -04:00
YamaArashi
7fe8418deb
more ruby/sapphire differences
2016-06-18 02:35:55 -07:00
YamaArashi
6c47f9de06
another function pointer table
2016-06-05 20:22:36 -07:00
YamaArashi
3e5fac07b3
label internal data2.s pointers
2016-06-05 20:11:51 -07:00
ProjectRevoTPP
27b74ac5c7
Dump all pure pointer tables and label them ( #6 )
...
dump pure pointer tables
2016-06-05 17:52:38 -07:00
ProjectRevoTPP
957c53e495
Dump most of the text from data2 ( #4 )
...
* dump pokedex entries
* account for newline on new file
* fix incorrect pointer so pokeruby builds to same sha1
* text dumping part 1
* text dump part 2 & update macros
* text dump part 3, revenge of the whitespaces
* text dump part 4: a new commit
* text dump part 5: the merge conflict strikes back
* dump a huge chunk of texts
* remove byte hunting comments
* add proper align
* fix align
* consistency, who needs it - actually, everyone
* dump credits
* simplify names
* dump a load of text and update charmaps
* move credits.s back into data2
* dump trainer eye text
* remember to add this file you dummy
* incomplete bank dissassembly
* another ugly, incomplete mass dump
* dissassemble contest opponents and other incbins
* 1P
* dump the rest of text blobs from data2
* dump missing text incbin 1
* dump missing text incbins 2
* fix palette usage
* normalize palette usage to decimals
* remember to add the equal sign charmap you dummy
2016-05-30 11:54:21 -07:00
YamaArashi
2c14f89c68
song names text
2016-05-15 11:14:25 -07:00
YamaArashi
0601fb4d00
Prepare for switch to standard gas (with preprocessor)
2016-04-21 23:06:36 -07:00
YamaArashi
c226f6cd4d
berry data
2016-01-28 15:21:07 -08:00
YamaArashi
1a449f636f
item descriptions
2016-01-28 01:30:33 -08:00
YamaArashi
fa6dcdd713
'.charmapstr' to '.string' and '{next}' to '\n'
2016-01-28 00:03:12 -08:00
YamaArashi
541e3f7a6f
ribbon descriptions
2016-01-27 20:31:09 -08:00
YamaArashi
49648a278a
trainer class data
2016-01-27 03:24:02 -08:00
YamaArashi
10b1f13681
alphabetized easy chat words
2016-01-26 23:45:20 -08:00
YamaArashi
6b7cddeda3
make internal name for EVENT. group match Emerald's
2016-01-26 22:31:17 -08:00
YamaArashi
6db5c00300
rename group
2016-01-26 06:32:47 -08:00
YamaArashi
76de560f64
easy group alphabetical orders
2016-01-25 19:55:55 -08:00
YamaArashi
a783350c95
restructure easy chat group words
2016-01-25 19:25:23 -08:00