YamaArashi
86f2d57e29
Merge pull request #134 from marijnvdwerf/clean/language
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Rename `charset` and use macro for build language
2016-12-17 11:20:27 -08:00
YamaArashi
801c0b3fc3
metatile behavior constants
2016-12-17 11:15:36 -08:00
Marijn van der Werf
20efe6984e
Rename charset and use macro for build language
2016-12-17 13:44:03 +01:00
YamaArashi
1d5641f054
Merge pull request #129 from marijnvdwerf/decompile/money
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Decompile money
2016-12-16 17:48:14 -08:00
ProjectRevoTPP
b199c5d7f1
make ROM compile again/fix warnings
2016-12-17 01:36:30 +00:00
Marijn van der Werf
2b99f7bcec
Decompile money
2016-12-16 20:39:39 +01:00
Marijn van der Werf
dd8946a0fd
Decompile mail
2016-12-16 02:07:35 +01:00
Marijn van der Werf
6a675e2c9f
Decompile berry tag screen
2016-12-13 15:06:04 +01:00
Marijn van der Werf
6a07ab586c
Fix new errors
2016-12-12 10:43:32 +01:00
Marijn van der Werf
11373fb2d4
Fix various warnings
2016-12-12 09:50:41 +01:00
Marijn van der Werf
c945285679
Clean up Matsuda debug menu
2016-12-12 09:50:32 +01:00
ProjectRevoTPP
3621411553
decompile load_save.c ( #125 )
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* start decompiling load_save.c
* almost finish decompiling load_save.c
* finish decompiling load_save.c
* i cannot hex math
* formatting
2016-12-11 23:08:36 -08:00
YamaArashi
0d33462f7a
Merge pull request #123 from yenatch/fieldmap
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Decompile src/fieldmap.c
2016-12-11 14:18:53 -08:00
yenatch
8cac5f582d
Decompile src/fieldmap.c
2016-12-11 17:12:54 -05:00
ProjectRevoTPP
c7b4ec3cdf
decompile more of matsuda_debug_menu.c ( #122 )
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* begin decompiling matsuda_debug_menu.c
* i'm sorry for misspelling your name
* decompile more masuda_debug_menu.c
* mergable state
* whatever yama
* more decompilation of matsuda_debug_menu.c
* matsuda debug text label consistency
* add current work
2016-12-11 12:21:48 -08:00
Marijn van der Werf
b6387d8c43
Continue decompiling trainer_card
2016-12-11 16:00:45 +01:00
YamaArashi
12ac981dd7
use .o in comment for consistency
2016-12-07 23:36:38 -08:00
YamaArashi
f0f0d85ab6
decompile fldeff_strength.c
2016-12-07 23:34:37 -08:00
YamaArashi
3602331ae2
fix battle_setup.c warning
2016-12-04 16:45:35 -08:00
YamaArashi
087d746c8b
Merge branch 'clean/warnings-1' of https://github.com/marijnvdwerf/pokeruby into marijnvdwerf-clean/warnings-1
2016-12-04 03:35:28 -08:00
YamaArashi
4ceea5913e
formatting
2016-12-04 03:32:44 -08:00
Marijn van der Werf
97f58f823c
Make InitWindowFromConfig use const config
2016-12-04 11:52:52 +01:00
Marijn van der Werf
1a93ee2095
Add functions used by matsuda menu to asm.inc.h
2016-12-04 11:52:19 +01:00
Marijn van der Werf
20958a3e04
Fix warnings in trainer_see.c
2016-12-04 11:48:32 +01:00
Marijn van der Werf
32fa3b735a
Fix warnings in menu.c and option_menu.c
2016-12-04 11:48:28 +01:00
Marijn van der Werf
95ee1e7188
Decompile sub_8093110 and sub_8093130
2016-12-04 10:24:12 +01:00
Marijn van der Werf
1faa19a542
Fix more warnings in mori_debug_menu
2016-12-02 22:33:57 +01:00
Marijn van der Werf
3ea6fa99a3
Fix definition of daycare_count_pokemon
2016-12-02 22:33:57 +01:00
Marijn van der Werf
d37a0859ee
Fix definition of helper function
2016-12-02 22:33:56 +01:00
Marijn van der Werf
d40539893b
Pass struct array to PrintMenuItems
2016-12-02 22:33:56 +01:00
YamaArashi
fe79b6c4e3
name some player avatar flags
2016-12-02 13:08:29 -08:00
Marijn van der Werf
bd5333a4f2
Reorganise main_menu.c
2016-12-02 19:43:12 +01:00
Marijn van der Werf
1f222c04ef
[WIP] Extract all external function declarations to headers ( #114 )
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* Extract other external function declarations
* Fix GBA compilation
* Revert `sub_803C434` to asm
2016-12-02 10:06:22 -08:00
Marijn van der Werf
4258e60771
Declare more non-static functions in header files ( #111 )
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* Declare more non-static functions in header files
* Use `(void)` for functions without arguments.
* Move global-included data to seperate headers
* Don't import types or global in header
* Fix fieldmap imports
* Revert in-code changes
* Add missing newlines
2016-11-30 18:51:24 -08:00
Cameron Hall
e30044965f
Decompile more intro functions ( #108 )
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* start decompiling intro task
* ignore Thumbs.db
* decompile more code
* actually ignore Thumbs.db
* decompile more functions
* fix sapphire
* sort of fix task_intro_7
* name some functions and variables
* more cleanup
2016-11-25 11:32:45 -08:00
Cameron Hall
32b056d504
decompile field_player_avatar.c ( #107 )
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* Mark .h files as C instead of C++
* also fix .inc files
* start decompiling field_player_avatar.c
* more decompilation
* fix CheckForFieldObjectCollision
* finish decompiling
* clean up a bit
* Revert .gitattributes
2016-11-24 09:42:18 -08:00
ProjectRevoTPP
cd98f109f7
make ROM match again with a lazy temporary fix
2016-11-19 22:08:30 +00:00
ProjectRevoTPP
2405562993
decompile trainer_see.c ( #102 )
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* begin decompiling trainer_see.c
* ...actually add the c file you dummy
* decompile more of trainer_see.c
* finish decompiling trainer_see.c
* formatting
2016-11-18 22:18:26 -08:00
ProjectRevoTPP
a07e8aa2f4
Start decompiling battle_ai.c cmd functions ( #100 )
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* begin decompiling battle AI macros
* decompile more battle AI macros
* nonmatching function
* decompile BattleAICmd_get_ability
* current nonmatching work
* get BattleAICmd_unk_30 a bit closer
* get battle_ai.c into a mergable state.
2016-11-14 19:28:20 -08:00
Cameron Hall
510f104706
more cleanup ( #98 )
2016-11-11 18:07:15 -08:00
Cameron Hall
cea650e783
decompile title_screen.c ( #96 )
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* decompile title_screen.c
* macros
* cleanup
* consistency
2016-11-10 07:55:16 -08:00
Cameron Hall
74b660f22f
start decompiling battle_ai.c ( #92 )
2016-11-06 01:09:06 -08:00
ProjectRevoTPP
e31301d6ea
decompile mori_debug_menu.c ( #90 )
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* decompile mori_debug_menu.c
* formatting
2016-11-05 14:11:17 -07:00
YamaArashi
45e50b871d
introduce flag constants
2016-11-05 13:16:27 -07:00
YamaArashi
356e04a104
trainer music constants
2016-11-04 21:50:44 -07:00
YamaArashi
d40d2d9372
make item quantity u16
2016-11-04 21:30:42 -07:00
YamaArashi
81dd35ffdb
add flag.h and var.h
2016-11-04 20:32:12 -07:00
Cameron Hall
4d4f1b5138
Big shroomish barboach ( #87 )
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* start decompiling
* decompile more functions
* clean up and rename big_shroomish_barboach.c to pokemon_size_record.c
* remove save file
* remove extraneous line from Makefile
2016-11-04 19:21:42 -07:00
YamaArashi
843a058320
add functions to syscall.h
2016-11-04 11:45:47 -07:00
ProjectRevoTPP
51cbe1d874
decompile battle_setup.c ( #86 )
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* purge text label redundancy in data2
* revo you dummy dont commit experimental changes like that
* Map header music constants
* Declare CoordEvent and BgEvent structs
* start labeling AI labels
* begin decompiling battle_setup.c
* more decompilation of battle_setup.c
* decompile even more battle_setup.c
* finish decompiling battle_setup.c aside from one function
* impeach PikalaxALT
* formatting
2016-11-04 11:32:13 -07:00