Cameron Hall
22e4e3f378
decompile script_movement ( #213 )
...
* start decompiling script_movement
* finish decompiling
* delete script_movement.s
2017-01-22 19:35:31 -08:00
Cameron Hall
ef82a98a15
label a few things and put data in field_player_avatar.c ( #212 )
2017-01-21 20:04:49 -08:00
ProjectRevoTPP
50d60b4403
finish decompiling bike.c ( #207 )
...
* decompile first few functions of field_map_obj.c
* formatting
* almost finish decompiling bike.c
* finish decompiling bike.c
2017-01-21 01:36:36 -08:00
Cameron Hall
984985bd69
put data in bike.c ( #206 )
...
* start decompiling bike.c
* decompile more of bike.c
* decompile MovePlayerOnAcroBike and CheckMovementInputAcroBike
* decompile more of bike
* put data in bike.c
2017-01-20 22:21:13 -08:00
Cameron Hall
3d3ef45a8c
decompile more of bike ( #205 )
...
* start decompiling bike.c
* decompile more of bike.c
* decompile MovePlayerOnAcroBike and CheckMovementInputAcroBike
* decompile more of bike
2017-01-20 21:20:02 -08:00
ProjectRevoTPP
cf0a4dbb86
start decompiling bike.c ( #203 )
...
* start decompiling bike.c
* decompile more of bike.c
* decompile MovePlayerOnAcroBike and CheckMovementInputAcroBike
2017-01-20 14:43:41 -08:00
Cameron Hall
9274e18927
decompile rom6 ( #202 )
...
* decompile rom6
* newline
2017-01-19 21:58:23 -08:00
Cameron Hall
56f432fca2
start decompiling rom3 ( #198 )
...
* start decompiling rom3
* newline
* decompile sub_800BA78
2017-01-18 14:35:34 -08:00
Marijn van der Werf
46cf490edd
Declare gBGTilemapBuffers in header
2017-01-17 15:00:08 +01:00
Marijn van der Werf
648c6c7093
Move gStringVar declarations to text.h
2017-01-17 14:57:49 +01:00
YamaArashi
5d5c1df33a
Merge pull request #190 from camthesaxman/battle_anim
...
finish decompiling battle_anim.c
2017-01-16 16:25:58 -08:00
camthesaxman
4c3cf9f22e
finish decompiling battle_anim.c
2017-01-16 18:10:23 -06:00
YamaArashi
97004d4c90
decompile unknown_debug_menu
2017-01-14 19:25:40 -08:00
YamaArashi
370b2b3c3e
decompile map_name_popup.c
2017-01-14 18:40:05 -08:00
YamaArashi
3f044a459b
decompile fldeff_teleport.h
2017-01-14 18:03:33 -08:00
YamaArashi
a9ea37caf3
update GBA headers
2017-01-13 17:50:56 -08:00
ProjectRevoTPP
0db7231932
decompile braille_puzzles.c ( #187 )
...
* begin decompiling braille_puzzles.c
* finish decompiling braille_puzzles.c
2017-01-11 21:53:22 -08:00
YamaArashi
beb36d2696
decompile sub_8067EEC
2017-01-10 22:28:02 -08:00
YamaArashi
29c7e732e3
define battle AI rodata in C
2017-01-10 22:08:32 -08:00
ProjectRevoTPP
f88eeb6074
more labels and finish decompiling battle_ai.c except for unk_24 ( #184 )
...
* labels for save_menu_util.c
* formatting, i suck at it
* fix sub_80712B4 to not use MyTask struct
* pls don't kill me
* current changes
* decompile BattleAICmd_if_damage_bonus
* formatting
* label thinking struct unk8
* decompile BattleAICMd_if_status_not_in_party
* decompile more battle_ai.c functions
* Began decompilation of a random file
* decompile BattleAICmd_if_can_faint and BattleAICmd_if_cant_faint
* decompile unk_3F and unk_40
* decompile if_move_effect and if_not_move_effect
* formatting, silly
* decompile if_last_move_did_damage and if_encored
* decompile unk_45 if_random_2 and unk_47
* decompile get_hold_effect and get_gender
* decompile is_first_turn and get_stockpile_count
* decompile unk_4C and get_item
* decompile unk_4E unk_4F and unk_50
* decompile get_protect_count and the remaining stub macros
* decompile call jump and unk_5A
* decompile if_level_cond
* decompile the last AI macros besides unk_24
* finish decompiling battle_ai.c except for unk_24
2017-01-10 20:17:43 -08:00
Cameron Hall
6b0268e0c0
finish decompiling field_control_avatar.c ( #182 )
...
* start decompiling field_control_avatar.c
* remove field_control_player_avatar.c
* finish decompiling
* cleanup
* var and flag constants
2017-01-10 20:15:38 -08:00
camthesaxman
13dc0d36b0
fix up dewford_trend.c a bit
2017-01-10 22:07:09 -06:00
YamaArashi
a55e1270f4
Merge pull request #181 from marijnvdwerf/decompile/credits-2
...
Continue decompiling credits
2017-01-10 12:28:28 -08:00
Marijn van der Werf
0e96421b07
Continue decompiling credits
2017-01-10 21:08:59 +01:00
yenatch
72770d22ea
Forgot to add Unown species constants to the enum
2017-01-08 23:43:45 -05:00
yenatch
fbd1fd4849
enum the species constants
2017-01-08 22:16:03 -05:00
Cameron Hall
e2daa41862
start decompiling field_control_avatar.c ( #177 )
...
* start decompiling field_control_avatar.c
* remove field_control_player_avatar.c
2017-01-08 15:42:17 -08:00
YamaArashi
cee1e81cb0
rename truck_scene.c to field_special_scene.c
2017-01-08 00:31:14 -08:00
YamaArashi
11f95794b9
decompile porthole code
2017-01-08 00:22:21 -08:00
Cameron Hall
c4c79da09a
finish decompiling intro.c ( #169 )
...
* finish decompiling
* remove intro.s
2017-01-06 23:54:16 -08:00
YamaArashi
5428379474
Merge pull request #168 from camthesaxman/intro
...
decompile more intro functions
2017-01-06 18:48:55 -08:00
camthesaxman
b6b9ebd3ee
decompile more intro functions
2017-01-06 20:32:46 -06:00
YamaArashi
350bd3b11a
complete PokemonStorage struct
2017-01-06 02:34:39 -08:00
YamaArashi
8a4775755c
move vars to header
2017-01-06 00:44:08 -08:00
YamaArashi
c1b2c31a4a
item constants
2017-01-05 20:39:55 -08:00
YamaArashi
746b12fb99
global.h formatting
2017-01-05 20:22:44 -08:00
ProjectRevoTPP
dc2d1251f1
quick fix to make ROM build again
2017-01-06 04:13:59 +00:00
ProjectRevoTPP
94fb9ab2a9
more labels ( #165 )
...
* more labels and match sub_810745C
* formatting
* move BattleStruct to battle.h and combine both loose structs
* oops
* more labels for rom4.c
2017-01-05 19:50:45 -08:00
YamaArashi
2bf932b4f0
Merge pull request #163 from camthesaxman/intro
...
decompile more intro functions
2017-01-05 15:58:58 -08:00
Marijn van der Werf
505ad946b9
Decompile party_menu functions
2017-01-06 00:44:16 +01:00
camthesaxman
e7ea49dc38
decompile up to sub_813D584
2017-01-05 17:08:36 -06:00
YamaArashi
9b0872d1b8
define some menu data in C
2017-01-05 04:24:19 -08:00
YamaArashi
3dc2f89924
field_8 -> savedCallback
2017-01-05 02:53:34 -08:00
YamaArashi
8da8d575ba
name clock functions
2017-01-05 02:49:06 -08:00
camthesaxman
1505e4e24c
begin decompiling more intro code
2017-01-04 23:20:09 -06:00
YamaArashi
af4845a4a1
add some vars
2017-01-04 20:16:15 -08:00
YamaArashi
ef6bf02e70
decompile more summary screen functions
2017-01-04 19:38:14 -08:00
ProjectRevoTPP
4b16d04dcc
decompile clock.c ( #161 )
...
* remove matsuda debug menu from ld_script
* decompile clock.c
* formatting
2017-01-04 19:20:17 -08:00
Cameron Hall
41d2b112eb
almost finish decompiling matsuda_debug_menu.c ( #158 )
...
* almost finish decompiling matsuda_debug_menu.c
* rename sub_8071C20 to CloseMenu
2017-01-04 14:32:45 -08:00
ProjectRevoTPP
370c7f7853
more labels ( #159 )
...
* labels for tv.c and tv.s
* match function prologue a little bit better
* whoops
* label and document lottery_corner.c
* gSoftResetDisabled
* add labels for main_menu.c
* labels for metatile_behavior.c
2017-01-04 14:31:44 -08:00